Ok, what about the Pangolin Pepper Macerators? We never tested them on humans, but the time we did test it on some chakra beasts some of them died. Do we want to risk them?
I remember that none of them die?
Ok, what about the Pangolin Pepper Macerators? We never tested them on humans, but the time we did test it on some chakra beasts some of them died. Do we want to risk them?
I read the questions and feel your understanding of the parts are accurate, and addressed what I could. Will try to expand. RIP word count thoughCould you please respond to the questions I asked about the other plans? Also, please expand on this. It's too telegraphic and I find myself confused in multiple places.
If you have suggestions, please tell me because I have no idea how to prevent this. You know, beyond killing/maiming them.[X] Action Plan: Zabuza the Pangolin
@faflec
Would you consider adding in the setup of some countermeasures to prevent someone healing or donating chakra to the ninja we've taken out?
I think this is the only major counter we haven't taken into account.
[X] Action Plan: Be Zabuza
OK!
NB: The main difference here is that Keiko is summoning more and more Pangolins. I still feel that we should continue ramping up our Pangolin count, since Pangolins are faster than ninja and should be capable of chasing fleeing ninjas.
Word Count: 433
[X] Action Plan: Zabuza the Pangolin
Prep:
Strategy:
- Word-halves:
- Teammates deserve a share, but possession will be dangerous after this round.
- State: Will publicize possession.
- Trade (real) explosives.
- If declined, don't protect later.
- Friendly participants: We hope to not overscrew 1 Leaf team (avoid KO/stealing their word-halves); do others have similar wishes?
- Don't go overboard.
- NB: Doigama's Wolf compatriot.
- Chakra:
- May need teammates' chakra for Summoning.
- Point out seals as proof of good intentions.
- Check allies' reserves:
- Pretense: Familiarizing to ease future transfers.
- NB: Kato's reserves. If lied, confront + consider drain-KO & medic delivery if doubting loyalty.
- Debrief allies on dossiers & general facility layout.
- Be vague about Leaf teams.
- Carrot and Stick:
- If Teammates seem to be uncooperative or suspicious note how flexible we are with taking everyones interests into account.
- Keiko pointedly reminds them that betrayal is unwise, slyly asks Pankurashun what Pangolins do to traitors (Intimidate).
- Distribute seals:
- Explosives: Encourage liberal use.
- Training tags for people.
- Weapon:2 for demolitions.
- Oxygen Mask: Protect from Doigama's poison.
- Earmuff seals: Banshees.
- Banshees: Frontline fighters.
- Stress: Valuable, return if unused.
- Summon:
- Pankurashun.
- Pandajouru/Pangaya (bring out before combat starts).
- Panashe (may delay until after defeating designated Blue Team).
- Other Combat Pangolins (as chakra costs allow).
- Roles:
- Scouting/Interference: Panashe, Doigama, Kato.
- Support/Ranged: Keiko, Noburi, Gomi.
- Assault: Everyone else.
Combat: Shock & Awe.
- General:
- Scout ahead. Prioritize quickly obtaining broad view of situation and avoiding capture.
- Overscrew enemies:
- Destroy documents.
- Put Red Teams in cells.
- Give Moderate Consequences (ideally chakra drain).
- Steal word-halves.
- 'Friendly participants': Can surrender without overscrew (above). Teammates/objectives treated normally.
- Keiko: Intimidates captured top teams, stop them from attacking us R2.
- Breach our designated Blue facility first. Recover key/documents. Clear/mostly clear site.
- Afterwards:
- Take enemies' chakra, redistribute amongst ourselves.
- Signal ISC.
- Scout non-ISC sites.
- Deliver documents to proctor station in force.
- Repeat for other sites. Fight ISC-containing team last.
- Prioritize softer targets & Red Teams (harder to pin down).
Contingencies:
- Use overwhelming force.
- Thrown Goo Bombs/Banshees: Open engagements.
- Ideally use in open spaces.
- If in buildings: May throw into enemy-filled rooms.
