Voting is open
[x] [ASK] How does it feel to have your aversion to killing respected as the philosophical conviction it is, rather than being dismissed as cowardice?
 
...wait a sec...

I HAVE AN IDEA!!!

let's spirit saiyan from all of the Namekian's power, THEN let's go through hell as quickly as possible!!!

@PoptartProdigy could this work? We might need to leave Bassoon for some time, but we'd come back a lot stronger if we could get even just a couple of months of training with our divine ancestors!
It is a possibility. Kakara's completely unsure of how long any sojourn through Hell would be, though, or who exactly might be waiting for her.
(Placeholder. I forgot to actually look at @Deathbybunnies arguments-in-favor.)
@PoptartProdigy, this needs to be answered before the vote unlock if possible: Can Kakara try getting her potential unlocked before she leaves Namek, and will it cost any AP to try?
She can ask around, certainly. The fact that she's physical for more than give minutes a day will probably makie it easier, if somebody can.
[x] [ASK] How does it feel to have your aversion to killing respected as the philosophical conviction it is, rather than being dismissed as cowardice?
...y'know what? The [ASK] task was born during a very specific period during my development as a QM, and I feel that it has more than outlived its purpose. It can go; y'all can just ask these questions in-thread.

And to start: Kakara is bewildered. But, on balance...good. Very good.
 
We know that going Super Saiyan is pretty difficult, and the sooner Perika is able to the stronger she'll be at the fight. As a result, I'm doubling up on helping her learn SSJ, as well as spending some time using sight to hopefully shorten the amount of time we need to spend scouting. Beyond that, I'm shooting for general good stuff that will hopefully pay off soon enough to be relevant during the invasion. Anyways, here's my plan:

[ ] Plan Perika Smash
-[ ] Sight
--[ ] Looking Abroad (1 AP) [Who is leading the invasion?]
--[ ] Looking Abroad (1 AP) [Where can we find someone to wipe memories for us?]

-[ ] Training
--[ ] Improve a Skill (1 AP) [Team Fighting] (Do this first)
--[ ] To Go Beyond (1 AP) [Multiform]
--[ ] Write-In (1 AP? If 2, cut style training): Spirit Bomb Studies. Kakara attempts to see how the spirit bomb interacts with other techniques. In addition to minor tests like combining it with Jaffur's trick, Kakara attempts to use her own ki from multiforms - especially transformed multiforms - to go spirit saiyan.

--[ ] Style Training (1 AP) [Tenshinhan Style] (free AP #1)
--[ ] Broken Precedent (2 AP) (free AP #2 and #3)
--[ ] Broken Precedent (2 AP) (free AP #4 and #5)

-[ ] Social
--[ ] Strengthen Host Bond (1 AP)
--[ ] Strange Sister (1 AP)

-[ ] The Outside World
--[ ] Instruction (1 AP)
--[ ] Historical Insights (1 AP)

-[ ] A Cause
--[ ] Continue Your Training (1 AP): The lightning shield training with Dazarel.
 
It is a possibility. Kakara's completely unsure of how long any sojourn through Hell would be, though, or who exactly might be waiting for her.

She can ask around, certainly. The fact that she's physical for more than give minutes a day will probably makie it easier, if somebody can.

...y'know what? The [ASK] task was born during a very specific period during my development as a QM, and I feel that it has more than outlived its purpose. It can go; y'all can just ask these questions in-thread.

And to start: Kakara is bewildered. But, on balance...good. Very good.
interesting.

So:

1) How long does Kakara think she can hold the the spirit Saiyan form for (assuming she doesn't have to fight anyone, or at least anyone close to her spirit saiyan Power level?

If even the spirit saiyan power level is not enough, than that means going through hell is simply impossible for us. Or at least impossible by doing it openly/through raw power. Spirit Saiyan should easily be able to deal with the likes of Cell and Majin Bu. Actually, is there any dragonball villain that could be a threat to us from what we know?

Going while stealthed might work, though it's a lot more risky if somebody sees us and attacks us.

2)what kind of action would "ask for unlocked potential" be?


