- Location
- US
- Pronouns
- He/Him
Not to be too critical, but I think these mechanics just don't work well for Infiltration or stealth. It's save or fail. One single mistake on potentially dozens of rolls, and the whole thing fails. Giving the high variance in rolling dozens of d100s it bound to Come up that you fail a roll. In combat that means injury and as long as you're ahead on average you win.
But for stealth/deception you fail once and they see through you completely. No suspicion or potential come back, just one and done you fail. So what works better? Straight combat with multiple chances and planned terrain or an all or nothing stealth combat with an auto fail on a single nonperfect roll. Of course Infiltration would always fail.
But for stealth/deception you fail once and they see through you completely. No suspicion or potential come back, just one and done you fail. So what works better? Straight combat with multiple chances and planned terrain or an all or nothing stealth combat with an auto fail on a single nonperfect roll. Of course Infiltration would always fail.