[x] Plan: Genetic Genius

[] Plan: Crystal Key & Wasabi
-[] National Actions:
--[] Build a personal suit of power armor (Ludivine von Drake)

--[] Recruit from your rolodex: Wasabi (Janus Lee)
--[] Reach out to leaders of the Zaibatsu (TECHNOR)

--[] Move Castle Doofhawk (Roddy Blair)
--[] Improve DoofOS security (Alan)

--[] Infiltrate a Hotspot: San Fransokyo (Agent Russ)
--[] Investigate Supervillain Attacks (Mirage)
--[] Investigate the Middleton Drug Cartel (Dickens Detective Agency (Large))

--[] Research human genetics (Dr. Jumba Jookiba)
--[] Research Robo-Doppelganger bodies (Wendy Wower)
--[] Decentralize your Normbots (L.O.V.E.M.U.F.F.I.N.)

--[] Study the Crystal Key (Tobe and the Vagabond Ninja)

-[] Personal Actions:
--[] Doof:
---[] Tinker with your Inators
---[] Activate Automatic Potion Brewer
---[] Chat with the Bossman: L.O.V.E.M.U.F.F.I.N.
---[] Hire the Dickens Detective Agency (Large)
--[] Major Francis Monogram (Reorganize OWCA (150/250))
--[] Genghis Khan (Study science and technology)
--[] Norm Prime (Try to become a Real Boy)
--[] Dennis the Duck (Study the Perfect Sandwich)
--[] Janna (Find Marco)
--[] Max (Job Shadow Russ)
--[] Vanessa (Take the SAT)
--[] Goofy (Finish your Degree Online)
--[] Kitsune (Train Janna)
--[] Tom Lucitor (Search for Star)

-[] Miscellaneous:
--[] Don't Overclock TECHNOR
--[] Activate an Inator

-[] Quests:
--[] One Man's Trash
---[] Quest Leader: Wile E. Coyote, Genius
---[] Hego
---[] Queen Lizzie

-[] Assign an Item:
--[] Potion of Fire Breath (currently unassigned)
---[] Hego
--[] Ruby Wings (currently assigned to Vanessa)
---[] Hego
--[] XT9000 Jet Car (Currently assigned to Dr. Doof)
---[] Wile E. Coyote, Genius
--[] Yáng Talisman (Currently unassigned)
---[] Agent Russ
 
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[X] Plan: Letting The Newbies Shine
-[X] National Actions:
--[X] Build a personal suit of power armor (Ludivine von Drake) (CoS: 57%, 67% w/ XP)
--[X] Recruit from your rolodex: Wasabi (Goofy) (CoS: 89%, 99% w/ XP)
--[X] Reach out to leaders of the Zaibatsu (TECHNOR) (CoS: 99%, 99% w/ XP)
--[X] Move Castle Doofhawk to Doofania (Roddy Blair, King of Lairs) (CoS: 66%, 76% w/ XP)
--[X] Improve DoofOS Security (Alan Bradley) (CoS: 53%, 63% w/ XP)
--[X] Infiltrate a Hotspot: New York (Agent Russ) (CoS: 66%, 76% w/ XP)
--[X] Investigate Supervillain Attacks (Mirage) (CoS: 70%, 80% w/ XP)
--[X] Research Robo-Doppelganger bodies (Wendy Wower) (CoS: 79%, 89% w/ XP)
--[X] Research human genetics (Janus Lee) (CoS: 99%, 99% w/ XP)
--[X] Summon Celena the Shy (Tom Lucitor) (CoS: 45%, 55% w/ XP)
--[X] Decentralize your Normbots (L.O.V.E.M.U.F.F.I.N.) (CoS: 72%, 82% w/ XP)
--[X] Investigate the Middleton Drug Cartel (Dickens Detective Agency (Large)) (CoS: 73%, 83% w/ XP)
-[X] Personal Actions:
--[X] Doof:
---[X] Hire the Dickens Detective Agency (Large)
---[X] Chat with the Bossman: L.O.V.E.M.U.F.F.I.N.
---[X] Automatic Potion Brewing
---[X] Tinker with your Inators
--[X] Major Francis Monogram (Reorganize OWCA (150/250))
--[X] Genghis Khan (Study science and technology)
--X[] Norm Prime (End your obsession with platypodes)
--[X] Dennis the Duck (Study the Perfect Sandwich)
--[X] Max (Job Shadow Russ)
--[X] Vanessa (Take the SAT)
--[X] Janna Ordonia (Find Marco)
--[X] Dr. Jumba Jookiba (Study Odd Scrolls)
--[X] Tobe and the Vagabond Ninja (Study the Jo-Lan Scrolls)
--[X] Kitsune (Train Janna)
-[X] Item Assignments:
--[X] Ruby Wings: Hego
--[X] XT9000 Jet Car: Wile E. Coyote, Genius
--[X] Jī Talisman: Queen Lizzie
--[X] Multiverse's Best Sandwich: Dennis the Duck
--[X] Yáng Talisman: Mirage
-[X] Quests:
--[X] One Man's Trash (Martial: 65, Diplomacy: 28, Stewardship: 47, Intrigue: 40, Learning: 58, Occult: 0)
---[X] Quest Leader: Wile E. Coyote, Genius
---[X] Queen Lizzie
---[X] Hego
-[X] Miscellaneous:
--[X] Don't Overclock TECHNOR
--[X] Activate an Inator
 