We might also want to use a vision to see what kind of enemies we should expect in hell/how long it would take us to go through it. If we can do it quickly enough than we might want to do it next month, once Bassoon leaves the planet.
 
One action to look at who's leading the invasion fleet, because if it isn't Haila this whole exercise is pointless and we need to be looking at other options, e.g. transporting New Namek to the other side of the galaxy.
SS2 could solve it, but it definitely impacts our strategy.
An action on psychic shielding, because it's pretty great as a mind defence... and because if we get through it quickly, we can look at the other Dazarel training options there, which looked pretty sweet.

An action in Team Fighting, since we know we're very close to getting that to Exceptional, which puts Hand to Hand and then Combat up to Exceptional too, which improves our Combat rolls, training and otherwise.
Agreed.
An action in Perfect Multiform, because we're making progress on making it actually usable in a fight, and it's a pretty big deal.
I... hmm. I want to say SS2 is more useful, but I actually don't know enough about the combat system to make that call. @PoptartProdigy, is it a bigger bonus to give Kakara four bodies and Exceptional team fighting, or just double her PL? And also, do you have the basic bonus types written down anywhere?
Strange Sister twice, because we're about to leave and not see Perika again for a while, and we should spend some time with her to strengthen the pseudo-familial bond, and try and avoid the impression that we're abandoning her.
I see your point, but I'd be more focused prepping her for our leaving, instead of making her care more about us just as we're about to leave.
I agree with most of this, except i think we should complete elite multiform before starting to train ki sense in earnest, or at the very least we shouldn't sacrifice the first for the second.
I think a big part of why I've been internally dismissing it is because I know next to nothing about Multiform. Probably a mistake.
Also I don't think we should really worry about the infohazard. We're not teaching them obviously earth techniques, my read was that we're giving them tips on how to quickly train their power levels.
I'm more worried about the fact that we're a Saiyan making direct mental contact, to anybody who will listen. There are ways to work around that, but the option as written seems to ignore them - it looks like an afterthought, really. (@PoptartProdigy?)
Also while it usually happens in a dramatic moment, that's not always the case. Goku (and probably Vegeta, though it was never clear if he unlocked it himself or if it was all thanks to Babidi's magic) pretty much achieved it offscreen!
Ah. My hazy manga knowledge is probably letting me down again.
I'd rather wait until we have a less-risky method of hiding ourselves than this. Something a sociopathicly furious Kakara can't screw up on a whim. I don't think we're ready for the consequences of success here, and are likely to fail besides. We have other avenues with a higher average return-on-investment of time spent. We've also got a WOG that Kakara thinks she'd find IT-ing through katchin tricky, but by no means impossible. It's not secure.
I contend that she's very likely to control the transformation - ludicrous willpower, an already-dedicated Major Bonus to this particular check, possibly a hidden bonus from her mastery of Spirit Saiyan - but I suppose it's not impossible.
Maybe the transformation rage is just the state you need to get to, in order to reach the new level? If we pick our trigger carefully, I don't think it'll be dangerous. (Omake incoming, I just had an idea.)
She can ask around, certainly. The fact that she's physical for more than give minutes a day will probably makie it easier, if somebody can.
Does it take AP or not?
 
Ah. My hazy manga knowledge is probably letting me down again.
also (just thought about it now) Gotenks achieved it offscreen too (if he can go ssj3 we have to assume he can go ssj2 as well).

Caulifla from universe 6 can go ssj2 too, but i don't really remember what her trigger was. Something about Kale i think.
Spirit Saiyan varies. Kakara technically went spirit saitan after taking energy from just one person in the fight wih Dandeer.
that's why I'm asking for her best guess. She used it with a 300 billions PL (if i remember right), and with just Yammar's ki (so that should be a bit more than 2 billions. Namekians will probably give us something in between, and as long as we keep our ki usage to flying and martial arts (no wastefull ki attacks) we should be able to hold on the energy for at least a few hours, possibly more.

Actually, new question: @PoptartProdigy how much Ki could we possibly get for Spirit Saiyan from the namekians? How many millions/billions total do we estimate them to be with our ki sense?
 
