[х] Interlude: Zabuza reacts to our performance in Exams



"Much too troublesome," Nara sighed. "We only discussed it in front of your teammates to ensure that it wouldn't happen. And to ensure that everyone would be too paranoid to work together, even on their own teams. Now, the pangolins, please? We need to go capture the rest of your prisoners."
Well, that happened.

Final scores analysis:
("Usquads" and "Isquads" are Team Uplift and ISC's R1 teammates respectively.):

ROUND ONE
(+185) Red1:Uplift, Usquad1, Usquad2
(-495) Red2:RMook1, RMook2, RMook3
(-495) Red3:RMook4, RMook5, RMook6
(-495) Red4:RMook7, RMook8, RMook9

(-300) Blue1:BMook1, BMook2, BMook3
(+320) Blue2:ISC, Isquad1, Isquad2
(-225) Blue3:BMook4, BMook5, BMook6
(-225) Blue4:BMook7, BMook8, BMook9

ROUND TWO
(+185) Red1:ISC, BMook4, BMook7
(-495) Red2:BMook1, BMook5, BMook8
(-330) Red3:Isquad1, BMook2, BMook9
(-330) Red4:Isquad2, BMook3, BMook6

(-300) Blue1:RMook1, RMook4, RMook7
(+260) Blue2:Uplift, RMook5, RMook8
(-150) Blue3:Usquad1, RMook2, RMook9
(-150) Blue4:Usquad2, RMook3, RMook6

Alternatively, if ISC's R2 opponent included one of Usquads:
ROUND TWO
(+185) Red1:ISC, BMook4, BMook7
(-495) Red2:BMook1, BMook5, BMook8
(-330) Red3:Isquad1, BMook2, BMook9
(-330) Red4:Isquad2, BMook3, BMook6

(-225) Blue1:Usquad1, RMook2, RMook9
(+260) Blue2:Uplift, RMook5, RMook8
(-225) Blue3:RMook1, RMook4, RMook7
(-150) Blue4:Usquad2, RMook3, RMook6
(Relative to Team Uplift's score (+445), ordered in descending order. Assumed alternative 2, because it's more probable and also matters little.)

isc = 320+185-445 = +60
uplift = 185+260-445 = 0

usquad2 = 185-150-445 = -410

isquad1 = 320-330-445 = -455
isquad2 = 320-330-445 = -455

bmook4 = -225+185-445 = -485
bmook7 = -225+185-445 = -485
usquad1 = 185-225-445 = -485
__________________________
rmook5 = -495+260-445 = -680
rmook8 = -495+260-445 = -680

bmook6 = -225-330-445 = -1000
bmook9 = -225-330-445 = -1000

bmook2 = -300-330-445 = -1075
bmook3 = -300-330-445 = -1075

rmook3 = -495-150-445 = -1090
rmook6 = -495-150-445 = -1090

bmook5 = -225-495-445 = -1165
bmook8 = -225-495-445 = -1165
rmook1 = -495-225-445 = -1165
rmook2 = -495-225-445 = -1165
rmook4 = -495-225-445 = -1165
rmook7 = -495-225-445 = -1165
rmook9 = -495-225-445 = -1165

bmook1 = -300-495-445 = -1240

Our calculations for highest-scoring team before Fifth Event estimated 600 as max score: ~100 (swamp) + ~290 (courier) + ~200 (party). As such, the line represents cut-off point. This event effectively wiped scores of everyone except ours, our teammates', and two Blue Team mooks.

Yes, I forgot about ISC sparing Team Kurenai, but it doesn't matter much. They were BMook1, BMook2, or BMook3, all of which lost more than 1000 points relative to us. These -165 they're spared affect nothing; Team Kurenai may very well be out of the tournament, depending on pre-Event5 scores of BMook4 and BMook7.

gg no re

(@Adept_Woodwright, does that seem accurate?)


