Not enough.
(X) Shoot bullets all around the field, to be used as ribbon binding traps.Mumiquest
You are MAMI TOMOE, and you're about to spar. Your best friendand maybe more, SABRINA JUST SABRINA, has just ducked behind an old car wreck along with SAYAKA MIKI.
You turn to your partner, HOMURA AKEMI, and with a nod of understanding, both pull out your weapons. With a twist of concentration, you form a musket loaded with a much softer shot then you normally use. AKEMI, on the other hand...
Hmm. You didn't realize they made airsoft chainguns.
SABRINA's voice pipes up in your mind. Say, Mami, what's the scoring system? How many strikes till you're out?
HOMURA, however, answers before you can. Keep going until you can't take any more hits. First group to surrender loses. It might be your imagination, but you think she's faintly smiling as she says it, a tone of mirth in her voice.
SABRINA seems slightly discomfited by the response. O-oh.
You're just about to reassure her when she suddenly shouts. "Homura, you're using airsoft, right!?" She doesn't wait for a reply before suddenly throwing the car hulk off to the side, a spray of dirt temporarily shielding her from view.
HOMURA's lips twitch ever so slightly upwards as she spins up the barrels of her gun, firing into the dust cloud. Yes, I am.
(X) Shoot Sabrina. Her distraction attempt was cute, but you can still easily track her.
(X) Shoot Sayaka. Her frantic dodging of Homura's minigun is actually not entirely ineffective. With your fire added, she'll definitely be pinned down.
(X) Move to intercept. It looks like they're trying to focus on Homura, considering her the easier target. They're right~! Throw a wrench in their plans.
-(X) Intercept Sabrina.
-(X) Intercept Sayaka.
(X) Write-in.
Bah. We need to have a good idea how shit we are in non-magic combat since we more of a wizard anyway
Just so we're clear, we should be throwing this thing Mami's/Homura's direction, right? I'm pretty sure chucking heavy stuff at them while trying to close into melee is part of the plan.She doesn't wait for a reply before suddenly throwing the car hulk off to the side, a spray of dirt temporarily shielding her from view.
How heavy can we do? I'm half expecting a kick (or a hammernlow) will provide an order of magnitude more power than a throw (because magic), but what's the limit?
Getting the two to obstruct each other's LoS requires us getting close in the first place, and since the debris throwing's just gonna encourage them to back off and kite, it won't keep them in place long enough for someone to flank them properly.We'll have to make due with throwing distracting debris and getting Mami in Homu's line of fire and viceversa.
We're just too outclassed for a proper 2v2.
Sayaka's a LVL 1 meguca who's better than us at melee.Bah. We need to have a good idea how shit we are in non-magic combat since we more of a wizard anyway
I don't know about a kick; a hammer blow should be a hell of a lot more powerful, but that's the kicker.How heavy can we do? I'm half expecting a kick (or a hammernlow) will provide an order of magnitude more power than a throw (because magic), but what's the limit?
I don't expect them to stay still, part of the exercise for Sayaka was dealing with opponents with whom she'll have trouble getting close enough to sword.Getting the two to obstruct each other's LoS requires us getting close in the first place, and since the debris throwing's just gonna encourage them to back off and kite, it won't keep them in place long enough for someone to flank them properly.
The plan relies far too much on Mami and Homura just staying in one place when they have no reason to do so. One of us has to engage the two in a really distracting firefight and survive long enough for the other to flank. Take advantage of their confidence at range to make them waste time on us, and our flanker should succeed at her job. Once flanked, they'll be forced to scatter and we'll have a window to shoot Mami or Homura at the cost of possibly losing the flanker.
You say this and yet, I think you are underestimating Mami here.Just for kicks, we should spar against Mami with the Combat Harness some time.
Just to show that Skill > Grief Hax
By never stop laughing and keep throwing dirts and junk at Homura and Mami?Hey! Basically, we're fighting like Wally! Throwingbuildingshuge chunks of debris atHomurapeople!
[Q] Modify our hammer into a squeaky mallet.Another consideration, should we modify our hammer? The hammer head is almost useless here, as we don't want to crush anything, and furthermore, slows our attacks. If we can lenghten the shaft and get rid of the head, we could make a nice staff; we could attack quicker and get some range over Mami's (melee) muskets.
We have to if the plan's gonna work. Engaging their main advantage to convince them that they can take us out quick enough is the only way we'll be to keep them in place and help Sayaka reach them at all. We won't instantly die in a firefight, and that should be enough for Sayaka to boost in from the sides.I don't expect them to stay still, part of the exercise for Sayaka was dealing with opponents with whom she'll have trouble getting close enough to sword.
Neither of us can distract Mami and Homura at the same time, that's suicide.
The power disparity is large enough I feel the best we can do is create as much chaos (and random chance) as possible.
Hey! Basically, we're fighting like Wally! Throwingbuildingshuge chunks of debris atHomurapeople!
Well, put it into a vote?We have to if the plan's gonna work. Engaging their main advantage to convince them that they can take us out quick enough is the only way we'll be to keep them in place and help Sayaka reach them at all. We won't instantly die in a firefight, and that should be enough for Sayaka to boost in from the sides.
Stirring up the battlefield requires time and Sabrina can only launch a car or two every second or so. That's hardly an effective barrage and really won't cause enough chaos to throw the two off balance.
By making Sayaka the lynchpin of the plan, we build up her confidence whether she wins or loses, and shows how much we trust her. That's pretty invaluable, all things considered.
But I'm lazy and PMAS has a minimum vote word count that needs to be fulfilled before people bandwagon on it!
Because I watched all of RWBY Chibi and am in the process of watching regular RWBY:
You're terrible. You forgot the most important part.Because I watched all of RWBY Chibi and am in the process of watching regular RWBY:
[Q] Modify our hammer so that it doubles as a grenade launcher
-[Q] Go over to Mami and tap her on the nose
--[Q] "Boop."
Say, how quickly can we make a fake Sayaka head? Make them think we're both hiding behind some debris. Can Meguca regenerate hair? If so, its shaving time, Sayaka. Its for the Greater Good.We have to if the plan's gonna work. Engaging their main advantage to convince them that they can take us out quick enough is the only way we'll be to keep them in place and help Sayaka reach them at all. We won't instantly die in a firefight, and that should be enough for Sayaka to boost in from the sides.
Stirring up the battlefield requires time and Sabrina can only launch a car or two every second or so. That's hardly an effective barrage and really won't cause enough chaos to throw the two off balance.
By making Sayaka the lynchpin of the plan, we build up her confidence whether she wins or loses, and shows how much we trust her. That's pretty invaluable, all things considered.