I... hmm. I want to say SS2 is more useful, but I actually don't know enough about the combat system to make that call. @PoptartProdigy, is it a bigger bonus to give Kakara four bodies and Exceptional team fighting, or just double her PL? And also, do you have the basic bonus types written down anywhere?
Against a peer opponent, it's 4x as many attacks (so 4x the success rate) and arguably 1/4th the attacks taken (vitality isn't split, so either they spread their attacks out or focus one body down, until *poof* that body disappears and it's still a 3-on-1) which is huge.

However, Power Level confers a +20 to all rolls for every 10% of difference compared to the lower of the two combatants, so going from a matching opponent to a fighter twice as strong is a 100% strength difference from the perspective of the lower Power level, and so a +200 bonus, which is pretty much impossible to beat. (I could have sworn it was from the stronger fighter's perspective, but either I misremembered or it's been changed.)

So no, nothing's really as important as PL. I'm objecting to the SSJ2 plan because I don't think it will work, and I think if it did work we aren't nearly sufficiently prepared for the consequences of that.

(As a side note, this should illustrate why I'm enthused by progressing Ki Refinement. Even outside of possible Elite talents it could develop, it's a really big deal.)
 
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interesting.

So:

1) How long does Kakara think she can hold the the spirit Saiyan form for (assuming she doesn't have to fight anyone, or at least anyone close to her spirit saiyan Power level?

If even the spirit saiyan power level is not enough, than that means going through hell is simply impossible for us. Or at least impossible by doing it openly/through raw power. Spirit Saiyan should easily be able to deal with the likes of Cell and Majin Bu. Actually, is there any dragonball villain that could be a threat to us from what we know?

Going while stealthed might work, though it's a lot more risky if somebody sees us and attacks us.

2)what kind of action would "ask for unlocked potential" be?


We might also want to use a vision to see what kind of enemies we should expect in hell/how long it would take us to go through it. If we can do it quickly enough than we might want to do it next month, once Bassoon leaves the planet.
Without fighting anybody, she figures she could hold it a good hour or so. Social. I'd say 1 AP, not merely from the asking, but from breaking in the new abilities.
I... hmm. I want to say SS2 is more useful, but I actually don't know enough about the combat system to make that call. @PoptartProdigy, is it a bigger bonus to give Kakara four bodies and Exceptional team fighting, or just double her PL? And also, do you have the basic bonus types written down anywhere?
Hard to answer. Some enemies just won't be vulnerable to the strength an SSJ can bring to bear, even if there are four of them, so it'd be doubling by default. Others, the extra strength from SSJ2 would be gross overkill, and being able to multitask would be more valuable. Depends on the kind of fight.

System rules are in the rules screen.
I'm more worried about the fact that we're a Saiyan making direct mental contact, to anybody who will listen. There are ways to work around that, but the option as written seems to ignore them - it looks like an afterthought, really. (@PoptartProdigy?)
I mean, you're training namekians, not just anybody. "Anybody who will listen," is any defense-involved namekian who hears, "hey, you want some Earth-caliber training," and says, "hell yeah, fuck me right up with that shit."
Does it take AP or not?
See above.
that's why I'm asking for her best guess. She used it with a 300 billions PL (if i remember right), and with just Yammar's ki (so that should be a bit more than 2 billions. Namekians will probably give us something in between, and as long as we keep our ki usage to flying and martial arts (no wastefull ki attacks) we should be able to hold on the energy for at least a few hours, possibly more.

Actually, new question: @PoptartProdigy how much Ki could we possibly get for Spirit Saiyan from the namekians? How many millions/billions total do we estimate them to be with our ki sense?
Er...I'll get back to you once I've calculated their population numbers, but certainly less than the Garenhuld Spirit Bomb against Dazarel.
 
