There could be an elaborate maskirova going on. A massive shipyard build with fake construction could suffice to scare off the Federation, in their minds.
 
So, about this storyline.

Part of the problem seems to have been bad luck. Oneiros having a rough patch with work that lowered his rate of updates was a very unfortunate combination with this highly detailed and slow paced war management game. There's no helping that, IRL is IRL.

Another issue, as others have noted, is there being too many votes with too little payoff. There's nothing I can really add to this discussion that hasn't been said. The war assets system needs to be simplified, reduced to a monthly or quarterly rate of repetition, or both.

Finally...well, let me be frank. I don't buy this war. The reason I've been speculating about mentat conspiracies and the like is because without something like that, the Licori actions just aren't believable for me. I don't understand why the Houses wouldn't agree to a joint policing system against rogue mentats. I don't understand why Tartresis, Bene, and the Imperial house wouldn't band together and force Kortennon and Ixaria to tone it down for fear of provoking a war the empire can't hope to win. We never got to hear any reasonable arguments from the Licori. And diplomacy attempt after diplomacy event left that unchanged, and we had little chance to effect or even understand the situation. It feels like the Licori did what they did because the QM wanted a war to happen, rather than any Watsonian reason.

Obviously, it could be that Oneiros does have a perfectly sound reason for their behavior. Maybe there really is a shadow government of mentat death cultists or mind-controlling aliens or something. But if he doesn't, then this will have been easily the weakest story in TBG so far.
For the votes with too little payoff, I looked back and during the biophage each vote was for one month so that kept things moving. I also felt that then each vote was having an impact as we started colony evacuations and had to defend them against biophage units.

For the Licori it seemed that there was just straight diplomatic failures all around, Gaeni-Licori diplomacy failed, Federation-Licori diplomacy failed. But yeah at some point they should have had the realization that shoot... the Feds are massing and coming after us and oh is that a lot of ships. The victory at Ynead should have shown how tough our ships are, and they should have had a general idea of the numbers of the fleets arrayed against them. There has to be some reason they could not back down and I am hoping that follow ups will give us what that is.

Part of me thinks it is a fundamental problem of their system that in a major crisis there is not enough control to get them moving when one or more houses dig in their heels. Personally I am hoping the Kartonen (probably misspelled) can be reduced to a minor house after this war as they seem to create involuntary mentats (and just are not nice people). Occupying Gammon and destroying their space force should help with that.



The Cardies have just built/are still building enough ship yards to roughly double their production capability. They still need a few years to move ship production through those.

What I want to know about those, is where they are getting the resources from, as resource scarcity has been a defining factor about the Cardies prior to this.
Did they get a really good strike in the GBZ?
Are their new affiliates that wealthy?
Are they assuming they will get some good mines out of GBZ?
Do they just like having a massive amount of spare capacity for repairs/so that it is impossible to cripple them without overrunning their entire territory?

Well they are looting Bajor currently and got several new clients recently that they are no longer fighting. Also they could be putting up shipyards in anticipation of greater resource yields from the GBZ and other clients. And just because they have shipyards for Kaldurs does not mean all will be filled with them, they could run cheaper Taakis in those berths, like how we put in Miranda-A as a cheap combat ship.


Also, Haven't heard anything from the GBZ in a while. How we doing over there?
They took damage in their counter charge against us that is likely finishing repairs now, so I would not be surprised if they went conservative until they brought their fleet back up. After all it is a combined Starfleet-Apiata-Amarkia task force they are facing and the latter two are at full strength. I also imagine they are also trying to understand what their intel is telling them about the Feds starting a war with someone else (Licori) as it goes at odds of how soft they viewed us. Plus the Cardassians were always more interested in resource acquisition in the GBZ as opposed to skirmishing.
 
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So, I'm trying to figure out deployments again. Anyone know where Republic, Valiant, Bon Vivant, and Challorn are right now? Or, for that matter, which LBZ Task Force Courageous, Kumari, Huáscar and the Martian twins are headed for?
 
