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We should take a step back from Dragon Diplomacy and remember that the very reason we thought ourselves forced to do it personally was because we were at red alert with combat going on, and we wanted to ensure that there were no miscommunication between the Dawi and the dragon.
As we have spoken to it, ensuring that it was amicable to our presence and the presence of Dawi, then it's suddenly not an urgent matter. That dragon can be up on that mountaintop for decades without anyone needing to actually hike up and speak with it.
 
Duelist - Large bonus to Martial when making a first strike. (From fighting the Council of 13 emissary.)

Lucky General - During a battle, if you roll a 1 or 2 on a "truly random" D6, reroll it and take the new result.
""I'd rather have lucky generals than good ones." - Napoleon

Skaven Stewardship Student - Studying how the civilization of the skaven functions and wields industrial might despite its chaos, you've learned secrets to controlling organizations that can vastly increase efficiency. +1 to Stewardship and you get one free "organization management" action per turn.
kind of missed the point on no stats or what they do, just themes.

I wanted for the thread to show what they took away from the event. not beg for what buffs they want..

I kind of see what @chocolote12 and @EVA-Saiyajin ment now...
 
On the subject, now when people are here.
Earlier today we had a discussion about how we wanted to spend our turns and the fact that we'll never work through our backlog unless we put some effort into clearing up long-term plans.
I formally suggest that we keep to a... policy.

One Short Term personal action (Because things do pop up, but can otherwise be traded for a Long Term personal action)
One Long Term personal action (Dedicated because we need to clear our backlog before taking on new things)
Two Task related (job) actions which may or may not intersect with short or long term personal goals.

That's four actions for our standard allotment.

In addition to our standard allotment we have these free actions, in order to put things more into context.

Maximilian action
Johann action
Duckling action
EIC action
Write a Paper (1 free)

This would be a gentlemen's agreement when creating plans, in order to ensure that we actually get some work done on things like the Aethyric Vitae.

As a planmaker, this feels needlessly restrictive. There are many times when two actions on our job won't cut it and we need all hands on deck, there are many times when limited opportunities come up and need to be dealt with promptly.

I'm willing to commit to spending time researching the AV when there aren't more pressing concerns, but that's all.
 
Skaven Stewardship Student - Studying how the civilization of the skaven functions and wields industrial might despite its chaos, you've learned secrets to controlling organizations that can vastly increase efficiency. +1 to Stewardship and you get one free "organization management" action per turn.
I'm against this. It'd be making BoneyM have to write more in an update. Polyglot's better. Gives us more effective AP without Boney having to write more.
 
I'm willing to commit to spending time researching the AV when there aren't more pressing concerns, but that's all.
And pressing concerns should not include doing other people's jobs for them. (Not accusing you of anything or anything.)

Also I'd perhaps suggest including AV by default. A well-founded argument for why the squirrel du jour is more pressing should be necessary to displace it. If something is truly pressing, that bar should be easily cleared.
 
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As a planmaker, this feels needlessly restrictive. There are many times when two actions on our job won't cut it and we need all hands on deck, there are many times when limited opportunities come up and need to be dealt with promptly.

I'm willing to commit to spending time researching the AV when there aren't more pressing concerns, but that's all.
Yeah (though my regular-turn plans have yet to win a vote). I'm happy to flag plans that fall within this outline, but I won't limit myself to them, if that makes sense.
 
kind of missed the point on no stats or what they do, just themes.

I wanted for the thread to show what they took away from the event. not beg for what buffs they want..

I feel like you completely missed the point. It was about trying to think of weird, cool takeaways. I don't give two shits about the "buffs"... I could easily have posted without saying what the traits even do.
 
Learning:
something about what we learned watching the Skaven mage? or how we did one big piece of magic and how it felt?

focused researcher- start a research chain and spend 1 AP a turn on it until finished, all rolls on this chain are at +20, first failed roll of the chain will get one re-roll. Sufficiently dire situations or ominous findings may give you an option to cease research, but otherwise spending at least 1 ap pursuing that line of inquiry will be mandatory.

because focusing hard on the tower got it done in time to be vital.
 
And pressing concerns should not include doing other people's jobs for them. (Not accusing you of anything or anything.)

