That and the mental exhaustion of feeling like looking at 500,000 computer images and hitting Y 500,000 times mentally.
But you can't just hit "Y" every time because the vultures are innocent carrion eaters and must not be harmed!
That and the mental exhaustion of feeling like looking at 500,000 computer images and hitting Y 500,000 times mentally.
This pretty much, having the right personality to do this kind of work is part of becoming a grey magister, If Mathilde would suffer psychological penalties for it, it would have happened long ago.
Gonna be frank, I can't imagine a world I which I read:Is Mathilde really feeling bad about killing the orcs or is it just thread perception? Because well, I'm just not seeing it, they were combatants and it was way less personal than actually fighting with the sword.
And tell myself that's just Mathilde being tired from answering a Y/N question for some subjective hours because it was boring.You want very much to crawl into bed, hug Wolf to you and refuse to come out for at least a day or two. But you have a duty.
My well-founded argument for why squirrel du jour is more pressing, in order to displace AV: I don't like playing magic scientist and find it boring, and I'd rather do almost anything that involves interacting with actual people instead.And pressing concerns should not include doing other people's jobs for them. (Not accusing you of anything or anything.)
Also I'd perhaps suggest including AV by default. A well-founded argument for why the squirrel du jour is more pressing should be necessary to displace it. If something is truly pressing, that bar should be easily cleared.
Exactly! We won that campaign and destroyed Drakenhof, why should we get a negative trait just because some guy diedI'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
Yeesh. Though this is a pretty... hm.The horrifying part is that Mathilde got to look in every individual orc's face and decide whether they're to be burned or not. It wasn't push the button they die WMD: those were 500k distinct decisions to kill. A month off might not be enough, honestly.
Why is everything purple all of a sudden?Half a million dead, every one of them killed personally and individually, but in an instant. I doubt it'll ever come up because anyone with windsight like Mathilde has learned the value of discretion, but the Purple in her soul after this must be terrifying to behold.
*sigh*Honestly, I'm more expecting traumatized war veteran snotlings, if they're capable of it. Like, greenskins don't do low morale as a cultural thing, but it's physiologically possible, and if anything could do it it would be this.
Worse; he'd make us do it. We'd have to observe every leaf, root, branch and vine in order to tell whether or not they were blighted, or a weed. If there were a potato for every citizen of eight peaks, and each of those had ten leaves, that'd be around five hundred thousand targets, and there's probably more than that.
Mathilde would be sick of it half way through, and then have to sit through the other half.
Killing off the orcish spores they throw everywhere is probably the closest it's going to get to being used for weeding, not that that's not a respectable application.
.... it's... technically progress?Just realized @BoneyM forgot to include the most important roll in the update.
Max Shooting From Gyro-copter:
20: killed Boss; saved other gyro-copter
19: killed Boss
18: saved other gyro-copter
17-14: killed orcs
13: killed orc
12-6: killed snotlings
5: killed snotling
4: Kragg kill steals
3: Thorek kill steals
2: Kazador kill steals
1: Engine trouble; Max can not ride a gyro-copter into battle
I don't see what that has to do with this campaign. No body Mathilde cares about died here.Exactly! We won that campaign and destroyed Drakenhof, why should we get a negative trait just because some guy died
I sure am glad we didn't. We got the fog of war trait and that neat piety trait, no issues.Exactly! We won that campaign and destroyed Drakenhof, why should we get a negative trait just because some guy died
Uh oh. You rolled Malal's number, so it isn't canon.Just realized @BoneyM forgot to include the most important roll in the update.
Max Shooting From Gyro-copter:
20: killed Boss; saved other gyro-copter
19: killed Boss
18: saved other gyro-copter
17-14: killed orcs
13: killed orc
12-6: killed snotlings
5: killed snotling
4: Kragg kill steals
3: Thorek kill steals
2: Kazador kill steals
1: Engine trouble; Max can not ride a gyro-copter into battle
So the evidence for desensitization is pretty plentiful, but never explicit. We have tortured with Abelhelm, and didn't feel bad about it. We set a necromancer on fire, and didn't feel bad about it.Have we ever gotten any on-screen or canon indications that there is such desensitizing training and Mathilde has been through it? Because it seems more like you are projecting grey order=spy agents to assume that the training programs of the order would natural be the same as the set we consider appropriate for deep infiltration agents. (And/or handlers? John le Care was very good for me breaking the idea that spy=catburgler movies put in your head.)