I think nearly all the discontent with the course of the gameplay for the Licori War has been the result of:

1) The perception that we basically didn't have any meaningful strategy for avoiding war. There might have BEEN such a strategy, but there were few or no hints as to what it might be. We did the obvious, logical things that SHOULD have led to at least clues as to how to proceed peacefully, and it didn't work.
2) The long, drawn-out process of micromanaging the war mobilization. Streamlining that would be helpful for future conflicts, especially ones on a larger scale than the Licori War.

Once we actually started fighting battles and having to talk about tactics, I think a lot of people perked up- I think we got more participation in the votes about the "By Your Twisted Lights" votes than we did about the mobilization votes, for instance. The problem was that there was a tremendous amount of mobilizing and shuffling and paperwork and we had to take care of all of it.

At the same time, though, it would be frustrating if we had NO control over the nature of the mobilization. Dunno how to square that circle.

The Cardies have just built/are still building enough ship yards to roughly double their production capability. They still need a few years to move ship production through those.

What I want to know about those, is where they are getting the resources from, as resource scarcity has been a defining factor about the Cardies prior to this.
Did they get a really good strike in the GBZ?
Are their new affiliates that wealthy?
Are they assuming they will get some good mines out of GBZ?
Do they just like having a massive amount of spare capacity for repairs/so that it is impossible to cripple them without overrunning their entire territory?
I will note that in canon the Cardassians mined the bejeezus out of Bajor and the planet was implied to be mineral right; that may be a factor. Another point is that our intelligence may not be able to tell repair berths from construction berths- or for that matter the Cardassians may be building only construction berths, but include a margin of error for repairs.

However, I do think we need to 'honor the threat' by seriously considering that the Cardies may actually be able to build that many cruisers.

There could be an elaborate maskirova going on. A massive shipyard build with fake construction could suffice to scare off the Federation, in their minds.
I suspect that in terms of material economic costs, building berths you have no intention of using winds up wasting a lot of resources the Cardassian Union can't afford to spare.

Starfleet doesn't pay in resources for that kind of construction work, but the fact that even one berth can cost us about as much political will as we'd need to pay the resource cost of a cruiser or even an explorer is... suggestive.
 
Yeah, we'll probably start researching the Kepler as soon as work on the Ambassador prototype begins.

We need 2317 tech for the Kepler and 2318 could be viable to add survey sensors, which incidentally is the last year of our Science Frigate deadline from Tactical.

What tech would you need to get to at least P2? Right now I think Kepler is our next design to go through research so we have a few years before the replacement frigate comes up.

No one tech will do it. It's possible by upping the size and cost a bit. I think T3 warp cores might help, or more effective T3 diplo facilities, or anything that saves us weight in other areas, hm, T3 shields? T3 armor and T4 SIF? T3 frigate subframes across the board? Keeping in mind that the S4 design requires the T3 600kt hull which we haven't started work on, it may be possible that on the 750kt hull which we already have I can make a S4 P2 design, but for say, O2 E3 T4 and 80 SR in cost.
 
So, I'm trying to figure out deployments again. Anyone know where Republic, Valiant, Bon Vivant, and Challorn are right now? Or, for that matter, which LBZ Task Force Courageous, Kumari, Huáscar and the Martian twins are headed for?
Challorn is under repair, Bon Vivant was under repair but should be returning to the GBZ, and Republic I think is going to the GBZ. Not sure on the rest.
 
So, I'm trying to figure out deployments again. Anyone know where Republic, Valiant, Bon Vivant, and Challorn are right now? Or, for that matter, which LBZ Task Force Courageous, Kumari, Huáscar and the Martian twins are headed for?

Challorn is under repair, Bon Vivant was under repair but should be returning to the GBZ, and Republic I think is going to the GBZ. Not sure on the rest.

Valiant and Republic are in the GBZ. Kumari and Huascar are also going to the GBZ. Courageous, Sojouner, and Pathfinder have yet to be assigned to a task force. We'll probably give them to TF3 for the upcoming assault, and if that doesn't end the war we may want to use them to reinforce TF1 and 2, which have taken a beating.
 
