1) i support being the people in the lowlands who only fight defensively. It might not keep us out of the war entirely but a) lets be the bigger person, b) fortifying and improving is a more inportant use of actions considering our Shapers' trait, c) people wont atop attacking us entirely but picking a fight against us when theyre fighting another is counterproductive.

2) Stallion hardliners will go where the martial opportunities are. Currently, they will join the Hawks. Upon establishing a North-WEST March (tentatively named the Winter Shield) above the WW/where the ST and WW join(?), stallions will go there as well, diluting their immediate influence.

3) I would love getting a GA before we do the double megaproject.

4) I would rather combine our social megaprojects, but I suppose the Census (tracks available bodies) would blend quite nicely with the Dam (uses available bodies). The follow up, if time/politics allow, would be The Games + The Law, which sounds like a particularly Ymmaryn combination.
 
@Academia Nut how would we aquire pine trees? And would the Badlands of the Lowlands work as well as I'm thinking for pine plantations?

Trading Post or Colony in the north by where there are pine trees. The trees would not be well supported in the badlands or lowlands.

How exactly does the Red Banner fit into this? Or is "they're paying us to kill people" enough of a valid cassus beli?

You're nice, but you've sort of turned the Red Banner into the place where you put your not so nice people, for the good of the people. Also, you've mostly contracted them out to others who are fighting against people at least semi-defensively or who you have a casus belli against anyway.

@AN. Is palace an engiering or adim wonder or both?

It would be an engineering megaproject for the purposes of Stone Age Canal.
 
4) I would rather combine our social megaprojects, but I suppose the Census (tracks available bodies) would blend quite nicely with the Dam (uses available bodies). The follow up, if time/politics allow, would be The Games + The Law, which sounds like a particularly Ymmaryn combination.
And anything that boosts Econ actions - which the Dam can be expected to do - will make megaprojects much easier to sustain, as it becomes easier to keep the lights on with less actions.
 
And anything that boosts Econ actions - which the Dam can be expected to do - will make megaprojects much easier to sustain, as it becomes easier to keep the lights on with less actions.
Something worth noting is that The Games only cost 2 Econ.

The Law may cost more, idr the old one. If so, doig the dam would be balanced by the Census and the law would be balanced by the games. If not, the Econ the Dam would provide might better be saved due to the Econ it would cost.
 
Your current traits preclude raiding outside of the process of formal war against someone you have a valid casus belli against. This is mostly because the People go to war as one, so some lads heading out to do their own thing only happens when Martial is high enough that the state can't control them all.
Is there ever any issue with banditry within the People's lands, or in the connections between us and our vassal's lands which likely have more banditry issues?
You're nice, but you've sort of turned the Red Banner into the place where you put your not so nice people, for the good of the people. Also, you've mostly contracted them out to others who are fighting against people at least semi-defensively or who you have a casus belli against anyway.
So not hiring out to the Xoh was probably a good idea, then?
@Academia Nut on this note, how does our tactical skill in battle seem to compare to our recent enemies?
 
You're nice, but you've sort of turned the Red Banner into the place where you put your not so nice people, for the good of the people. Also, you've mostly contracted them out to others who are fighting against people at least semi-defensively or who you have a casus belli against anyway.

I need to ask, Half-Exiling is the punishment for admnistrative, political and minor crimes, so the ones that practice felony and grave crimes get Exiled or are drafted to the Red Banner?
 
I really think maxing econ and using it to refill our stats would be a GREAT idea. But I'm not willing to price wealth like that till we actually DO it. I want the price we use to be representative of how we would actually regain the wealth.

(This is also why I'm not using Main Poppies, which is almost as efficient as Expand Econ! (0.625 secondaries instead of 0.5.) I'm not confident the thread will overcome its squeamishness about addictive drugs, regardless of how cost efficient and valuable they are...)

Taking them as a secondary doesn't massively change the outcome; it just knocks one main off the end. I picked Main for that example because I didn't want people to think I was ignoring costs. ;)


They are recently domisticated poppies. It'll take many centuries of targeted selective breeding to make it as potent as the modern varieties.

It'll take large quantities to get utterly high. And the poppy, unless you establish country sized plantations, is produced in very low quantities, making it a high luxury good. Add transport costs and drug use becomes an indulgence only for the rich and powerful, as was the case in much of history. The whole idea of drugs running rampant is based on a false premise.

As for the morality of it, people may indulge in what they wish, the consequences, pleasant or tragic are theirs to bear. And the elites most of all are quite proficient in not showing failures or weakness.


Edit : people also need to invent smoking pipes to smoke it.
 
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The Law may cost more, idr the old one. If so, doig the dam would be balanced by the Census and the law would be balanced by the games. If not, the Econ the Dam would provide might better be saved due to the Econ it would cost.
The old Law didn't cost Econ. But even if the new one doesn't either, it's still a tier two megaproject, and we have True Cities to feed. Anything that reduces the action cost of routine maintenance would be great.
 
The old Law didn't cost Econ. But even if the new one doesn't either, it's still a tier two megaproject, and we have True Cities to feed. Anything that reduces the action cost of routine maintenance would be great.
Ignoring other benefits, because they are not what you have brought up. If it reduces future expenditures in a way that makes up for its 5-7 Econ cost, yes.
 
*rolled out the war turns last night*


...i choose to believe that, as the protagonist vampires who sometimes go way overboard in battle (*glances at the ruins of Xohyr*), this means the laughter is good for us *fingers crossed*

...Incidentally, did we ever end up sending anyone back to look xohyr's corpse like Nomad King suggested? I remember being a little surprised not to have that as an action option afterwards, but i never remembered to ask
 
I need to ask, Half-Exiling is the punishment for admnistrative, political and minor crimes, so the ones that practice felony and grave crimes get Exiled or are drafted to the Red Banner?

Sometimes? Usually half-exiling is reserved for intermediate crimes - theft is pretty common - but petty fighting can also get you there depending on circumstances. A really good warrior might be "exiled" to the Red Banner rather than actual exile or execution for an ambiguous offence like getting into a fight where the causes were hard to pin down and it could have plausibly been self-defence or provoked but not convincingly so. The Red Banner is an elite institution, a place for the hardest warriors to go and earn considerable wealth and honour for themselves and their families.
 
Sometimes? Usually half-exiling is reserved for intermediate crimes - theft is pretty common - but petty fighting can also get you there depending on circumstances. A really good warrior might be "exiled" to the Red Banner rather than actual exile or execution for an ambiguous offence like getting into a fight where the causes were hard to pin down and it could have plausibly been self-defence or provoked but not convincingly so. The Red Banner is an elite institution, a place for the hardest warriors to go and earn considerable wealth and honour for themselves and their families.

A right thanks, do we have shield walls already?
 
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