Voting is open
So... basically, we'd need someone Exceptional going into Elite that doesn't have any such insights of their own, and it'd still take a few AP on our part to do so, correct?

And then once they'd learned the talent, we'd be able to share our respective Elite talents with each other?
That is basically the option available to you, yes, although I wouldn't say it'd take multiple AP. It just wouldn't be terribly efficient as an action.
 
That is basically the option available to you, yes, although I wouldn't say it'd take multiple AP. It just wouldn't be terribly efficient as an action.
I think @Cariyaga is hoping to "pass on" Machine Sense without using one of our limited Talent slots, so that the innovation would spread amongst the Exiles instead of being lost if we don't take it. It's not attractive enough to me to beat out dedicated "Legendary" Talents in an area we've focused on, nor to beat out All Is One.


Looking over the front page with (relatively) fresh eyes, a few things are standing out to me.
Masque Affinity (Saiyan) [Poor]: A moment of curiosity had you request that a Sorcerer grant you a Saiyan Masque. You're not sure what the benefit to this might be. Through time invested, you're now somewhat minimally comfortable in this form, although you have no idea what it's useful for achieving. Use research projects to both improve Saiyan Masque Affinity and figure out how it might best be used. You have access to 20% of your base power level while Masqued, and take roughly 30 seconds to transform into it. You can use Super Saiyan and Oozaru forms in this form, at the 20% penalty. You cannot unlock new forms under Masque unless you meet all requirements, including power level.
I don't remember knowing this, so I must have passed it over quite a few times. We've talked in circles about this a few times - apparently the correct method was to put an AP on it!

Sadly, our ability to use our Masques is limited by our current Shade status, so it'll go on the backburner.

Turtle Style: Roshi's style is largely an anachronism that was designed before the full potential of ki was realized by the Z Fighters, and you should not use it in a real fight. It is meant to be used by a fighter locked to the ground, against a fighter locked to the ground, and treats any and all external use of ki as a flagrant and extravagant expense to be saved only for the direst of eventualities. That said, as a foundation for other styles, it's fantastic. Its reliance on hand-to-hand means that practitioners are very good at it in absolutely all of its forms. Involved techniques: Hand-to-Hand [all, signature], Kamehameha. Penalized techniques: All Ki Talents (save Ki Control) and Ki Projection skills, and cripplingly so.
@PoptartProdigy I remember you saying that if we learnt Turtle Style we'd get a bonus to Hand-to-Hand for any Styles we created, or something along those lines - the exact bonus isn't important. Would it be possible to collaborate with someone who did know this style - and probably Tien Style - when creating a "Kakara Style" to get such a bonus (assuming such a person exists)? Or would the process of collaboration require gaining such a deep understanding of Turtle Style that we'd be better off just learning it ourselves?
 
Here's my favorite plan ideas. Regular are my personal favorites, italics are the ones that seem kinda obvious but I'm not totally sure on.

2 Sight AP:
-[] Continue Your Training (1 AP): Dazarel hasn't let up with his insistence on training you. It's actually cute, how afraid he seems of the idea of failing in the task Grandpa Gohan gave him. It's time to make further progress. Follow Dazarel's training regime.

This should be actually pretty cool now that we've mastered shielding. (Spend more?)

-[] Looking Abroad (1 AP) [TOPIC HERE]: It is difficult to fully describe the dizzying potential of your Sight. With sufficient precision and effort, literally anything past, present, or future is yours to behold. Use your Sight to look into a topic of your choice to the best of your abilities.
--Which planet is the invasion set to use for staging?

[][DESTINATION] Special: Just scry for it.


3 Training AP.

-[] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.

Because that style is incredibly powerful, and I really want to learn it while we still have time to train it up. I think it'll give better dividends by the end of nine months than just grinding up Tenshinhan would - @PoptartProdigy, does Kakara's intuition disagree with me on this? I'm unsure how much time investment versus quality of style is supposed to translate to power, here.

-[] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.

Super useful, probably has synergy with learning Jaffur's style.

-[] Improve a Skill (1 Cause AP) Ki Refinement: You already know this is part of Jaffur's style, and it's useful on its' own.

Because it's almost certainly got synergy with learning Taro's trick, and that might net us a breakthrough for Ki Control. Which would be super useful.

-[] To Go Beyond (1 Free AP) Perfect Multiform: Complete this technique.

We're very close, and it'd be cool.

-[] Improve a Skill (1 Free AP) Spirit Saiyan: Train this up as much as possible, given that it's your trumpcard. Special focus on figuring out how to use it while Masqued.

If we don't have to be Saiyan to use it, that would be incredibly useful.

-[] To Go Beyond (3 Free AP) Ki Sense: Develop your ability to sense machines.

I think this is about as much as we'd need to break through, going by Multiform? Would be incredibly useful for scouting I think. That said, I think Kakara is going to be very sad if she's got interesting new friends she could bond with and can't afford to.