Note on Courageous since it is an Explorer Corp ship if we get into mop up mode I would like to detach it to resume 5 year mission.
 
The real question is what the Emperor was fucking doing there in the first place.

You don't send your god damn head of state to a battlefield currently invested by a superpower easily. Especially when you don't have an heir sorted out.

I'm starting to get the feeling that Kortennon is going to take control and then invite the Cardassians in or something, who will be all too willing to give them favorable terms (In the short term) after all the nose bloodying we've given them lately.

Because so far, pretty much everyone has been moving in a way that they come out the king. They've lost none of their heavy assets, and for some reason, someone convinced the Emperor to take the field when they weren't 100% aware of where all of our ships were.

Captain Kuznetsova waves around a report with a click bait title like "Ten Shocking Reasons That The Licori Are Fighting Us."
 
So, I'm trying to figure out deployments again. Anyone know where Republic, Valiant, Bon Vivant, and Challorn are right now? Or, for that matter, which LBZ Task Force Courageous, Kumari, Huáscar and the Martian twins are headed for?

Republic and Valiant should already be back in Gabriel. Challorn should be still under repair. Bon Vivant has just completed repairs and is going back to Gabriel. Kumasi and Husacar should be going to Gabriel and not to the LBZ.

We don't know which LBZ task force the Courageous and Martian twins are going to.
 
Comparing to Starfleet Intelligence's ship count from before the war started the entire Licori Fleet is about:

2 cruisers,
8 to 16 frigates with at least one of those in for repairs.
 
Thanks for everyone offering feedback on future direction. I'm going to try to get things back in a more trek-like direction from here on out. More science and diplomacy.

To be truthful, I think I had more fun writing for the engineer keeping his warp core running in the face of super science than I did writing pretty much anything else recently.
 
Sooo ship stats and deployment stuff are in spreadsheet form now.

TBG ships and deployments

May need some cleanup but information should be accurate to 2315Q2.M1.F1

Haven't added member fleet elements of various task forces yet.
 
Disabled ships are 12month repair jobs, and tend to be expensive. But yes, they can be repaired. I'm assuming no one wants to scrap these ships.
Could we, instead of scrapping or repairing the ships, for instance, turn them into museum? maybe not these, since we would need to repair them enough to look the part, but in the future, specially when we start thinking about decommissioning ships...
Maybe Starfleet Medical will do that when they replace their old Ranger-derived ships.
As I recall museum warpships are a thing in canon. Voyager and the NX-01 both were given that treatment following their respective series- Voyager was on display in a planetside facility, even, overlooking the San Francisco Bay.
Well.... I've been floating around the idea of keeping around decommissioned and/or badly damaged ships as simulator ships, for various types of simulations. Because your Kobayashi Maru hell should be a class exercise, on an actual ship :p. Between the Biophage and other recent incidents, there's plenty of real scenarios for sim designers.

Expensive? Yes. Impractical? Slightly. Awesome? Definitely.

What makes it even better is how a tiny Nash is humping Enterprises' leg in that pic.
.... Insert KC joke here.

Operational security now permits me to report on an upcoming operation, undertaken in conjunction with the Licori Border Zone forces. Our Special Projects Security and Irregular Operations offices are working together to remove the major stumbling block to taking the Gammon system: the Anoxa Superlaser, built into the Narravonn moon.

This is a dangerous operation, but I have complete confidence in the commanders on the scene. It consists of a multi-prong assault. Strike teams will be inserted via the blind-side of the moon, and fly in shuttles nape-of-the-earth fashion to approach the Anoxa site. Once in position, the elements will strike and detonate the facility. Simultaneously to the start of that assault, runabouts will deliver strike teams to the orbital stations that protect the Anoxa site to provide an escape vector to our intelligence forces.