Non-Canon Omake
Snap
You see a fleet of spaceships casting out from a dock. With practiced ease, you cast your mind's eye at the bridge of the largest and fanciest. Inside, you see aliens scurrying to and fro, carrying printouts and relaying orders. It's something you sort of recognize from your command training, although the logistics seem a lot more complicated.
But that's not what you're here for. You're here for power levels, and for names. The first you mostly have already - half a million or less at rest, with odd patches at three to twenty million; the Arcosan commander is at four hundred thousand plus armor, but since he's in base form you have no idea how strong he truly is.
The second takes a minute. After what sound like two major fueling orders, a lizard/frog creature arrives. The commander gives him - no wait, that's a her - a nod. "Lord Berger, the deserters have been captured."
"Very good, Progzok. I'll come deal with them in a minute."

The vision starts to slip from you, and you let it. Truth be told, you're reeling. You can't beat Berger!

You're on the ground under the Katchin dome when you come to - like the rest of your ki, your psionic reserves are cut to a twentieth when you aren't manifested - and you start to shake, your typical grace offset by sudden panic. Berger is stronger than Buu. You can't fight that. Not without Spirit Saiyan. They're all going to die, or your people are- even if the Namekians run, they'll lose their planet- you can't do this-

BOOOM. Your aura flickers gold, and then explodes. Shatters. Changes colors and goes jagged. You scream.

The Katchin barely vibrates, but Bassoon - sitting with a book just nanoseconds ago - also screams, flashing to full power and clutching his ears. His eyes are bleeding. Forcing yourself to be quiet is one of the hardest things you have ever done, but you do it. You will not kill him just because you desperately need to stretch every muscle in your body. You will not.
At last, the storm calms. Your aura still flickers with lightning, and you are stronger than you've ever been as just yourself, but you're in control. Bassoon's fine. Dazarel demanifested as soon as you transformed.
You've just achieved Super Saiyan 2. If your people ever find out, they may kill you for it.
You can't process this right now.
You de-transform and retreat to Bassoon's head.
 
[ ] Continue Your Training (Cause AP, useful enough on the scouting run to be worth doing now)
[ ] Looking Abroad: SS2 Training (Sight AP 1)
[ ] Looking Abroad: NCE Invasion (Sight AP 2)

[ ] Improve a Skill: Team Fighting (Training AP 1)
-[ ] Should be done first. If this training period still isn't enough to make Combat tick over, reassign the other Training AP until it is enough.
[ ] Go Beyond: Ki Sense (double down, Training AP 2 and 3)
[ ] Spirit Bomb Studies (Free AP 1)
[ ] Research Project: SS2 (Free AP 2 and 3)
[ ] Broken Precedent (Free AP 4 and 5)

[ ] Potential Unlocking (Social AP 1)
[ ] Strengthen Host Bond (Social AP 2)

[ ] Adventures (Outside World AP 1 and 2)

This one banks on 2 AP worth of Super Saiyan training being enough social time for Perika. It seems reasonable; she is a Saiyan. It also assumes that we aren't lucky enough to be fighting Haila, but that if we are, massively empowering our Masque is a good way to do it without resorting to mind control. (Can I get a weight bonus for Won't Be Like Dandeer, @PoptartProdigy? Also, does it count for Ambitious?)
The controversial aspects are:
It doesn't train Perfect Multiform, which I don't think is important for us until we're actually going into combat ourselves, but is quite powerful. I think we should wait until later in the year to train this, but I've been wrong before.
It doesn't train Bassoon, when he's about to head into a combat situation.
It spends 3AP on SS2 training, which is not a guaranteed success. I would approval-vote a fork which trades that for General Studies and Instruction, but I don't have the time to write it right now.
 
[ ] Continue Your Training (Cause AP, useful enough on the scouting run to be worth doing now)
[ ] Looking Abroad: SS2 Training (Sight AP 1)
[ ] Looking Abroad: NCE Invasion (Sight AP 2)

[ ] Improve a Skill: Team Fighting (Training AP 1)
-[ ] Should be done first. If this training period still isn't enough to make Combat tick over, reassign the other Training AP until it is enough.
[ ] Go Beyond: Ki Sense (double down, Training AP 2 and 3)
[ ] Spirit Bomb Studies (Free AP 1)
[ ] Research Project: SS2 (Free AP 2 and 3)
[ ] Broken Precedent (Free AP 4 and 5)

[ ] Potential Unlocking (Social AP 1)
[ ] Strengthen Host Bond (Social AP 2)

