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So basically, Berra is to righteous up-close-and-personal smackdowns of truly horrible people what Kakara is to talky persuasion? :D
 
Maaaybe? On the other hand, I still think that if we tried it he'd Solar Flare our asses and try to pick off the clones one by one. Perfect Multiform might make this more difficult... on the other hand, I have a sneaking suspicion Perfect Multiform will take more than a year to research; by the time we develop it, the need may have become moot.

Also, it would be really bad if this ended in a fight between Kakara and Berra.
 
Do you think we could win a fight with Berra with Perfect Multiform?
Maaaybe? On the other hand, I still think that if we tried it he'd Solar Flare our asses and try to pick off the clones one by one. Perfect Multiform might make this more difficult... on the other hand, I have a sneaking suspicion Perfect Multiform will take more than a year to research; by the time we develop it, the need may have become moot.

Also, it would be really bad if this ended in a fight between Kakara and Berra.
Depends. Berra's Elite Dueling talent aids him in breaking apart enemies, raising his effective skill level with Crowd Fighting from Competent to Exceptional. We're better then him at Flight, but he's better then us at Instant Transmission, our Team Fighting is only at Talented, and most importantly, he's a Master of a style.

If we also raised Team Fighting and Instant Transmission to Exceptional and got to at least competent in Tien style? We might, in theory, be his equal with Perfect Multiform.

If we Mastered Tien style? We probably his equal.
We should invent that.
Fairly sure it'd either an Elite or Legendary variant.

On a subject of comparing roll bonuses, I decided to try and reverse-engineer the fight with Meerak. The modifiers as I can figure them out?

Before Transformation
Kakara: +70-80
Meerak: +80-90

After Transformation
Kakara: -30-20 (yes, it is indeed negative)
Meerak: +200-220

If Meerak had stuck around to fight Berra (worst case)
Berra: +250-270
Meerak: +160-170

If Meerak had stuck around to fight Berra (best case)
Berra: +350-370
Meerak: +60-70
 
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...Could you expand on your reasoning for the 'after transformation' phase?
Gladly. See, when Poptart was explaining what had happened, he clarified that before transforming, his skills equalled our own. Afterwards, his skills were higher, which indicates he had Elite+, and that he wasn't particularly proficient at his low power state, to the point of suffering skill penalties. His style also got a boost, so I'm assuming it was at Competent at his low power state, and Master while at full power.

Kakara was also suffering a -50 circumstance penalty for holding back as much as possible, while the Scout had a style that, as a unique feature to it, gained increased benefit from circumstances, so I translated that into the Scout gaining +50 circumstance bonus.

Finally, we know that a 10% difference in PL equals a +30 bonus to the stronger fighter, and this bonus is linear in nature. Before hand, we were 1/3rd as powerful, so we got +100. After Meerak transformed, he was 50% stronger then us, so at the same time as when we lost the +100, he gained +150.

So before hand, we had +20-30 from skills, +100 from PL and -50 from circumstances, while Meerak had +20-30 from skills, +10 from style and +50 from circumstances.

Afterwards, we had +20-30 from skills and -50 from circumstances, while Meerak had +20-40 from skills, +30 from style, +150 from PL and +50 from circumstances.

The sheer difference surprised me when I added it up, I must admit.
It's not as powerful as a Final Flash so no.
:confused: What does the Final Flash have anything to do with the Solar Flare technique and/or any of it's hypothetical Elite/Legendary variants?
 
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and speaking of styles, i think that i (eventually) want to split focus between the Tienshinhan style and the Krillin style, and make a blended style based off of them. Something unique to Kakara. Perhaps something like this:

