Well, in the end I'm far more in favor of trying to work with Khan on energy research than I am of stealing or sabotaging his stuff. The precise form of power doesn't matter too much, so long as we can come to an agreement both of us are satisfied with. He seems like a smart business man-tiger, I'm sure we can agree on something.

Or you know, we could continue looking into other sources of power that have nothing to do with Khan. I'm just trying to say I'm not in favor of stealing from or sabotaging him at the moment.
 
We can offer Khan a potential olive branch. We share with him the results of flubber power and split the profits 50-50. This can prevent any future fires and get a potential king on our side against the bigger threats.
Shere Khan wants to keep the world on his gas and oil piplines and shipping. If we make Flubber power or campaign for Flubber, we're his enemy and he'll try to sink it with PR. Even if we tried sharing the cut with him 50/50, that's still taking 50% of the energy market from him.
I wouldn't be too surprised if he was looking at monopolizing another energy source to use it. While his company's reach is probably global, if he's mainly based out of/operates in the US his sources of oil are actually pretty limited. The main oil source is in Texas, which TBF Shego is cool with him owning and selling stuff in her territory since that's businesses baby, but the other main source of US oil is in the Dakotas/Midwest, places Flugel and Auto have taken over and are functionally black holes for a business' sake.
Interesting, I thought he was based in Asia.
[ ] Reach out to Shere Khan
DC 55
Khan's corporate empire is a lot more subtle. Instead of consolidating in a few states or cities, his company is based in a single tax haven and from there spreads out across the world to maintain a stranglehold on the world's oil and shipping lanes. An invaluable ally to be sure, but one you could potentially alienate with some of your future tech developments.
Lets just reach out to khan.

We can see if he wants to work together on fusion power or not but I don't think he's done anything to make us hostile towards him.
We're tech-based, we want to develop energy tech, he doesn't want us to develop energy tech, we can put him out of business and frankly I want to.
 
Lets just reach out to khan.

We can see if he wants to work together on fusion power or not but I don't think he's done anything to make us hostile towards him.
Yeah, IMO next turn unless something comes up we should probably pick two of Shere Khan, Zaibutsu, Recruit from Rolodex. Maybe Recruit capes if we don't get good rolodex heroes from our stewardship action. Of course, considering the auction and reaching out to shego, and rival reports in general, it's definitely possible that there's something that'll come up, but we'll want them done soon at least.
 
Well, in the end I'm far more in favor of trying to work with Khan on energy research than I am of stealing or sabotaging his stuff. The precise form of power doesn't matter too much, so long as we can come to an agreement both of us are satisfied with. He seems like a smart business man-tiger, I'm sure we can agree on something.

Or you know, we could continue looking into other sources of power that have nothing to do with Khan. I'm just trying to say I'm not in favor of stealing from or sabotaging him at the moment.
There's nothing to work with him on in terms of energy tech. If his entire business is based on oil shipping lanes, he won't be on board with any plan that involves us going into the energy market. Including us going our own way and working on Flubber.

So we've got two choices: Stay out of energy generation, or be Shere Khan's enemy. I prefer the latter, and if so, I'd prefer to make sure we get to fusion power before he does, by hook or by crook.
 
I know I'm late to the Eda train, but hear me out here. I don't just approve of her on the payroll.
I ship it. Doof and Eda, just a couple of weirdos who gotta stick together, y'know?

also I looked her up just now and Y'ALL NEED TO STOP GIVING ME MORE GALS TO CRUSH ON
 
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If the Dickinson Agency comes through this turn I have a great idea for next one. Send the toons and robots to the wasteland to scout. If we find AUTO next turn as well as have Marco on tap then there is an interesting scene we can exploit from the movie. On AUTO above the wheel is a button that switches the ship from autopilot to manual control. Let a plant get scanned by an EVE unit and let the captain's curiosity get ignited. Once it is clear to everyone on board that AUTO is up to no good have Marco use the dimensional scissors to turn it off. Then just place the plant in the scanner and the ship should register it is already on earth. Ta da a grateful crew, unparalleled luxury tech, and a free wasteland could all be ours in as little as two turns. Throw on some deciphering of signals and that is a chance to have two tech giants on board with us in very little time.
 
Personally, I'm up for floating a Flubber collab with Xanay soon, where, presumably, he handles PR and we handle the research. Giving up a cut of the profits is well worth having access to Power=Yes for our personal projects (and TECHNOR).

Now, he might not be interested in being the face for a high-risk project that could well draw Shere Khan's ire, even if it allowed for unlimited power. Or something else might come up from the auction or one of the interludes. But if it is a viable option, I'd like to do it soonish.

