[ ] Continue Your Training (Cause AP, useful enough on the scouting run to be worth doing now)
[ ] Looking Abroad: SS2 Training (Sight AP 1)
[ ] Looking Abroad: NCE Invasion (Sight AP 2)
[ ] Improve a Skill: Team Fighting (Training AP 1)
-[ ] Should be done first. If this training period
still isn't enough to make Combat tick over, reassign the other Training AP until it
is enough.
[ ] Go Beyond: Ki Sense (double down, Training AP 2 and 3)
[ ] Spirit Bomb Studies (Free AP 1)
[ ] Research Project: SS2 (Free AP 2 and 3)
[ ] Broken Precedent (Free AP 4 and 5)
[ ] Potential Unlocking (Social AP 1)
[ ] Strengthen Host Bond (Social AP 2)
[ ] Adventures (Outside World AP 1 and 2)
This one banks on 2 AP worth of Super Saiyan training being enough social time for Perika. It seems reasonable; she
is a Saiyan. It also assumes that we aren't lucky enough to be fighting Haila, but that
if we are, massively empowering our Masque is a good way to do it without resorting to mind control. (Can I get a weight bonus for Won't Be Like Dandeer,
@PoptartProdigy? Also, does it count for Ambitious?)
The controversial aspects are:
It doesn't train Perfect Multiform, which I don't
think is important for us until we're actually going into combat ourselves, but is quite powerful. I think we should wait until later in the year to train this, but I've been wrong before.
It doesn't train Bassoon, when he's about to head into a combat situation.
It spends 3AP on SS2 training, which is
not a guaranteed success. I would approval-vote a fork which trades that for General Studies and Instruction, but I don't have the time to write it right now.