2 Social AP.

-[] Strengthen Host Bond (1 AP): Neither you nor Bassoon fully understand the nature of the ties that bind you. Perhaps you can unravel the mystery of your presence here. Deepen the metaphysical connection you have with -Bassoon by running experiments with him and exploring his mindscape.

This would be useful, and might teach us to speed up the bonding process in future.

-[] Talk to Dazarel (1 AP): Begin trying to teach him the Genki Dama.

I really want to try teaching Dazarel the Spirit Bomb. I think it's the sort of carrot that would deeply appeal to him - essentially unrivaled power - while also requiring by nature that he repent somewhat. He respects transactional relationships. Take advantage.

-[] General Training (2 AP): Now that you can communicate with people outside of Bassoon's head, you intend to take advantage of it. Spend time imparting knowledge and power onto your teammates for this mission.

-[] Socialize With Snare (1 AP): You can now use your telepathy to speak with individuals outside of Bassoon's head, and your social circle has thus expanded tremendously.
Take advantage of this and grind up your relationship with any person of your choice.

These seem like really in-character decisions for Kakara, in that they'd be socializing with everyone she's in regular contact with by methods she's familiar with (martial arts teaching), and especially getting to know with the weak, bright, really-knows-everybody guy who's kind of the closest peer she's ever met.

Actually, you know what? I think I prefer the socialization, on the whole. It'd be nice to get Machine Sense, but we can grind that up next month, when we've gotten to know people.

[][DESTINATION] Special: Just scry for it.
[] Plan Foundational
-[] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[] Looking Abroad (1 AP) Staging Ground: Which planet is the invasion set to use for staging?
-[] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.
-[] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.
-[] Improve a Skill (1 Cause AP) Ki Refinement: You already know this is part of Jaffur's style, and it's useful on its' own.
-[] To Go Beyond (1 Free AP) Perfect Multiform: Complete this technique.
-[] Improve a Skill (1 Free AP) Spirit Saiyan: Train this up as much as possible, given that it's your trumpcard. Special focus on figuring out how to use it while Masqued.
-[] Strengthen Host Bond (1 AP)
-[] Talk to Dazarel (1 AP): Begin trying to teach him the Genki Dama.
-[] General Training (2 Free AP)
-[] Socialize With: Snare (1 Free AP)
 
Last edited:
Here's my favorite plan ideas. Regular are my personal favorites, italics are the ones that seem kinda obvious but I'm not totally sure on.

2 Sight AP:
-[X] Continue Your Training (1 AP): Dazarel hasn't let up with his insistence on training you. It's actually cute, how afraid he seems of the idea of failing in the task Grandpa Gohan gave him. It's time to make further progress. Follow Dazarel's training regime.

This should be actually pretty cool now that we've mastered shielding. (Spend more?)

-[X] Looking Abroad (1 AP) [TOPIC HERE]: It is difficult to fully describe the dizzying potential of your Sight. With sufficient precision and effort, literally anything past, present, or future is yours to behold. Use your Sight to look into a topic of your choice to the best of your abilities.
--Which planet is the invasion set to use for staging?

[X][DESTINATION] Special: Just scry for it.


3 Training AP.

-[X] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.

Because that style is incredibly powerful, and I really want to learn it while we still have time to train it up. I think it'll give better dividends by the end of nine months than just grinding up Tenshinhan would - @PoptartProdigy, does Kakara's intuition disagree with me on this? I'm unsure how much time investment versus quality of style is supposed to translate to power, here.

-[X] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.

Super useful, probably has synergy with learning Jaffur's style.

-[X] Improve a Skill (1 Cause AP) Ki Refinement: You already know this is part of Jaffur's style, and it's useful on its' own.

Because it's almost certainly got synergy with learning Taro's trick, and that might net us a breakthrough for Ki Control. Which would be super useful.

-[X] To Go Beyond (1 Free AP) Perfect Multiform: Complete this technique.

We're very close, and it'd be cool.

-[X] Improve a Skill (1 Free AP) Spirit Saiyan: Train this up as much as possible, given that it's your trumpcard. Special focus on figuring out how to use it while Masqued.

If we don't have to be Saiyan to use it, that would be incredibly useful.

-[X] To Go Beyond (3 Free AP) Ki Sense: Develop your ability to sense machines.

I think this is about as much as we'd need to break through, going by Multiform? Would be incredibly useful for scouting I think. That said, I think Kakara is going to be very sad if she's got interesting new friends she could bond with and can't afford to.

2 Social AP.

-[X] Strengthen Host Bond (1 AP): Neither you nor Bassoon fully understand the nature of the ties that bind you. Perhaps you can unravel the mystery of your presence here. Deepen the metaphysical connection you have with -Bassoon by running experiments with him and exploring his mindscape.

This would be useful, and might teach us to speed up the bonding process in future.

-[X] Talk to Dazarel (1 AP): Begin trying to teach him the Genki Dama.

