Kakara offered to do it for Jaffur during the tutorial. She has a natural talent for both healing and ki manipulation. Getting somebody, or even multiple somebodies, to groggily take a bean they know they have for exactly this reason really shouldn't be difficult. Hiding it from somebody with magically crap deception shouldn't be difficult.
The stuff about the Balors is annoying and distracting but this is a good idea even if it might not work. I think someone already asked Poptart about it, or I'd tag them and ask them myself.
Well, the idea is that Yammar can't reach us. IT no-sells the fact that he's twice to three times as fast as us.
Except it doesn't necessarily work that way.
Instant Transmission has an associated prep time requirement. The prep time requirement is extended if you have a power level disadvantage. Maybe you could play keep-away for a while, and maybe you couldn't. But betting everything on Instant Transmission being an automatic surefire 'killer app' for playing keepaway against a drastically more powerful opponent whose greatest strength is his ability to brutally murderize weaker opponents in rapid succession?
I don't recommend it.
We have so far had VERY bad luck with any assumption that one technique is strictly superior to another or no-sells another, aside from just plain having a lot more power than our opponent.
Not when we have no hope of winning normally and we've continued to have no hope of winning normally for the past six updates. It's fun when it's to turn a stalemate into an advantageous situation, but when it's pulling out of a fire, only to get dumped right back in, it gets more exhausting than fun.
To be fair, our JoJo tactics were doing pretty well for a while. Things turned around when Vegeta shot us with his
eye blood jets (sorry too JoJo) (make that Dodonpa). And the implication is that Vegeta
repeatedly rolled very, very well to make that happen. Then Apra rolled very badly on a 'willpower' or 'avoid distraction check in the next round to avoid distraction, allowing Yammar to knock Apra out faster than Dandelor could break the mind control on
either Vegeta or Yammar... at which point we were kind of screwed.
I would very much like it if
@PoptartProdigy would share what the rolls for this fight looked like afterwards, because it would be interesting and might help reduce the salt levels associated with how parts of it went badly.
Given that any conversation will have to end with Yammar admitting he's wrong, I don't see that working out.
Yammar has been described as a man who's spent the rest of his life regretting what he did to House Talt. Getting him to admit a mistake isn't
impossible. Just maybe-too-difficult. But I'd rather try to get him to admit a mistake than try to defeat him by outnumbering him with weaker super-saiyans. Because the former has a sub-100% failure rate, while the latter has a 100% failure rate of getting everyone killed horribly.
Sorta going with chrys here. I fully believe he regrets it, and privately views it as mistake.
I also fully believe he's gone full denial over that. Both because being repeatedly accused over it, and to uphold appearances, as one of the reasons he did it was a massive warning. If he backs down and shows regret, that weakens the message, which means others might try, which means the whole thing was pointless, and I don't think he can accept that.
Kakara can, hopefully, do Communications well enough to NOT back him into that corner. Hopefully. Though Yammar may have very high Communications-resistance, since we saw him roll a 146 on the die. Though bonuses may have been involved there (e.g. a 'combat trash-talking bonus').
You do realise we don't know ki healing, right? Kakara had an aptitude for it but never trained it.
Did
Goku know ki healing?
Honestly, the biggest reason I think 'healing beam' might not be possible just by donating energy to an unconscious person is that the unconscious person might just not be able to make use of it. Frieza's race has
weird biology. Frieza remaining conscious even as a bisected torso may have to do with their insane durability, just like his ability to survive without breathing and thus be able to survive blowing up Namek did.
So a saiyan hybrid could get their energy replenished that way, sure, but would it cure the organic damage caused by the beating they just received? Dunno.
We've literally never used heal beam before. I would rather not rely on untested and untried concepts in order to win this. Whereas Shell Game relies on IT spam allowing weaker super sayians to be able to outrun full power super sayains, this successfully worked during the sealing. There is no reason to expect it not to work now.
It worked during the Sealing only because we dazzled Berra with a Solar Flare, faked him out on another occasion, then teleported
hard to the exclusion of all other activities, and he still caught up with us very quickly.
Our Ki Control is much better now than it was then, which may offset the increased difficulty.
I'm not sure it's actually improved, I think it may have been hard-set to Exceptional at quest start. Remember that Ki control, manipulation, and sensing is supposed to be Kakara's
thing, in the same sense that fighting is Jaffur's
thing. Kakara being Communication-specced is something that was decided on in character generation; Kakara being a ki prodigy is something that was pre-set.
Alright time is up and no body tried to poke any holes in it so lets do this.
PoptartProdigy could you include this write in plan:
[ ] Telepathically shout at Yammar to block all incoming messages or possible Seer precog.
-[ ] IT to Dandeer, and use her as a shield/flail.
-[ ] While Yammar is at a disadvantage, Heal Beam your comrades. Give Jaffur, who Yammar implied only lost due to numbers, priority.
In the moratorium unlock?
I am NOT convinced that telepathic shouting will work as well against an opponent of equal power level. Especially one who may well have trained Telepathy to a higher level than ourselves, simply because, well, he has reason to do so and we have indications that he can use it on 'tightbeam mode' over ranges longer than 100 kilometers.