(The issue with approaching Khan with the offer is that he's already deep into the fusion tree without our help, and fusion is just super lame.)
 
Not sure where you got that idea. Talespin definitely took place in an America surrogate, which we represent as an unincorporated US territory in the neighborhood of Baja California.
1d4chan.
Personally, I'm up for floating a Flubber collab with Xanay soon, where, presumably, he handles PR and we handle the research. Giving up a cut of the profits is well worth having access to Power=Yes for our personal projects (and TECHNOR).

Now, he might not be interested in being the face for a high-risk project that could well draw Shere Khan's ire, even if it allowed for unlimited power. Or something else might come up from the auction or one of the interludes. But if it is a viable option, I'd like to do it soonish.

(The issue with approaching Khan with the offer is that he's already deep into the fusion tree without our help, and fusion is just super lame.)
This is why I prefer to steal or sabotage his research; if we're gonna earn Shere Khan's ire anyway, I'd prefer to earn Shere Khan's ire.

And Flubber diplomacy seems kinda hard for us.
 
He's only got one roll to succeed at, he's not going to share his monopoly, he has a vested interest in keeping the world on oil. If he can patent fusion power, he can keep everyone else from using it, and I'm pretty sure that's his actual plan. Allowing us to have and use fusion power is directly against his needs. Conversely, should we develop any alterative form of power supply, we'll be his enemy. That simple.
Firstly, a patent on one method of achieving fusion power may not secure his position in the long run.

Secondly, It may have occurred to him that other sources of power exist, that oil is a limited resource, and that if he wants to position himself for the future as well as the present he might want to simply be able to sell futuristic, more advanced forms of power.

The "patent troll" solution is not the only conceivable thing he could be planning to do, and he may even have flexible situational plans. For instance, he may be anticipating that someone else will try to unroll flubber power and then that he can counter with 'safer' fusion power.

Also...

I wouldn't be too surprised if he was looking at monopolizing another energy source to use it. While his company's reach is probably global, if he's mainly based out of/operates in the US his sources of oil are actually pretty limited. The main oil source is in Texas, which TBF Shego is cool with him owning and selling stuff in her territory since that's businesses baby, but the other main source of US oil is in the Dakotas/Midwest, places Flugel and Auto have taken over and are functionally black holes for a business' sake.
This- though I should point out that US-based oil companies own a LOT of foreign oil fields. It's entirely possible that Shere Khan owns wells and refineries in the Middle East, Indonesia, and other oil-producing regions around the world, just like major companies such as Shell, BP, Chevron, and Exxon do in real life.

Shere Khan wants to keep the world on his gas and oil piplines and shipping. If we make Flubber power or campaign for Flubber, we're his enemy and he'll try to sink it with PR. Even if we tried sharing the cut with him 50/50, that's still taking 50% of the energy market from him.
Olivebirdy, I think you tend to make very oversimplifying assumptions about what other people want, and about what we want. That's not to say you're always wrong, but you tend to do this thing where you assume you know what is desired or true about someone, and then build out an inferential chain based on the assumption. When the initial assumption is shaky or an oversimplification, that can be a risky move.

Shere Khan may, for example, NOT want to patent-troll fusion power, and may intend to use it. If so, he may want to reduce the risk of embarrassing, costly failures by having a collaborator working on the project with him. Then again, he may not. It costs us little to discuss the matter with him, and if he IS willing to share profits it costs us little to simply work with him.

Most of the thread is not especially interested in trying to stomp on all the other Kings in hopes of defeating them all, and would be just as happy to take the path of least resistance to a collaborative future that eliminates powerful threats to the world while letting various "Alliance of the Sane" Kings get along in relative peace.
 
This is why I prefer to steal or sabotage his research; if we're gonna earn Shere Khan's ire anyway, I'd prefer to earn Shere Khan's ire.

And Flubber diplomacy seems kinda hard for us.
I would... rather not earn a King's personal ire, when we could instead just be business competition? Especially for the sake of (fusion) research that, if we did the thing that would hypothetically earn their ire in the first place (flubber power), we wouldn't need?

Also, Flubber diplomacy is kinda hard for us. That's why "I'm up for floating a Flubber collab with Xanay soon, where, presumably, he handles PR and we handle the research."

So that we're not, personally, handling it. Otherwise, it wouldn't be a collaboration, just us doing all of the work and then giving money away because Doof's apparently a charitable fella.
 
Depending on how the interludes go we could really start going for harder stuff.

Collabing with shego on our martial second action seems like a easy choice. If we can add her bonus to the roll it should end up fairly doable.