- Assault: Engage stunned/immobilized enemies. Pangolins lead.
- Hazou: Use Pangolin pepper Macerators, but avoid friendly fire.
- Interference/Support: Throw explosives/Firelog Macerators to distract/intimidate (and also give Gomi light for Genjutsu).
- Support/Interference: Watch for retreats/reinforcements.
- For buildings: Breach everywhere simultaneously, clear by room.
- Focus enemies, check traps afterwards.
- Chase fleeing enemies. Don't chase individuals if hard to track.
- Enemy teams blatantly violate rules? Fetch proctors.
- Doigama/Kato: Maintain OPSEC regarding missing-nin activities/Leaf politics. Track seal use if they cheat on returns.
- Non-top team candidates surrender? Accept. Drain chakra, leave word-halves.
Wall them in with MEW? WE don't have to simulate a T&I facility.I read the questions and feel your understanding of the parts are accurate, and addressed what I could. Will try to expand. RIP word count though
If you have suggestions, please tell me because I have no idea how to prevent this. You know, beyond killing/maiming them.
Oh what the flying fuck. The only reason you guys are still alive in the end is due to the sage blessing you all.
Y̕o̻͙͔͔̤u̷̗̟̩ ̞̕h̪̺a̗͙͓̙v̦͖̺̭̯e r҉̝͎̤̻̰e̹̤cei̻̙̯̯̲v̞͓̻e҉̞̦͓̱d̘̦̦̟͍͕ͅ ̼̘3̥̺̦͙̬↑3͏͓͎͎̙ͅ↑3̦͉̜̮̯̰ͅ ̜̻͈̠̞̰͕͘T̙̤͉̘̺̞̞F̼̩͍̝̫̹̝P͏̫̤.̜̘̜̫̪͓
I'm going to assume that 'inflict maximum legal point penalties' does not include Severe consequences. If you really want to do that, please specify.
My understanding:
"We're going to collect word halves as we go. We'll distribute them evenly among the team, so you'll each get a share. Be advised that during the rest day we are going to announce that we have them, and if you have them it's going to make you a target; we will not protect you. If you'd like, we'll buy your share of the word halves from you in exchange for full-strength explosive seals."
My understanding: "Confront" means verbally. There is no intent to attack him unless he starts the fight.
Ditto on 'confront'.
Also, what are the factors that will make you drain him / not drain him?
Be advised that Keiko may overrule you on which and how many pangolins to summon and when. I'm not saying she will, I'm simply preparing you for the possibility.
My understanding: You're handing each of your 6 temporary teammates some of each of the seals mentioned above.
How do you reconcile "accept surrender" with "drain them dry and injure them"?
My understanding: 'Friendly participants' means only ISC and whichever people your squadmates name. Is there a limit on the number of 'friendly participants' you'll recognize?
'Friendly participants' will keep their word halves and will not be chakra drained or given consequences.
Logically the same thing could be said for explosives they throw at us. But I see your point. Will edit so that only our team has/uses Goo Bombs or Banshees.I still strongly disagree with handing out our seals to nobodies.
I mean, seriously. If they turn around and use Jiraiya Goo Bombs on us, there ain't shit we can do. We aren't gonna be able to dodge Jiraiya's sealing level. Similarly, Banshee Slayers only help if they're active. If they give us a pat on the back and activate a banshee next to our ears there's nothing we can do.
[X] Action Plan: Be Zabuza
OK!
NB: The main difference here is that Keiko is summoning more and more Pangolins. I still feel that we should continue ramping up our Pangolin count, since Pangolins are faster than ninja and should be capable of chasing fleeing ninjas.
Word Count: 427
[X] Action Plan: Zabuza the Pangolin
Prep:
Strategy:
- Word-halves:
- Teammates deserve a share, but possession will be dangerous after this round.
- State: Will publicize possession.
- Trade (real) explosives.
- If declined, don't protect later.
- Friendly participants: We hope to not overscrew 1 Leaf team (avoid KO/stealing their word-halves); do others have similar wishes?
