Two of the three spiteful factions are getting appeased this turn. The traders with Support Faction and the guilds by reaching max wealth. This may have positive benefits, especially if the traders decide to support innovation considering they're being boosted by the Patricians.
 
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Soooooo I think that the best warning I can offer at this point is to brace for future epicness.

Here's the full set of actions to tide you over

[X][Main] Great Dam
[X][Secondary] Support Faction – Traders
[X][Secondary] Enforce Justice
[X][Secondary] Invite to Games – Forhuch
[X][Secondary] Found March - Spirit Channel
[X][Secondary] Upgrade Temple - Horse Valley
[X][Secondary] Upgrade Temple - Horse Valley x2
[X][Guild] Plant Cash Crops – Textiles
[X][Guild] Salterns
[X][Guild Secondary] Salterns
Provinces – [Main] Expand Econ, [Sec] New Settlement - Reorg, [Sec] Trade Mission – Forhuch, [Sec] Study Stars, [Sec] Survey Lands, [Sec] Expand Forests
Policies – Redshore Block Housing (6/6), Blackmouth Market (3/3), Blackmouth Block Housing (2/3), Redhills Colossal Walls (2/9)
FC – Redshore Baths (6/6), Redhills Colossla Walls (3/9), Valleyguard Colossal Walls (2/9)
Western Wall – [Main] Plant Cash Crops - Textiles, [Sec] Build Docks
Greenshore – [Main] Plant Cash Crops – Luxuries (Spices), [Main] Expand Forest
Tinriver – [Main] New Settlement, [Sec] Build Wall
Heaven's Hawk – [Sec] Build Wall, [Sec] Expand Econ
Txolla – [Main] New Settlement, [Sec] Expand Econ, [Sec] Build Roads
Thunder Horse – [Main] Expand Econ, [Sec] Build Roads, [Sec] Expand Forest
Religious Settlement – Black Soil

Nothing from Amber Road?
 
I spy with my little eye, someone got spices from the Mediterranean. Also first time seeing Texolla building roads.
 
There was no way to prevent the rise of a group like we have, though we were able to delay it in the beginning. Honestly, our development of the Philosopher King and Life of Arete traits has actually made sure that we've had some pretty competent rulers at almost all times, so their development has actually been pretty acceptable.

As to gender policies, generally the People are a bit more accepting of women gaining power, but they see a powerful woman as more of an exception to the rule rather than it being something that all women are capable of.

Most of those are way too complex for us, I believe. The reaping machines were an American Civil War thing, iirc (it gets credit for helping the North throw far more men at the South than the South could ever possibly hope to handle), and most of the others were also made well into the AD era.

We might be able to do seed drills, but the rest would take concentrated effort into building mills and other mechanical pursuits to be able to get.

As a matter of fact, all of those things are actually fairly simple in concept.

A reaping machine can get pretty damn simple. As the picture shows, even a wheelbarrow will do in a pinch. It's not as great as a horse drawn one or one that adds more features, but it speeds the harvesting process up, which means less manpower is needed. Even better, the smaller ones can be built mostly from wood, which is cheap for us.

A grain cradle is essentially just a funny shaped scythe. Also mostly wood except the blade.

A thresher is a bit harder, but there are some very simple variants that beat the hell out of the usual method of using flails. Also easily built from wood.

The only thing right out is a combine harvester. That thing is too complicated.

Edit:

My guess is that Txolla and Mountain Horse are prepping for integration with the Core as they can see the writing on the wall and given the nigh-constant 5+ loyality both have had, they may be very enthusiastic about the prospect and want to help.

The Epicness probably comes from the Trade Mission + Games Invite to the Forhuch + All The Salterns as Salt is kinda the Forhuchs thing. So I'm kind of nervous.

OTOH, the Forhuch might try to get a horseback archery contest started in the games where we can steal the idea and get it for ourselves.
 
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Txolla – [Main] New Settlement, [Sec] Expand Econ, [Sec] Build Roads

Also, this is why I'm a little leary about integrating Txolla if we can indeed integrate all of them in one go-they're clearly still able to expand, even if only into the spaces rendered barren and empty by the Pure's rampage.

Thunder Horse – [Main] Expand Econ, [Sec] Build Roads, [Sec] Expand Forest

Thunder Horse are doing trees! I'm so proud.
 
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Negaverses: "Here we go again! Another dominance, poof!"

Also, this is why I'm a little leary about integrating Txolla if we can indeed integrate all of them in one go-they're clearly still able to expand, even if only into the spaces rendered barren and empty by the Pure's rampage.

They didn't to repair infrastructure nor did they need our support, so they weren't that badly hurt.
 
What we really need to do is find some way to render the lowlands permanently sterile, thus ending this perpetual Farmville/Warhammer crossover on our doorstep.
What we really need to do is find some way to actually benefit from the lowlands agricultural fertility; it is kinda absurd that we've had it for hundreds of years and haven't actually seen any of the bounty it is supposed to provide.

The Dam is supposed to be helpful in that respect, so there is that.
 
Everyone is shit poor right now. So they're doing things like planting forests and black soil because the cost of labor went up for everybody.
 
What we really need to do is find some way to actually benefit from the lowlands agricultural fertility; it is kinda absurd that we've had it for hundreds of years and haven't actually seen any of the bounty it is supposed to provide.

The Dam is supposed to be helpful in that respect, so there is that.

The lowlands aren't special to us. They're max fertile regardless of agricultural capability, but the Ymaryn developed polices and infrastructure which make marginal land in the hills and mountains just as bountiful as the lowlands are. Occupying them doesn't give us any more food than just expanding into the more defensible hills does. The lowlands bounty is mostly just a pain in the ass to us because it lets any violent idiot claim them and get our kind of yields while claiming them ourselves to prevent that gets us nothing and leaves us perpetually fending off violent idiots. We'd be much better off if we could just turn them into a desert and be done with them.
 
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