[X] [War] Attempt to mediate a peace between the Trelli and Freehills (-4 Diplomacy, +1 Stability, chance to open the Strait for free)
We need the stab, and we're starting to run out of cent to spam Enforce Justice with. Plus, this is the best option for all of your moralizers out there, as it prevents the sack of the city and makes everyone focus on killing the pirates.
For you monetarily minded people, it gives us the chance at a Free Strait, which is part of what everyone was trying to get it for.
[X] [HS] Prototype Deployment Organization (2xSec Blackmouth Colossal Walls, Reforms advance)
[X] [HS] Increase Iron production to make things cheaper (Redshore Ironworks [-3 Econ, -3 Tech, 2 Sustainable Forest used, Expand Econ additional +1 Econ, -1 EE, -1 Tech] + Sec Survey, Reforms advance)
[X] [HS] Prototype Weapon Storage (Palace Arsenal + Storehouse Annexes, Reforms advance)
All of these seem good, but I don't want to have to rely on the Patricians to bankroll our new armies, since it would give specific Patricians personal control over whether they get fed or not. Also think it's a bad idea to do more cash crops at the moment, especially since the Guilds will likely hijack an action to get more wealth.
[] [Mercs] Take their pay and head out, further commitment is not worth it (+2 Wealth, mercs disengage)
[X] [Mercs] Stick around unless they intend to go after the Khemetri (Mercs still paid by Freehills barring war dec on Khemetri)
Depending on if Freehills can pressure Trelli on their own I'll want to head out, but if they can't I want to keep the mercs there to encourage a peace.