*Hears mention of Dam-kun*

Imagine how helpful Dam-kun would be if he gives econ drip. Love it. Worship it. Rub your face in it.

*explodes*

Ah well. Can't do anything about it right now.
 
Ah: I conflated urbanisation with modernisation (although your point also brings up a troubling trend).

I am just curious (as I do not keep a close eye on the stats normally, both out of laziness and the perceived futility given the dice) but the stats sheet only lists three free cities (unless there are free cities in the vassalised territory?), and the 4-5 million could be a low ball depending on if we include colonies and whatnot. So the range can really go from I would estimate 10-30 %. Still, the fact remains is that we are over-urbanised compared to historical norms, providing a new set of positives and negatives.
Free Cities are a special type of True Cities with special administration freedoms.
Currently we have 8 True Cities, 7 of which are actually online. Of those 7, 3 of them are the Free Cities you see.
When we did the census a couple centuries ago our core population was 3 million. When we asked AN what our population was when you included our subordinates to that he said "north of five million". Right now the Ymaryn are probably hovering around 4 million considering the plague.
If each True City has 100000 in it then 17.5% of our population is urban.
 
@Academia Nut
-If vassals implode from this plague psn doesn't trigger right?
-Once the plague is over it would be a good point to debloat the system.
Even fits narrativly, with most of the administration and population dead.
 
This is how I've been pronouncing it as well. I was worried I was the only one reading through how everyone else says it :D

Considering Greenshore and Western Wall's low loyalty before the plague hit, they seem quite likely to break away if they survive. WW's capital is possibly a True City and I think Greenshore's might be the same. Tinriver might have retreated back to the initial trade post or outright collapsed. Heaven's Hawk finished an aqueduct last turn so they might manage to stay intact and they are closest to the core, so probably unlikely to break away.

Our vassals are a bit difficult to pin down. They all have high loyalty, but we saw during the Second Sons that doesn't always mean what it appears to. Txolla might pull through better than the Thunder Twins, but all three are likely to be hit hard. Txolla is more likely to stay with us due to shared culture and they're more influenced by us. The Thunder Twins will depend on how hard the plague hit them and what the nomads are doing.
 
On the topic of where the "Ymarin" spelling came from, I think it's due to folks whose languages have "yn" be pronounced as "in" phonetically spelling it and getting "Ymar-in".


And that is my silly comment for the day.
Wait how else are you supposed to pronounce 'yn' aside from 'in'. "Een"??

Whenever I say Ymaryn I pronounce it

Yim - are - in

But that might just be me.
No that's me too. Or, more precisely,

yih-MAHR-ihn

ō_ō

No, I don't think so. I have no idea what I was thinking last night. Sorry, that was extremely bad of me.

I'm busy right now, but I'll get you a better response later today.
'S okay! If you're gonna put effort into a response lemme go grab a link to a more refined thing I posted later.

E: here-
[L]et me see if I can explain why I feel that developing Sacred Warding further isn't completely bonkers. Specifically, I don't think attenuated vaccines are the likely path forward. (I don't think any kind of vaccine or inoculation is *likely*, but inactivated is much less *un*likely than attenuated imo.)

The People have some notion that being exposed to lesser demons confers protection from similar, greater ones, and they have extensive records of the development of the Sacred Warding. It would be surprising to me if *nobody* in the national government suggested looking for weaker versions of the current plague.

If they start looking, one of the things they might find (depending on how good their notes are) is that people infected by eventual survivors are themselves more likely to survive.

That by itself is at least *something*, and could result in a small-scale equivalent of a somewhat attenuated inoculation.

However, @veekie has pointed out a couple major problems with using this as an inoculation strategy. One is that you need to infect people off of live, currently ill patients, so you better be damn sure which ones are carrying the lesser strain(s). The other is that TB (which AN may have based the plague off of) can go dormant for long periods and look a lot like it's been beaten unless you're using microscopes and bacterial cultures. This would mean that some (most?) of the people we use as inoculators will actually just straight up be spreading the plague more.

(Aside: maybe if we're SUPER CALLOUS, once we realize the immunity doesn't always take hold we'll learn to attempt to deliberately re-infect 'survivors' multiple times to check if they're *really* immune. Yikes.)