- Max: 1 Friendly/teammate.
- NB: Doigama's Wolf compatriot.
- Chakra:
- May need teammates' chakra for Summoning.
- Point out seals as proof of good intentions.
- Check allies' reserves:
- Pretense: Familiarizing to ease future transfers.
- NB: Kato's reserves. If lied, confront + consider drain-KO & medic delivery if doubting loyalty.
- Debrief allies on dossiers & general facility layout.
- Be vague about Leaf teams.
- Carrot and Stick:
- If Teammates seem to be uncooperative or suspicious note how flexible we are with taking everyones interests into account.
- Keiko pointedly reminds them that betrayal is unwise, slyly asks Pankurashun what Pangolins do to traitors (Intimidate).
- Distribute seals:
- Explosives: Encourage liberal use.
- Training tags for people.
- Weapon:2 for demolitions.
- Oxygen Mask: Protect from Doigama's poison.
- Earmuff seals: Banshees.
- Summon:
- Pankurashun.
- Pandajouru/Pangaya (bring out before combat starts).
- Panashe (may delay until after defeating designated Blue Team).
- Other Combat Pangolins (as chakra costs allow).
- Roles:
- Scouting/Interference: Panashe, Doigama, Kato.
- Support/Ranged: Keiko, Noburi, Gomi.
- Assault: Everyone else.
Combat: Shock & Awe.
- General:
- Scout ahead. Prioritize quickly obtaining broad view of situation and avoiding capture.
- Overscrew enemies:
- Destroy documents.
- Put Red Teams in cells.
- Give Moderate Consequences (ideally chakra drain).
- Steal word-halves.
- 'Friendly participants': Can surrender without overscrew (above). Teammates/objectives treated normally.
- Keiko: Intimidates captured top teams, stop them from attacking us R2.
- Breach our designated Blue facility first. Recover key/documents. Clear/mostly clear site.
- Afterwards:
- Take enemies' chakra, redistribute amongst ourselves.
- Signal ISC.
- Scout non-ISC sites.
- Deliver documents to proctor station in force.
- Repeat for other sites. Fight ISC-containing team last.
- Prioritize softer targets & Red Teams (harder to pin down).
Contingencies:
- Use overwhelming force.
- Keiko: Open with thrown Goo Bombs/Banshees.
- Ideally use in open spaces.
- If in buildings: May throw into enemy-filled rooms.
- Assault: Engage stunned/immobilized enemies. Pangolins lead.
- Hazou: Use Pangolin pepper Macerators, but avoid friendly fire.
- Interference/Support: Throw explosives/Firelog Macerators to distract/intimidate (and also give Gomi light for Genjutsu).
- Support/Interference: Watch for retreats/reinforcements.
- For buildings: Breach everywhere simultaneously, clear by room.
- Focus enemies, check traps afterwards.
- Chase fleeing enemies. Don't chase individuals if hard to track.
- Enemy teams blatantly violate rules? Fetch proctors.
- Doigama/Kato: Maintain OPSEC regarding missing-nin activities/Leaf politics. Track seal use if they cheat on returns.
- Non-top team candidates surrender? Accept. Drain chakra, leave word-halves.
Yeah, also, uh... our seals aren't really all that dependent on our team being immune to and/or using them themselves...Logically the same thing could be said for explosives they throw at us. But I see your point. Will edit so that only our team has/uses Goo Bombs or Banshees.
I still strongly disagree with handing out our seals to nobodies.
I mean, seriously. If they turn around and use Jiraiya Goo Bombs on us, there ain't shit we can do. We aren't gonna be able to dodge Jiraiya's sealing level. Similarly, Banshee Slayers only help if they're active. If they give us a pat on the back and activate a banshee next to our ears there's nothing we can do.
Already did the first, but 2/3 seem reasonable. Done.@faflec @Roomba:
1) Keep Goo bombs within Team Uplift (Something something clan secrets something something handwave)
2) Idea for countering/stopping any accidental, resurrection and fleeing/ambushing afterwards:
Edit:
- Spray captured opponents with Perfumerator so that tracking them down later is easy, if they somehow escape.
