I'd be extremely salty if that occurred. We did everything right. Getting punished for success isn't how that's supposed to go.
I kinda have a problem with the idea that there is a right way to do war. And I don't think we really get to claim we did it right, given there were a bunch of other paths that could have worked, even ignoring the dice falling differently. So I think a positive and a negative both would be appropriate, because we did good by doing bad things.
Perhaps in the sense of being afraid that she can't live up to her image, but her image and effectiveness outstripping her self-image and on paper capabilities has been a theme for a long time, so I doubt it.
Given that a large part of her realizations towards magic on screen lately have been around how quickly it can turn on her if she pulls too much, I think applying that view towards power more broadly would be very in character. (Plus implications of claiming the Thane title. Even though correct and proper, it was self-proclaimed, before sending dwarves to die under it's authority.)
She just individually judged and killed a population roughly the size of Altdorf, right? That's what the expanded moment boiled down to. And we know that orc settlements, when not actively fighting, are close enough to towns for the coin to work. Also, lately she has spent a lot of time looking at the civilian side of her enemies- occupational hazard of being a scout like her- so it would be odd if that also has had no impact.
This seems a lot like a situation where the character living though it would diverge heavily from the player looking to piece together an optional path, emotionally.
Honestly, I think the opposite - Mathilde has a good mindset for that kind of work, and has training to desensitise herself to it.
No, I rather suspect that we'd get a negative trait if we hadn't chosen to do
Have we ever gotten any on-screen or canon indications that there is such desensitizing training and Mathilde has been through it? Because it seems more like you are projecting grey order=spy agents to assume that the training programs of the order would natural be the same as the set we consider appropriate for deep infiltration agents. (And/or handlers? John le Care was very good for me breaking the idea that spy=catburgler movies put in your head.)
Sometimes doing what, by the values you hold, needs to be done, can be damaging to a person.
So much this. We throw ourselves onto gears of the world and they break us, but such is the only way to make things better for anyone.
I doubt we'll need to spend an action recuperating. At most, there might be some narrative mentions if we choose to spend our time on less fraught actions, like research or spending time with Wolf.
I kinda agree, but I think how things turned out are definitely going to take a bit to settle back to normal- Mathilde has been through the wringer a few times now.
Please do, I've never heard of it.
Recommendation STRONGLY seconded. Beautiful and heartbreaking to play.
Maaaan, if we have to choose one of Windsage, Avatar, or Fog of War, it'll kill me. I'd lean FoW because of its thematic relevance, because intelligence failures literally defined that entire conflict, and our information denial of Mors' Messengers was the key that sealed our victory. But Windsage is always always crazy useful, we are already super high level (which is why I really doubt am upgrade is going to be an option). Avatar is just cool and will be helpful for Theurgy.
So much difficultly in choosing... I might have to go with fog of war. What we just did, fundementally, is fight a war in command of an army. And I don't think we are really going to get a lot of chances to do that in the future despite having the rep for past actions, so I want to set us up to live up to our rep given rare (inevitably super-high-stakes politically) chances to do so.
And I think I'd like to work a little bit longer story-wise under the 'only a bit special' conditions of avatar and windsage as they exist now.