Voted best in category in the Users' Choice awards.
A friendly reminder to new questers to read the Informational threadmarks and FAQ specifically before asking a question. Links below:

Frequently Asked Questions
Here is the Detailed Rune List
Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
Last edited:
Plan Metal Focus and Plan Know Metal are the same plan, which I didn't notice when I made Metal Focus. Since Plan Know Metal came first, I'm switching to that one instead.

[X] Plan Know Metal
-[X] [Simple] Pure Gromril: Somehow you finagled the clans of the hold to agree to the idea of a communal smelter capable of making Pure Gromril. You've got a decent portion of the work down already, and the clans are pitching in and the structure is beginning to take shape. It is a work of art and craftsmanship as the workers have especially good reason to see a job well done; the smelter will be an engine of great wealth for the hold and clans that use it, and of course to show rivals how their clan is better at this task or other. [Cost: (6-2) =4 actions] Productivity Like No Other will proc.
--[X] 1 action, Apprentice action
-[X] The Rune Metal: The miners say all the Gromril's as pure as anything they've ever seen, purer even, but no word of brilliant silver or pure white streaks. Coming back to the cave days later to see for yourself and you can't say they're lying either. But yet… but yet you can't, almost refuse to get the image out of your head. Maybe it's nothing, but maybe it may not be. Its been decades but the memory refuses to leave you. You've gotten a start, but there's a bit left to go. [Cost: (6-2) =4 Actions] Student of the Odd will proc.
--[X] 3 actions
Huh. I didn't know. Ironically enough it was the plan I made before I switched.

[X] Plan Know Metal
 
Snorri while he was fighting Trollpus mentioned that Freezing blood it had countered its weakness.



Freezing is also mostly tissue damage instead of searing it away as with fire. Thermal shock could work but sounds finicky.
Petrifying then? The freezing blood was more of some weird subzero but still liquid blood.
Thermal shock is fairly straightforward.

So, Master Rune of Conduction + Troll Parts: The slaying of Trolls by their greatest weakness: heat/fire.
Rune of Cleaving/Striking: The concept of, well, cleaving/striking. Inflicting harm on an enemy.

Hmm......

Rune of Dismay: Causing dismay and fear amongst the enemy. Or, to use the dictionary term: consternation and distress.
Rune of Fury: Rage and desire for vengeance due to wrongs inflicted.

And Cleaving is to split or sever. To cut apart something natural.

Let me try:
Master Rune of Conduction + Rune of Cleaving + Rune of Dismay + Troll Parts: A weapon that trolls cannot help but be dread, for it tears and splits them asunder with the consuming heat which is their weakness. Aka: Trollbane, or Trollslayer.

@soulcake Am I doing this at least partially right?
Keep in mind the important part here is that the weapon should reflect the troll fight's narrative, not just the best troll killing weapon.

This weapon is a weaponized story.
Conduction fits(well, anything of kill troll really hard) but I don't think Dismay is right, because no fear was effaced on any side.

I wonder...could we combine conduction with impact to conduct both heat and kinetic force INTO the target?
Aka Explosion?

Since thats how they died in the end.
 
[X] Plan Rune Metal and starting the workshop

I'll support this, but I want some consideration put in to doubling up on the Commemorative Axe request.
 
Hmmm...

Well for one thing, the Master Rune of Conduction is gonna act differently on an Axe than it will on a Hammer as all of that blazing energy transferred into a single target will change from the flat face of a Hammer to the extremely fine edge of a dwarf made Axe. That's obscene cutting power all by itself right there as well as an intensely hot curve to sear material. This is made even more absurd if the Axe is made out of Pure Gromril, for instance (and we probably should make Trollslayer out of Pure Gromril because we will have a source on hand).

Honestly looking at the ideas conveyed by "The weapon heats up to a blazing temperature before transferring the energy once it connects." That sounds like a falling star and concepts related to Re-entry and like the meteoric blows of a star falling to earth and creating a massive explosion.

So with all that, why not go whole hog? Put the Runes of Might and Impact along with the Master Rune of Conduction onto Trollslayer.

Individually these in some ways have approximate definitions of "Enhance force through greater speed and power" for the Rune of Impact, "Strike with the mightiest blows" for the Rune of Might, and "Conduct enormous energy into the target". Blend that all together and I think we might get something like "Conduct enormous energy into the target with the mightiest strike."

