Critical priorities:
1) Dye. We're about to lose dominance and thus stability. Fix it ASAP.
2) Periphery States. Rediculously useful, so make more. Every single one is a full main/secondary spread every turn. They cost a lot of resources though.
High priorities:
1) Stability to 2 or 3.
2) Census. Stupidly useful for government administration tracking.
3) Palace. Centralized administration, likely increased legitimacy.
4) Province: establish one more for another action
Moderate priorities:
1) Centralization is still low. Get it to golden (and NOT RED)
2) Dominate more trade to get more income
3) Temples to get religious authority to ~2 so we can spend it without marginalizing our most intellectual group and crippling our research efforts.
Opinions?
1) Dye. We're about to lose dominance and thus stability. Fix it ASAP.
2) Periphery States. Rediculously useful, so make more. Every single one is a full main/secondary spread every turn. They cost a lot of resources though.
High priorities:
1) Stability to 2 or 3.
2) Census. Stupidly useful for government administration tracking.
3) Palace. Centralized administration, likely increased legitimacy.
4) Province: establish one more for another action
Moderate priorities:
1) Centralization is still low. Get it to golden (and NOT RED)
2) Dominate more trade to get more income
3) Temples to get religious authority to ~2 so we can spend it without marginalizing our most intellectual group and crippling our research efforts.
Opinions?