3) Maybe add "Suggest" or "Recommend" to Keiko's proposed Pangolin loadout. She is the boss with respect to that, and we don't want to directly undermine her agency.
[X] Action Plan: Be Zabuza
OK!
NB: The main difference here is that Keiko is summoning more and more Pangolins. I still feel that we should continue ramping up our Pangolin count, since Pangolins are faster than ninja and should be capable of chasing fleeing ninjas.
Word Count: 436
[X] Action Plan: Zabuza the Pangolin
Prep:
Strategy:
- Word-halves:
- Teammates deserve a share, but possession will be dangerous after this round.
- State: Will publicize possession.
- Trade (real) explosives.
- If declined, don't protect later.
- Friendly participants: We hope to not overscrew 1 Leaf team (avoid KO/stealing their word-halves); do others have similar wishes?
- Max: 1 Friendly/teammate.
- NB: Doigama's Wolf compatriot.
- Chakra:
- May need teammates' chakra for Summoning.
- Point out seals as proof of good intentions.
- Check allies' reserves:
- Pretense: Familiarizing to ease future transfers.
- NB: Kato's reserves. If lied, confront + consider drain-KO & medic delivery if doubting loyalty.
- Debrief allies on dossiers & general facility layout.
- Be vague about Leaf teams.
- Carrot and Stick:
- If Teammates seem to be uncooperative or suspicious note how flexible we are with taking everyones interests into account.
- Keiko pointedly reminds them that betrayal is unwise, slyly asks Pankurashun what Pangolins do to traitors (Intimidate).
- Distribute seals:
- Explosives: Encourage liberal use.
- Training tags for people.
- Weapon:2 for demolitions.
- Oxygen Mask: Protect from Doigama's poison.
- Earmuff seals: Banshees.
- Suggested Summons:
- Pankurashun.
- Pandajouru/Pangaya (bring out before combat starts).
- Panashe (may delay until after defeating designated Blue Team).
- Other Combat Pangolins (as chakra costs allow).
- Roles:
- Scouting/Interference: Panashe, Doigama, Kato.
- Support/Ranged: Keiko, Noburi, Gomi.
- Assault: Everyone else.
Combat: Shock & Awe.
- General:
- Scout ahead. Prioritize quickly obtaining broad view of situation and avoiding capture.
- Overscrew enemies:
- Destroy documents.
- Put Red Teams in cells.
- Give Moderate Consequences (ideally chakra drain).
- Steal word-halves.
- Perfumerator enemies (if they're freed, tracking becomes easier).
- 'Friendly participants': Can surrender without overscrew (above). Teammates/objectives treated normally.
- Keiko: Intimidates captured top teams, stop them from attacking us R2.
- Breach our designated Blue facility first. Recover key/documents. Clear/mostly clear site.
- Afterwards:
- Take enemies' chakra, redistribute amongst ourselves.
- Signal ISC.
- Scout non-ISC sites.
- Deliver documents to proctor station in force.
- Repeat for other sites. Fight ISC-containing team last.
- Prioritize softer targets & Red Teams (harder to pin down).
Contingencies:
- Use overwhelming force.
- Keiko: Open with thrown Goo Bombs/Banshees.
- Ideally use in open spaces.
- If in buildings: May throw into enemy-filled rooms.
- Assault: Engage stunned/immobilized enemies. Pangolins lead.
- Hazou: Use Pangolin pepper Macerators, but avoid friendly fire.
- Interference/Support: Throw explosives/Firelog Macerators to distract/intimidate (and also give Gomi light for Genjutsu).
- Support/Interference: Watch for retreats/reinforcements.
- For buildings: Breach everywhere simultaneously, clear by room.
- Focus enemies, check traps afterwards.
- Chase fleeing enemies. Don't chase individuals if hard to track.
- Enemy teams blatantly violate rules? Fetch proctors.