I vote we stay in Mist for waifu nonsense (Ami, Anna, Akane, Tobi):
  • It's commonly known that Marked for Death is, at its core, a romantic comedy. Why would you run away from our date with Ami?
  • We need to resolve our narrative arc with Team Downfall. We probably won't meet them in the tournament.
  • Something something Hana, something something Akane.
  • Most importantly, we've longed for a telescope for years. Do we really want to miss what could be our only chance? We live in a dangerous world, full of hungry Grues and sealing failures. We don't know whether telescopes would still exist tomorrow.
Also, figure out what the hell to do when we face each other in the bracket.
Determine which of us is more likely to win against opponents they're likely to meet in subsequent fights, then have the less-fit one surrender immediately? Alternatively, do that, but instead of surrendering show-off in ways that don't expose our non-revealed tricks or vulnerabilities.
 
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So what happened to this 48h warning in advance thing? Did Ren just change this because she doesn't need more time?

Also what was up with the world halves now? Are ninja who lost them disqualified? Is the First event still ongoing?
It's not 48 hours until the tournament yet...?

The fifth event is over. The first is not (or, at least, has not been announced as such.) Regardless, there is no plausible set of scoring rules for the first event that results in you not making the tournament.
 
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Thoughts on counter-tactics

Nara - Party/Night Light Seals strapped to shoe/clothing - breaks shadow's connection/eliminates it. Close distance and CQC/ranged/seals

Ino - Likely targets Athletics and Resolve. Either beat Initiative and take out in first turn, or need to dodge.

Choji- Multiform probably acts like a better Pantokrator's Hammer/Defend the log. Rollout is a combination Sprint/Attack that probably gives a bonus to the melee Attack roll. CQC probably bad idea, use seals/ranged.

ISC's 3 passing? teammates are a mystery

Our passing? R2 partners are mostly a mystery (any info we have from the Rolodex of Doom with regard to them would be good)

Need to closely examine the rampage chapters for our 4 passing? R1 partners

If any of Kurenai pass
Hinata+Kiba are CQC specialists, handle as Choji

Shino - Noburi should be mostly safe, as his chakra drain should protect him from the bugs drain. A summoned pangolin will likely traumatize into submission. Hazō should engage from range with seals.
 
...Isn't that what subordinate means? Lower in rank?

Can give commands to lower ranked folks and they probably have to follow. If onerous/silly, they take it up with their chain of command, which eventually intersects with ours, which then comes down on us.

It's not 48 hours until the tournament yet...?

The fifth event is over. The first is not (or, at least, has not been announced as such.) Regardless, there is no plausible set of scoring rules for the first event that results in you not making the tournament.

I think we want to know our competition so we can better munchkin the training plan - and yeah, we've got control on all word-halves and made up enough in positive points to overcome other teams, not even counting the other teams negative scores. Still think ISC is in first, though.
 
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So, reasons to stay in Mist for a little while(~3-4 days).

1) Seafood and other commodities that Leaf don't have.
2) Getting permission to learn Kurosawa ninja art
3) Hana
4) Finishing the Team Downfall arc
5) Meeting Tobi, the telescope merchant (OOC)
 
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So, reasons to stay in Mist for a little while.

1) Seafood and other commodities that Leaf don't have.
2) Getting permission to learn Kurosawa ninja art
3) Hana
4) Finishing the Team Downfall arc
5) Meeting Tobi, the telescope merchant (OOC)
Whats the deal with 1) and 2)?

Probably add:

6) Thank Oyabun, let him know we'll be in touch.(Forward any telescope merchants to Leaf post haste please)


But im likely not voting for Mist anyway because I see this Ami nonsense as a complete waste of time that just gets Keiko pissed at us.
 
If we want secret forbidden technique stuff I'm sure our new father figure would be happy to provide us with some once we roflstomp the tournament.

No need to deal with a foreign country's clan politics bullshit as well, we have enough of that thank you very much
 
If we want secret forbidden technique stuff I'm sure our new father figure would be happy to provide us with some once we roflstomp the tournament.

No need to deal with a foreign country's clan politics bullshit as well, we have enough of that thank you very much

I am not really talking about "top secret stuff", just what every Kurosawa is supposed to know. I guess Hazō is going to reinvent a lot of stuff from scratch.
 
I am not really talking about "top secret stuff", just what every Kurosawa is supposed to know. I guess Hazō is going to reinvent a lot of stuff from scratch.
If every Kurosawa is supposed to know these things, there's no reason why Hana has to ask permission from Ren. I mean, she told Hazou about Sharingan babies ffs; she definitely didn't ask permission for that.
 