Getting around those issues is where a Hero Mystic might come into play with (what we today would call) an inactivated inoculation rather than an attenuated one. The necessary insight is the idea that we might be able to weaken the demons infecting the blood by various alchemical means. Between heating to various degrees for various lengths of time, desiccation to various degrees for various lengths of time, application of various chemicals in various concentrations for various lengths of time, and sundry combinations of the above, we'd be relying on luck plus a lot of volunteers to hit on a way to treat infected blood juuuuust right.

To be clear, I don't think this is likely. More standard approaches (maintain quarantine, kill the reservoir, let the plague burn out) are probably what will *actually* happen. But it's at least *possible*, and I'm holding out hope.
 
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So why did people go for the war with a heroic Admin instead of building megaprojects like the dam?

Just caught up with this thread (interesting timing) and that whole sequence of events rather confused me.
 
So why did people go for the war with a heroic Admin instead of building megaprojects?

Just caught up with this thread (interesting timing) and that whole sequence of events rather confused me.
A combination of morality (chattel slavery pls go) and hope for a chance at grabbing the straits and holding the strategic advantage
 
So why did people go for the war with a heroic Admin instead of building megaprojects like the dam?

Just caught up with this thread (interesting timing) and that whole sequence of events rather confused me.
What other people said.

And also we only realized/veekie proposed that the canal was a good option like pretty much at the very end, after nearly all of the votes had been cast. & AN only confirmed this after (or something, vague recall >.>).

Also, tbh, sometimes doing megaprojects & etc. just gets boring. They're not very cinematographic.
 
I just go with something along the lines of Ümarün or Ümarin.

Since Ü is roughly how Y is pronounced in Danish, that's usually how I end up pronouncing fantasy names that include it.
 
So why did people go for the war with a heroic Admin instead of building megaprojects like the dam?

Just caught up with this thread (interesting timing) and that whole sequence of events rather confused me.
Five things:
1) We didn't actually know he had Awful Martial until after the war started. And at that point, backing off would've been even worse.
2) Some people really wanted to help the slaves, and some people really wanted to kick Trelli due to them growing too powerful (We were estimating over 50 martial in mercs at some points)
3) We had a magically predicted age of peace. We wanted to test that prediction.
4) We were unaware of the 'naval' stat that meant that Trelli was effectively unbeatable. We had the Grand Docks and assumed that it meant we could fight them at a reasonably even playing field.
5) We would've won quickly anyway if they didn't have unexpected aid from the Khemetri. Literally none of us thought that the Khemetri would actually care.
 
Five things:
1) We didn't actually know he had Awful Martial until after the war started. And at that point, backing off would've been even worse.
2) Some people really wanted to help the slaves, and some people really wanted to kick Trelli due to them growing too powerful (We were estimating over 50 martial in mercs at some points)
3) We had a magically predicted age of peace. We wanted to test that prediction.
4) We were unaware of the 'naval' stat that meant that Trelli was effectively unbeatable. We had the Grand Docks and assumed that it meant we could fight them at a reasonably even playing field.
5) We would've won quickly anyway if they didn't have unexpected aid from the Khemetri. Literally none of us thought that the Khemetri would actually care.

The biggest failing was that we simply didn't debate any of these things.
 
@Academia Nut, the Academy can't turn non-Heroics into Heroics, but can it turn Heroics into Geniuses?
"Heroic" and "Genius" are kind of outside the normal stat system, honestly. The difference between genius admin and heroic admin seems to be much greater than that of the difference between heroic admin and exceptional admin, which in turn is much much greater than the difference between exceptional admin and good admin (or good vs above average, or above average vs average, etc).
What it can do, however, is make it so that heroes and geniuses are less likely to be one trick ponies. That heroic admin king with awful martial (worst stat aside from "non existent", 3 steps below average) would instead have had mediocre martial )only 1 step below average) instead, since i think that was before Philosopher kings as well as before the academy. Geniuses might not benefit as much, since they're likely to fall under the "hereditary illness/disorder" bit, but even then the more stable geniuses would likely be helped by it.
 
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