- Doigama/Kato: Maintain OPSEC regarding missing-nin activities/Leaf politics. Track seal use if they cheat on returns.
- Non-top team candidates surrender? Accept. Drain chakra, leave word-halves.
EhI mean, honestly, we don't need to tell Keiko what to summon at all. Just say something to the effect of "Bring out enough to reliably take out the facilities, then start the pain train."
She can make those decisions for herself.
1) Keep Goo bombs within Team Uplift (Something something clan secrets something something handwave)
True, but this puts more work on the QMs to determine what Keiko would do IC.I mean, honestly, we don't need to tell Keiko what to summon at all. Just say something to the effect of "Bring out enough to reliably take out the facilities, then start the pain train."
She can make those decisions for herself.
Only impose limits if the number starts getting too high or if people start abusing it.2. How many "friendlies" do we let each person designate? One per person sounds ok to me.
1. What do we do if Kato lied about his chakra capacity? I'm inclined to drain him if the rest of the team agrees, and not listen to excuses.
2. How many "friendlies" do we let each person designate? One per person sounds ok to me.
3. Do we injure people who surrendered to us? I don't expect many surrenders, and certainly not from top teams, so I think we can be merciful and just drain them to unconsciousness.
1) Agreed.So, as per @eaglejarl's comments, I'd like to solicit feedback on the following points:
1. What do we do if Kato lied about his chakra capacity? I'm inclined to drain him if the rest of the team agrees, and not listen to excuses.
2. How many "friendlies" do we let each person designate? One per person sounds ok to me.
3. Do we injure people who surrendered to us? I don't expect many surrenders, and certainly not from top teams, so I think we can be merciful and just drain them to unconsciousness.
Exactly how do you propose our teammates -- every single one of which is a melee combatant -- use seals that explode in goo?So, as per @eaglejarl's comments, I'd like to solicit feedback on the following points:
1. What do we do if Kato lied about his chakra capacity? I'm inclined to drain him if the rest of the team agrees, and not listen to excuses.
2. How many "friendlies" do we let each person designate? One per person sounds ok to me.
3. Do we injure people who surrendered to us? I don't expect many surrenders, and certainly not from top teams, so I think we can be merciful and just drain them to unconsciousness.
I disagree with that on principle, and I think the value of our teammates having the seals is greater than the potential for an opsec breach.
Exactly how do you propose our teammates -- every single one of which is a melee combatant -- use seals that explode in goo?
Didn't they lead them into an air dome?Same way Hazou and Sakura used them against that one team we conned out of their half words?
"Bonfire!" the male proctor shouted, dropping a small red pebble before turning and leaping up the side of the building nearest them. The woman was right on his heels, another red pebble falling from her hand as she went.
Of her team, Noa was first off the mark, fight-or-flight washing away the exhaustion of no sleep. She was halfway up the building when the pebbles hit the ground and erupted, throwing iridescent goop everywhere. She was barely out of the blast radius, but Hironori and Eisuke weren't so lucky; from behind her she heard squelching sounds and cries of "Hey!", but she couldn't stop to help. She needed that paper or she'd be disqualified!
She came over the edge of the building to see the two proctors were already halfway across the next roof. A third person, a young woman with wild green hair and a Sand forehead protector, had clearly just jumped from the roof Noa was standing on and was racing after the fleeing 'proctors'. For just a moment Noa allowed herself to hope that the other woman was a real proctor out to catch the fakes, but she pushed that thought aside. Her luck was never that good. This woman was almost certainly a confederate, meaning it was going to be three-on-one odds. Well, fine. They weren't allowed to kill her and she was already going to be DQ'd if she didn't catch them. Besides, if they thought that numbers were enough to defeat her...well, they might not like what happened next.
Still, first step in making tiger stew is to catch the tiger. Noa raced across the rooftop at full chakra-boosted speed, bracing herself to leap at the edge of the—
{{{blackness}}}
A fair point, I'll add.
[X] Action Plan: Be Zabuza
OK!
