I'm hoping our heroes will do both, given that they should both help with the climate issues and current megaprojectStudy Forests might be a better pick for this.
We should be taking more Study Forests actions at some point anyway.
That's the most talked about consensus I think, after we get done with our current Sacred Forest Renewal, with the Palace Library and Census after that. There is also a significant minority which wish to do Dam first then Palace.So what is our next megaproject im thinking grand palace in valleyhome to mark as capital now that its not the only city we have
Which is why I am waffling on whether I want the Dam first or do the Palace line of things.If we are still in a climate change crisis, it behooves us to pursue all stability options to avoid pressing the buttons too much. It will also improve environmental resistance.
Don't forget that we must make sure not to neglect the northern provinces with monofocus on southern province projects.
A bwyll silver coin(s) is a day's worth of grain/equivalent for a grown man.
That's a pretty good argument in favor of putting the Great Dam up north soon, because the Palace pretty much has to be central to our civ. Not sure how the census falls out.Don't forget that we must make sure not to neglect the northern provinces with monofocus on southern province projects.
You know, thought I just had.I'd really love to be able to properly tend to the Lowlands, with forests and terracing and reservoirs, to damp out the climatic instability a bit.
Census is not location specific. The census office if there is one goes with the Palace for maximum efficiency.That's a pretty good argument in favor of putting the Great Dam up north soon, because the Palace pretty much has to be central to our civ. Not sure how the census falls out.
I still say that we need a 'farming company' to go with our mercenary company. We could rent them out, where they create econ and econ slots, while insulating people against climate disasters, with them paying us wealth for their services.I'd really love to be able to properly tend to the Lowlands, with forests and terracing and reservoirs, to damp out the climatic instability a bit.
And then it turns out that they are actually more deadly than the mercs because of "creative" farming practices.I still ascertain that we need a 'farming company' to go with our mercenary company. We could rent them out, where they create econ and econ slots, while insulating people against climate disasters, with them paying us wealth for their services.
It's a great way to avoid some of the pitfalls of currency that can happen in pure fiat.
I'm still boggled by three heroes all at once.So, amusing thought. Anyone else realize that every time we turn down a chance to increase our hero spawn rate, we get showered with heroes?
First was after we got humility, whereupon we got several heroes right in a row. Now we turn down the ancestral trait and we get 2 heroes back to back, followed by 3 heroes all at once.
I guess the moral of this story is to always turn down hero generation increases?
Until we see an actual stat spread or otherwise get confirmation, i'm still skeptical that they've all actually got heroic stats, instead of "just" exceptional stats or the like...I'm still boggled by three heroes all at once.
Truly we hath been blessed by the Takei.
It is well known that whenever the Ymaryn are hit with a con, they immediately proceed to either ignore it or straight up reverse it. While our hero-spawning is the most obvious example of this, it is not the only one.So, amusing thought. Anyone else realize that every time we turn down a chance to increase our hero spawn rate, we get showered with heroes?
First was after we got humility, whereupon we got several heroes right in a row. Now we turn down the ancestral trait and we get 2 heroes back to back, followed by 3 heroes all at once.
I guess the moral of this story is to always turn down hero generation increases?
*looks at our most recent trait*It is well known that whenever the Ymaryn are hit with a con, they immediately proceed to either ignore it or straight up reverse it. While our hero-spawning is the most obvious example of this, it is not the only one.
After what came from Weapons of the Gods, I am even looking forward to the next Debilitating Belief we obtain.
I'm pretty sure that's a pretty common thing IRL.
Well, the only time your currency backing really matters is when digestive waste products pass through a turbine.
I'm actually curious about whether they bring back tech from their targets, or whether we could pay them to do so. Narratively, it would probably mean we pay in advance for the opportunity to examine their spoils afterward. If we set it up right, we might be able to motivate them to deliberately look for shinies that we'll be willing to pay extra for.I still say that we need a 'farming company' to go with our mercenary company. We could rent them out, where they create econ and econ slots, while insulating people against climate disasters, with them paying us wealth for their services.
Hmm. On the currency thing, I wonder if the Trelli or Not!Egypt People have it.Well, the only time your currency backing really matters is when digestive waste products pass through a turbine.
And in that situation, I'd much rather have a pile of wheat than a bar of gold.
Well, we didn't get a legacy for "First (local) civ to invent currency!" like i'd hoped/expected so its possible...though i think if the Trelli did we'd have heard about it by now?Hmm. On the currency thing, I wonder if the Trelli or Not!Egypt People have it.
The Not!Egypt People have more pop than we do by Word of AN so I wonder how their society works.
The middle of a 100-300 year climate crisis is not a good time to focus on megaprojects, guys.Which is why I am waffling on whether I want the Dam first or do the Palace line of things.