Huh, was this latitude shift a thing AN let the thread know or is it a thing y'all puzzled out?
I
believe it was something AN said directly at one point long long ago.
Anyway tally!
Vote Tally : Original - Paths of Civilization | Page 3604 | Sufficient Velocity
##### NetTally 1.9.1
Task: Mystic
[79][Mystic] Search the entire kingdom for someone who might understand her and put her at ease (-1 Mystic, -1 Econ, -1 Wealth, -1 Culture)
[4][Mystic] Get assistance from a temple (-1 Mystic)
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Task: Hero
[39][Hero] Organizing all of this was hell, but one clerk refused to buckle (Heroic to Genius level administrator)
[27][Hero] The smiths working overtime produced a prodigy (Heroic to Genius level artisan)
[9][Hero] The battlefield created a peerless medic (Heroic to Genius level medical mystic)
[9][Hero] The next heir was forged in this war (Guaranteed Heroic heir in the next main turn)
[8][Hero] One of the negotiators truly shone among the Khemetri (Heroic to Genius level diplomat)
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Task: Prov
[51][Prov] Integrate Stallions (-6 Diplo, +5 Econ, +5 Econ Expansion, +8 Mysticism, +4 Culture, +2 Tech, +10 Martial, new core province)
[36][Prov] Integrate Gulvalley (-4 Diplo, +3 Econ, +8 Econ Expansion, +2 Mysticism, +3 Culture, +1 Tech, new core province)
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Task: React
[68][React] Megaproject - The Games
-[51][React] Kick Megaproject
[18][React] Build more aqueducts (-2 & -3 Econ to complete aqueducts in Redshore and Redhills)
[7][React] Main Plant Poppies
[2][React] Main Expand Snail Cultivation
-[1][React] Kick Megaproject x2
[1][React] Main Build Glassworks
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Task: Policy
[44][Policy] Special: Forestry (+1 Sustainable Forest and -1 Econ Expansion/2 turns)
[38][Policy] Infrastructure (+1 Free Progress to an infrastructure project (Aqueduct, governor's palace, saltern, etc.)/turn) x1
[36][Policy] Defence (+1 significant walls/turn) x1
[12][Policy] Innovation (Extra innovation roll each turn)
[9][Policy] Infrastructure (+1 Free Progress to an infrastructure project (Aqueduct, governor's palace, saltern, etc.)/turn) x2
[8][Policy] Special: Vassal Support (+1 Subordinate while active, increases Loyalty while active at less than full subordinates)
[8][Policy] Industry (+1 Tech/turn)
[7][Policy] Trade (+1 Wealth/turn)
[5][Policy] Defence (+1 significant walls/turn) x2
[2][Policy] Expansion (So long as there is land to expand into, +1 Econ Expansion/turn, reduces threshold to produce new provinces the longer active)
[2][Policy] Patronage (+1 Culture/turn)
[1][Policy] Diplomacy (+1 Diplo/turn)
[1][Policy] Mysticism (+1 Mysticism/turn)
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Task: Bonus
[50][Bonus] Upgrade a random value
[27][Bonus] At least two technology upgrades (exploding rolls)
[9][Bonus] Free Main Build Theatre
[7][Bonus] Gain a random value slot
[2][Bonus] Free Main Proclaim Glory
Total No. of Voters: 94