[ ] Adventures (Outside World AP 1 and 2)

This one banks on 2 AP worth of Super Saiyan training being enough social time for Perika. It seems reasonable; she is a Saiyan. It also assumes that we aren't lucky enough to be fighting Haila, but that if we are, massively empowering our Masque is a good way to do it without resorting to mind control. (Can I get a weight bonus for Won't Be Like Dandeer, @PoptartProdigy? Also, does it count for Ambitious?)
The controversial aspects are:
It doesn't train Perfect Multiform, which I don't think is important for us until we're actually going into combat ourselves, but is quite powerful. I think we should wait until later in the year to train this, but I've been wrong before.
It doesn't train Bassoon, when he's about to head into a combat situation.
It spends 3AP on SS2 training, which is not a guaranteed success. I would approval-vote a fork which trades that for General Studies and Instruction, but I don't have the time to write it right now.
I really don't get why you'd train ki sense instead of multiform. the second one is certainly closer to a rank up, and once we get the 4 copies we can experiment with self-powered spirit saiyan and other interesting tricks like sharing ki between the copies, or maybe even try to fuse them back together WITHOUT losing the extra ki (though that would probably require another elite+talent...)

Also I'm not really ok with not socialing Perika. I want her to trust us, to be our friend, not just to see us as the best route to power. Also while she's (kind of) an adult, she is also less than two months old. This is the one and only chance we have to help direct her character, that we can make sure she doesn't develop an unbalanced personality.

Even as a saiyan there's more to life and friendship than fighting and sparring.
We should get to know her more, ESPECIALLY if we're going to leave the planet soon. She's not ready to be left alone in my opinion.

I'm ok with not training Bassoon now, that's not quite as urgent, especially if we can share some of our ki (or even spirit bomb ki) with him (which will hopefully be easier if we raise our bond)

basically I'd exchange ki sense for multiform (and continue favoring it until rank up, which shouldn't be too far), and 1 host bond in exchange for Strange Sister (socialing Perika). I'm fine with the ap on ssj2, after all we won't get a chance to train it once we leave Namek, and while we likely wouldn't be able to train the power level of the form as a shade we might be able to train our self-control in it. Even if we don't achieve it now (which is likely) it's still progress towards it.
 
I think we should give training tips to the Namekians. We can't do that while we travel and it will help more the earlier we do it. It might lower their casualties.
 
Snap
You see a fleet of spaceships casting out from a dock. With practiced ease, you cast your mind's eye at the bridge of the largest and fanciest. Inside, you see aliens scurrying to and fro, carrying printouts and relaying orders. It's something you sort of recognize from your command training, although the logistics seem a lot more complicated.
But that's not what you're here for. You're here for power levels, and for names. The first you mostly have already - half a million or less at rest, with odd patches at three to twenty million; the Arcosan commander is at four hundred thousand plus armor, but since he's in base form you have no idea how strong he truly is.
The second takes a minute. After what sound like two major fueling orders, a lizard/frog creature arrives. The commander gives him - no wait, that's a her - a nod. "Lord Berger, the deserters have been captured."
"Very good, Progzok. I'll come deal with them in a minute."

The vision starts to slip from you, and you let it. Truth be told, you're reeling. You can't beat Berger!

You're on the ground under the Katchin dome when you come to - like the rest of your ki, your psionic reserves are cut to a twentieth when you aren't manifested - and you start to shake, your typical grace offset by sudden panic. Berger is stronger than Buu. You can't fight that. Not without Spirit Saiyan. They're all going to die, or your people are- even if the Namekians run, they'll lose their planet- you can't do this-

BOOOM. Your aura flickers gold, and then explodes. Shatters. Changes colors and goes jagged. You scream.

