Noburi... is in a rough shape right now. With WW 50, it's hard for him to raise Athletics or Alertness up there, and he doesn't really want to keep WW as his main training stat when he has the dope-af WDB as an option. (Even if WW is so much cheaper, Noburi should be the Star of the Show with the big flashy jutsu).
The most important thing is Athletics 40 (190 XP; 446 remaining), leaving his pyramid as:
7/6/3/2/1
Now he can't raise another stat into the 40s. One option is to save up XP for a leapfrog into the 50s with WDB (405 XP; 41 XP remaining).
This immediately clears our concern about getting WDB up high, since now it's a top stat, pyramid:
7/6/2/2/2
The issue is that it'll make it really hard to get Alertness and Athletics high again; one reasonable way is to level ??? and ??? (Mednin/Medknow anyone?) to 30 (7/4/4/2/2), level Alertness to 40 (7/4/3/3/2), then level Athletics to 50 as we level WDB to 60 (7/4/3/2/2) leaving Noburi in a defensively weakened state for a long while.
So that's one plan. Another is to be more conservative, avoid leapfrogging and raise his medic stats now while shoring up his basics with some skills for dodging. Here's the one me and
@Shrooms hammered out in the Discord:
Athletics 35 -> 40 (190 XP) [Obvious choice]
Substitution 7 -> 20 (182 XP) [Keep Sub at half athletics -- since his alertness is low, he'll need it to survive the first round of combat without any buffs]
Ami's Ultimate Buster Bomb 1 -> 10 (27 XP) [why not?]
Medical Knowledge 12 -> 19 (112 XP)
Medical Ninjutsu 12 -> 19 (112 XP) [He can't have an Aspect like I Will Be the Next Tsunade with Medical skills at 12...]
(save 13 XP)
After this, his pyramid will be 8/7/3/2/1, with a hellscape for any stat that wants to get past the overcrowded 20s practically requiring leapfrogging over it.
Anyway, here are the two plans I want to pose for Noburi. Suffice to say that there's lots of options for him and it would be good if others proposed theirs. I'm adding Rocket Jump! now since that seems overwhelmingly popular.
[X] Training Noburi: Star of the Show
Athletics 35 -> 40 (190 XP)
Water Dragon Bullet 30 -> 50 (405 XP)
Substitution 7 -> 10 (27 XP)
Rocket Jump! (10 XP)
(save 4 XP)
[X] Training Noburi: I Will Be the Next Tsunade
Athletics 35 -> 40 (190 XP)
Substitution 7 -> 20 (182 XP)
Ami's Ultimate Buster Bomb 1 -> 10 (27 XP)
Medical Knowledge 12 -> 19 (112 XP)
Medical Ninjutsu 12 -> 19 (112 XP)
Rocket Jump! (10 XP
(save 3 XP)