Ironworking requires infrastructure, so typically the Nomads would kidnap smiths from ironworking civilizations, settle them in a weaker vassal, and then take iron as tribute from those civilization.Btw, we have been worrying a lot about nomads with Iron, but how did the nomads historically get iron weapons? What I found points to them buying/raiding for it. So the Metal Workers may be not as big a disaster as we worried because even if the nomads take over, they sure as hell won't share their stuff.
Functionally they just spread iron along the entire Steppe borders as a result.
This is harder than it sounds, since it's very labor intensive, and replicating refractory ceramics is difficult except for ceramic and metalworking civilizations with advanced kilns, but the net result should be an explosion in slavery to power the bloomeries.
Stirrups however made horse archers MUCH easier to train, since it gives them a platform as stable as a chariot to shoot from.Saddles, yes.
Stirrups not necessarily.
Roman saddle did not need stirrups, for example.
Shooting straight from bare horseback is super hard unless you grow up on horseback.
Actually historically it was quite possible to fortify most large fording points, or at least put a tower where you can watch every known ford. They are common for single person fords, but fords that can handle hundreds of people with any kind of speed are rare.Weell, yes, that was exactly my point: that without being contested, it is not going to stop anything, and we cannot realistically sit on every single possible crossing site.
I usually base it off a snapshot I take shortly after the update. Sometimes this happens before AN finishes the editsThis one, at least by my diffcheckers, you had the wrong starting value. I had us at 12 (+2) at that point, not 15.
Possibly inspiring plays and ninja art? Fancy masks are a thing, and wearing a Crow mask without earning it gets you a beating so...other animals?Elaborate mask designs? Trainees practicing stealth by being theatre stagehands and trying not to be noticed by the audience?
It was mentioned that Heroic stats are different from era to era. It takes a LOT more skill to be recognized as Heroic in a later era than an earlier.Gwygo took over the turns (as did her son), so definitely Heroic Admin. I think AN mentioned as much elsewhere anyhow. Also clearly Heroic Martial. Mysticism was also something high, and Diplo probably also was though idk if trading sex for everything really counts. Rereading her story, Gwygoytha was basically incredible at everything.
Also I think it was implied that Rulwyna also was Heroic Intrigue.
We wish we had that problem...Then people invent new works. Which can carry other issues, as you find people going "Right, we need to occupy these workers! Build a road to...... *Points in random direction* that way somewhere", and next thing you know, there's a 5 lane road to nowhere stretching across the landscape.
Huh, got a cite for that?No, AN already stated that Flexibility was the hardest, followed by Balanced. Health was third of five.
Must have missed it, though it matches my analysis, want to be sure it's actually WoAN.