"Wake up sheeple, Perry is actually alive and teamed up with Doof & the US ! We need Platypus traps !"

But seriously, I wouldn't blame them for being concerned.

Perry brokering an alliance between late story Doof and OWCA when the great dying starts to happen and warlords begin to secretly rise is pretty believable for DVV.
 
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Yep. Boosting rolls blocks against crit fails better, lowering DC makes crit successes more likely, and they both have the same effect on success chance. So for something that P+F do, which auto crit-succeeds if it's a success, it's better to guard against crit failures by boosting the roll.

Wait can they crit fail?

DC 90 (70 +20 from big ideas)

Crit fail threshold is 45 or lower.

24 (Doof Stewardship) + 38 (PnF Stewardship) = 62
 
...uh, how much EXP do I have? I'm confused since the re-listing of the EXP for the Cipher didn't include me event hough I had been previously rewarded EXP during the midst of the Cipher chaos, I'm not sure how many of my Omakes got EXP, and I remember trying to spend EXP in the past JUST before a post went live so I don't know if my EXP was ever spent then.
 
Wait can they crit fail?

DC 90 (70 +20 from big ideas)

Crit fail threshold is 45 or lower.

24 (Doof Stewardship) + 38 (PnF Stewardship) = 62

Huh, I guess not. I suppose if it isn't possible for them to crit fail, then both reducing DC and adding a roll bonus are just as good as each other. My bad.

Still, my general point (kind of) stands. If we put P+F on an action where it is possible for them to critfail outside a nat 1, then boosting their rolls is better, because we don't have any use for the increased crit success chance that lowering the DC gives for any action they take.

In the unlikely scenario that survey Galfed ship gets boosted, the best places would probably be on explosions.
Actually, the best place would still be lowering the DC. Even though we have enough bonuses to meet the base DC, the crit success DC is still pretty far away. Lowering that by 20 helps a lot.

Math:

Bonus = 38(Doof Learning) + 44(Jumba Learning+Loyalty) + 20(Jumba Trait) = 102

DC = 100, Crit Success DC = 200, 3% chance for a crit success

If lowered by XP: DC = 90, Crit Success DC = 180, 23% chance for a crit success


Boosting the explosion chance is only useful if we'd automatically critically succeed on an action and don't have to worry about critically failing it, and we generally have better uses for EXP than on actions we're guaranteed to succeed at.
 
...uh, how much EXP do I have? I'm confused since the re-listing of the EXP for the Cipher didn't include me event hough I had been previously rewarded EXP during the midst of the Cipher chaos, I'm not sure how many of my Omakes got EXP, and I remember trying to spend EXP in the past JUST before a post went live so I don't know if my EXP was ever spent then.
Pretty sure the XP rewarded during the Cipher stuff you still have. The more recent cipher XP distribution was just summarizing where the rest of the XP went, so you should still have at least 500 left. Not sure about the XP from your omake and if it was spent or not.

Edit: If anyone with 500 xp remaining would be willing, I think adding it to the investigate Toffee action would be best.
 
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Well, I know I have at least 500 EXP, so I'll throw that much at Toffee. EAT THE POWER OF OUTSIDE CONTEXT SUPPORT AND PROBABILITY MANIPULATION, YOU GENOCIDAL LIZARD!
 
Testing...


Also, @weredrago2, it looks like the only actions without 1000XP committed to them already are Dino Cavalry and Phineas and Ferb-book.

