NuclearConsensus
Herald of the Thorned One
- Location
- the Philippines
Dwarfs liked Sigmar? So much so that the Empire still benefits from his Dwarf rep to this day.
Dwarfs liked Sigmar? So much so that the Empire still benefits from his Dwarf rep to this day.
Lets avoid a no win scenario.Again, is there any evidence at all for this? I regard most of her characterization in the first few chapters as arguing strongly against it.
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As far as the moral exhaustion from killing goes, yes, I see textual evidence in both the broodmother and waaaagh-burn scenes, but ymmv. I do think it is party of being a good person that killing bothers you, because it makes you second-guess and reconfirm that every death is needed, either for defense of self or others. Stop feeling bad-> stop second-guessing-> start doing less justified killing-> tyrant is there slippery slope I have in mind.
I think everything Mathilde had done was needed and the right choice, but I'd be bothered if she wasn't bothered, and trust her with power a lot less.
If you argue that they are a unthinking force of nature, then it is not wrong to kill them, as they are animals that threaten humans. Otherwise, they have the capacity for choice, and when presented the choice, they always choose killing, unless less killing now means more later. Thus they are evil.For one thing, the Orks are not Evil. They're amoral. There's something of a difference.
Even their brother gods are not evil, just amoral.Like a hurricane.
They will do more damage to you sometimes than someone acting with actual malice, but that doesn't make them Evil.
There are a number of good reasons for the stereotype. On a nation level, it is required to self organize against attacks, so that villages can function if a small number goblins wander nearby. On a personal level for Mathilde, it is required to stay sane, so we can keep fighting.But building off of what @Lupercal said, these thing that make the enemies evil are just exaggerations and caricatures of stuff elves and humans and dwarves do anyways. I don't think they are well used in a story sense where they are acceptable targets for violence sans guilt, which is what a lot of Inherently Evil! PoV seems motivated by, in universe or out. I think they are well-used when they demonstrate as a whole why the traits they exaggerate are bad and cause evil. Anger and short tempers, extinction of empathy, loss of reason to base instinct. (Greenskins, sophont undead, beastmen.)
But that perspective means that each individual member can choose differently, and has the responsibility to. The in-universe fact they don't is what makes war upon them ok, but I really don't think it is a good idea to take the dehumanizing shortcut.
So the Orcs are born violent towards all. This makes them an evil race which Mathilde should just other and not care about killing. In contrast, Skaven can occasionally be sad to kill, as some of them might not be evil, notably some of the slaves might not have committed evil acts yet, skaven children don't start evil, and the Breeders don't seem to have choice. This is where the stereotyping might go bad."No children, the Rangers say," says Kazador beside you, his voice heavy. "Mors chose to feed their current troops instead of adding more, I suppose. That's a mercy. Ungrown greenskins are still the same vile creatures, but I'm told that infant Skaven have yet to learn cruelty." You think of Johann's pets, and suspect that he's correct. "Still..."
Alright, let me put this simply, since i really don't feel like getting into an actual argument right now, but the point should be made. To put it simply: nobody, not a single person on this thread with the lone exception of BoneyM himself, has the real ability to debate whether any person or action could be considered good or evil for a simple reason, namely that this is not our world. A few people have touched on it, but failed to go the distance. We cannot know whether something is good or not, because we live in very different circumstances, with a very different context for everything done by each person, even if it is somewhat relatable on the surface. We do not live in a constant war of extinction on multiple fronts, we do not live in a world with blatant and provable divine existences, and we do not live with different races possessing completely different mindsets, physiology, and psychologies which make them alien to our perceptions. The only reason even Boney could make a decisive claim one way or another is simply because he is the GM, and he shapes this world in ways that even GamesWorkshop might not understand or agree with. So how about we stop trying to interject our morality and perceptions on a fictional character in a foreign world, and debate the more easily predicted fallout of this event, such as the political implication of burning half a million orcs into ash just like that. Mathilde's own reaction will come when Boney writes it.
1) They aren't described as unthinking.If you argue that they are a unthinking force of nature, then it is not wrong to kill them, as they are animals that threaten humans. Otherwise, they have the capacity for choice, and when presented the choice, they always choose killing, unless less killing now means more later. Thus they are evil.