NB: The main difference here is that Keiko is summoning more and more Pangolins. I still feel that we should continue ramping up our Pangolin count, since Pangolins are faster than ninja and should be capable of chasing fleeing ninjas.
Alright there's more changes than that now.
Word Count: 456
[X] Action Plan: Zabuza the Pangolin
Prep:
Strategy:
- Word-halves:
- Teammates deserve a share, but possession will be dangerous after this round.
- State: Will publicize possession.
- Trade (real) explosives.
- If declined, don't protect later.
- Friendly participants: We hope to not overscrew 1 Leaf team (avoid KO/stealing their word-halves); do others have similar wishes?
- Max: 1 Friendly/teammate.
- NB: Doigama's Wolf compatriot.
- Chakra:
- May need teammates' chakra for Summoning.
- Point out seals as proof of good intentions.
- Check allies' reserves:
- Pretense: Familiarizing to ease future transfers.
- NB: Kato's reserves. If lied, confront + consider drain-KO & medic delivery if team agrees. Don't listen to excuses.
- Debrief allies on dossiers & general facility layout.
- Be vague about Leaf teams.
- Carrot and Stick:
- If Teammates seem to be uncooperative or suspicious note how flexible we are with taking everyones interests into account.
- Subtly drop hints regarding value of having good working relationships the Hokage's children.
- Keiko pointedly reminds them that betrayal is unwise, slyly asks Pankurashun what Pangolins do to traitors (Intimidate).
- Distribute seals:
- Explosives: Encourage liberal use.
- Training tags for people.
- Weapon:2 for demolitions.
- Oxygen Mask: Protect from Doigama's poison.
- Earmuff seals: Banshees.
- Suggested Summons:
- Pankurashun.
- Pandajouru/Pangaya (bring out before combat starts).
- Panashe (may delay until after defeating designated Blue Team).
- Other Combat Pangolins (as chakra costs allow).
- Roles:
- Scouting/Interference: Panashe, Doigama, Kato.
- Support/Ranged: Keiko, Noburi, Gomi.
- Assault: Everyone else.
Combat: Shock & Awe.
- General:
- Scout ahead. Prioritize quickly obtaining broad view of situation and avoiding capture.
- Overscrew enemies:
- Destroy documents.
- Put Red Teams in cells.
- Give Moderate Consequences (ideally chakra drain).
- Steal word-halves.
- Perfumerator enemies (if they're freed, tracking becomes easier).
- 'Friendly participants': Can surrender without overscrew (above). Teammates/objectives treated normally.
- Keiko: Intimidates captured top teams, stop them from attacking us R2.
- Breach our designated Blue facility first. Recover key/documents. Clear/mostly clear site.
- Afterwards:
- Take enemies' chakra, redistribute amongst ourselves.
- Signal ISC.
- Scout non-ISC sites.
- Deliver documents to proctor station in force.
- Repeat for other sites. Fight ISC-containing team last.
- Prioritize softer targets & Red Teams (harder to pin down).
Contingencies:
- Use overwhelming force.
- Keiko: Open with thrown Goo Bombs/Banshees.
- Ideally use in open spaces.
- If in buildings: May throw into enemy-filled rooms.
- Assault: Engage stunned/immobilized enemies. Pangolins lead.
- Hazou: Use Pangolin pepper Macerators, but avoid friendly fire.
- Interference/Support: Throw explosives/Firelog Macerators to distract/intimidate (and also give Gomi light for Genjutsu).
- Support/Interference: Watch for retreats/reinforcements.
- For buildings: Breach everywhere simultaneously, clear by room.
- Focus enemies, check traps afterwards.
- Chase fleeing enemies. Don't chase individuals if hard to track.
- Enemy teams blatantly violate rules? Fetch proctors.
- Doigama/Kato: Maintain OPSEC regarding missing-nin activities/Leaf politics. Track seal use if they cheat on returns.
- Non-top team candidates surrender? Accept. Do everything as normal, but leave word-halves.