Also I'd perhaps suggest including AV by default.
A well-founded argument for why the squirrel du jour is more pressing should be necessary to displace it. If something is truly pressing, that bar should be easily cleared.
Why though? A majority of the thread seems to want to vote for it either because they like it for its own sake or because they hate how long we have had it on the back-burner. There is no need to lock it in to one of our personl action slots to ensure it gets voted through.

What reason is there to privelige AV over backlog topics or new topics that the thread likes more at the time?
 
Don't count your chickens before they hatch. With the trauma from dealing with the Skaven breeders and having to judge every single orc that the Eye burned, I wouldn't be surprised if we got a negative trait from all this.
I would be. Mathilde seemed to be past any trauma with breeders by the time she was playfully handing sapphires to Belegar, and flagging every orc as hostile didn't read to me as emotionally taxing, merely mentally. Less "consigned half a million souls to oblivion, woe is me", more "i had to press OK button non-stop for hours, I'm bored and exhausted".
 
Don't count your chickens before they hatch. With the trauma from dealing with the Skaven breeders and having to judge every single orc that the Eye burned, I wouldn't be surprised if we got a negative trait from all this.
Afterwards your pals will help you stand back up, gives you a hug and helps you through this.

Cause we dont only have sword and magic we also got a host of true companions.
 
I would be. Mathilde seemed to be past any trauma with breeders by the time she was playfully handing sapphires to Belegar, and flagging every orc as hostile didn't read to me as emotionally taxing, merely mentally. Less "consigned half a million souls to oblivion, woe is me", more "i had to press OK button non-stop for hours, I'm bored and exhausted".

She may just not have had time to process it yet. Being a wizard that suddenly has a legit reason to be spoken of in the same breath as nagash *should* rock her self-conception.
 
I feel like you completely missed the point. It was about trying to think of weird, cool takeaways. I don't give two shits about the "buffs"... I could easily have posted without saying what the traits even do.
sorry, I'm a little salty that I got chewed out for begging for traits after posting, I defend it by pointing out that it was just about themes and not stats and bonus. only for the first, second and third person to reply about it put in stats and bonus. even tho ' I could easily have posted without saying what the traits even do.' (which would have been great!)

It not like it's your fault or something, (seriously, not sarcasm or anything.)

but I feel like I got egg on my face now... (mad at myself not you.)
 
Don't count your chickens before they hatch. With the trauma from dealing with the Skaven breeders and having to judge every single orc that the Eye burned, I wouldn't be surprised if we got a negative trait from all this.
I'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
but I feel like I got egg on my face now... (mad at myself not you.)
No, you shouldn't, your ideas weren't bad. 'Begging for traits' was really strong language for what you specifically suggested, I was just on a bit of a hair trigger.
 
She may just not have had time to process it yet. Being a wizard that suddenly has a legit reason to be spoken of in the same breath as nagash *should* rock her self-conception.
Perhaps in the sense of being afraid that she can't live up to her image, but her image and effectiveness outstripping her self-image and on paper capabilities has been a theme for a long time, so I doubt it.
 
I'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
I disagree on this, for that vote boney told us there would be consequences for us or Kazador and we choose to take the hit instead of him.

I fully expect to take a negative trait for that action. because we voted to take the negative trait instead of the other guy.

edit: also, you can totally get punished for success, or only have the choice between two bad outcomes in a game. some of the best games ever made are based on that idea. (Dead of winter, Battlestar the bordgame, don't starve, deepest dungeon etc etc.)
 
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Has anyone else ever come close to killing that many orks before?

Lord Quex of the Slaan deciding the continents needed to be realigned, and which caused earthquakes that effected the dwarves and Skaven.

I wouldn't be surprised if a sizable number of orcs were killed as well, though the exact amount depends entirely on what you think population figures for the world should be (and the deadliness of moving continents), as games workshop is...really bad with population figures.
 
I predict we will get as options:
  • upgrade paths to Fog of War, especially relating to information denial.
  • traits for to leading an army
  • an upgrade to Avatar, from being in the spotlight in front of many gods
  • an upgrade to Windsage, for more or less the same reason
  • Polyglot, since this all came about from translation efforts
  • large-scale magic effects
  • possibly dwarven insights/reputational traits
  • a whole bunch of entirely unrelated but cool options

I disagree on this, for that vote boney told us there would be consequences for us or Kazador and we choose to take the hit instead of him.