I really want to try teaching Dazarel the Spirit Bomb. I think it's the sort of carrot that would deeply appeal to him - essentially unrivaled power - while also requiring by nature that he repent somewhat. He respects transactional relationships. Take advantage.

-[X] General Training (2 AP): Now that you can communicate with people outside of Bassoon's head, you intend to take advantage of it. Spend time imparting knowledge and power onto your teammates for this mission.

-[X] Socialize With Snare (1 AP): You can now use your telepathy to speak with individuals outside of Bassoon's head, and your social circle has thus expanded tremendously.
Take advantage of this and grind up your relationship with any person of your choice.

These seem like really in-character decisions for Kakara, in that they'd be socializing with everyone she's in regular contact with by methods she's familiar with (martial arts teaching), and especially getting to know with the weak, bright, really-knows-everybody guy who's kind of the closest peer she's ever met.

Actually, you know what? I think I prefer the socialization, on the whole. It'd be nice to get Machine Sense, but we can grind that up next month, when we've gotten to know people.

[X][DESTINATION] Special: Just scry for it.
[X] Plan Foundational
-[X] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[X] Looking Abroad (1 AP) Staging Ground: Which planet is the invasion set to use for staging?
-[X] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.
-[X] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.
-[X] Improve a Skill (1 Cause AP) Ki Refinement: You already know this is part of Jaffur's style, and it's useful on its' own.
-[X] To Go Beyond (1 Free AP) Perfect Multiform: Complete this technique.
-[X] Improve a Skill (1 Free AP) Spirit Saiyan: Train this up as much as possible, given that it's your trumpcard. Special focus on figuring out how to use it while Masqued.
-[X] Strengthen Host Bond (1 AP)
-[X] Talk to Dazarel (1 AP): Begin trying to teach him the Genki Dama.
-[X] General Training (2 Free AP)
-[X] Socialize With: Snare (1 Free AP)
Voting's not yet open, I think.
 
Has Kakara put any serious thought into what happens if or when Perika turns Super Saiyan? Nevermind if Kakara is allowing her to, but what if something accidentally triggers it?

I know we had the debate over letting her transform some time ago, I do not remember the turn out... Just, that if it happens..


 
@HoratioVonBecker

Trying to learn Jaffur style seems kinda difficult when all we really have to go on is one fight vs. him from forever ago plus one fight alongside him vs. Dandeer. We could use sight to help, but it feels like trying to copy an entire style, including a bunch of techniques (Charon's breath, etc.) would require a whole lot of uses of sight compared to just trying to copy one move. Plus, I'm not sure how good his style actually is, compared to him just being really skilled in combat and having the very useful ki refinement.

Also the Genki Dama is pretty difficult to actually teach - if you're told the trick you just can't use it. So we'd need to give him a bunch of weird koans like "feel the grass" and none of them will really mean anything until he's 90% of the way there anyways.
 
@PoptartProdigy I remember you saying that if we learnt Turtle Style we'd get a bonus to Hand-to-Hand for any Styles we created, or something along those lines - the exact bonus isn't important. Would it be possible to collaborate with someone who did know this style - and probably Tien Style - when creating a "Kakara Style" to get such a bonus (assuming such a person exists)? Or would the process of collaboration require gaining such a deep understanding of Turtle Style that we'd be better off just learning it ourselves?
Honestly, yeah, just better to learn it yourself. Can't gain the knowledge without gaining the knowledge when it comes to personal skills.
Has Kakara put any serious thought into what happens if or when Perika turns Super Saiyan? Nevermind if Kakara is allowing her to, but what if something accidentally triggers it?

I know we had the debate over letting her transform some time ago, I do not remember the turn out... Just, that if it happens..


Setting aside that Perika's latest batch of weirdness was the result of a vote specifically attempting to get her to transform...no comment. ;)
 
Allow me to paraphrase from one of my favorite films.

Causing Perika to transform will be like ringing the dinner bell, for Beerus' sakes!
 
Trying to learn Jaffur style seems kinda difficult when all we really have to go on is one fight vs. him from forever ago plus one fight alongside him vs. Dandeer. We could use sight to help, but it feels like trying to copy an entire style, including a bunch of techniques (Charon's breath, etc.) would require a whole lot of uses of sight compared to just trying to copy one move. Plus, I'm not sure how good his style actually is, compared to him just being really skilled in combat and having the very useful ki refinement.
Actually, this ties into something you seem to have misread: Sight AP is not actually what you use to research combat skills, even if that mostly means scrying.
1) It's entirely possible that Cell's PM is unusable! Having said that, I think the risk of us learning nothing relevant at all is low enough we should take a look. We probably don't want an exact copy of his technique, but to take it and use it to build ours.
Why don't you include it as a sidenote in Multiform training, then? It shouldn't need more than that; it isn't descriptively big enough to take a full AP.
-[ ] Looking Abroad (1 AP) [Master Roshi using the Thunder Shock Surprise]
Learning this would be a great stunning move - in Super Roshi used it to stun one opponent while Tien delivered the finishing blow, but with multiform we can do both parts ourselves!
This would be pretty cool, so thanks for mentioning it.
That's likely to take a lot of time, and it should be at least something we can train more easily than, say, crowd fighting (we don't really HAVE a crow to fight against. We have the multiforms and Bassoon at most, and that's not really optimal).
You're forgetting the four other Namekians we're now sharing a spaceship with.
You can learn one Elite+ talent per level above Exceptional. There are some specifically Legendary talents.
Would you allow Research Projects to cover the same ground as unlocked but not-taken Talents?
 
