Alternatively, reduce the number of Zones.
That might make it harder as well.

My gut feeling is that the default size and duration have decent odds of being an easier fit, which is now corroborated by this update.

We should instruct Hazō to do the easiest size and easiest duration, and then modify from there.
This would be genjutsu in combination with time dilation runes. You need to chill people out (Sunny Days) and then get them to slow down. T125 modified to only impact cognition would have the net effect of forcing people to spend 25% more time thinking about what they say.
This would be literally torture for me and my ADHD brain.
 
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[X] (THing) Baby's First Jutsu

[X] (THing) Modified MEW
  • Multiple Earth Wall variant that produces stone with a slightly different composition than the usual MEW granite
    • literally just slightly different in any way, so we can get veterancy on creating jutsus that create stone with specific mineral compositions
What's the motivation for this? Improved interactions with ES?

I'm not convinced that's the best idea unless there's an obvious combat application I'm not seeing. I don't think we'll be refining plutonium any time soon (sadge) and I really think that a full court press on killing S-rankers is the way to go.

To that end I'd want Pa to suggest a project which would help us figure out what the fuck Minato was doing or start work on jutsu-seal interactions.
 
My gut feeling is that the default size and duration have decent odds of being an easier fit, which seems partially confirmed by this update.

We should instruct Hazō to do the easiest size and easiest duration, and then modify from there.
It's possible that Runes are easier to do with large-scale effects or long-term durations! The Great Seal certainly has lasted a long time, for example
 
What's the motivation for this? Improved interactions with ES?

I'm not convinced that's the best idea unless there's an obvious combat application I'm not seeing. I don't think we'll be refining plutonium any time soon (sadge) and I really think that a full court press on killing S-rankers is the way to go.

To that end I'd want Pa to suggest a project which would help us figure out what the fuck Minato was doing or start work on jutsu-seal interactions.
Yeah, it would mostly be to synergize with ES for non-combat purposes.

Our TH skill is really low right now. 9 if the training plan goes through. I think that any TH project that significantly aids us in killing S-rankers is probably too much to ask for. I was going for something easy with nonzero future utility. But if you have something in mind, by all means, make the suggestion.
 
Yeah, it would mostly be to synergize with ES for non-combat purposes.

Our TH skill is really low right now. 9 if the training plan goes through. I think that any TH project that significantly aids us in killing S-rankers is probably too much to ask for. I was going for something easy with nonzero future utility. But if you have something in mind, by all means, make the suggestion.
Jutsu-seal interactions - extremely short-range activation of our own seals. I'm talking 5 cm from your hand.

'Pa, what the fuck was Minato smoking and can we microdose a bit to see if it'll kill us?'

Failing all else we should try to create something that Leaf might want - some non-element jutsu with broad utility, or modifying one to be a bit better. Try to trade it for favours or lore or whatever.

I agree that we're not going to kill Hidan with TH 9. But veterancy is an incremental process.
 
I'm on board with a short plan this go, so we can buy the last level up to 10. Could just finish the runes we were working on? And then it's time to read notes, kick butt, and unstagnate combat?
 
[X] Action Plan: Give Us TH Mechanics Now
Word Count: <300
  • Complete TH project with Toad Sages
    • Candidate projects:
      • A noncombat, modified version of Earth Rend (or Spine of the Earth?) that tills fields rough enough that civilians would otherwise find it difficult/impossible to work.
      • Less Chakra-intensive MARI
      • A sturdier version of Mud Hut (more compact walls/ceiling)
      • Multiple Earth Wall variant that produces stone with a slightly different composition than the usual MEW granite
        • literally just slightly different in any way, so we can get veterancy on creating jutsus that create stone with specific mineral compositions
      • short (<5 cm) range activation of seals
      • earth-flattening jutsu
      • ES but faster and shorter range
      • telekenesis of rocks/earth (e.g. pull a pebble towards you)
      • QUASI
      • A modification of Earth Rend that is non-combat viable, but great at leveling ground. Intended to be used for NOBURI. This redesign(?) is teachable to other ninja without sharing Earth Rend.
  • Go see what Canabisu has to say in his debrief about his travels
    • Assist in his "rehabilitation" of Cantelabra
  • Attend the Gray Oak's taleswap for Canaut
This plan has us complete our TH apprenticeship ASAP so that we're free to unstagnate. Since I don't actually know how long the TH project will take, I didn't want to add additional time-consuming events to the plan after that project, but I figured the plot hooks Cannai gave us would be fun scenes if Velorien wants to pad out the update.

If the QMs don't want to give us TH mechanics now, they can write the Dog scenes or an interlude. I just don't want to progress the calendar too much before we complete that apprenticeship.