Temporary CoS stats:
--[] Dinosaur Cavalry (Hego) (CoS: 66%, 76% w/ XP) (Crit Success/Fail%: 1%/1%, 1%/1% w/ DC XP)
--[] Campaign against the SRA (Goofy) (CoS: 66%, 76% w/ XP) (Crit Success/Fail%: 15%/12%, 17%/2% w/ Roll XP)
--[] Recruit Kitsune (Vanessa) (CoS: 65%, 75% w/ XP) (Crit Success/Fail%: 1%/1%, 15%/1% w/ DC XP)
--[] Rebrand Insuricare's anti-Super Policies (Mirage) (CoS: 56.%, 66% w/ XP) (Crit Success/Fail%: 1%/1%, 1%/1% w/ DC XP)
--[] Develop a new Social Media Platform (Phineas and Ferb) (CoS: 78%, 88% w/ XP) (Crit Success/Fail%: 78%/1%, 88%/1% w/ DC XP)
--[] Investigate crime in LA (Agent Russ) (CoS: ???+68) (Crit Success/Fail%: 0%/1%, 0%/1% w/ Roll XP)
--[] Investigate Toffee (Tobe and the Vagabond Ninja) (CoS: 56.%, 66% w/ XP) (Crit Success/Fail%: 1%/2%, 1%/1% w/ DC XP)
--[] Survey Galfed Ship (Dr. Jumba Jookiba) (CoS: 99%, 99% w/ XP) (Crit Success/Fail%: 2%/1%, 22%/1% w/ DC XP)
--[] Research doppelganger AI (Queen Lizzie) (CoS: 63%, 72% w/ XP) (Crit Success/Fail%: 0%/1%, 1%/1% w/ DC XP)
--[] Research Alchemy (CoS: 26%, 36% w/ XP) (Crit Success/Fail%: 0%/37%, 1%/27% w/ Roll XP)
--[] Buy out Lee Industries? (L.O.V.E.M.U.F.F.I.N.) (CoS: 78%, 88% w/ XP) (Crit Success/Fail%: 23%/4%, 43%/1% w/ DC XP)
--[] Look for Star and Marco (Dickens Detective Agency (Bonuses Estimated)) (CoS: ???+59) (Crit Success/Fail%: 0%/1%, 0%/1% w/ DC XP)
 
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Testing...


Also, @weredrago2, it looks like the only actions without 1000XP committed to them already are Dino Cavalry and Phineas and Ferb-book.

Temporary CoS stats:

Our extremely heartfelt thanks.

Also Arch will throw his XP at whatever other people don't since there's so much going on right now.
Weredrago has 3000 XP, if his # of threadmarks is anything to go on.

Edit: It might also be useful to have CoS. I could calc that if you'd like
Gonna be honest, I didn't even remember how much XP I had. Thanks for keeping track for me, everyone!
 
Weredrago has 3000 XP, if his # of threadmarks is anything to go on.

Edit: It might also be useful to have CoS. I could calc that if you'd like
I've got the numbers no problem. I'll figure out a cleaner way to do the display in the sheet later - ideally, we can just have an XP sheet we can permanently stick in an Informational threadmark, assign the QM/assistants/particularly obsessive players editing rights to keep it up to date, and then set it up to include that sort of information automatically.

Setting it up to take input data from the Plan-Inator and spit out actions, success, crit success, and critfail chances shouldn't be difficult, but I probably won't do it tonight.
 
I don't know how much XP I'm supposed to have, still, BTW. Just assuming that Cold Dark Memory got me 500, and then looking at Apocrypha...Uh, do those get XP usually?
 
I've got the numbers no problem. I'll figure out a cleaner way to do the display in the sheet later - ideally, we can just have an XP sheet we can permanently stick in an Informational threadmark, assign the QM/assistants/particularly obsessive players editing rights to keep it up to date, and then set it up to include that sort of information automatically.

Setting it up to take input data from the Plan-Inator and spit out actions, success, crit success, and critfail chances shouldn't be difficult, but I probably won't do it tonight.
MiH would have given everyone their XP from the last round of omakes already, but random accidents and crashes keep making him start over again. It's almost funny!

In other news, I have been authorized to drop this as vague foreshadowing for the Xanadu quest!

 
There's a lot to be taken from there, I choose to believe it's the best possible result.

Full blown orchestra waiting for us in Xanadu that comes back home with us. Now we have a new Hero unit that's just a full Orchestra.
 
MiH would have given everyone their XP from the last round of omakes already, but random accidents and crashes keep making him start over again. It's almost funny!

In other news, I have been authorized to drop this as vague foreshadowing for the Xanadu quest!
Well that's nice to hear
Also Xanadu's quest name made me think of this
 
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