I cannot disagree with this more. If we had betrayed trust for a greater good, or had been in the real world, I might believe this. But this is a fantasy world, where there is a good and a bad side to a war, and we are clearly on the good side. Each enemy we see will kill the innocent unless we stop them.
To me that was mostly a consequence of the stress of having to watch a Waaagh march into the Karak and the anxiety of whether or not the weapon would work, which is also what most of us were concerned about.Gonna be frank, I can't imagine a world I which I read:
And tell myself that's just Mathilde being tired from answering a Y/N question for some subjective hours because it was boring.
Just what kind of idea is that even?
This was very blatantly an act momentous enough to be incredibly emotionally draining for Mathilde and brushing that off seems incredibly weird to me.
So I vote we all chill on the question of how much PTSD Mathilde does or does not have. If you want to brainstorm cool traits so that the QM has plenty of ideas on tap, brainstorm away. But what's the point of this argument? Even if you convince the other person, you might still be wrong.Better idea: don't try to argue that your shiny should be shinier. It's a kick right to my enjoyment of this quest, every goddamn time.
To be fair Greenskins are just intrinsically violent and socially combatative rather then evil in the same way as the chaos gods. Yes the "good" races don't think so in universe but, as the audiance, we can make that distinction since we can see both sides of the story.In addition, the entire Empire is desensitized to violence vs foes of humanity via very effective othering. Othering is effective in the real world, where at worst, the opponent has a different ideology. When the opponent is literally from a different species, and is actually evil, and the god you follow is demonstrably real, Othering is no longer just a psychological trick but just a true statement. The whole Empire is taught from childhood to hate the Greenskins, Undead, and the Beastmen, just like we are taught not to take candy from strangers. If one learns what Chaos is, you are taught to hate it. And all of these are good things, because these things are evil.
And now im imagining an order of dwarven slayer gardeners scowling at plants and grumbling about how hard it is to get a worthy doom doing so.
No, they are evil, just not with a capital E. They will slaughter innocents just because they want a fight. They torture. They eat people alive. That's evil. They aren't in it for the Evulz like chaos, true. But they still do horrendous acts, and these acts are evil, and consenting to do them makes the greenskins evil.To be fair Greenskins are just intrinsically violent and socially combatative rather then evil in the same way as the chaos gods. Yes the "good" races don't think so in universe but, as the audiance, we can make that distinction since we can see both sides of the story.
If no one knows the correct answer, then no one can prove me wrongSo I vote we all chill on the question of how much PTSD Mathilde does or does not have. If you want to brainstorm cool traits so that the QM has plenty of ideas on tap, brainstorm away. But what's the point of this argument? Even if you convince the other person, you might still be wrong.
He's a wolf. He's already armed with fangs and claws.Hmm. I dislike the idea of Wolf being kitted like that - a set of pistols for self defense if he is attacked, but a sniper rifle lends itself to looking for danger/targets.
Not a bad idea.I wouldn't want to spend the favour on it, not considering out current setup of pistols, branhulme, and daggers/teleport; but a dwarven sniper rifle with rune of the unknown for storage and specialty bullets enchanted with one-off "pit of shades" or high level anti-demon/undead Hysh magics, sounds like a (favour expensive) way of kitting out a sneaky assassin type. The five or six bullets are stored in a gromil case for "reasons" (in reality, it's just for the cool factor.)
I'll take that bet.I give even odds that Birdmucha is still alive.
We did not roll THAT high, he's probably very tough, and he's on the shortlist of orks potentially shielded by a pump wagon.
She's a Grey and veteran soldier.I would be. Mathilde seemed to be past any trauma with breeders by the time she was playfully handing sapphires to Belegar, and flagging every orc as hostile didn't read to me as emotionally taxing, merely mentally. Less "consigned half a million souls to oblivion, woe is me", more "i had to press OK button non-stop for hours, I'm bored and exhausted".
It's not punishment. It's Consequences.I'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
Not actually true.I don't see what that has to do with this campaign. No body Mathilde cares about died here.
This is not true.In addition, the entire Empire is desensitized to violence vs foes of humanity via very effective othering. Othering is effective in the real world, where at worst, the opponent has a different ideology. When the opponent is literally from a different species, and is actually evil, and the god you follow is demonstrably real, Othering is no longer just a psychological trick but just a true statement. The whole Empire is taught from childhood to hate the Greenskins, Undead, and the Beastmen, just like we are taught not to take candy from strangers. If one learns what Chaos is, you are taught to hate it. And all of these are good things, because these things are evil.