Actually, this ties into something you seem to have misread: Sight AP is not actually what you use to research combat skills, even if that mostly means scrying.

Eh, it's on a free AP if Poptart disagrees with its placement. I was thinking that scrying to get an initial baseline is sight, whereas actually doing the practice and refinement and experimentation to turn that limited information into a usable technique is training, but if that's wrong my plan is basically still valid.

You might be right, though.
 
Last edited:
You're forgetting the four other Namekians we're now sharing a spaceship with.

there's a limit to how serious we can get while sparring inside a spaceship. We wouldn't want to damage anything.

Also we can only manifest 20 minutes per day or so, so that's not much time to actually fight them.
-[] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.
-[] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.
we don't want to spread ourselves thin between too many projects, and we'd be starting those two from scratch. We'd probably get better returns by improving what we have, and maybe starting ONE new project.

Really, Jaffur's style in particular basically require us to learn MULTIPLE new techniques without any instruction. It would be different if we actually had Jaffur here to teach us.

no, tien style is good for now. Once we have the time we might want to create our own style, integrating all our favourite techniques and tricks: ki refinement, perfect multiform and team fighting, genkidama, instant transmission, solar flare possibly the thunder shock surprise if we manage to learn it (one of my favourites), the mafuba/evil containment wave, maybe even combat precog and that weird trick our seer-sensei once used to block Berra's ki with just a touch (mentioned once to have happened when he declared us Scion).

Basically what I'm saying is: for now we don't want to develop MULTIPLE new techniques from scratch. we want to focus on things we can do reasonably well in what time we have and with the resources at our disposal.
 
Also the Genki Dama is pretty difficult to actually teach - if you're told the trick you just can't use it. So we'd need to give him a bunch of weird koans like "feel the grass" and none of them will really mean anything until he's 90% of the way there anyways.
I don't think so, actually. I think the epiphany is "I am part of everyone and vice versa, and I identify myself this way on a more fundamental level than can (typically) be reached with conscious effort". Mental reorganization might let him hack his way around that, if he wasn't sealed and has the relevant Talent, but right now his philosophy is simply incompatible, in ways I think we can point out without sabotaging him.
Either way, it seems like our best shot at convincing him to change.
we don't want to spread ourselves thin between too many projects, and we'd be starting those two from scratch. We'd probably get better returns by improving what we have, and maybe starting ONE new project.

Really, Jaffur's style in particular basically require us to learn MULTIPLE new techniques without any instruction. It would be different if we actually had Jaffur here to teach us.

no, tien style is good for now. Once we have the time we might want to create our own style, integrating all our favourite techniques and tricks: ki refinement, perfect multiform and team fighting, genkidama, instant transmission, solar flare possibly the thunder shock surprise if we manage to learn it (one of my favourites), the mafuba/evil containment wave, maybe even combat precog and that weird trick our seer-sensei once used to block Berra's ki with just a touch (mentioned once to have happened when he declared us Scion).

Basically what I'm saying is: for now we don't want to develop MULTIPLE new techniques from scratch. we want to focus on things we can do reasonably well in what time we have and with the resources at our disposal.
Honestly, I don't think the quest works that way. For normal people, people who lack Kakara's insane AP budget, trying to learn several different things at once would strain their ability to focus. For us, well, I think @PoptartProdigy has some action combinations give synergy bonuses. (It'd be really nice to get confirmation on that, by the way.)
You probably have a point regarding how much work it'd take to recreate Jaffur Style, but we haven't tried at all since before we learned Scrying, let alone since scrying got cheap. I am unconvinced that we can make serious progress in Tien style faster than we can reach an equivalently-useful level in Jaffur Style. Word of GM would really help me calibrate on that, though, since I really don't know how "not-entirely-rubbish in a possibly-incomplete copy of a superhax style" would compare to "the level or two higher we could have reached in Tien Style with roughly the same amount of time and investment".
(It's also one of those places where I'm pretty sure Kakara would have a much better guess than I do.)
 
