- Location
- Academy City
- Pronouns
- They
Well, not just there for that. He's also likely to get a loyalty boost, because Xanadu is the latest step on the "Find Donald" questline. But even if he wasn't, I don't see that as being ahuge problem? Dennis has become surprisingly competent, sure, but realistically we aren't going to want to use him on national actions very often, and avoiding a martial failure on a quest is a fair trade vs his personal actions, which isn't a super in demand one like Technor has.Not a bad idea. The problem is that Dennis is then there purely to boost Russ's statline, and to serve the (admittedly useful) role of blocking the first enemy Martial attack.
I don't expect to run out of Galfed and Genetics options in the short or medium term. For one thing, we haven't even gotten started on Human Genetics or Galfed tech tree, so there's still that entire area to get through, and a lot of those look to be very valuable actions too; stuff like "actually learn to induce superpowers" is probably a genetics action gated a ways behind research human genetics, for instance. In the long term, absolutely, we can run out, but as time goes on we're likely to pick up more learning heroes as well. I'd much rather have something like (shortened for simplicity)Given that we have a LOT of non-genetics, non-GalFed options, in the long run arguably the optimal way to use Jumba is "one on, one off:" half the time he works on genetics, half the time on something else. The GalFed ship is unusual in that it's exempt from this rotation and will not burn off the Science Sated trait so far as I know.
Turn 1: Jumba does Genetics action at +73
Turn 2: Jumba does Genetics action at +73
Turn 3: Jumba does Galfed Action at +63
Turn 4: Juba does Galfed Action at +63
Turn 5: New chemistry hero does chemistry action at +50
Turn 6: New chemistry hero does chemistry action at +50
Than
Turn 1: Jumba does Chemistry Action at +42
Turn 2: Jumba does Genetics action at +73
Turn 3: Jumba does Chemistry Action at +42
Turn 4: Jumba does Galfed Action at +63
Turn 5: Jumba does Genetics action at +73
Turn 6: Jumba does Galfed Action at +63
All else being equal, it seems like much more of a winning strategy to let people take actions in their (#1 in the galaxy at) specialty, rather than use them as a generalist when, even if we never get a specialist for the action they're taking as a generalist, Von Drake conclusively demonstraes that there are better generalists around.