Btw, we have been worrying a lot about nomads with Iron, but how did the nomads historically get iron weapons? What I found points to them buying/raiding for it. So the Metal Workers may be not as big a disaster as we worried because even if the nomads take over, they sure as hell won't share their stuff.
Ironworking requires infrastructure, so typically the Nomads would kidnap smiths from ironworking civilizations, settle them in a weaker vassal, and then take iron as tribute from those civilization.

Functionally they just spread iron along the entire Steppe borders as a result.
This is harder than it sounds, since it's very labor intensive, and replicating refractory ceramics is difficult except for ceramic and metalworking civilizations with advanced kilns, but the net result should be an explosion in slavery to power the bloomeries.
Saddles, yes.
Stirrups not necessarily.

Roman saddle did not need stirrups, for example.
Stirrups however made horse archers MUCH easier to train, since it gives them a platform as stable as a chariot to shoot from.

Shooting straight from bare horseback is super hard unless you grow up on horseback.
Weell, yes, that was exactly my point: that without being contested, it is not going to stop anything, and we cannot realistically sit on every single possible crossing site.
Actually historically it was quite possible to fortify most large fording points, or at least put a tower where you can watch every known ford. They are common for single person fords, but fords that can handle hundreds of people with any kind of speed are rare.


This one, at least by my diffcheckers, you had the wrong starting value. I had us at 12 (+2) at that point, not 15.
I usually base it off a snapshot I take shortly after the update. Sometimes this happens before AN finishes the edits :(
Elaborate mask designs? Trainees practicing stealth by being theatre stagehands and trying not to be noticed by the audience? :p
Possibly inspiring plays and ninja art? Fancy masks are a thing, and wearing a Crow mask without earning it gets you a beating so...other animals?
Gwygo took over the turns (as did her son), so definitely Heroic Admin. I think AN mentioned as much elsewhere anyhow. Also clearly Heroic Martial. Mysticism was also something high, and Diplo probably also was though idk if trading sex for everything really counts. Rereading her story, Gwygoytha was basically incredible at everything.

Also I think it was implied that Rulwyna also was Heroic Intrigue.
It was mentioned that Heroic stats are different from era to era. It takes a LOT more skill to be recognized as Heroic in a later era than an earlier.
Then people invent new works. Which can carry other issues, as you find people going "Right, we need to occupy these workers! Build a road to...... *Points in random direction* that way somewhere", and next thing you know, there's a 5 lane road to nowhere stretching across the landscape.
We wish we had that problem...
No, AN already stated that Flexibility was the hardest, followed by Balanced. Health was third of five.
Huh, got a cite for that?
Must have missed it, though it matches my analysis, want to be sure it's actually WoAN.
 
No! Bad Oliwhail!

Have you read what that thing does? It would leave indelible scars on our civilization's culture. It's THE "taking you with me" approach.
FTFY.

There's a reason I said "Break when only necessary." instead of "Break only when necessary."

Different implications in my mind.
 
"Bonobo elves are not allowed goddammit!"


Oy, we're working on it. Chin up and donate to SENS / sign up for cryonics.


*hand hovering over The Button*
Quickly everyone! Dogpile him before he kills us all!

*200 pound man tries to tackle the mutant whale with hands away from the button.

Arguments are too hard in haiku.



But muh capitalism tho

Yeah. Also writing things that way made it really easy to understand usually. There wasn't really any reason to misunderstand or anything.
 
Wait a second, sorry I dropped out of the discussion for a day.

What are people talking about when they say our shit diplo? Right now our Diplomacy is maxed - are you guys talking about the Hero?
 
Quickly everyone! Dogpile him before he kills us all!

*200 pound man tries to tackle the mutant whale with hands away from the button.


Yeah. Also writing things that way made it really easy to understand usually. There wasn't really any reason to misunderstand or anything.
*Punts the Whale into another Timeline*

Also yeah, what the Haiku brought was conciseness and clarity which are super helpful.
 
Remember, guys, we have to show kindness and generosity to others even if it hurts us, even if we get nothing out of it. It's the right thing to do and it's the way of the People.
A vote for another storehouse Annex expansion will allow us to maintain the surplus food that has fueled our growth and feed our refugees. The new vote on grain will encourage the sale of private excess for profit. This will help maintain our safety net and control of the economy. Our trade dominance could be usurped by the khemetri in the long term if we incentivise coin over real goods much like global trades effect on local business. Economy of scale trumps all in trade dependant nations. Help me close pandora's box before it devours us all.

Beware the bleating of sheep comrades
.
 
If all our neighbors are on fire, we are going to get swarmed with refugees. This will mean stability hits, and overcrowding. Both of which will delay any golden age.
 
Ironworking requires infrastructure, so typically the Nomads would kidnap smiths from ironworking civilizations, settle them in a weaker vassal, and then take iron as tribute from those civilization.

Functionally they just spread iron along the entire Steppe borders as a result.
This is harder than it sounds, since it's very labor intensive, and replicating refractory ceramics is difficult except for ceramic and metalworking civilizations with advanced kilns, but the net result should be an explosion in slavery to power the bloomeries.

Stirrups however made horse archers MUCH easier to train, since it gives them a platform as stable as a chariot to shoot from.

Shooting straight from bare horseback is super hard unless you grow up on horseback.

Actually historically it was quite possible to fortify most large fording points, or at least put a tower where you can watch every known ford. They are common for single person fords, but fords that can handle hundreds of people with any kind of speed are rare.



I usually base it off a snapshot I take shortly after the update. Sometimes this happens before AN finishes the edits :(

Possibly inspiring plays and ninja art? Fancy masks are a thing, and wearing a Crow mask without earning it gets you a beating so...other animals?

It was mentioned that Heroic stats are different from era to era. It takes a LOT more skill to be recognized as Heroic in a later era than an earlier.

We wish we had that problem...

Huh, got a cite for that?
Must have missed it, though it matches my analysis, want to be sure it's actually WoAN.
Here's the source on that last bit:
Flexibility, followed by Balance and Health.

The clerks can handle all of them well, it is just that the more there are the more gaps in coverage for corruption to seep in through.

Also, thanks for asking that, cause its the only reason i realized i somehow missed an AN post last night, and i think asked him a question he'd already answered at least once afterwards *facepalm*
They built a settlement that was close enough to the core that it went to main administration. Colonies can do that, and in this case it was because it opened up a better route to Valleyhome to claim that territory.
 
*Punts the Whale into another Timeline*

Also yeah, what the Haiku brought was conciseness and clarity which are super helpful.
Awesome.

I want to take a moment to think on how badass our people are by looking at everything we've done. When the forest was blighted we gave our all, generations after generations to save it. And when the crisis came we did it again without a single thought.

Our people have stood strong against the demons and slew them when they seeked to destroy us. We also tried to understand them and used the knowledge to keep ourselves safe.

Our works are great and plentiful and no enemy has ever defiled our lands.

Anyway how are our food stores again? In the past is was mentioned the people basically don't believe in such things as 'good enough' or 'overkill' and had food stores to last everyone years before needing to be refilled which was more then most civs stored. The taxes screwed with it a bit but except for that one time during the drought we should have MASSIVE food stores due to how large and wealthy we are.
 
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