[] Plan HoratioVonBecker
-[] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[] Looking Abroad (1 AP) Staging Ground: Which planet is the invasion set to use for staging?
-[] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.
-[] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.
-[] Improve a Skill (1 Cause AP) Ki Refinement: You already know this is part of Jaffur's style, and it's useful on its' own.
-[] To Go Beyond (1 Free AP) Perfect Multiform: Scry on Cell's version to see if it has any final insights to offer. Then complete the technique.
-[] Improve a Skill (1 Free AP) Spirit Saiyan: Train this up as much as possible, given that it's your trumpcard. Special focus on figuring out how to use it while Masqued.
-[] Strengthen Host Bond (1 AP)
-[] Talk to Dazarel (1 AP): Begin trying to teach him the Genki Dama.
-[] General Training (2 Free AP)
-[] Socialize With: Snare (1 Free AP)

Thanks to @Deathbybunnies for the improvements this time; namely the name and the sidenote in Multiform training. I think scrying on Cell would be a pretty neat detail to cap this project off, while not being such a big event as to cost an entire seprate AP.

High points of this plan in particular:

Tries to learn Jaffur Style instead of Tenshinhan. Tenshinhan isn't bad, but I think nine months worth of AP will give better results with Jaffur Style, even playing catchup, than the same investment in Tenshinhan. (Remember, Tenshinhan's only major situational bonus is getting to spend life energy.)

Picks a bunch of synergistic stuff, including a probable gamechanger (Ki Overcharge). I'm quite hopeful that grabbing Overcharge and Refinement at the same time will unlock a Control talent, given that we're already at Exceptional.

Our ability to beat Haila presently depends on our ability to overpower him, which kind of needs Spirit Saiyan. Figuring out how to use that while Masqued would, thus, be incredibly useful.

We'll get some good dialogue, and bonding time with the first person Kakara's ever met who's likely to really get her. Whatever wins, I really want to see her bond with Snare.
Is it possible to share the insights that led to a talent if you haven't yet learned it?

Also, there are two things necessary to get me to vote for a plan: talking to Dazarel, and Sight training.
I hope you'll like mine, then!
 
[ ][DESTINATION] Tamrii. Flute makes a good point; loyalty is important for the staging ground for your operations; after the Unsealing, you have a sudden and keen appreciation for making sure that your allies are reliable.
I agree with the flavor text. And even if its not the staging ground, I figure a planet of loyalists is likely to have someone who knows something.

[ ] Plan: It's not a spaceship, it's a training room!

-[ ] Continue Your Training (1 AP): Dazarel hasn't let up with his insistence on training you. It's actually cute, how afraid he seems of the idea of failing in the task Grandpa Gohan gave him. It's time to make further progress. Follow Dazarel's training regime.
Duh.
-[ ] Looking Abroad x2 (1 AP + 1 Free AP) [New Cold Empire's preparations for invading New Namek]: It is difficult to fully describe the dizzying potential of your Sight. With sufficient precision and effort, literally anything past, present, or future is yours to behold. Use your Sight to look into a topic of your choice to the best of your abilities.
While vague enough we will very probably miss something, no matter what it should answer one of our questions and very likely make learning the other answers easier. Doing it twice to try and mix the results up.

-[ ] Style Training (1 AP) [Tenshinhan]: Yammar took you apart. A good part of that is who he is and the experiences he has endured, but another part was his simple superiority as a fighter. You must improve. When you return to Garenhuld, it will not be peacefully. Make training rolls towards leveling up one of your combat styles.
We need to continue pushing to improve this.
-[ ] Improve a Skill (Free 1 AP) [Kikoho]: Choose one of your existing skills to improve. Make a training roll in the specified skill. Exceptional or higher skills are a matter for the, "To Go Beyond," option below. Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (Free 1 AP) [Dodonpa]: Choose one of your existing skills to improve. Make a training roll in the specified skill. Exceptional or higher skills are a matter for the, "To Go Beyond," option below. Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
Hopefully, get the rest of our style-related techniques out of "Unlearned" while we are at it.
-[ ] Improve a Skill (1 AP) [Genki Dama]: Choose one of your existing skills to improve. Make a training roll in the specified skill. Exceptional or higher skills are a matter for the, "To Go Beyond," option below. Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
It offends me that the "Spirit Saiyan" is "Unlearned" in this skill. It's our trump card and Kakara is going to be trapped in a metal ball alongside people who are in on the secret. Perfect opportunity.
-[ ] To Go Beyond (1 AP) [Ki Sense (Machine Sense]: You have experienced moments throughout your life that hint at an understanding of your current techniques which few can equal. You have the chance to truly push the boundaries of your people's knowledge. Select either Ki Sense or Multiform and begin training it to Elite+ levels.
Again. Metal ball. Nowhere to go. Also, I want this as opposed to "All is One" because I am hoping to meet and surprise Great-Grandma Lazuli. Finally, it has obvious uses.