Kakara Style: A balanced style with strong offense and defense that is effective against individuals and small groups. This style heavily abuses the coordination of a small group of fighters (preferably all the same person via the Multi-Form Technique), and extreme battlefield awareness and mobility to keep their opponent(s) on the back foot for the entire engagement and set up finishing blows, while being able to counter dangerous situations with the use of Solar Flare and Instant Transmission. This style is easily countered by numbers though, as prediction and evasion gets exponentially more difficult, and it intentionally limits the ki techniques it uses in order to make coordination between the practitioners easier. Involved techniques Ki Sense, Ki Control, Multi-form, Instant Transmission, Hand-to-Hand (team fighting), Solar Flare, and Kamehameha. Penalized techniques: Hand-to-Hand (crowd fighting), non-signature Ki Projection

and while i envision it working alright in a 1v1 duel without Perfect Multi-Form or fellow practitioners on our side, i think it would lose between 1/3 and 1/2 of its style bonus. therefore, until we learn Perfect Multi-form, I recommend not working on this, and work on either the Goku style (probably this one. get papa to teach us) or Jaffur's style until then.

i do think that it would be valuable to create at some point in the future even if PMF does not exist though, assuming we plan to train others in it. it would be a powerful force multiplier for a small squad.

edit: i spent way too long on that.
 
Gladly. See, when Poptart was explaining what had happened, he clarified that before transforming, his skills equalled our own. Afterwards, his skills were higher, which indicates he had Elite+, and that he wasn't particularly proficient at his low power state, to the point of suffering skill penalties. His style also got a boost, so I'm assuming it was at Competent at his low power state, and Master while at full power.
I'm... a bit surprised if his transformation made him that much more skillful. Why do you believe that to be the case?

Finally, we know that a 10% difference in PL equals a +30 bonus to the stronger fighter, and this bonus is linear in nature. Before hand, we were 1/3rd as powerful, so we got +100. After Meerak transformed, he was 50% stronger then us, so at the same time as when we lost the +100, he gained +150.
I'm not disagreeing, but how do we know, one, that the power level differences increase that rapidly, and two, that the bonus is linear?

The sheer difference surprised me when I added it up, I must admit.
I can't shake the feeling that this may be evidence that you are overestimating the size of the difference. I'm not saying you're wrong, I'm saying my gut claims you're wrong, if only because the mechanics you describe really, really stack the deck in favor of even a comparatively slight advantage in power level (e.g. 120,000 to 100,000).
 
I'm... a bit surprised if his transformation made him that much more skillful. Why do you believe that to be the case?

I'm not disagreeing, but how do we know, one, that the power level differences increase that rapidly, and two, that the bonus is linear?

I can't shake the feeling that this may be evidence that you are overestimating the size of the difference. I'm not saying you're wrong, I'm saying my gut claims you're wrong, if only because the mechanics you describe really, really stack the deck in favor of even a comparatively slight advantage in power level (e.g. 120,000 to 100,000).
I know and claim all this because Poptart has previously mentioned it all:
*cracks knuckles*

As part of my general streamlining of the combat system: The involved skills train faster, the penalized skills train slower (unless you practice another style that favors them), and the style still gain bonuses in combat if you use the style's techniques in accordance with the style's practices (i.e., overwhelmingly offensive one-on-one punching for Goku stylists). In essence, nothing there has changed; the bonus you get occurs under the same circumstances. In fact, the new way of doing things adds more stuff by virtue of the training time buffs. Additionally, Mastery in a style now constitutes an acceptable achievement for breaking into Elite+ levels on the involved skills. Finally, the mechanical bonus for a fully-mastered style has been re-balanced so that it now compensates for three skill ranks. So styles now have more benefits. One other thing is that the style gives bigger benefits the higher you go. So while a Novice style or a Practitioner style grant relatively tame (but, in a tight situation, decisive) improvements, Expert and Master will be far more significant. Previously the progression was +5/+10/+15/+20. That did not adequately reflect what I wanted Styles to model, so it is now +5/+10/+20/+30.

The sole nerf is that it only compensates for a 10% difference in PL now, given that while 10% is decisive under BOD, 20% is meant to be overwhelming, and style alone can't compensate for that. But yeah, the bonuses to combat performance for styles were always contingent on the PC fighting in a certain way.