The Katchin barely vibrates, but Bassoon - sitting with a book just nanoseconds ago - also screams, flashing to full power and clutching his ears. His eyes are bleeding. Forcing yourself to be quiet is one of the hardest things you have ever done, but you do it. You will not kill him just because you desperately need to stretch every muscle in your body. You will not.
At last, the storm calms. Your aura still flickers with lightning, and you are stronger than you've ever been as just yourself, but you're in control. Bassoon's fine. Dazarel demanifested as soon as you transformed.
You've just achieved Super Saiyan 2. If your people ever find out, they may kill you for it.
You can't process this right now.
You de-transform and retreat to Bassoon's head.
Been a while since we've had an omake! Thanks for the submission! As with anything else that deals with future events, non-canon. Bonus goes to controlling the SSJ2 transformation the first time you achieve it. For those keeping track at him, this makes both a greater and lesser bonus stacked towards that purpose.
(Can I get a weight bonus for Won't Be Like Dandeer, @PoptartProdigy? Also, does it count for Ambitious?)
You get no weight bonuses for that, and no it does not count.
 
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I really don't get why you'd train ki sense instead of multiform. the second one is certainly closer to a rank up, and once we get the 4 copies we can experiment with self-powered spirit saiyan and other interesting tricks like sharing ki between the copies, or maybe even try to fuse them back together WITHOUT losing the extra ki (though that would probably require another elite+talent...)
While all of those are interesting, and we should almost certainly get them this year, I really don't see the point of doing them this month. This month, we're juggling preparations for the scouting trip - which Machine Sense should be really helpful for - and everything else we can only do while on Namek. We can train multiform in space, but I don't expect it to help half so much with the actual scouting trip as Machine Sense would.
Also I'm not really ok with not socialing Perika. I want her to trust us, to be our friend, not just to see us as the best route to power. Also while she's (kind of) an adult, she is also less than two months old. This is the one and only chance we have to help direct her character, that we can make sure she doesn't develop an unbalanced personality.

Even as a saiyan there's more to life and friendship than fighting and sparring.
We should get to know her more, ESPECIALLY if we're going to leave the planet soon. She's not ready to be left alone in my opinion.
Honestly, I trust the Guru and the rest of the Elders. They have actual childrearing experience, for one thing. We are friends with her, and I don't expect that to change; remember how the Misfits worked out mechanically - but we're already spending a lot of time training her, helping her ease past the power barrier, and I'm really hoping that will be enough. That option does mostly seem to exist for her benefit, after all.
Even so, I wish I had the AP for it. I just don't think I do, with the plan's current formulation.
Been a while since we've had an omake! Thanks for the submission! As with anything else that deals with future events, non-canon. Bonus goes to controlling the SSJ2 transformation the first time you achieve it. For those keeping track at him, this makes both a greater and lesser bonus stacked towards that purpose.
I was under the impression that minor bonuses are for 'crackfic'? I understand if it isn't compliant, but I'd appreciate a firmer line here - I view omake-writing as part of the game, and I want to play well.
 
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I was under the impression that minor bonuses are for 'crackfic'? I understand if it isn't compliant, but I'd appreciate a firmer line here - I view omake-writing as part of the game, and I want to play well.
Minor bonuses are for non-canon, which a speculative omake about future events necessarily is. Major and minor stack with each other but not with others of their own type. Please consult the Rules Screen for more.
 
Right, so, I've got maybe a bit of time, vote's not open yet, and it seems like getting a foot in the door helps. I've skimmed other plans but I'm going to try my hand at this...

@PoptartProdigy please let me know if the uses of Sight in this Plan are valid.

[] Plan Preparations and Foundations
-[] The Sight (2 AP automatically Assigned)
--[] Continue Your Training (1 AP)
--[] Looking Abroad (1 AP) [Haila Invasion Plans]: Information on the movement and plans of Haila's invasion force. Goal is to understand how they're attacking and with what, with secondary focus on as much exact "when" as possible.
-[]Training (3 AP automatically Assigned)
--[] To Go Beyond (1 AP) [Multiform]
--[] Style Training (1 AP) [Tien Style]
--[] Improve a Skill (1 AP) [Team Fighting]
-[] Social (2 AP automatically Assigned)
--[] Strange Sister x2 (2 AP)
-[] The Outside World (2 AP automatically Assigned)
--[] Instruction (1 AP)
--[] Historical Insights (1 AP)
-[] A Cause (1 AP)
--[] Use Sight (Past Sight) to view Tien, and other masters of Tien Style from Garenhuld, to get a better understanding of how the masters practice this style, to give ourselves more direction. Having our Style be stronger means we have a better chance of taking on Dandeer's thralls in a non-lethal manner, especially if we eventually unlock Perfect Multiform.
-[] Free AP (5 AP free to use anywhere)
--[] Improve a Skill (1 AP) [Dodonpa]
--[] Broken Precedent (2 AP)
--[] General Training (2 AP)