-[ ] Strengthen Host Bond (Free 1 AP): Neither you nor Bassoon fully understand the nature of the ties that bind you. Perhaps you can unravel the mystery of your presence here. Deepen the metaphysical connection you have with -Bassoon by running experiments with him and exploring his mindscape.
Host Bond determines how long Kakara can physically manifest herself and IIRC how much energy she can share with Bassoon.
-[ ] General Training (2 AP): Now that you can communicate with people outside of Bassoon's head, you intend to take advantage of it. Spend time imparting knowledge and power onto your teammates for this mission.
The Namekians just don't hold up to Kakara and she's not even a dedicated combatant among her people. Making the rest stronger not only improves the mission's chances, but it also improves Namek's chances in the coming war.
-[ ] Socialize With [Snare] (1 Free AP): You can now use your telepathy to speak with individuals outside of Bassoon's head, and your social circle has thus expanded tremendously. Take advantage of this and grind up your relationship with any person of your choice.
I could spend this last AP mechanically, but I feel like Kakara needs to socialize and Snare sounds like he ought to have good stories.

-[ ] Instruction (1 AP): He might complain about bottle blondes again, but you're riding in Bassoon's head, and you have a vested interest in keeping it intact. In spare moments, impart some of the secrets of your people's warrior traditions to him. The irony in you, of all people, doing this is stifling, but you'll power through. Bassoon makes a concerted effort to train his power level and abilities this month, and you directly assist him.
He has nowhere to go and we need him stronger.
-[ ] Historical Insights (1 AP): Bassoon has mentioned to you, offhand, that he's originally a historian by trade. That actually represents a significant source of information for you on the state of the galaxy, and it'd be nearly criminal to neglect it. Bassoon gives you a history lesson on a topic of his choosing. Gain deep insight into that topic.
Nothing better to do.

-[ ] Anything (AP Variable): You may fill this category with any type of action from any other category, as long as it applies directly to improving your ability to defeat Dandeer.
--[ ] To Go Beyond (1 AP) [Multiform]: You have experienced moments throughout your life that hint at an understanding of your current techniques which few can equal. You have the chance to truly push the boundaries of your people's knowledge. Select either Ki Sense or Multiform and begin training it to Elite+ levels.
Until Kakara learns how to disrupt Dandeer's mind control on others, she needs to plan on fighting multiple Super Saiyans.

Well, I'm going to get ready for bed. In case the Manual Moratorium is lifted during the night here's my plan again.


[ ] Plan: It's not a spaceship, it's a training room!
-[ ] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[ ] Looking Abroad x2 (1 AP + 1 Free AP) [New Cold Empire's preparations for invading New Namek]: Use your Sight to look into a topic of your choice to the best of your abilities.
-[ ] Style Training (1 AP) [Tenshinhan]: Make training rolls towards leveling up one of your combat styles.
-[ ] Improve a Skill (Free 1 AP) [Kikoho]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (Free 1 AP) [Dodonpa]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (1 AP) [Genki Dama]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] To Go Beyond (1 AP) [Ki Sense (Machine Sense]: Select either Ki Sense or Multiform and begin training it to Elite+ levels.
-[ ] Strengthen Host Bond (Free 1 AP): Deepen the metaphysical connection you have with -Bassoon by running experiments with him and exploring his mindscape.
-[ ] General Training (2 AP): Spend time imparting knowledge and power onto your teammates for this mission.
-[ ] Socialize With [Snare] (1 Free AP): Take advantage of this and grind up your relationship with any person of your choice.
-[ ] Anything (AP Variable):
--[ ] To Go Beyond (1 AP) [Multiform]: Select either Ki Sense or Multiform and begin training it to Elite+ levels.

To reiterate, this plan focuses on continuing our ongoing training projects while trying to boost the last of our known skills past unlearned.
Sight is spent on learning about the NCE's preparations for the Namek Invasion as that is what we are ultimately trying to learn.
 
Last edited:
Well, I'm going to get ready for bed. In case the Manual Moratorium is lifted during the night here's my plan again.


[ ] Plan: It's not a spaceship, it's a training room!
-[ ] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[ ] Looking Abroad x2 (1 AP + 1 Free AP) [New Cold Empire's preparations for invading New Namek]: Use your Sight to look into a topic of your choice to the best of your abilities.
-[ ] Style Training (1 AP) [Tenshinhan]: Make training rolls towards leveling up one of your combat styles.
-[ ] Improve a Skill (Free 1 AP) [Kikoho]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (Free 1 AP) [Dodonpa]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (1 AP) [Genki Dama]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] To Go Beyond (1 AP) [Ki Sense (Machine Sense]: Select either Ki Sense or Multiform and begin training it to Elite+ levels.
-[ ] Strengthen Host Bond (Free 1 AP): Deepen the metaphysical connection you have with -Bassoon by running experiments with him and exploring his mindscape.
-[ ] General Training (2 AP): Spend time imparting knowledge and power onto your teammates for this mission.
-[ ] Socialize With [Snare] (1 Free AP): Take advantage of this and grind up your relationship with any person of your choice.
-[ ] Instruction (1 AP): Bassoon makes a concerted effort to train his power level and abilities this month, and you directly assist him.
-[ ] Historical Insights (1 AP): Bassoon gives you a history lesson on a topic of his choosing. Gain deep insight into that topic.
-[ ] Anything (AP Variable):
--[ ] To Go Beyond (1 AP) [Multiform]: Select either Ki Sense or Multiform and begin training it to Elite+ levels.