Across the refitted hauler Hummingbird, orderly lines of slate-grey clad sentients file into waiting shuttlecraft and runabouts. Armed with more than phasers, explosives, and heavy weapons, they are armed with training, courage, and belief. Belief in the Federation, in Starfleet, in their cause and their mission.

-

There is a debate within the Licori command staff as to whether the assault on Gammon should be launched only after word of the successful destruction of the Anoxa superlaser is received, or if the assault should be timed to arrive simultaneously.

If a simultaneous attack occurs, the odds of Starfleet Intelligence making a clean getaway vastly increase, and the odds that the Kortennon can make repairs are non-existent. However, if the attack fails, or falls behind, the incoming force will almost certainly take at least some losses from the Anoxa. Alternatively, a delayed launch means that other elements of the Kortennon defences will be on maximum guard, there is a chance the laser could be set for at least a shot or two, and it will be more difficult for the operatives to escape.

Woo! Runabouts!

I mean had we one narrative post that talked about the roundabouts or our outposts/sensor building in more than a half-sentence?).
It's on my todo list to flesh out the runabout duties a bit more.

I'll try to include more notes about what the various assets are up to. I'm just a bit rushed for time these days, and some of those narrative bits are among the lower-hanging fruit when it comes to saving time.
Omake fodder! :)

I still haven't even wrapped my brain around all the implications of the new combat system. Frigates are very important for initial phases BUT....

...you need high Science frigates for clearing minefields and the Scouting phase.
...you need tough, fast frigates for the Skirmish phase.
....an overwhelming advantage of Heavy Ships in the Heavy Metal phase can make up for everything else.

Mostly I'm reevaluating that Oberths are much more useful than I ever thought in fleet actions. You really want at least one attached to every fleet for the Scouting phase.
Yay Kepler?

... I still want a Takaaki-like. It's a lot more justified now, given that we'd be able to make scouting ships by doing module swaps.
 
Sooo ship stats and deployment stuff are in spreadsheet form now.

TBG ships and deployments

May need some cleanup but information should be accurate to 2315Q2.M1.F1

Haven't added member fleet elements of various task forces yet.
Looks good, though your construction numbers are off a bit, we have 2 excelsior and 2 excelsior-A under construction. I like all the tracking of veteran status and bonuses.

The numbers and repair info should be up to date here:
To Boldly Go Members
 
I bet the Risans do colorful murals on the sides of their spaceships. Sort of like Romulans, only less hawkish and more bird-of-paradise-ey.

[glances around]

Risan Bird-of-Peace, anyone?
 
Captain's Log - 2315.Q1.M3
Captain's Log, USS Voshov, Stardate 25772.3 - Captain Demora Sulu

A distress call has come out from the Andorian colony world of Onoth, a good ways below the galactic plane. It is one of the most distant of their colony worlds, and quite recent besides. As a result, they are ill-equipped to deal with the environmental control failures they are experiencing. As terraforming efforts are still ongoing, the pressure dome and atmospheric filtering are still very important tot he colony.

We are heading out there at high warp, as the integrity of their environmental controls is quite unstable at the moment.

-

Captain's Log, USS Stargazer, Stardate 25772.4 - Captain Maryam Ajam

The fleet is pausing and reorganising in a system we have designated 9 Barber, after picking up faint life-sign indications on long-range sensors. We are taking a tour of the system to try to track down these signs while Fleet Command isolates a resource deposit.

-

Personal Log, Captain Demora Sulu, Stardate 25772.5

We are moving from our shakedown cruise into a rescue mission, and I will have to trust in a crew I am still learning the names of. But although they are a green crew, they are a crew with great potential. It is good to be working with Explorer Corps personnel again. Being on an EC ship is like being part of a very adventurous university faculty - you have subject matter experts in every billet, people of enthusiasm who want to go out, dare the unknown, and learn all there is to tell of the galaxy.

The Voshov is so new that the sharper ears can still pick up variations in the warp core oscillations. You can still smell the chemical sealant around the deflector shield housings. Voshov is like a young ensign, just turned out from the Academy, stretching her muscles and her mind, learning where the galaxy can take her. I've never been as excited for an assignment as I am now.

