I don't understand this pointless line over "consulting Mami", we were already doing it with this option:
So we're just doing the same thing twice. If Mami has objections about releasing Sakura, she can already do that. That only leaves meeting at the tower to discuss stuff, which doesn't really warrant anything like that. If there was some silly gaijin mistake she and Kirika would have pointed it out. I understand you want wean Mami into a healthy state of mind but this not the way to go about it. It's all superficial window-dressing thats not going to solve her issues. IC she had her worldview shattered a day or two ago, she's not going change over a couple of lines.
I feel that the problem with all these consultation votes is that per Doylist reasoning its pretty much saying; "Hey GM, give us some answers to the issue!" It stinks of laziness and buck passing. I understand the need to not go the other extreme and be all authoritarian, but the nature of the quest format is going to push things that way. We should strive to strike a balance. I do not like giving other characters plenipotentiary power to modify, add, and change votes on the fly without another vote. Its opening another avenue to be screwed over, even though sometimes it works. I'm of the opinion that our screw ups should be completely of our own making.
Now, onto the Ueda issue. I'm a lot less certain on this but I feel NSMS' current vote opening a giant can of worms. I'm sympathetic to the need to go heroic good and offer cleansing to everyone, but the tacked on conditions to stop it from being abused are simply unenforceable and have horrible implications. Look at it again:
First, it falls into the same pitfall when we dealt with Akiko early on. Telling veteran MG's we're willing to offer this wondrous service completely for free is either going make them extremely suspicious, which will poison future relationships or think we're a naive idealist, a brute in combat but socially inept. Now this is a minor issue at first, but this naive idealist perception snowballs into something horrific when you consider following point.
Second, we have
no way of enforcing it! How do we know if the party we helped was in the wrong or doing something nefarious? Take Ueda, she lives
six hundred of miles away. We are not going to have first hand information on events. Which could lead to gems like:
Magical Girl from Group A: Hey Sabrina could you refresh these 20 grief seeds I have?
Sabrina: Sure.
Group A uses their seeds to start a war with Group B
Sabrina: Hey you're not supposed to do that!
Group A: But Group B started it, they attacked us!
Group B: No, you attacked us!
Sabrina: But Group A why else would you use those refreshed seeds?
Group A: Group B attacked to seize our territory, they didn't know about our seed stockpile, thank goodness we had it.
Group B: Bullshit, you tried to seize our territory.
Sabrina: Who do I believe?
Kyubey: I believe I know the answer is.
If you think trusting Kyubey with that much power is a good idea then I have a bridge to sell you. He could screw over our relationships with other groups with little effort.
Kyubey: This is interesting way of generating despair *directs Group C to somewhere where they come into conflict with Group D*
Sabrina: Group C why did you attack Group D?
Kyubey: Actually it was the other way around [1] and did you know group D were doing something nefarious? [2]
Sabrina: Thanks Kyubey, we all know you never lie
[1] according to this technicality
[2] under clause L of subsection iii of law yadda yadda, eighteen months ago.
Group F attacks Group G as the latter have become hired killers for the Yakuza
Group F: Help us Sabrina with cleanses!
Sabrina: Group F your story sounds really unbelievable and you have no way of proving your claims since your fighting in the other end of the country. I think you just want to take Group G's territory. No cleansing for you.
Oriko does not have postcognition, and she is not going to be focusing her powers 300 miles away, not to mention the stuff she misses. If Sabrina presents of front of naive idealism to veterans it will only encourage this murkiness and shitty behaviour. And we have no way of knowing better since we're not omniscient or running a surveillance state. Context matters in conflicts, and its hard to get when your hundreds of miles away from ground zero.
I'm more in favour of SWL's let Ueda leave and discuss things later approach than this. If you want to nerf the offer don't mention cleansing seeds just say you'll do soul gems.
I'm more inclined to the favours vote that Cannongerbil uses in his vote. It is not perfect, and has flaws that have been already mentioned. But at least it doesn't make us come across as a naive fool. Veteran MG's won't have the Akiko reaction. The best things about favours is that the other party can say no. We're not going to do anything dodgy or coerce people. I was thinking that we could use favours to mediate. If both parties in a conflict owe us a favour we can openly mediate and both sides have an impetus to negotiate in good faith.