To reiterate, this plan focuses on continuing our ongoing training projects while trying to boost the last of our known skills past unlearned.
Sight is spent on learning about the NCE's preparations for the Namek Invasion as that is what we are ultimately trying to learn.
If you can work in talking to Dazarel, it'd get my vote.
[] Plan HoratioVonBecker
-[] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[] Looking Abroad (1 AP) Staging Ground: Which planet is the invasion set to use for staging?
-[] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.
-[] Research Project (1 AP) Ki Overcharge: Learn Taro's trick as well as possible. Perhaps he's training people back home, but if not, he's certainly told Apra a lot.
-[] Improve a Skill (1 Cause AP) Ki Refinement: You already know this is part of Jaffur's style, and it's useful on its' own.
-[] To Go Beyond (1 Free AP) Perfect Multiform: Scry on Cell's version to see if it has any final insights to offer. Then complete the technique.
-[] Improve a Skill (1 Free AP) Spirit Saiyan: Train this up as much as possible, given that it's your trumpcard. Special focus on figuring out how to use it while Masqued.
-[] Strengthen Host Bond (1 AP)
-[] Talk to Dazarel (1 AP): Begin trying to teach him the Genki Dama.
-[] General Training (2 Free AP)
-[] Socialize With: Snare (1 Free AP)

Thanks to @Deathbybunnies for the improvements this time; namely the name and the sidenote in Multiform training. I think scrying on Cell would be a pretty neat detail to cap this project off, while not being such a big event as to cost an entire seprate AP.

High points of this plan in particular:

Tries to learn Jaffur Style instead of Tenshinhan. Tenshinhan isn't bad, but I think nine months worth of AP will give better results with Jaffur Style, even playing catchup, than the same investment in Tenshinhan. (Remember, Tenshinhan's only major situational bonus is getting to spend life energy.)

Picks a bunch of synergistic stuff, including a probable gamechanger (Ki Overcharge). I'm quite hopeful that grabbing Overcharge and Refinement at the same time will unlock a Control talent, given that we're already at Exceptional.

Our ability to beat Haila presently depends on our ability to overpower him, which kind of needs Spirit Saiyan. Figuring out how to use that while Masqued would, thus, be incredibly useful.

We'll get some good dialogue, and bonding time with the first person Kakara's ever met who's likely to really get her. Whatever wins, I really want to see her bond with Snare.

I hope you'll like mine, then!
I'd vote for it, yeah!
 
Last edited:
If you can work in talking to Dazarel, it'd get my vote.

I'd vote for it, yeah!

[ ] Plan: It's not a spaceship, it's a training room! v2
-[ ] Continue Your Training (1 AP): Follow Dazarel's training regime.
-[ ] Looking Abroad (1 AP) [New Cold Empire's preparations for invading New Namek]: Use your Sight to look into a topic of your choice to the best of your abilities.
-[ ] Style Training (1 AP) [Tenshinhan]: Make training rolls towards leveling up one of your combat styles.
-[ ] Improve a Skill (Free 1 AP) [Kikoho]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (Free 1 AP) [Dodonpa]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] Improve a Skill (1 AP) [Genki Dama]: Please note that you can no longer directly train super-skills like Hand-to-Hand or Ki Manipulation.
-[ ] To Go Beyond (1 AP) [Ki Sense (Machine Sense]: Select either Ki Sense or Multiform and begin training it to Elite+ levels.
-[ ] Strengthen Host Bond (Free 1 AP): Deepen the metaphysical connection you have with -Bassoon by running experiments with him and exploring his mindscape.
-[ ] Talk to Dazarel (1 Free AP): Spend significant time and focused effort trying to connect with Dazarel.
-[ ] General Training (2 AP): Spend time imparting knowledge and power onto your teammates for this mission.
-[ ] Socialize With [Snare] (1 Free AP): Take advantage of this and grind up your relationship with any person of your choice.
-[ ] Anything (AP Variable):
--[ ] To Go Beyond (1 AP) [Multiform]: Select either Ki Sense or Multiform and begin training it to Elite+ levels.
 
Last edited:
Thanks! :D
I think @Cariyaga is hoping to "pass on" Machine Sense without using one of our limited Talent slots, so that the innovation would spread amongst the Exiles instead of being lost if we don't take it. It's not attractive enough to me to beat out dedicated "Legendary" Talents in an area we've focused on, nor to beat out All Is One.
This is correct as to my preferences. I would also prefer us learn All is One than Machine Sense, but given the ability to, I would be willing to spend AP toward teaching someone else the insights that led to Machine Sense so that we could eventually learn it as well.