I received a communique from my father, the Vice Admiral, wishing me good fortune in my five year mission. I will do my best to ensure I need as little of it as I can, but luck and the Explorer Corps have always gone hand in hand.

-

Captain's Log, CAS Riala, Stardate 25773.6

With the Perciar in company, we have rushed at emergency warp factors to the Joon Laam system, where an Yrillian vessel has somehow managed to pop up and signal the nearest Amarkian facility. What we encountered was staggering. A Sydraxian delegation is on hand, representing a faction of "concerned citizens". The government in Dar Nakar has fallen amid the chaos and tumult post-Lora. This is well out of my pay-grade...

[Federation Diplomatic Service takes the lead - no bonus to Starfleet, response roll failed]

-

Captain's Log, USS S'harien, Stardate 25774.1 - Captain T'Rinta

We have stopped in at an independent station in the Ithidian system at the behest of the Diplomatic Service and Starfleet Medical.

However, we have been surprised to find that the station is showing signs of battle damage. They are being unexpectedly uncooperative in explaining why. I have received no fewer than five separate, mutually exclusive explanations for the battle damage.

-

Captain's Log, USS Voshov, Stardate 25774.7

The Voshov has arrived in-system, and just in the nick of time, as an explosion rocked one of the oxygen purification plants responsible for the welfare of Pressure Dome 1. The locals call the dome the Metropolis - given it is home to a grand total of only fifty thousand souls, there's clearly some self-deprecation involved. My head of Security, Lt-Commander Tallisker, has taken a detachment down to bring the subsequent blaze under control and secure the facility. A colony of this size doesn't really have a proper response service, so they'll need all the help they can get.

-

Captain's Log, USS Stargazer, Stardate 25775.1

There is an entire ecosystem living in the upper atmosphere of a gas giant in this system. Like a deep sea environment, with small organic particulate - akin to plankton - prevalent in many clouds. I've never seen the like. At the apex of the food chain are massive reptilian creatures, that soar on tremendous wings. The dense atmosphere allows them to operate indefinitely, feeding on smaller creatures that feed on the particulate. I'm staggered as to how evolution could have seen this develop with no solid land to work on.

We don't have much time remaining before Fleet Command calls us to move on, and I'd really like to get an understanding of how life managed to evolve here.

-

Captain's Log, USS S'harien, Stardate 25775.8

I ran into a classmate from the Academy, who was eventually drummed out of Starfleet for involvement with an illegal attempt to run contraband, a Tellarite by the name of Adruc brisc Mugh.

It appears that the fresh air in the penal camp did wonders for his health. Although he was very resentful about Starfleet's presence at first, when I spoke with him directly he recognised me and became more cooperative. He also said that he didn't want to be on the wrong side of someone who knew as much as I did about the properties of highly-energetic volatile matter.

Adruc informed me that the station has been having considerable trouble with pirate raiders. Many of the station workers have families on a nearby world, and when the pirates detected Starfleet's approach, they warned the station crew that if they informed us of their presence, the families on that world would be forfeit. I confess, I did not expect to be the beneficiary of Adruc's disregard for his colleagues.

-

Captain's Log, USS Stargazer, Stardate 25776.2

As near as we can tell, the comets in the system's Oort Cloud contain a number of unusual elements in their ice. Gauging from orbital tracks and a large whole that appears to have been punched through the cloud, at some point in the distant past, a rogue planet was captured by this system's primary. When it arrived, it came through the belt, and sent a great wave of comets into the gas giant, where the chemicals mixed and formed early protein sequences. From there, we see indications of Preserver handiwork in the genetic code. So this ecosystem is part natural, part Preserver, but entirely fascinating to me.