-So I'm leaning into the Tien Style here, with direct Style training (supplemented by trying to use PastSight to give us some better direction), plus Dodonpa. I'm imagining that Team Fighting syncs well with the Style in general, Multiform, and our General Training.
-Multiform is something I've expressed heavily mixed feelings on in the past here, but the fact of the matter is our QM has said it's achievable, and it's something the majority of the Thread wants. And I cannot deny the very real value it will bring when we go back to Garenhuld.
-Sight, I'm doing both the general training action because building up the skill itself is important, and then the Invasion Plan because, in the words of Adam Steiner, "Information is Ammunition".
-I doubled up on Strange Sister along with Broken Precedent to a.) help Perika grow as a person but also to improve our chances to help her achieve Super Saiyan and then control it.
-Giving Bassoon instruction helps him, helps us, and probably at least slightly improves our bond.
-Getting historical information better prepares us for when we leave him, and also seems like it might help our bond a bit. Since, you know, he's a historian/archeologist, and thus loves history.
-General Training gives us further goodwill with the Namekians, and also gives us a force multiplier. If we can give them better training methods, they can take those, spread them, apply them, and grow stronger even without our direct presence. As far as I'm concerned, that's win-win-win.
 
Right, so, I've got maybe a bit of time, vote's not open yet, and it seems like getting a foot in the door helps. I've skimmed other plans but I'm going to try my hand at this...

@PoptartProdigy please let me know if the uses of Sight in this Plan are valid.

[] Plan Preparations and Foundations
-[] The Sight (2 AP automatically Assigned)
--[] Continue Your Training (1 AP)
--[] Looking Abroad (1 AP) [Haila Invasion Plans]: Information on the movement and plans of Haila's invasion force. Goal is to understand how they're attacking and with what, with secondary focus on as much exact "when" as possible.
-[]Training (3 AP automatically Assigned)
--[] To Go Beyond (1 AP) [Multiform]
--[] Style Training (1 AP) [Tien Style]
--[] Improve a Skill (1 AP) [Team Fighting]
-[] Social (2 AP automatically Assigned)
--[] Strange Sister x2 (2 AP)
-[] The Outside World (2 AP automatically Assigned)
--[] Instruction (1 AP)
--[] Historical Insights (1 AP)
-[] A Cause (1 AP)
--[] Use Sight (Past Sight) to view Tien, and other masters of Tien Style from Garenhuld, to get a better understanding of how the masters practice this style, to give ourselves more direction. Having our Style be stronger means we have a better chance of taking on Dandeer's thralls in a non-lethal manner, especially if we eventually unlock Perfect Multiform.
-[] Free AP (5 AP free to use anywhere)
--[] Improve a Skill (1 AP) [Dodonpa]
--[] Broken Precedent (2 AP)
--[] General Training (2 AP)


-So I'm leaning into the Tien Style here, with direct Style training (supplemented by trying to use PastSight to give us some better direction), plus Dodonpa. I'm imagining that Team Fighting syncs well with the Style in general, Multiform, and our General Training.
-Multiform is something I've expressed heavily mixed feelings on in the past here, but the fact of the matter is our QM has said it's achievable, and it's something the majority of the Thread wants. And I cannot deny the very real value it will bring when we go back to Garenhuld.
-Sight, I'm doing both the general training action because building up the skill itself is important, and then the Invasion Plan because, in the words of Adam Steiner, "Information is Ammunition".
-I doubled up on Strange Sister along with Broken Precedent to a.) help Perika grow as a person but also to improve our chances to help her achieve Super Saiyan and then control it.
-Giving Bassoon instruction helps him, helps us, and probably at least slightly improves our bond.
-Getting historical information better prepares us for when we leave him, and also seems like it might help our bond a bit. Since, you know, he's a historian/archeologist, and thus loves history.
-General Training gives us further goodwill with the Namekians, and also gives us a force multiplier. If we can give them better training methods, they can take those, spread them, apply them, and grow stronger even without our direct presence. As far as I'm concerned, that's win-win-win.
Hm...past sight in the Cause section is a slight stretch in its reasoning, but I'll say it can go in A Cause. It is well-enough justified. Your visions targeting Haila and his plans will work as well.
 