Just lean fully into the "absurd force" implied by something heating with blazing energy and then transferring that into a target. Its a blunt arrangement but it is also so massive that I think it implies an enormity of scope that it cannot be stopped and is thus relentless in the way an avalanche is relentless and so connects back to the deeds that occurred in the battle, particularly what Snorri was described as doing. Since I figure if its commemorating the battle it should also have a particular personal meaning to the artist crafting it since he participated as a central pillar.
 
Last edited:
Might be fun to have a heat-to-motion-to-heat rig where the axe moves with burning, stacking momentum like a flaming dwarf flywheel
 
Hmmm...

Well for one thing, the Master Rune of Conduction is gonna act differently on an Axe than it will on a Hammer as all of that blazing energy transferred into a single target will change from the flat face of a Hammer to the extremely fine edge of a dwarf made Axe. That's obscene cutting power all by itself right there as well as an intensely hot curve to sear material. This is made even more absurd if the Axe is made out of Pure Gromril, for instance (and we probably should make Trollslayer out of Pure Gromril because we will have a source on hand).

Honestly looking at the ideas conveyed by "The weapon heats up to a blazing temperature before transferring the energy once it connects." That sounds like a falling star and concepts related to Re-entry and like the meteoric blows of a star falling to earth and creating a massive explosion.

So with all that, why not go whole hog? Put the Runes of Might and Impact along with the Master Rune of Conduction onto Trollslayer.

Individually these in some ways have approximate definitions of "Enhance force through greater speed and power" for the Rune of Impact, "Strike with the mightiest blows" for the Rune of Might, and "Conduct enormous energy into the target". Blend that all together and I think we might get something like "Conduct enormous energy into the target with the mightiest strike."

Just lean fully into the "absurd force" implied by something heating with blazing energy and then transferring that into a target. Its a blunt arrangement but it is also so massive that I think it implies an enormity of scope that it cannot be stopped and is thus relentless in the way an avalanche is relentless and so connects back to the deeds that occurred in the battle, particularly what Snorri was described as doing. Since I figure if its commemorating the battle it should also have a particular personal meaning to the artist crafting it since he participated as a central pillar.
Sounds strong, narrative and theme-wise.
 
Hmmm...

Well for one thing, the Master Rune of Conduction is gonna act differently on an Axe than it will on a Hammer as all of that blazing energy transferred into a single target will change from the flat face of a Hammer to the extremely fine edge of a dwarf made Axe. That's obscene cutting power all by itself right there as well as an intensely hot curve to sear material. This is made even more absurd if the Axe is made out of Pure Gromril, for instance (and we probably should make Trollslayer out of Pure Gromril because we will have a source on hand).

Honestly looking at the ideas conveyed by "The weapon heats up to a blazing temperature before transferring the energy once it connects." That sounds like a falling star and concepts related to Re-entry and like the meteoric blows of a star falling to earth and creating a massive explosion.

So with all that, why not go whole hog? Put the Runes of Might and Impact along with the Master Rune of Conduction onto Trollslayer.

Individually these in some ways have approximate definitions of "Enhance force through greater speed and power" for the Rune of Impact, "Strike with the mightiest blows" for the Rune of Might, and "Conduct enormous energy into the target". Blend that all together and I think we might get something like "Conduct enormous energy into the target with the mightiest strike."

Just lean fully into the "absurd force" implied by something heating with blazing energy and then transferring that into a target. Its a blunt arrangement but it is also so massive that I think it implies an enormity of scope that it cannot be stopped and is thus relentless in the way an avalanche is relentless and so connects back to the deeds that occurred in the battle, particularly what Snorri was described as doing. Since I figure if its commemorating the battle it should also have a particular personal meaning to the artist crafting it since he participated as a central pillar.
Adding on to this, if we use gromril, which we will, that's gonna boost the connection to meteoric blows even more, since gromril iirc is metal from a fallen meteor. We might be able to invoke some crazy shit like the gromril's memory of impact and have it manifest in every swing of the axe
 
Adding on to this, if we use gromril, which we will, that's gonna boost the connection to meteoric blows even more, since gromril iirc is metal from a fallen meteor. We might be able to invoke some crazy shit like the gromril's memory of impact and have it manifest in every swing of the axe
That could be a thing...

