*sigh*
I was answering three different people with text from AN, that's why. Okay I'll try again.
We know where it the New Settlement would be because it is stated in the projects,
So between the the two settlements, which is roughly where our Place of Spirits is.
Next, I refuted
@veekie's point that we need a new settlement by providing the text on where it says the Blight is occuring
In which is further supported by the map
Then, I made a remark to
@hylas240 about how New Trails wouldn't help as much, due to how near the Blight is, as Expand Pastures. That is due to the fact that it increases the amount of labor and materials we use.
Will you continue to accuse me of spaghetti posting Umi-san?
Short answer: Yes. Long Answer:
Your post continued to take quotes out of their original context, so it was still unclear a) whether they came from listings of project descriptions or the most recent chapter or anywhere and b) whether the context around them supported or disproved your claim. The full context around the section you quoted is as follows:
The work is significantly aided by the new forests being brought under management, providing fuel and building materials, and additional pastures being set up to expand herds, which allows for more movement of goods and labour.[1] While the sheer amount of stone and brick to be processed is greater than has been ever used for a single project before, the masons make leaps and strides in how to do their tasks by the simple reason that they have to.
However, while there are many great strides, it is probably the decision to majorly increase the management of forests - particular around the coastal village - that reveals something troubling [2]. Then as managed forests expand, the hunters range further out into semi-managed and unmanaged forest and begin to work out what has been going wrong with the coastal river [3]. While proper storage and management means that the People ride out uneven weather patterns with little trouble, in other areas the forests are clearly stressed and suffering from blights [4]. There are regions where the forest has succumbed to whatever is affecting them and not bounced back quickly after a fire or some other naturally periodic event, the dead material crumbling away in the next heavy rain and leaving denuded hillsides that offer no resistance to waterflow, only accelerating water cutting them to bare stone and washing the soil into the river [5].
Thus far the issue seems spotty and localized to patches, but the zones where forest has been reduced to scrubby hillside seem to be growing, and are far from any settlement, even those of hunter-gatherers from outside the People, who grow sparse as more and more people leave the wilds for farming settlements. It is like the spirits of the forest are either dying or moving away, leaving behind poorer land that spread like summer sores[6]. Given the size and distribution of the damaged zones, it is beyond the ability of the People to fix, although attempts can definitely be made.
Your claims are, in order, 1) That "We know where it the New Settlement would be because...between the the two settlements, which is roughly where our Place of Spirits is." 2) That veekie's point is incorrect, due to the quote [1], for which you did not provide the surrounding context. 3) That a map on which you drew a circle appears to prove the preceding claim. 4) That pastures will be more helpful for repairing the damage done to the forest, inside the forest, because they were helpful in providing animals to carry things to a town.
To address them:
1) The New Settlement does appear to be roughly where our Place of Spirits is. Please keep that place in mind.
2) The relevant passages from AN's writing are:
[1]:However, while there are many great strides, it is probably the decision to majorly increase the management of forests - particular around the coastal village - that reveals something troubling ; [3]: Then as managed forests expand, the hunters range further out into semi-managed and unmanaged forest and begin to work out what has been going wrong with the coastal river [3].
[5]: There are regions where the forest has succumbed to whatever is affecting them and not bounced back quickly after a fire or some other naturally periodic event, the dead material crumbling away in the next heavy rain and leaving denuded hillsides that offer no resistance to waterflow, only accelerating water cutting them to bare stone and washing the soil into the river.
[1] agrees with your claim that the blight is near the coastal village. However, stopping there limited your perception, as [3] and [5] demonstrate how 1) the hunter went looking to try to work out what has been going wrong with the coastal river, implying that they went along the coastal river, and 2) that they found that there are a number of places along the coastal river where the trees are dead - due to environmental stress, presumably - which allows them and the hillsides they are attached to to wash away. In the end, it is clear - one hopes - that the "blight" extends all along all of the rivers: meaning that the site for the New Settlement - the Place of Spirits, as visible on the map - will be placed in a key spot to deal with all of them, unlike every other village. The Coastal village only deals easily with those on the same lump of land it rests on. The New Settlement can reach farther up from the coastal village - if the river can be crossed - and can also deal with the trees north of it, and those trees along the tributary river which it sits at the crossroads of.
Additional quotes of interest are as follows: [4]: While proper storage and management means that the People ride out uneven weather patterns with little trouble, in other areas the forests are clearly stressed and suffering from blights. [6]: It is like the spirits of the forest are either dying or moving away, leaving behind poorer land that spread like summer sores.
[4] Implies that in all forests except those managed by us (provided water during times of drought, and cut up when dead) there are many spots throughout where trees have been stressed to death. It's simply only an issue near the river because in such a situation, the trees are not surrounded by other trees who will capture the soil. While [6] might be taken to indicate a) spirits or b) a disease of some kind, it should be noted that the preceding descriptions focus on how the soil is being washed away, and that this eases the washing away of other soil next to it in a slowly expanding growth of "poorer soil." I.e., as other posters have astutely noted, it is more like desertification than a disease, which is less likely to be patchy, or like spirits, who do not matter.
In response to the whole educator thing: 1) the educators appear to only be based at the place of spirits, rather than like traveling minstrels who are also old 2) we do not have the food to support all of our children not working and all the people required to teach our children something that isn't related to the tasks that they can learn from their parents or the person they are apprenticed to learn a craft from 3) hunters can become traders by signing up for a caravan and talking to people and learning, although I'd note that the traders, at least, are a family-only proposition, 4) people other than the multisouled can learn, it's just that manly, crow-chosen women are more likely to be leaders, which the choice is addressing the issue of.