Hmmm... thinking on things, hard for me to say exactly. In some ways it's not as bad as say Justinian's Plague or the Spanish Flu of 1919, but in other ways it's significantly worse than either. Then again, outside the People it is basically collapsing large urban centers entirely, but the situation is just barely one where the protocols already in place are able to hold things off. If it were the Black Death there would be little to no hope, but as is the overall lethality is low enough that the People aren't sliding towards oblivion. Note that while statistically the lethality is low because there are a large number of cases that never reach the terminal stage, the vast majority of non-lethal cases are barely noticed and thus the disease seems much more deadly than it really is. It still has a ridiculously high spread rate and a high enough lethality that we're only talking 10-20% loss of population, but it's not Black Death or Columbian Exchange level apocalyptic.
So the main issue is less everyone dying at once, but more everyone panicking and making the situation worse until the polity just collapses in on itself as chaos reigns?
 
Basically it has a combination of high transmissibility, long infection period, an external reservoir, and horrific and fast terminal phase that makes it utterly terrifying. That most victims never progress to the terminal phase but it's not obvious that they aren't victims at all compounds the issue.

So the main issue is less everyone dying at once, but more everyone panicking and making the situation worse until the polity just collapses in on itself as chaos reigns?

To a degree. Like, not issuing strict quarantine protocol will cause most large urban centers to collapse, but this plague very much damages through secondary effects.
 
LITERALLY ANYONE IS A BETTER BIOENGINEER THAN NATURE, NATURE IS EVIL AND GLEEFULLY CACKLES AT YOUR CHILDREN'S SUFFERING AS IT COBBLES TOGETHER ATROCIOUS FRANKESTEINIAN TRAITS MADE OF CANCER AND PAIN AND DEATH
Hey just cause Nature is a cruel mistress (Ruled by the One True Goddess)
doesn't mean she isn't a brilliant Engineer, she could totally make a zombie plague!
 
But ultimately, we want a diplomatic solution to reintegrate. Invasion just breeds resentment and destroys what we want. We are better served by appealing to mutual interest.
Note also that we are more likely to have mutual interest with once Ymaryn settled on the Sea then neighbors in the Lowlands who have their own culture. Especially since anyone in the Sea trades with us with almost trivial ease, whereas trade with the Lowlands is less of a garauntee.
 
And the econ. Gotta keep that high.
Yeah, Stability and Legitimacy are the point, but Econ can tank Stability in no time with all this Temp Econ Damage, and a low effective range on it also causes action paralysis, which makes maintaining Stability very difficult and leads to Wealth being a problem.
None of this is news to you of course, but it's good to lay it out :)
 
Note also that we are more likely to have mutual interest with once Ymaryn settled on the Sea then neighbors in the Lowlands who have their own culture. Especially since anyone in the Sea trades with us with almost trivial ease, whereas trade with the Lowlands is less of a garauntee.
I wouldn't even call them "once-Ymarin". They are Ymarin, just with an own state. Just like there had been two German states 1949-1990.

Basically, we're discovering the concept of culture and national identity as something separate to states and realms. And we can use that to our advantage. Certainly, if we can't hold all territories in the aftermath of all that, it is better that two Ymarin states emerge than an Ymarin state and a foreign state.
 
Yeah, Stability and Legitimacy are the point, but Econ can tank Stability in no time with all this Temp Econ Damage, and a low effective range on it also causes action paralysis, which makes maintaining Stability very difficult and leads to Wealth being a problem.
None of this is news to you of course, but it's good to lay it out :)
If we get a heroic admin we automatically pass all ordering checks, so that's that problem solved.
If we get a heroic mystic.... we'll have to see.

If we get a [PSN] Expand Econ we get +12 econ which is enough to guarantee us plenty of econ for next turn.
 
Note also that we are more likely to have mutual interest with once Ymaryn settled on the Sea then neighbors in the Lowlands who have their own culture. Especially since anyone in the Sea trades with us with almost trivial ease, whereas trade with the Lowlands is less of a garauntee.

We'll build enough dams to flood the lowlands so we have a more convenient time using our boats. :V
 
If we get a heroic admin we automatically pass all ordering checks, so that's that problem solved.
If we get a heroic mystic.... we'll have to see.

If we get a [PSN] Expand Econ we get +12 econ which is enough to guarantee us plenty of econ for next turn.
Luckily with the academy in play our heroic Mystic is much less likely to have less than average admin, on top of the bonus PK already gives.
 
I wouldn't even call them "once-Ymarin". They are Ymarin, just with an own state. Just like there had been two German states 1949-1990.
Well, sure. Maybe it is time to start calling every group of our successors Ymaryn; though at that point you need a different name for whatever political entity this thread is actually playing.

Not sure what that name should be...
 
Well, sure. Maybe it is time to start calling every group of our successors Ymaryn; though at that point you need a different name for whatever political entity this thread is actually playing.

Not sure what that name should be...
Knowing us, they'll probably be boring descriptive names like Northeast Ymaryn or Hathvalley Ymaryn.
 
Well, sure. Maybe it is time to start calling every group of our successors Ymaryn; though at that point you need a different name for whatever political entity this thread is actually playing.
Well, not every successor and that's exactly the problem. Independent Thunder Twins wouldn't be Ymarin; they would still have their own culture and presumably an own identity. The same is probably still also true for Txolla. The Heaven Hawks might be 50/50 on that, and the directly integrated formerly Hathatyn territories have probably been assimilated.

So, regarding our subordinates/peripheral territories, I'd focus first and foremost on keeping Txolla, before keeping Western Wall, Greenshore and Tinriver. Though, even more so Gulvalley and Hatvalley for the mines there - depending on if integrated territories are also at risk of breaking away.

Not sure what that name should be...
Well, we are the Kingdom of Ymarin, but that doesn't mean we're the only Ymarin state - that is already true right now. So, you could say the Kingdom-Ymarin and the Colony-Ymarin, maybe. Now, if the breakaways insist on having a kingdom as well I suppose we would have to use the Congo solution - Ymarin-Valleyhome and Ymarin-Westwall, heh.
 
Hey, uh...

Did we ever completely confirm how we refer to The People? Like, what is the adjective that describes things that were created by our nation?

I see some people call us the Ymarin, I'm pretty sure I've seen Ymar (or maybe Ymir?) once or twice, and personally use "Ymaryn." What's the correct term?
 
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