- Location
- Austria
Pastures has a real place in the war, as does the trails option. Both would give help with the infrastructure that is helping make the war easier.
Based on AN's explanation of Martial, though, it won't take econ to wage war, but rather martial points. (Though there is a slight chance of gaining martial if we do well enough.) In return we're likely to get martial tech and values.
I want to get the new trails either this following turn or next, because we'll need them to help hold onto land in the flood plains and will help us exert influence over WC and ST. I also think expanding pastures and fishing are very overdue.
All in all, next turn I'd like
[Main] Expand Warriors
[Secondary] New Trails
or
[Main] Expand Warriors
[Secondary] Expand Pasture
While the economic part of me wants to just wait until after the war to reimburse our warriors, there will likely be some synergy if we combine that with the war.
Why warriors though? Our main trump cards are war wagons and bows, both of which our opponents lack due to both technology and wood - which we have, like, all of in the region.
Plus it will be 'a major raid' - so, mobility is king. And, well, on the plains their (most likely much better) warriors will have a very hard time catching carts.
With war actually giving as a strong claim on fertile lowland plains, I am pretty much on board with it. But if we go for it, we do it properly, so that we are not weakened after it (STs are going to be pissed at us and nomads gonna nomad).
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