Sure, and I don't mind, but if I can post my own plan within 1 minute of the vote opening, that's what I'd rather to do.
I posted literally the moment of the change-over, because, frankly, I have nothing better to do with my time, but sure. Sidenote, though: For some reason, the tally is counting yours and Mr. Hobbit's votes separately.
 
[x] Plan: Crystal Key & Wasabi

Edit: Changed vote for a number of minor reasons. Almost all the plans have the things I want most this turn.

Edit 2: Changed back. Why is googly taking Extra dimensional tech before Crystal Key?
 
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Sure, and I don't mind, but if I can post my own plan within 1 minute of the vote opening, that's what I'd rather to do.
One thing about your plan:

I think it might be really beneficial to have Janus Lee make a custom design for Roddy Blair.

It could end up like an amazingly souped-up construction vehicle or something, providing a bonus to construction actions.
 
The plan has changed simply because @Retrueno was right and I shouldn't get stuck on how I want things to work.
[X] Plan Sabotage Investigation
-[X] Build a personal suit of power armor (Ludivine Von Drake)
-[X] Recruit from your rolodex [Wasabi] (Goofy)
-[X] Reach out to leaders of the Zaibatsu (Technor)
-[X] Move Castle Doofhawk to Doofania (Roddy Blair)
-[X] Improve DoofOS security (Alan Bradley)
-[X] Infiltrate a Hotspot: San Fransokyo (Agent Russ)
-[X] Investigate Supervillain Attacks ( Major Monogram)
-[X] Spy on your employees (Dickens Detective Agency - Large)
-[X] Research Human Genetics (Jumba)
-[X] Research Robo-Doppelganger bodies (Wendy Wower)
-[X] Decentralize your Normbots (L.O.V.E.M.U.F.F.I.N.)
-[X] Summon Celena the Shy (Tom Lucitor)
-[X] One Man's Trash (Leader: Wile E. Coyote; Hego, Lizzy)
-[X] Tinker with your Inators
-[X] Chat with the Bossman (L.O.V.E.M.U.F.F.I.N.)
-[X] Brew a Potion
-[X] Study science and technology (Khan)
-[X] Try to become a Real Boy (Norm)
-[X] Study the Perfect Sandwich (Dennis)
-[X] Job Shadow Russ (Max)
-[X] Recruit new talent (Mirage)
-[X] Job shadow Mirage (Vanessa)
-[X] Find Marco (Janna)
-[X] Work on Personal Projects (Janus Lee)
-[X]Study the Jo-Lan Scrolls (Tobe)
-[X] Train Janna (Kitsune)
-[X] Items: Multiverse's Best Sandwich: Dennis the Duck, Scrolls of Jo-Lan: Tobe, Ruby Wings: Hego, XT9000 Jet Car: Wile E. Coyote
-[X] Don't Overclock TECHNOR
-[X] Activate an Inator

Spying on our Employees so we find Kat, has Mirage on her personal so we can finally start making some Black ops units, and has Celena the Shy. The Drug Ring can be Shegos' problem, we have enough of them as it is.
 
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[] Plan: In Dice we Trust
-[] National Actions:

