Sure, right up until their power skyrockets. So, not for very long.
Well, looking at the action description for Expand Forests, it's a bit like a lesser Expand Econ, except that it pays off on the following turn. So it should work very well as a repeated action.Sure, right up until their power skyrockets. So, not for very long.
Sure, right up until their power skyrockets. So, not for very long.
Well, looking at the action description for Expand Forests, it's a bit like a lesser Expand Econ, except that it pays off on the following turn. So it should work very well as a repeated action.
I suspect that city disease rolls may be affected by size, so a brand new city should be able to form without a bath, and make the bath later.Txolla can't do black soil actions if it doesn't have the tech unless it is willing to deplete other stat like culture.
Umm... A little late there.
So, What now?
I suspect that city disease rolls may be affected by size, so a brand new city should be able to form without a bath, and make the bath later.
Perhaps there is a deeper meaning.
I suspect that city disease rolls may be affected by size, so a brand new city should be able to form without a bath, and make the bath later.
Quite likely as Cities are basically Nurglite Temples.
Also, has there been any effect of paper yet or does it need a few turns until it fully catches on?
I think it's more likely they are focused on expanding into as much the lowlands first than wanting a TC.So, I found a bit of catch-22 for Txolla that can't expand and have to generate all its stats to get a TC.
Txolla can't do black soil actions if it doesn't have the tech unless it is willing to deplete other stat like culture.
I'm curious as to what happens if we give each faction a single action so they all boost their power at the same rate.I'm kinda curious, how does repeated faction actions boosting faction power for all the factions play out? One would assume, mechanics aside, that there's only so much power to go around in Ymaryn society, and any power one faction gains would be at the relative expense of another.
And such a policy of simply playing off all the factions by enshrining certain duties to each seems like a reasonable extension of Division of Power.
I think it's more likely they are focused on expanding into as much the lowlands first than wanting a TC.
Do we know if we are going to change economic systems as part of our government upgrade?
Btw, can we try and do the Raise Army + Retrain + Construction project shenanigans Alyx proposed over the next few turns? Getting army engineers, NCO's or cadres would be invaluable.
I'm curious as to what happens if we give each faction a single action so they all boost their power at the same rate.
All we need to do is build academies and gymnasiums and two libraries every turn to compensate the priest and yeomen faction powers! Half of that can even be the actions given!
Edit: Technically we don't need to do two libraries, so we could actually do that with the actions alone. Just say goodbye to mysticism refunds.
They use their new-found influence to completely hijack our direct actions and run the state into the ground with shortsightedness.I'm curious as to what happens if we give each faction a single action so they all boost their power at the same rate.
I mean, representation given to the people sounds fine to me? Especially if it's equal.They use their new-found influence to completely hijack our direct actions and run the state into the ground with shortsightedness.