Reasonable, but we want it in south-east redhills and they might put it at blackriver. By doing half of it ourselves we guarantee the location to be where we want it.
Why do we want it there, besides opening the way to a new province? Seems to be in munching range of the clusterfuck, just through blowback.
Adhoc vote count started by BungieONI on Jun 11, 2017 at 2:00 AM, finished with 51853 posts and 35 votes.
 
[X] [Value] Do not spread
[X] [Main] Proclaim Glory
[X] [Secondary] Restore Order
[X] [Secondary] New Settlement - South-Eastern Redhills

Do not go for the shiny nepotism generator. the Stalions already have it so we get most of the bonuses anyway, without the negatives.
 
Relies on admin rolls for the settlement to be done before the Expand Econs apply. With a below-average admin king.
Province actions take place after core actions. The probability of missing the gap is low. He's only below average, not terrible.
Also I really don't want to RO with below-average king. RO is literally killing the people being disruptive, and without good admin that's very risky since you need to make sure you hit the right people.
Worst case for RO we gain no Stability, then the Proclaim Glory makes it up to 0 anyways.
It's a better roll than Enforce Justice done poorly.
 
Also I really don't want to RO with below-average king. RO is literally killing the people being disruptive, and without good admin that's very risky since you need to make sure you hit the right people.
I'm pretty sure that you need a good admin for Enforce Justice, not Restore Order.

Restore Order is killing people who are being disruptive based on convincing but not foolproof evidence.
Enforce Justice is going through strict legal procedures.

The comparative differences were expressed in that one post, which is what these conclusions are based on.
 
I feel like Ancestral Honor would blend pretty cohesively with our current culture. Since we haven't decided whether or not to take this new trait yet, the closest thing we have to an official description is this:
"You know, how when your ancestors fall in glorious duty to the People how you need to keep those deeds and traditions alive, to inspire the next generation?"

If we do take AH and keeping deeds and traditions alive becomes more important to the People, then I think we'll see a higher interest in literacy and use of the library, as written word is far more permanent than word of mouth. Whether we'd actually have widespread enough libraries to have a public space for that interest is another issue altogether, so we might see a rise in families starting their own private libraries unless we start dedicating resources to more than one library.

Also, the mention of tradition makes me think that it might negate the con of LoW to some extent. If the people end up wanting to keep their ancestors' traditions alive, then they'll be less likely to question the social foundations their ancestors followed.

That's what I've noticed out of that particular decision, at least. I wanted to at least point out the benefits I noticed, though I'm not fond enough of them to vote for AH.

[X] [Value] Do not spread
 
I'm pretty sure that you need a good admin for Enforce Justice, not Restore Order.
Restoration of Order - The people are uncertain, and into that uncertainty bad behaviour can flow. Send in the warriors to reassure people and root out corruption and dissent, restoring the proper function of the People, at the cost of disturbing their confidence that the king has their best interests at heart. Max Stability: Legitimacy-1
* S: Gain 0 to 2 Stability at a cost of -1 Legitimacy
* M: Roll twice, take best result
* modified by Administrative skill

Nope, Restore Order is also based off Admin.
 
Worst case for RO we gain no Stability, then the Proclaim Glory makes it up to 0 anyways.
It's a better roll than Enforce Justice done poorly.
{S} Enforce Justice done poorly means +1 Stability +1 Centralization. {S} Restore Order means -1 Legitimacy.
Province actions take place after core actions. The probability of missing the gap is low. He's only below average, not terrible.
False. Province actions are determined after core actions. The ordering of the actual application of those actions is admin roll.
I'm pretty sure that you need a good admin for Enforce Justice, not Restore Order.
Both roll on admin. {S} EJ rolls for how much Centralization we gain. RO rolls for how much stability we gain.
We don't want (too much) Centralization. We do want stability.

edit: EJ also can roll Martial. Which we're heroic at. But we don't know the conditions for that, and it seems like it's mostly admin based in normal circumstances. (unless we're in civil war or something most likely)
 
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@veekie, Main Proclaim Glory will take us down to 0 Economy, with a king who has Below Average Admin. It's a dangerous place for us to be.
Somewhat risky, but with a Baby Boom and 4 Expand Economy coming in it's fairly unlikely to miss badly enough.
The objective is to have the Stability and Economy to tank the Nomads when they come back in.