--[][Martial] Build a personal suit of power armor (Ludivine) (CoS: 56%, 66% w/ XP)
--[][Diplomacy] Write in: Doof rolls 1d4 to choose among Juniper/ Glooms/ Wasabi/ Gomez on recruit from rolodex option (Goofy) (CoS: 82%, 92% w/ XP)
--[][Diplomacy] Reach out to leaders of the Zaibatsu (Technor) (CoS: 98%, 99% w/ XP)
--[][Stewardship] Move Castle Doofhawk to Doofania (Roddy Blair, King of Lairs) (CoS: 66%, 76% w/ XP)
--[][Stewardship] Improve DoofOS Security (Alan Bradley) (CoS: 53%, 63% w/ XP)
--[][Intrigue] Investigate Supervillain Attacks (Francis Monogram) (CoS: 66%, 76% w/ XP)
--[][Intrigue] Spy on your employees (Dickens Detective Agency (Large)) (CoS: 73%, 83% w/ XP)
--[][Intrigue] Investigate the Middleton Drug Cartel (Agent Russ) (CoS: 61%, 71% w/ XP)
--[][Learning] Research Robo-Doppelganger bodies (Wendy Wower) (CoS: 79%, 89% w/ XP)
--[][Learning] Study the SHV 20905 Plans (Janus Lee) (CoS: 73%, 83% w/ XP)
--[][Learning] Decentralize your Normbots (L.O.V.E.M.U.F.F.I.N.) (CoS: 72%, 82% w/ XP)
--[] [Occult]Summon Celena the Shy (Tom Lucitor) (CoS: 47%, 57% w/ XP)

-[] Personal Actions
--[] Dr. Doofenshmirtz
---[] Start Writing a Musical
---[] Chat with the Bossman (Goofy)
---[] Tinker with your Inators
---[] Hire the Dickens Detective Agency
----[] Commodore

--[] Dr. Jumba Jookiba (Study odd scrolls)
--[] Genghis Khan (Study history)
--[] Tobe and the Vagabond Ninja (Study the Jo-Lan Scrolls)
--[] Dennis the Duck (Study the Perfect Sandwich)

--[] Mirage (Recruit new talent)
--[] Max (Job Shadow Russ)
--[] Vanessa (Job shadow Mirage)
--[] Janna (Find Marco)
--[] Kitsune (Train Janna)

-[] Quest
--[] Wile E. Coyote

--[] Hego
--[] Norm Prime
--[] Queen Lizzy
-[] Item Assignments:
--[] Ruby Wings (Hego)
--[] XT9000 Jet Car (Wile)
--[] Jī Talisman (Roddy Blair)
--[] Yáng Talisman (Agent Russ)
-[] Misc
--[] Don't Overclock Technor
--[] Activate an Inator

Reasoning

Gacha write-in for rolodex in addition to Mirage one. We will never recruit Juniper or Gomez otherwise. There always will be someone "time-sensitive".

I consider Study SHV plans more important than DoofOS security. DoofOs security is passive defense, while SHV gives us opportunity to punch cyber bugs in their faces. To deal with cybersecurity threat I want to concentrate on computers this turn and leave genetic learning for the turn after, especially that now we have useful Jumba personal.
 
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[X] Plan: Doofanian Defense, Six-orax Outreach
-[X] Build a personal suit of power armor (Ludivine)
-[X] Recruit from your rolodex (Janus Lee)
--[X] Wasabi
-[X] Reach out to the leaders of the Zaibatsu (Mirage)
-[X] Improve DoofOS security (Alan Bradley)
-[X] Move Castle Doofhawk to Doofania (Roddy Blair)
-[X] Investigate the Middleton Drug Ring (Tobe)
-[X] Investigate a hot spot (Russ)
--[X] San Fransokyo
-[X] Research human genetics (Jumba)
-[X] Research Robo-Doppelganger bodies (Wendy Wower)
-[X] Summon Celena (Tom)
-[X] Decentralize your Normbots (LOVEMUFFIN)
Quest:
-[X] One Man's Trash
--[X] Leader: Wile E. Coyote
--[X] Hego
--[X] Lizzy
Personal:
Doof:
-[X] Chat with the Bossman
--[X] Hego
-[X] Tinker with your Inators
-[X] Start Writing a Musical
-[X] Hire the Dickens Detective Agency
--[X] Medium
---[X] Investigate Supervillain Attacks
Goofy:
-[X] Finish your degree online
Genghis Khan:
-[X] Study science and technology
Wile E. Coyote:
-[X] Quest
Francis Monogram:
-[X] Reorganize OWCA
Agent Russ:
-[X] Investigate a hot spot
--[X] San Fransokyo
Norm Prime:
-[X] End your obsession with platypodes
Dennis the Duck:
-[X] Study the Perfect Sandwich
Hego:
-[X] Quest
Technor:
-[X] Build giant robot body
Max:
-[X] Job Shadow Russ
Mirage:
-[X] Work for Dr. Heinz
--[X] Reach out to the Zaibatsu
Vanessa:
-[X] Job Shadow Mirage
Janna:
-[X] Find Marco
Jumba:
-[X] Work for fellow Evil Genius
--[X] Research human genetics
Ludivine:
-[X] Work for Dokta Doof
--[X] Build a personal suit of power armor
Lizzy:
-[X] Quest
Tobe:
-[X] Work for sensei
--[X] Investigate the Middleton Drug Ring
Janus Lee:
-[X] Work for Dr. Doofenshmirtz
--[X] Recruit from your rolodex
---[X] Wasabi
Kitsune:
-[X] Train Janna
Wendy Wower:
-[X] Work for Doctor Doof
--[X] Research Robo-Doppelganger bodies
Alan Bradley:
-[X] Work for Doctor Heinz Doofenshmirtz
--[X] Improve DoofOS security
Roddy Blair:
-[X] Work for the Supervillain
--[X] Move Castle Doofhawk to Doofania
Tom
-[X] Work for Weird Guy
--[X] Summon Celena
Other:
-[X] Don't overclock Technor
-[X] Activate an Inator
-[X] Assign Yāng talisman
--[X] Tobe
 