I fully expect to take a negative trait for that action. because we voted to take the negative trait instead of the other guy.
Honestly, I think the opposite - Mathilde has a good mindset for that kind of work, and has training to desensitise herself to it.

No, I rather suspect that we'd get a negative trait if we hadn't chosen to do it ourself, relating to cowardice or squeamishness.
 
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People have expressed our reclaiming of K8P as "Let's you and him fight"

Personally, I prefer the alternative (not sure who suggested it) "Aggressively standing to the side" :D
I'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
Sometimes you do everything right, and you still loose. That's called life.

Sometimes doing what, by the values you hold, needs to be done, can be damaging to a person.

Nothing comes without a price, and sometimes the cost is in the shape of scars. I do not think it likely Mathilde gets a negative trait from this, but the possibility seems reasonable to me.

Of course it could be a (relativity) easily removed trait - a few AP on actions that have a healing element - judge a few pie competitions, go get Willameana to take a break from work and hang out. Mathilde seeing what she made her choices for, seems like it might be useful as a cool-down action next turn, even if we don't get a negative trait imo.

As an ill defined suggestion:

[ ] You socialise with your friends and colleagues a fair bit, but this time make a point of taking a break. Recover, catch up on the good books. Spend extra time with your friends.
 
For the magic gun project I would suggest starting with a gun of magic dart. It extremely easy and provides a base to start with and if the force released changes from stone to blade or spike it becomes a silent gun for stealth kills. If we manage to reverse engineer the crystal blade we could then try to make something like the shuriken catapult from 40k though I imagine it will be vastly lesser in nature.
 
People have expressed our reclaiming of K8P as "Let's you and him fight"

Personally, I prefer the alternative (not sure who suggested it) "Aggressively standing to the side" :D

Sometimes you do everything right, and you still loose. That's called life.

Sometimes doing what, by the values you hold, needs to be done, can be damaging to a person.

Nothing comes without a price, and sometimes the cost is in the shape of scars. I do not think it likely Mathilde gets a negative trait from this, but the possibility seems reasonable to me.

Of course it could be a (relativity) easily removed trait - a few AP on actions that have a healing element - judge a few pie competitions, go get Willameana to take a break from work and hang out. Mathilde seeing what she made her choices for, seems like it might be useful as a cool-down action next turn, even if we don't get a negative trait imo.

As an ill defined suggestion:

[ ] You socialise with your friends and colleagues a fair bit, but this time make a point of taking a break. Recover, catch up on the good books. Spend extra time with your friends.
I doubt we'll need to spend an action recuperating. At most, there might be some narrative mentions if we choose to spend our time on less fraught actions, like research or spending time with Wolf.
 
People have expressed our reclaiming of K8P as "Let's you and him fight"

Personally, I prefer the alternative (not sure who suggested it) "Aggressively standing to the side" :D

Sometimes you do everything right, and you still loose. That's called life.

Sometimes doing what, by the values you hold, needs to be done, can be damaging to a person.

Nothing comes without a price, and sometimes the cost is in the shape of scars. I do not think it likely Mathilde gets a negative trait from this, but the possibility seems reasonable to me.

Of course it could be a (relativity) easily removed trait - a few AP on actions that have a healing element - judge a few pie competitions, go get Willameana to take a break from work and hang out. Mathilde seeing what she made her choices for, seems like it might be useful as a cool-down action next turn, even if we don't get a negative trait imo.

As an ill defined suggestion:

[ ] You socialise with your friends and colleagues a fair bit, but this time make a point of taking a break. Recover, catch up on the good books. Spend extra time with your friends.
yes, also get punished for success, or only have the choice between two bad outcomes in a game is common, some of the best games ever made are based on that idea. (Dead of winter, Battlestar the bordgame, don't starve, deepest dungeon etc etc.)
 
I'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
Yeah, but this quest, like any quest, is a simulation of life. And you can do everything right in life, and still feel like crap afterwards. I mean, a classic example is war heroes getting PTSD. They did nothing wrong, and yet they get punished for doing their job. I doubt we will get one, but wouldn't be too salty if we did.
 
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