Below Average is NOT terrible. One step below, not incompetent.

No Economy. They'd spend it all Expanding Economy just like on the current policy.
Balanced is the one you want to abort out of this situation if you aren't on the Settlement plot.
 
[X] [Value] Do not spread
[X] [Main] Proclaim Glory
[X] [Secondary] Restore Order
[X] [Secondary] New Settlement - South-Eastern Redhills
I'd rather avoid the corruption risk, even if heroes are delicious. Our last Admin Hero made a point that fighting corruption was super hard, even with Heroic Admin.
 
Reasonable, but we want it in south-east redhills and they might put it at blackriver. By doing half of it ourselves we guarantee the location to be where we want it.
I would rather do it at blackriver, honestly. The south-east redhills settlement is, by all appearances, poking out into the highly troubled lowlands.

Blackriver might be temporarily endangered if the nomads roll well enough against us to get through all of the ST and across the river, but I consider that unlikely.

Nope, Restore Order is also based off Admin.
thx, sorry.

{S} Enforce Justice done poorly means +1 Stability +1 Centralization. {S} Restore Order means -1 Legitimacy.
quippy
 
I'm going to wait till our martial hero weighs in...
 
Okay, the utter *what* is the idea of Secondary RO with shitty admin?!

Secondary RO is 33% of 0 stability for -1 Legitimacy with *Average* king; for the current one, it is even worse.
 
What makes you think it's nepotism, it's far more likely to be cultural pride, as in pride in the history of the people in general as well as families. And such a proto nationalistic phenomenon is highly useful, as it can make a populace endure and strive far above the norm, for bringing shame to the past glories is worse than death.
However, having a proto-nationalistic idea based on the past deeds of your family is terrible when you're a society that takes in as many refugees as the Ymaryn does.

Because they have no histories worth speaking of, and would therefore be looked down upon by default.
 
[X] [Value] Spread value (+Hero Generation)
I expect 'do not spread' will win, but this isn't really a bad thing. Our people grow and spread so much and we don't have hereditary laws, so one family's ancestors kind of become the People's ancestors before too long.

[X] [Main] Black Soil
[X] [Secondary] Enforce Justice
[X] [Secondary] Change Policy: Expansion
This has our provinces build settlements, expand the economy, expand forests, maybe invest in Black Soil. Useful things to do and inexpensive, while we can take care of shoring up Stability and Legitimacy and so on.​
 
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No Economy. They'd spend it all Expanding Economy just like on the current policy.
Balanced is the one you want to abort out of this situation if you aren't on the Settlement plot.
Good point, still we really should do a turn of defensive policy next time we have the economy, too many times we've had our plans disrupted by a sudden nomad incursion and Xohyr may take out the HK soon, not to mention the Hathy.
 
[X] [Main] Expand Forest
[X] [Secondary] Enforce Justice
[X] [Secondary] Change Policy - Balanced

This'll be my vote for now, depending on what AN clarifies on my past questions.

Don't have an opinion on the trait fusion right now.
 
However, having a proto-nationalistic idea based on the past deeds of your family is terrible when you're a society that takes in as many refugees as the Ymaryn does.

Because they have no histories worth speaking of, and would therefore be looked down upon by default.
Basically. It's asking for social strife for more heroes.

We do better without heroes than we deal with social strife.
 
You know how we all wanted admin improvements from the Palace?

The Census is literally a megaproject about an admin improvement And it doesn't even cost us any econ.
 
I would rather do it at blackriver, honestly. The south-east redhills settlement is, by all appearances, poking out into the highly troubled lowlands.

That also means it's extremely fertile and we have a reason to shield it with yet another March. It's also closer for trade purposes.

It has its risks, but also benefits. And I think the benefits outweigh the risks.

Nevermind that the HK is still holding on while the Xoh had to deal with the Nomads on their side, I think. Strategically, it also gives us a better position to absorb parts of the HK if they collapse.



[X] [Value] Do not spread
[X] [Main] Proclaim Glory
[X] [Secondary] Restore Order
[X] [Secondary] New Settlement - South-Eastern Redhills
 
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