So: aside from the PL compensation, what I've done is, variously, improve styles in general and make them do what they're meant to do in a way that's easier for me given the staggering amount of math the combat system involves.
Mind, the training modifiers from above have been eliminated, but the rest of it remains as stated:
The primary factor behind the disparity in performance was his Style. His Style, from what you can see, focuses heavily on battlefield control and maintaining open lines of maneuver. He was able to consistently position himself in a way that he gained environmental bonuses to his rolls atop his usual bonuses from skills and his style. Before the cookies you all donated, this led to him winning handily; after, it led to a near-stalemate that he slowly lost -- before he transformed. Afterwards, he straight-up trashed you.
It gets pretty ridiculous. Combat rolls are on a d100, and power levels at 10% separation add +30. 20% adds +60 or more. Then you add relevant skills, then styles, then circumstantial modifiers. And that covers the first exchange of combat; "the two fighters charge at each other for a strike," for example. Then you proceed to the next exchange; "fighter A disengages to fire blasts, fighter B tries to stay in range." And then another, and another, and another, until things resolve one way or another. There's actually a ludicrous amount of math behind each fight, and it's very boring to look at. There's a reason it's usually hidden. :p

In this case, the scout tended to trail you slightly on rolls, tie you on skills, nail you on styles (always, obviously), and then absolutely hammer you on the circumstantial modifiers, especially on the crucial roles where he literally just had to lose slowly enough to still remain able to scream for help. But overall, even piling all of that on still had him losing on schedule, even without the cookies. You'd just have broken an arm and had his team inbound in the process. With the cookies, you didn't even suffer that before the transformation check (on that one, you tied on rolls (or near enough -- within five points of each other), got steamrolled on skills, ate shit on styles, and ate -50 for circumstances. He's practiced that transformation quite a bit).
Anything not coming from styles, skills, or power level. Among other things, your particular approach or objectives in combat. That's what mostly applied to him in this case.
If there was any mistakes on my part, it was in the circumstance modifiers and maybe with Style. However, even if I eliminate them, after the transformation it was still -30/-20 vs +130/+150. Aka, unwinnable.

Incidentally, Vegeta had just under a 10% PL difference with Dodoria, and easily crushed them, while against Zarbon, was winning with a bit over a 4% difference, but lost when Zarbon transformed, which boosted him to 30,000+, or 125% of Vegeta's PL at the time. Cue Vegeta being crushed.

So it does fit.
 
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Having just watched a big pile of Dragonball Z Abridged, I recognize what you say, although I will also note that the man himself commented...

"Power levels are bullshit!" A complaint justified, going by some of the narrative content.
 
Having just watched a big pile of Dragonball Z Abridged, I recognize what you say, although I will also note that the man himself commented...

"Power levels are bullshit!" A complaint justified, going by some of the narrative content.
That reminds me, I was imagining earlier about what would happen if Kakara and Berra did come to blows over the unsealing and Kakara won, which resulted in me remembering this:
 
How big a bonus do we get to our communication roll anyway? In total.
+90 in total from skills and traits, on this past roll.
I know and claim all this because Poptart has previously mentioned it all:

Mind, the training modifiers from above have been eliminated, but the rest of it remains as stated:



If there was any mistakes on my part, it was in the circumstance modifiers and maybe with Style. However, even if I eliminate them, after the transformation it was still -30/-20 vs +130/+150. Aka, unwinnable.

Incidentally, Vegeta had just under a 10% PL difference with Dodoria, and easily crushed them, while against Zarbon, was winning with a bit over a 4% difference, but lost when Zarbon transformed, which boosted him to 30,000+, or 125% of Vegeta's PL at the time. Cue Vegeta being crushed.

So it does fit.
Ah. What I was referring to were the outcomes of his rolls. Previous to his transformation, your skill rolls and his were roughly tied, and afterwards his luck turned a bit in his favor.
 
+90 in total from skills and traits, on this past roll.
Hmm... Would it be okay to ask for a break down on how much everything granted?
Ah. What I was referring to were the outcomes of his rolls. Previous to his transformation, your skill rolls and his were roughly tied, and afterwards his luck turned a bit in his favor.
:???: Not sure if this just me being tired, but I'm not sure how that contradicts what I said, or matches up with what you said? I mean, we know that before the transformation, we on average something likely 63, and he got 53, and afterwards, our results were about equal, within 5 of each other. I used that to figure everything else out?
 
