For
@Susano and... whoever he was arguing against. There were a lot.
There is no inherent hereditary component to any economic style. Any hereditary elements would be natural hold-overs from the government systems put in place above them, or social frameworks already in place in the local area. CONCLUSION: Mandala, Manor, and both Mercantilisms will be
equivalently hereditary (I.E. de facto, which they already are) and none of them will
naturally promote increased hereditary policies.
The ideal means of managing a polity's economy is different based on
Technology, Scope, and Society. The lower the general technological level of a polity, the better a centralized and managed economy is. If a few powerful people have
explicit control of the economy as 'elected nobility', that lends a lot of direct management and centralization, certainly more than state capitalism.
The larger a polity in scope, the harder it is to centralize. This is evidenced by the total collapse of the Palace System, where the bureaucratic and physical expanse has grown so large that waste would be unavoidable and huge if we tried to manage every drop of every resource we know of.
The general culture and moors of society also matter quite a lot. As seen in the paragraphs above, it is the
society that informs the way an economic model is run. European Republics were few and far between, but all of them were still
near-hereditary oligarchies at best. The Roman republic, in it's early days, was comparatively democratic-republic for it's time period. The American Republic-Democracy is so far removed from either as to question the need for a new term entirely! It is less a matter of our understanding of the word, and more
theirs.
In accordance with the Technology, Scope, and Society of the Ymarran, a number of centralized locations with explicitly empowered individuals in charge would be best for management of food and tax obligations (which is what the 'economy upgrade' vote is about). CONCLUSION: Mandala is a good choice; interdependent central hubs for goods and obligations, owing larger fractions of their output to a regional hub, which is interconnected with other regions, which in turn owe larger fractions to a central,
palace hub. Manorial is a good choice; hubs are organized to gather obligations and food and have independent ability to distribute back to the ground level, with resources owed up the lines of power being obligations
of their own rather than natural, interdependent tributes. In either case, resources mostly make their way to the top, but local hubs distribute back to the populace before passing the excess around and up the line in an organized,
non-profit fashion. The mercantile systems of guilds or free mercantilism, on the other hand, place the entire burden of economic supply on the traders, with the government,
at best, heavily regulating the sale and hand-changing of foodstuffs and necessities (requiring the formation of entire primitive agencies to actually enforce such oversight). This opens an entire population demographic to
widespread exploitative actions that would occur in such small but pervasive ways that the polity would need to invent new forms and means of gaining redress and restitution.
This conclusion will likely change as the times change, as the polity expands, and as the Ymarran develop more advanced cultural ideas,
however, at the present time, and likely for the next two to three centuries (less likely but still probably the next millennium), MANDALA OR MANORIAL ECONOMIES are the best way to handle things with the lowest resultant corruption, the lowest resultant complexity, and the lowest resultant stress on current communications/transport developments, while still benefiting from smaller innovations and without promoting unwanted-in-the-near-future cultural shifts too strongly.