And depending on how we feel about Xanatos at the end of this, collabing on coven might be worthwhile.
 
Collabing with shego on our martial second action seems like a easy choice. If we can add her bonus to the roll it should end up fairly doable.
How on earth would we convince her to help us with it? To give us a second martial action? What would we be offering? I'd accept a quid pro quo, help her get a second learning action, say, if she doesn't already, or an Occult start if likewise she doesn't.
 
I would... rather not earn a King's personal ire, when we could instead just be business competition? Especially for the sake of (fusion) research that, if we did the thing that would hypothetically earn their ire in the first place (flubber power), we wouldn't need?

Also, Flubber diplomacy is kinda hard for us. That's why "I'm up for floating a Flubber collab with Xanay soon, where, presumably, he handles PR and we handle the research."

So that we're not, personally, handling it. Otherwise, it wouldn't be a collaboration, just us doing all of the work and then giving money away because Doof's apparently a charitable fella.
How would we go into the energy business without gaining Shere Khan's ire? Flubber or fusion, it's not going to escape him that the power plants are ours, even if Xanatos were to be the one to successfully lobby for Flubber.

Sure, it's possible that Shere Khan differentiates between 'business rival' and 'lunch', and it costs us nothing but time to find out. I'm not against talking to Shere Khan, I just think we're going to be stuck with the same choice we have now: developing energy tech or being Khan's enemy.

Simon, going after Shere Khan's business doesn't preclude us being willing to enter alliances of the sane. We're not allied with Khan, he hasn't asked to be allied with us.

My argument isn't based on Shere Khan not using fusion power, it's based on him not allowing anyone else to break his energy monopoly. Sure, if we promised to not sell energy to the public, price-fix, and/or sell him all our energy tech patents, we could still be allies with him. I just don't consider being on not-unfriendly terms with Shere Khan worth the money we'd get from the energy market.
 
How on earth would we convince her to help us with it? To give us a second martial action? What would we be offering? I'd accept a quid pro quo, help her get a second learning action, say, if she doesn't already, or an Occult start if likewise she doesn't.
Perhaps money? We've seen that that seems to be generally on the table, like how we can hire the Dickens to take intrigue actions or how the Feds use contracts to get people to do stuff for them. If we our offer was good enough, I could definitely see Shego being willing to give us some help on improving our PMC. Would probably be very expensive, but might be worth it to get a second martial action up and running sooner.
 
Would Khan's negative trait activate for the second martial action ?
Because if it doesn't and Khan get a martial bonus from his steed, building Doof a power armor (increasing our own martial stat) might be all we need to make it reachable, difficult but reachable.
 
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Depending on how the interludes go we could really start going for harder stuff.

Collabing with shego on our martial second action seems like a easy choice. If we can add her bonus to the roll it should end up fairly doable.

And depending on how we feel about Xanatos at the end of this, collabing on coven might be worthwhile.
An issue with any collaboration action is that the other party should probably get something out of it. With Flubber Power, the other party gets a portion of the money and access to the tech, fair enough. To get Shego's help with out military - why does she benefit? Not to say it isn't viable, we might be able to offer her something worthwhile in exchange, but do keep in mind that we'll need to make it worth her while to help us.

As for Xanatos and the coven though, hard pass. I'd rather not allow Xanatos to gain permanent influence in the entire magical wing of our organization.
 
We don't even know how collaboration works yet. We've never tried.

I don't see any reason not to give it a try. See if we can get something to happen. Maybe we just need to pass a roll or help them with something. We don't know.
 
My argument isn't based on Shere Khan not using fusion power, it's based on him not allowing anyone else to break his energy monopoly. Sure, if we promised to not sell energy to the public, price-fix, and/or sell him all our energy tech patents, we could still be allies with him. I just don't consider being on not-unfriendly terms with Shere Khan worth the money we'd get from the energy market.
Here's the thing here: we don't know if Khan wants a monopoly on fusion power. He's clearly interested in the fusion power for some reason, as his research into the subject shows, but that could just be because he acknowledges eventually the oil is going to run out or other people might invent a fuel that doesn't need oil and he wants to make sure he still remains rich. Being one of the first people to develop fusion power can help that in a large number of ways, even without doing the patent troll thing.

My point is that whatever Khan's plans for fusion power are, we don't lose anything important in reaching out to him. If he does want to go the patent troll way? We might be able to form a flubber collab with Xanatos. Khan's willing to let us in on the benefits? Great, we get fusion power sooner. I simply don't think we should start with sabotaging or stealing his research. If necessary it's a possible move, but it's a bad opening move.
 
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