I guess we should just randomly assign Mathilde's actions now? Since there's no way we can determine whether something is good or not?
Holy shit, we don't have a dwarf infection, we have an elgi infection.We have enough problems with condescendingly taking over NPC's jobs because we technically have a higher relevant stat without taking over jobs we're explicitly worse than the NPC at. Our Diplomacy is 11 - we have no business interfering with the dragon diplomacy unless specifically requested.
What about a Waaghbane upgrade? It would be extremely thematic to gain a trait that makes orcs freeze up in terror. We just killed half a million of them, after all.If there's an upgrade to Warrior of Fog called Warlord of Fog, I'd vote for it without a second thought because it sounds cool as all hell, and would also be thematic given that Mathilde became a warlord (Thane) for the duration of the battle. Otherwise, either one of Windsage or Avatar would have my vote, with other traits coming after those two.
eeeh~ I wanna say fair enough, and I do agree that simply debating ethics isn't neccessarily the problem I was having. It was the application of our--multiple, even--moral framework/s to a character who not only possesses a different positiion in society and different experiences, but lives in an entirely alien context altogether due to the many many different social, religious, political, and cultural factors their society possesses that we don't, and vice-versa. I personally believe I'm really good at modeling other people and their emotions, but even I wouldn't want to try and guess just what Mathilde went through and how much it may have affected her, especially since there were about half a dozen other things going on that may have influenced it.Morality debates are well known poison to thread discourse, so it probably would be best to drop the topic.
That said, it absolutely is possible to consider the actions people take in stories ethical or unethical, based on whatever moral framework you happen to subscribe to, and you shouldn't be dismissive of people for doing so. Fiction reflects reality and so on.
Waaaghbane is based on a unique understanding gained through experience and exposure to their magic, and determining ways to counter it.What about a Waaghbane upgrade? It would be extremely thematic to gain a trait that makes orcs freeze up in terror. We just killed half a million of them, after all.
Your joking, but your kind of right.Holy shit, we don't have a dwarf infection, we have an elgi infection.
Point of order, as I understood things the snotlings are less like people and more like people-shaped puppies.Humans are wired to feel empathy towards other beings, especially human-shaped beings. There's a whole lot of ways to say that pressing the button five hundred thousand times was the right thing to do, but she still looked at five hundred thousand beings and had to silence the part of her brain that said 'this is a person', every time.
I recall Boney mentioning he planned to give us a trait option once we recovered the last Karag, and think he's only holding off since we're still in the middle of the campaign.Waaaghbane is based on a unique understanding gained through experience and exposure to their magic, and determining ways to counter it.
That said, while it's extremely different, it's possible given we seemed to feel their (Greenskin) souls being severed from the Aethyr.
But I'm not even sure we'll get traits and don't intend to assume.
Point of order, as I understood things the snotlings are less like people and more like people-shaped puppies.
I don't think that that helps, at least as far as how Mathilde might feel on dropping an WMD on thousands of homicidal green puppies, but I feel that it might impact things if a considerable percentage aren't of an intelligence level needed for speech.
I have multiple reactions to this post. The first serious one is a general 'yeah, that makes sense'. I agree with it.Humans are wired to feel empathy towards other beings, especially human-shaped beings. There's a whole lot of ways to say that pressing the button five hundred thousand times was the right thing to do, but she still looked at five hundred thousand beings and had to silence the part of her brain that said 'this is a person', every time.
Note that we see the forces of Destro inflict mass deaths on the scale of tens of thousands without triggering divine intervention.More like, mass deaths on the scale of tens of thousands, or the potential of it is a big enough disturbance in the Aethyr for divine interventions, in the same manner as sacrifices.
Its undirected, but a hundred thousand greenskin souls just simultaneously got severed from their body and nudged upwards into the Aethyr.
The surface-tension equivalent of the dimensional interface has got to be rippling. If it was DIRECTED...well something pretty big could pass through.
Granted, this is more a caution than a fear, Gazul is on duty, Ranald is here with the popcorn, and they essentially have 'dibs' due to the construction and the operation of the mechanism.
After the first surprise use, its probably best used liberally as a deterrent factor
E.g. replace snotlings with hundreds of thousands of tigers and its still as bad.Trying to cordon off what does and doesn't 'count' as a being worthy of empathy is not a conversation I want to see happening in this thread.