No, they are evil, just not with a capital E. They will slaughter innocents just because they want a fight. They torture. They eat people alive. That's evil. They aren't in it for the Evulz like chaos, true. But they still do horrendous acts, and these acts are evil, and consenting to do them makes the greenskins evil.
It was rather refreshing for Alf to turn out to basically be a more nuanced take on a saturday morning cartoon villain. He even basically went "I'll be back, and then you'll rue the day!" before being defeated.
He's a wolf. He's already armed with fangs and claws.
If you're getting him anything, apply a runed collar/magic item that improves his toughness and survivability, or applies some extra buff.
Or improves his deflection bonus.
Firearms are both out of theme
Especially in a setting where we're still at roughly Brown Bess levels of musket technology.
Is there really a difference between the two gods?Still not sure who the last one is. Might possibly be Sigmar, might be Horned Rat.
More like, mass deaths on the scale of tens of thousands, or the potential of it is a big enough disturbance in the Aethyr for divine interventions, in the same manner as sacrifices.Sacrifice to who though?
Because I don't see deaths inflicted by a weapon imbued with Dawi hellfire being a viable sacrifice to a god of a Dawi racial enemy.
The rule I'd note, is due to the ability to concentrate firepower. Prior to industrialized firearms, the first rule of combat was to close ranks, because there wasn't enough rate of fire, or ability to 'splash' damage through close ranks effectively.This really isn't anything that's WMD-scale, though. People underestimate the ability of conventional weapons to cast Mass Death over an area against unprotected targets. We have infantry in the open, and the Caldera is only what, 2km? 4km? There are 500k greenskins, packed into half or less of that. Shoulder-to-shoulder, dense ranks.
In these conditions a decent WW1 artillery concentration would have achieved the same result nearly as quickly. A machine-gun battalion, though it would have taken significantly longer than the artillery. A handful of B-52s with iron bombs in maybe thirty seconds. A couple of batteries of modern rocket artillery with submunitions could have done it in the exact same amount of time.
There's a reason why the first rule of combat since roughly the Boer War and WW1 is "spread out".
I like to think of it as the Gazul-Eye-View(drawn from Prachett).We've burned hundreds if not thousands before, the ghouls.
I believe we know that Gazul has to... approve of the use of the Eye in some manner. It'd be entirely Dwarfy to check each and every individual death you're going to cause for accuracy... but that sort of precision really doesn't seem like the nature of Ulgu.
Belegar would probably rather fill up Eight Peaks first. He does want Black Crag(whatcha got against Craig? ) scouted for safety reasons, but he has neither the manpower nor inclination to hold it.an observation, eight peaks would likely make a solid staging ground for a campaign against black Craig. We might want to consider spending an action scouting them to see if it would be viable for reconquest. Staging the conquest of black craig out of eight peaks, especially if we conspicuously help, would be another big pile of political clout for belgar.
"Whats a dragon got to do to get some damned sleep around here?"As an aside... I wonder what the dragon thinks of all this? It's already been woken up by a horrible chemical mess, then by Belegar claiming Karak Eight Peaks as his own, and now we've just destroyed half a million greenskins in a single burst of divine hellfire. The Karak's never usually this noisy...
Is Mathilde really feeling bad about killing the orcs or is it just thread perception? Because well, I'm just not seeing it, they were combatants and it was way less personal than actually fighting with the sword.
Mathilde wasn't actually shaken up by broodmother killings, though. She regarded it as a mercy kill.
If I remember correctly, she took the death of the fanatic handlers harder.
Things we've seen suggests that Mathilde has zero compunctions with killing enemy warriors, in whatever quantity.Again, is there any evidence at all for this? I regard most of her characterization in the first few chapters as arguing strongly against it.
...
As far as the moral exhaustion from killing goes, yes, I see textual evidence in both the broodmother and waaaagh-burn scenes, but ymmv. I do think it is party of being a good person that killing bothers you, because it makes you second-guess and reconfirm that every death is needed, either for defense of self or others. Stop feeling bad-> stop second-guessing-> start doing less justified killing-> tyrant is there slippery slope I have in mind.
I think everything Mathilde had done was needed and the right choice, but I'd be bothered if she wasn't bothered, and trust her with power a lot less.