I posted literally the moment of the change-over, because, frankly, I have nothing better to do with my time, but sure. Sidenote, though: For some reason, the tally is counting yours and Mr. Hobbit's votes separately.
The issue with the seperate votes has been fixed, so could you change your vote over to how Krfar had it, rather than what you changed it to? Just so the votes are counted together?
[] Plan: TECHNOR and Hego Go On a Road Trip
 
One thing about your plan:

I think it might be really beneficial to have Janus Lee make a custom design for Roddy Blair.

It could end up like an amazingly souped-up construction vehicle or something, providing a bonus to construction actions.
Eh, I already switched Janus to the spycicle because of the Blot at @MrHobbit's suggestion. If I were to switch him to something else I'd just put him on personal projects.
 
Epiphany I had on discord: spying on employees would be far easier during the company retreat next turn
 
Lizzie can't go on a National Action. Read her Personals. There's no work for Doof option.
Then how come she was able to arm the PMC with laser weapons last turn?

EDIT: Proof in case you try to call bullshit:

[ ] Upgrade PMC with Energy Weapons (Lizzy)
DC 65 (Reduced by XP)
57+20+26+2=105
Decent Success

Lizzy typically prefers to work with live weapons, but she made the switch to laser ones easily enough. Though her speaking skills left a lot to be desired, she managed to equip all the many divisions of your PMC with energy weapons and direct them through just enough training that they can use the things effectively. Your PMC has grown in effectiveness slightly, and now grants an extra -1 malus to attacks made on your home turf!
 
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Yeah I understand that. What do I don't understand is why can't we do it later? We already forming an agreement with Xanatos for months now and yet we still didn't work together on Anything. Any company would wonder why exactly are they forming an agreement with us if what do we do is just nothing.
Well, Liv Amara is a ticking clock. We don't know when it will be too late for her; in canon, she was dying even in cryosleep, just more slowly.

No one voted for Dinosaur Mounts to help against Blot, it was to get Khan a mount; if it didn't reduce crime it would have been done anyway. Resinferatoxin was not chosen because it would help against Blot, but because it was an easy DC for L.O.V.E.M.U.F.F.I.N.; if didn't help against crime, we would have done so anyway.
Mounties was a seperate action from getting khan a mount.
I dislike ignoring the ongoing issue with DoofOS and ignoring our internal issues of the hour by sending Russ to randomly infiltrate San Fransokyo and putting Monogram into investigating the supervillain attacks.

Likewise, although I want to finally poke the drug ring, I think that the Dickens at Large purchase may be overkill that may not even yield all that many results, since they are unlikely to give us any stuff they happen to find in their investigation.
I don't like our chance of success on DoofOS. It's a 50-50 coinflip, and I was against that for far more valuable actions like Doofhawk. Perhaps once we upgrade AI and get CJ fully running it'll be more doable.


Stuff I think we might find out from san fransokyo:
1. Monster attacks (Relevant to any sycorax partnership, I'd really rather we know about this capability IC)
2. a solid idea of what is going down in the country's biggest cape scene, and what, if any of it, might become our problem

Stuff we might find out on a good roll, which Russ is more likely to supply. I don't think we'll get all of this, but I hope a good roll will get some of it:
1. The cultists mentioned by Fred
2. Knowledge of BH6 / what happened to break them up
3. Learn about the Yokai
4. Russ meets Fred

I agree that it's not the biggest payout, but our intrigue actions are the least valuable by far atm; they're all either really hard to do or relatively low payoff.


Re: The Drug RIng. I don't think their drugs are likely to be especially good. They're rolling a +50 or so bonus on them; we could do better with lovemuffin. I think we're likely to get more and better results from our own work in human genetics than some learning actions we'll probably never get around to.
 
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