--[] Use Sight (Past Sight) to view Tien, and other masters of Tien Style from Garenhuld, to get a better understanding of how the masters practice this style, to give ourselves more direction. Having our Style be stronger means we have a better chance of taking on Dandeer's thralls in a non-lethal manner, especially if we eventually unlock Perfect Multiform.
about this: at some point tien actually opened a dojo in db super. We could try to look at the lessons he gave to his elite students.

They might have been week (by our standards), but what we're looking for is skill, not strenght. It would be interesting to see how he taught his techniques and his style's philosophy

I'm a bit annoyed this plan doesn't include ssj2 attempt, but i suppose we could try it once we come back..
 
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Hm...past sight in the Cause section is a slight stretch in its reasoning, but I'll say it can go in A Cause. It is well-enough justified. Your visions targeting Haila and his plans will work as well.
I mean, I can move things around, but the idea is building up our skill/style so we don't get facerolled again by her thralls. The point is "improving our skills for our return".
about this: at some point tien actually opened a dojo in db super. We could try to look at the lessons he gave to his elite students.

They might have been week (by our standards), but what we're looking for is skill, not strenght. It would be interesting to see how he taught his techniques and his style's philosophy

I'm a bit annoyed this plan doesn't include ssj2 attempt, but i suppose we could try it once we come back..
We're further along to Perfect Multi-form, and of the 2 "big things" I deem it way, way, way, way less of a risk.
 
--[] Looking Abroad (1 AP) [Haila Invasion Plans]: Information on the movement and plans of Haila's invasion force. Goal is to understand how they're attacking and with what, with secondary focus on as much exact "when" as possible.
My only real problem with the plan is specifying Halia's invasion force.

We don't know if Halia is leading, just hoping they are.
 
We're further along to Perfect Multi-form, and of the 2 "big things" I deem it way, way, way, way less of a risk.

It's true that multiform it's further along. It's just that we can ALSO train it on the ship, while we can't train ssj2 anywhere else right now.

We only have one way to hide ssj2 right now

1)under a katchin dome

and 2 maybes for the near future

2)we could use a wish from Porunga a few months from now. A (hopefully portable) time chamber would be oh so usefull to both us and the namekians, depending on how many people can enter it at the same time. Part of the risk is still there though. If the main worry is that we might lose control, going out of the chamber is not much harder to do than teleporting out of the katchin dome.

3)we could try to go through hell and get trained by our ancestor in heaven

Still I acknowledge that, at least in the short term, multiform will probably be more usefull than ssj2. Especially if we manage to use it for spirit saiyan.

by the way, about the "going through hell".

Once we have (efficient) perfect multiform, how would you all feel about trying it?

my basic outline for a plan would basically be

1)use spirit saiyan, get as much power from the namekians as possible. (do this before leaving namek, or if possible once we're at Hell's entrance
2)make the multiform clones.
3)try to speed run through it. We can either aim for the Spirit saiyan to make it through while the clones distract anyone who tries to stop us, or alternatively THE SPIRIT SAIYAN can be the distraction while stealthed clones try to get through.

alternatively we can forget about the spirit saiyan if we're worried it would attract too much attention and go stealthed from the beginning. If we meet someone beyond us we use multiform, solar flares and try to have at least one of our clones escape.

We might also want to try going back to Gohan/Yemma and ask them how long do they think it would take us to go through it, and plan for it with that in mind.

Also a short meeting with Gohan and a few tips for how to go for ssj2 could help, and as long as it's a short visit we'll probably be able to talk to them.
 
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