If you have additional proposals for TH projects, ping me and I'll add them, wordcount permitting. (@FaintlySorcerous most of your suggestions were IMO too vague to go into an action plan, if you have more specific wordings I can add them in.) Specific wording may change if/when I make edits to reduce wordcount and improve clarity.
 
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As another idea for an initial TH project, possibly overlapping with tilling, how about something that flattens the earth's surface? Potentially useful for carving stairs into mountainsides, setting up terraced rice paddies on hills too steep to plow, grading-and-leveling prep for MARI road / walls, probably could substitute for lots of other labor-intensive stuff (but nothing particularly high-skill, so the merchant council is unlikely to complain), and potentially also breaching fortifications, but it's a very "natural" sort of effect - earth wants to fall down and lay flat - so might be possible to make it extremely chakra-efficient.
ETA: And permanently neutralizing Grassy Knolls.
 
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[X] Training Plan: Hazo, Hackerman

My jutsu modification idea is "ES, but very short range and a lot faster". The goal being to make runecrafting faster. Right now it's so slow that we spend something like a whole day just shaping the rune !
So even if we can't make runecrafting combat relevant, we can probably win a cycle or two during downtime.
 
My jutsu modification idea is "ES, but very short range and a lot faster". The goal being to make runecrafting faster. Right now it's so slow that we spend something like a whole day just shaping the rune !
So even if we can't make runecrafting combat relevant, we can probably win a cycle or two during downtime.
I don't think that would be enough of a restriction. How about "instantly shapes and infuses a directional explosive rune, in an adjacent zone, embedded in the ground underneath a loose object; if someone uses that as a substitution target, rune detonates just as they arrive, but if the item is moved in any other way, rune burns itself out harmlessly," and higher skill with the jutsu unlocks the option of more powerful explosives? Might use that quite a few times in the course of setting up an ambush for some akatsuki member, could provide veterancy toward other sealing integration, and if it's super-specialized - thus difficult to modify further - may even be able to share it without spilling the beans on rune fundamentals.
 
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[X] Training Plan: Hazo, Hackerman

My jutsu modification idea is "ES, but very short range and a lot faster". The goal being to make runecrafting faster. Right now it's so slow that we spend something like a whole day just shaping the rune !
So even if we can't make runecrafting combat relevant, we can probably win a cycle or two during downtime.
I don't think it's possible for a brand new Hacker to modify ES as their first creation. Orochimaru tried Hacking ES, and BoC was the result.
 
Something like "changing the strength the particles of matter bind to each other" Matter Meltdown (Mom) Rune would be a very nice eco-friendly weapon. Turning solid matter into liquid (less solid first) and liquids to gas until only bones are left is a good counter to almost anything except chakra constructs. On the other hand a Neutral Chakra Construct Disruption (Niche Code) Rune is a nice counter against two of the Akatsuki (as well as against summons and clones, which might be a disadvantage). Both Runes are something we can easily test (there is a lot of solid matter and chakra constructs around). An opposite to Matter Meltdown, a Reverse Meltdown Rune (liquids to solids, solids into more hard solids, gases to liquids starting with CO2, almost like freezing without lowering temperature) can also be a good asset.
 
Wait, I've got it!

Chakra-activated runic mine
An explosive rune that, once fully activated, goes off instantly if a large chakra source enters the zone.

Substitution-activated runic mine
And explosive rune that, once fully activated, goes off instantly if someone substitutes into or out of the zone.

If this works, we can also try to deploy the time-slowing runes with the same mechanism.


EDIT:

Unsummoning Anchor
while active, causes summoners who unsummon from the 7th path to reappear next to the rune, instead of the location they reverse-summoned away from

Chakra Shredder Rune
a rune(or array of runes) that rips apart chakra systems and chakra constructs it's area of effect.
we expect this would destroy: Konan's Paper form, Sasori's chakra strings, all Shadow Clones, all Summons, most justsu that make a chakra constructs or have complex effects that linger outside the human body.
If it turns out this rune also shreds chakra systems *inside* people, that's fine to I guess, but not a design goal.

Chakra Shredder Pulse
a hopefully-easier version of the Chakra Shredder Rune that acts kind of like an explosive; short-lived, only useable once, and big AoE.


EDIT EDIT:

"Let's fuck with Sealmasters" Rune
Activates all conventional seals in a large area around the Rune.
This can either be continuous or a one-off burst, Whatever Hazoupilot thinks is easier.

"Let's fuck with Sealmasters who aren't us" Rune
Like the "Let's fuck with Sealmasters" Rune, but designed not to trigger seals designed with a specific unconventional feature/pattern in their activation.
Sealmasters who know that specific pattern could research seals(or seal variants) designed to not be triggered by this rune.
 
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