Hmm... Would it be okay to ask for a break down on how much everything granted?

:???: Not sure if this just me being tired, but I'm not sure how that contradicts what I said, or matches up with what you said? I mean, we know that before the transformation, we on average something likely 63, and he got 53, and afterwards, our results were about equal, within 5 of each other. I used that to figure everything else out?
Small bonuses are a +10, moderate a +20.

Simon's post was expressing confusion about how the scout could have gotten more skillful; i.e., he believed that you were referring to Meerak gaining skill ranks upon transforming. I just quoted your post to clarify because it was last in the chain and both you and Simon read every post in the thread anyway. :p
 
Small bonuses are a +10, moderate a +20.
*scratches head* Then how did we get 90? 20+10*4+20*2=100. Or was Kakara suffering a -10 malus? :???:
Simon's post was expressing confusion about how the scout could have gotten more skillful; i.e., he believed that you were referring to Meerak gaining skill ranks upon transforming.
Except you kinda say he does, right here:
In this case, the scout tended to trail you slightly on rolls, tie you on skills, nail you on styles (always, obviously), and then absolutely hammer you on the circumstantial modifiers, especially on the crucial roles where he literally just had to lose slowly enough to still remain able to scream for help. But overall, even piling all of that on still had him losing on schedule, even without the cookies. You'd just have broken an arm and had his team inbound in the process. With the cookies, you didn't even suffer that before the transformation check (on that one, you tied on rolls (or near enough -- within five points of each other), got steamrolled on skills, ate shit on styles, and ate -50 for circumstances. He's practiced that transformation quite a bit).
Now, since you've clarified, I assume you meant "slightly behind you on the rolls, made up the gap with his superior skills" and "equalled you on the rolls, the pulled ahead with superior skill" instead?

In which case, revising slightly, counting only PL, skills and style, here's my estimates:

Before Transformation
Kakara: +110-130 (+100 from PL, +10-30 from skills)
Meerak: +20-70 (+10-40 from skills, anywhere from +10 to +30 from style)

After Transformation
Kakara: +10-30(+10-30 from skills)
Meerak: +170-220(+150 from PL, +10-40 from skills, anywhere from +10 to +30 from style)

Now, if you'll excuse me, I need to go to bed, the text is swimming.
 
*scratches head* Then how did we get 90? 20+10*4+20*2=100. Or was Kakara suffering a -10 malus? :???:

Except you kinda say he does, right here:

Now, since you've clarified, I assume you meant "slightly behind you on the rolls, made up the gap with his superior skills" and "equalled you on the rolls, the pulled ahead with superior skill" instead?

In which case, revising slightly, counting only PL, skills and style, here's my estimates:

Before Transformation
Kakara: +110-130 (+100 from PL, +10-30 from skills)
Meerak: +20-70 (+10-40 from skills, anywhere from +10 to +30 from style)

After Transformation
Kakara: +10-30(+10-30 from skills)
Meerak: +170-220(+150 from PL, +10-40 from skills, anywhere from +10 to +30 from style)

Now, if you'll excuse me, I need to go to bed, the text is swimming.
One of the traits says, "minor if x, moderate if y," and only gives one or the other.

Yeah, what I'm saying in the quoted text is very strictly, "the outcomes of the skill rolls, modifiers and rolls included, were equal prior to transformation, and drastically in his favor afterwards."
 
One of the traits says, "minor if x, moderate if y," and only gives one or the other.
Actually, both traits that grant moderate have that:
Compelling Presence: When you speak, people listen. Something about your words draws and fascinates those around you. You have an almost indefinable charisma about you that draws people's attention whenever you have something to say. Minor bonus to all Communication checks and moderate boosts to take charge of a situation.
Oddball: What everybody can agree on is that your mind works in strange ways. You tend to take people off-balance. Gain a slight bonus to any check involving you acting in unconventional ways, and a moderate bonus to take others off-guard in doing so.
I'm just wondering which moderate bonus we didn't qualify for.
 
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