I am not really talking about "top secret stuff", just what every Kurosawa is supposed to know. I guess Hazō is going to reinvent a lot of stuff from scratch.
I'm skeptical of the existence of stuff we could potentially learn right now that isn't stuff Hana wouldn't feel like we could learn anyway without permission. I don't think she gives a damn.

We already have a big pile of the standard expressions and whatnot (we recognize when Ren does it for example).

Aside from that, and our taijutsu stuff, and how the bloodline helps sealing? Don't think theres much more to learn at our pay grade. Anything we could learn, she could just teach us. Not enough to start bargaining with the Kurosawa over. Hazou hates these old clan elder farts anyway.

I'm not going to support trying to expand our technique pool every time a pile of low hanging fruit walks by. I think we are passed expending significant effort on that at this point.

We would be better off asking for techniques from Legendary Ninja Dad or the elite jonin instructors we're going to have access to over the break.

Edit: Clarification: in the case that Hana actually can't get us anything new by herself.
 
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Remember, if we ask Ren for permission to learn the techniques we aren't asking if Ren is in favour of it or not. We're asking if she can afford to spare the effort and political capital it would take to convince the Kurosawa elders to let us learn it, and she really can't afford to fracture her powerbase right now.

Most likely, if we want to learn those techniques sooner rather than later we'd want Hana to set up a wink wink nudge nudge agreement with Ren where Hana teaches us the stuff and Ren pretends she never knew about it if it gets out.
 
@eaglejarl @OliWhail @Velorien


Do you guys mind technique/seal proposals? Conditional on us writing up the fluff and with the understanding all is up to QM approval, of course.

Got some swag ideas for useful but non OP jutsu/seals we can grab over the break.
 
I do have minor (no pun intended) quibbles with that particular vote format, though they're ones the current one shares to some extent:

It penalizes ten-fifteen minute conversations by putting them right along with hours-long stuff like socializing with family or board games.
While this may be a bit of a problem, I think -
This is certainly a problem. Perhaps such convo's can be lumped in with other things of similar length?
That. If you've got 10 similar conversations all related to a theme (e.g. "ensure there are no hard feelings amongst any of the Leaf genin examinees") that seems like a minor action. If you've got 10 different 15 minutes conversations about 10 different topics with no unifying theme, that seems really hard to QM for reasonably as it would require keeping 10 independent sub-plots running concurrently. Currently, the QMs disincentive this by having the scene limitation to plans. Also, having 10 important unrelated 15 minute conversations seems like something which isn't for a time-skip?

Also, if you have a timeskip, and people pick actions which have interaction in the middle of them, you could always end the update there and have a vote. For instance, if one of the major actions picked was "Track down and find a telescope merchant," you might have something like the following:

Scene 1: Family dinner where Hazou hears a telescope merchant was run out of town.
Scene 2: Hazou goes to the library and interviews random Leaf citizens asking about the telescope merchant
Scene 3: Hazou tracks down the telescope merchant -- he's captured by enemy ninja attempting to steal his telescopes for their own use!

Vote time: What does Hazou do?
{} Remain hidden
{} ATTACK
{} Sneak around and try to rescue him
{} Sneak around and try to rescue his telescopes
{} Write-in

And then you would have a normal non-time-skip plan to deal with the situation. Then, once that was resolved, you'd return to the time skip actions voted for previously.

Alternatively, if you wanted to have 10 15 minute conversations, and the QMs didn't know exactly what Hazou was supposed to be getting out of them, you could do something like
[] [Minor] Have 10 15 minute conversations about dissimilar topics with persons 1 - 10.

Then, the update might be:
Scene 1: Training montage
Scene 2: Board games
Scene 3: Patching things up with Akane
Scene stub: Hazou mentally prepares himself to go have a bunch of conversations

Vote time: what does Hazou do for his 10 fifteen minute conversations?
 