Bungie has a point, as do you. The very updates have quoted the importance of theme, narrative, idea, in creating runes, I just remembered, like with the Rune of Stone.

Speaking of gromril, is there an ugly ass deathly green moon in the sky @soulcake ?
 
That could be a thing...

Bungie has a point, as do you. The very updates have quoted the importance of theme, narrative, idea, in creating runes, I just remembered, like with the Rune of Stone.

Speaking of gromril, is there an ugly ass deathly green moon in the sky @soulcake ?
If there is we start researching a light Rune variant to filter out its light. That would be worth whatever the cost would be to standardizing and implement on mass.
 
Silly thought: with Conduction, Light and Cleaving could we make a beam axe?

If we're doing meteor themed, we could do Conduction, Gromril and Flight to make a throwing weapon, no?
 
Last edited:
I feel like a Dragons Gas Sac would be a highter rarity level than just some blood. Is that right?
Tier 3 usually means it's of a specific variant, and Tier 4 is if that variant is rare. Note this doesn't hold true if its something relatively more common like a Stone Troll.

Its t2 by virtue of from any dragon.

EDIT: as a point of clarification, I think this is pretty self evident, but what the dwarf expects/believes has minimal impact. What a runesmith understands a rune to be wont matter cuz the rune is tied to the collective understanding of every dwarf that has, is or will ever exist. Material is, as you have guessed, a different story.
 
Last edited:
EDIT: as a point of clarification, I think this is pretty self evident, but what the dwarf expects/believes has minimal impact. What a runesmith understands a rune to be wont matter cuz the rune is tied to the collective understanding of every dwarf that has, is or will ever exist. Material is, as you have guessed, a different story.
That's certainly entirely in-line with Warp/Warp god metaphysics.
 
Tier 3 usually means it's of a specific variant, and Tier 4 is if that variant is rare. Note this doesn't hold true if its something relatively more common like a Stone Troll.

Its t2 by virtue of from any dragon.

EDIT: as a point of clarification, I think this is pretty self evident, but what the dwarf expects/believes has minimal impact. What a runesmith understands a rune to be wont matter cuz the rune is tied to the collective understanding of every dwarf that has, is or will ever exist. Material is, as you have guessed, a different story.
How rare are Dragons exactly? I mean do Wyverns count? Because I've just never considered them as common as trolls or even gryphons.
 
Last edited:
How rare are Dragons exactly? I mean do Wyverns count? Because I've just never considered them as common as trolls or even gryphons.
Wyverns definitely wouldn't, lacking the traits that make a Dragon a Dragon. But this is the Time of the Ancestors before even the First Chaos Incursion. Before the fading of the elder races of Warhammer. Dragons are probably way more common nowadays than they become by "modern" WHF.

Compared to the grimness that we're familiar with in Warhammer, this feels far more like a period of high fantasy expansion, with adventure, exploration, new discoveries and the founding of new cities on the frontier. There are monsters, yes, and ferocious ones. But the heroes of the time are more than capable of vanquishing them (as shown this turn, what with Grimnir squashing a host of Daemons, or the Battle at the Dragon's Maw last turn.)
 
Last edited:
Wyverns definitely wouldn't, lacking the traits that make a Dragon a Dragon. But this is the Time of the Ancestors before even the First Chaos Incursion. Before the fading of the elder races of Warhammer. Dragons are probably way more common nowadays than they become by "modern" WHF.

Compared to the grimness that we're familiar with in Warhammer, this is far more a period of high fantasy expansion, with adventure, exploration, new discoveries and the founding of new cities on the frontier. There are monsters, yes, but the heroes of the time are more than capable of vanquishing them (as shown this turn, what with Grimnir squashing a host of Daemons.)
Depending on how long it is until the Daemons swarm en-masse at least.

But yeah...one can see why they called this the Golden Age, despite the Great Cataclysm.
 
But yeah...one can see why they called this the Golden Age, despite the Great Cataclysm.
Well, according to the wiki, this period is actually called the Time of the Ancestors. It's the post-Great Vortex creation, pre-War of Vengeance era that's officially known as the Golden Age.

Though both were definitely eras of major prosperity for the Karaz Ankor.
 
Back
Top