[+10rp]

-

Captain's Log, USS Voshov, Stardate 25776.3

I've sent down Commander Alaai Toor, my Amarkian Chief Engineer, with some of her best people to expedite repairs to the damaged oxygen plant. At the same time, Lieutenant T'Pen is taking a science detachment to investigate what caused the blast. My early discussions with the colonial administration makes me suspicious. Doctor Ashrr P'Hrrsh has beamed aboard a dozen wounded colonists, who either suffered wounds from the explosion or the smoke.

Finally I'm headed with with Ship's Counsellor Herixa Tersei to learn some more from the local leaders.

-

Captain's Log, USS S'harien, Stardate 25776.7

A conference with my tactical officers and my heads of department has given us a plan of action. I have beamed aboard the station administrator and explained our intentions. He was displeased but ... persuadable.

The pirates involved are distant Rigellian elements of the Orion Syndicate, survivors who have built themselves back up to become a threat to independent actors. They are relying on traitors within the station to report any cooperation between Starfleet and the station. Because of the dangers of open cooperation, we have worked out a system of double-blind cooperation. The station logs were left unsecured, and we just happened to access them clandestinely. From these logs we have managed to isolate the suspected traitors. My security teams are beaming aboard the shuttle now to take the suspects into custody to face trial for cooperation with a slavery-practicing organisation under the Anti-Slavery Acts.

-

Captain's Log, USS Voshov, Stardate 25776.9

The explosion was deliberately set. Further investigation by my science detachment and engineers reveals that many of the ongoing system failures being experienced are in fact sabotage.

After speaking with the colonial administrators, we have learned that there is a strong element that have allegiances to different renegade organisations, who wish to make the colony go independent. By undermining public confidence in their safety via the life support failures, they hoped to turn public opinion away from the Federation.

-

Captain's Log, USS S'harien, Stardate 25777.1

The suspect, one Kevin Anderson, attempted to fight his way out of the security team's apprehension, but he failed and has been taken aboard. Thankfully despite his attempts to raise a commotion, the security team was able to secure and mark the man for transport. He is currently in the brig, and attempting to cooperate to avoid a long period of incarceration. We have learned the likely location of where the pirates are based on the planet, and where their ships rest.

I've ordered the ship to unmoor from the station and prepare for battle. We cannot allow the civilians on that colony world to be held to ransom.

-

Captain's Log, USS Voshov, Stardate 25777.4

One of the patients aboard was the saboteur! He tried to hold sickbay hostage, with a toxin-laden hypospray and a nurse. However, Doctor P'Hrrsh disarmed him after talking him down. But between his testimony, and what I learned down in the colony, there may be a dire threat behind these criminal elements.

-

Captain's Log, USS S'harien, Stardate 25777.9

I have taken the S'harien into battle, and found the performance of my tactical staff to be most adequate. The counter-assault by the pirates was most fierce, however, with discipline and a thorough appreciation for the ability to use photon torpedoes for masking or corralling effects, we were able to destroy each vessel without sustaining damage. We have received considerable appreciation from the station and the colony world, who are considering dropping their independent status to become an affiliate of the Federation.

[Gain +15pp, +10br, avoid damage from Hard DC check]

-

Captain's Log, USS Voshov, Stardate 25778.1

My security chief has taken into custody the ring-leader of the separatists on the colony world, and it is as we feared. A Romulan splinter group is behind it! The ring-leader is a Romulan herself, and a number of the group's agents carried highly-illegal disruptor pistols. This raises grave concerns, and I am sure the Federation will be bringing this up with their counterparts at Athos.

[Gain +5pp, +5sr]

-
 
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My security chief has taken into custody the ring-leader of the separatists on the colony world, and it is as we feared. A Romulan splinter group is behind it! The ring-leader is a Romulan herself, and a number of the group's agents carried highly-illegal disruptor pistols. This raises grave concerns, and I am sure the Federation will be bringing this up with their counterparts at Athos.

Uh oh...this may not bode well for future relations with the Romulans. Especially on the precipice of their war with the Klingons. Hopefully they truly are unaffiliated with the Romulans, and not something like a Tal Shiar cell, because we don't really need more problems at the moment.
 
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