While this may be a bit of a problem, I think -

That. If you've got 10 similar conversations all related to a theme (e.g. "ensure there are no hard feelings amongst any of the Leaf genin examinees") that seems like a minor action. If you've got 10 different 15 minutes conversations about 10 different topics with no unifying theme, that seems really hard to QM for reasonably as it would require keeping 10 independent sub-plots running concurrently. Currently, the QMs disincentive this by having the scene limitation to plans. Also, having 10 important unrelated 15 minute conversations seems like something which isn't for a time-skip?

Also, if you have a timeskip, and people pick actions which have interaction in the middle of them, you could always end the update there and have a vote. For instance, if one of the major actions picked was "Track down and find a telescope merchant," you might have something like the following:

Scene 1: Family dinner where Hazou hears a telescope merchant was run out of town.
Scene 2: Hazou goes to the library and interviews random Leaf citizens asking about the telescope merchant
Scene 3: Hazou tracks down the telescope merchant -- he's captured by enemy ninja attempting to steal his telescopes for their own use!

Vote time: What does Hazou do?
{} Remain hidden
{} ATTACK
{} Sneak around and try to rescue him
{} Sneak around and try to rescue his telescopes
{} Write-in

And then you would have a normal non-time-skip plan to deal with the situation. Then, once that was resolved, you'd return to the time skip actions voted for previously.

Alternatively, if you wanted to have 10 15 minute conversations, and the QMs didn't know exactly what Hazou was supposed to be getting out of them, you could do something like
[] [Minor] Have 10 15 minute conversations about dissimilar topics with persons 1 - 10.

Then, the update might be:
Scene 1: Training montage
Scene 2: Board games
Scene 3: Patching things up with Akane
Scene stub: Hazou mentally prepares himself to go have a bunch of conversations

Vote time: what does Hazou do for his 10 fifteen minute conversations?
Do you have any objection to possibly doing this (ranked voting thing) on a week by week basis over the break? (Join the conspiracy!)

I ask only because we may want to update things halfway through the month for example depending on how the first half goes(maybe a seal we wanted to try didnt work because Demon Explosions and we have to try something else)

I push for this only because I see this as the easiest way to minimize any possible salt on the players side over this ("Gee, if only we could have proposed new research ideas after Kagome told us we were insane and ate our notes on Day 3") while also expediting this whole training month thing.

This also lets us slide in a few social interactions on a week by week basis (contrary to what Guy may say you cannot actually train for 16 hours a day on a long term basis) so I think everyone would be pretty happy about this overall.
 
Do you have any objection to possibly doing this (ranked voting thing) on a week by week basis over the break? (Join the conspiracy!)

I ask only because we may want to update things halfway through the month for example depending on how the first half goes(maybe a seal we wanted to try didnt work because Demon Explosions and we have to try something else)

I push for this only because I see this as the easiest way to minimize any possible salt on the players side over this ("Gee, if only we could have proposed new research ideas after Kagome told us we were insane and ate our notes on Day 3") while also expediting this whole training month thing.

This also lets us slide in a few social interactions on a week by week basis (contrary to what Guy may say you cannot actually train for 16 hours a day on a long term basis) so I think everyone would be pretty happy about this overall.
The main problem I have with that is that it kind of defeats the point of a timeskip, and the major - minor action thing is already a compromise from what the QMs are currently doing. By my understanding the point of the timeskip is to get us past the time with minimal fuss while still doing what the thread wants. The way this vote works, I think it'll be either 1 or 2 full updates before we finish the timeskip and wind up at the tournament. I suspect that using a month-long time skip as I proposed would extend this to 2 to 4 updates. By making it a by-week timeskip, that would make it at least 4 full updates, probably more. Effectively, at that point, in my mind there's little difference between using the structure provided by the major-minor actions and just keeping plans as they have existed (Aside from reducing barriers to entry for voting anyways).

Maybe make it a 2 week period, so there's one set point where we can switch stuff up if we wanted?

I do think that this sort of format could be good for after the Chunnin exams -- basically have a "Strategic Vote" in which Hazou lays down his priorities for the next month/week/year/arbitrary time period, and then updates have Hazou doing those things and we get to vote on the interactive bits as we normally do, with plans and stuff. So, for example, have the option to take a B-rank mission as a major action, then have votes along the way of the B-rank mission as we determine how Hazou and team accomplishes it.
 
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