All is One and Machine Sense would actually combo pretty well together, come to think of it; it'd lead to some sort of insight where you could draw on the energies inside of ki-inert matter as well as biological ones.

e: Actually... huh. I wonder if any experiments have been done on turning electricity into ki.
 
Last edited:
-[ ] Instruction (1 AP): Bassoon makes a concerted effort to train his power level and abilities this month, and you directly assist him.
-[ ] Historical Insights (1 AP): Bassoon gives you a history lesson on a topic of his choosing. Gain deep insight into that topic.
We don't actually have those available; apparently Scouting costs us our regular AP in this section, and History will take Free AP.
 
edit: I think, while All is One is more useful for us, Machine Sense is much rarer. And so, we can find teacher, who will give us All is One way easier (I don't say it will be easy, only easier).
By the way, I think using Sight for insight is very clever idea. And we can see "Explanation of All is One we can understand best", to train it later.

-[] Research Project (2 AP) Jaffur Style: Spend a lot of time investigating Jaffur's incredibly powerful style.
I don't feel his style fits for Kakara. It doesn't matter how powerful it is, if she can't use it properly.
 
Last edited:
Yeah, sorry about that.

Feedback on "try to learn Jaffur Style instead of Tenshinhan"?
I'm against it. I think you're underestimating the difficulty of learning his techniques significantly, compared to the Tien Style techniques we already partly know, and have received explanations and instruction in. In contrast, not only is Jaffur literally the only one who knows those techniques, but he's never taught any of them to anyone else, so we can't even watch him teaching someone. It's not clear that Jaffur's techniques are notably superior to other techniques, and we're pretty committed to most of Tien's techniques already. Finally, there are serious political ramifications. Jaffur only taught us his Ki Refinement technique because Dazarel was coming - if we go and steal the rest of his techniques, he's going to be pissed, and I wouldn't blame him.

If you really don't want to work on Tien Style, might I suggest starting on a "Kakara Style"? We already know most of the techniques we've been interested in for it, and apparently we can seamlessly integrate any new techniques and insights we want to later on.

Why don't you include it as a sidenote in Multiform training, then? It shouldn't need more than that; it isn't descriptively big enough to take a full AP.
I don't think we can do that with visions? Even if it's mostly supplementary to Perfect Multiform Research, it is a vision in its own right.
 
Last edited:
Actually, this ties into something you seem to have misread: Sight AP is not actually what you use to research combat skills, even if that mostly means scrying.

Why don't you include it as a sidenote in Multiform training, then? It shouldn't need more than that; it isn't descriptively big enough to take a full AP.

This would be pretty cool, so thanks for mentioning it.

You're forgetting the four other Namekians we're now sharing a spaceship with.

Would you allow Research Projects to cover the same ground as unlocked but not-taken Talents?
Nope. You have a talent or do not. Balance concern.
Honestly, I don't think the quest works that way. For normal people, people who lack Kakara's insane AP budget, trying to learn several different things at once would strain their ability to focus. For us, well, I think @PoptartProdigy has some action combinations give synergy bonuses. (It'd be really nice to get confirmation on that, by the way.)
I don't make a particular focus of it, but if two things play well together, yeah.
 
Plan Deathbybunnies:
-[] Sight: 3 (2+1)
--[] Continue Your Training (1 AP)
--[] Looking Abroad (1 AP) [Perfect Cell's Perfect Multiform]
--[] Looking Abroad (1 AP) [The Namek invasion fleet - from where will it stage the invasion?]
-[] Training: (3+2)
--[] Improve a Skill (1 AP) [Kikoho]
--[] To Go Beyond (1 AP) [Perfect Multiform]
--[] Style Training (2 AP) [Tien Style]
--[] Improve a Skill (1 AP) [Ki Overdrive]
-[] Social: 3 (2+1)
-[ ] Strengthen Host Bond (1 AP)
--[] General Training (2 AP)
-[] The Outside World 1 (0+1)
--[] Historical Insights (1 AP)
-[] A Cause: 1 (1+0)
--[] Improve a Skill (1 AP) [Ki Refinement]

I've dropped Ki Signature Alteration. I'm horribly aware that we need some way to not immediately grab The Enemy's attention in a fight, but upon reflection altering our ki signature feels a bit too niche, especially when we have limited Talent slots.

I've replaced with Ki Overdrive, on the basis that if we drop our Power Level by half and use Overdrive to double it we end up with having effectively halved our signature. I think boosting from half to full doesn't drain our stamina compared to actually using our full strength?

I might stick Ki Signature Alteration in future plans if we can't think of anything better. With that, a Ki Overdrive of say, 10x and some kind of visual disguise we'd be relatively safe to be fighting openly.
 
Voting is open
Back
Top