I'm really torn on the Stewardship option, I get the logic in saving money for the auction but I'm also very worried that someone else will swoop on and buy Lee Industries if we continue to delay it which would cost us an opportunity to gain all their resources and a high Stewardship and Learning hero
Eh. Even if the DC does increase next turn because we liquidated a bunch of assets, it'll probably increase TO something like 65-75. We can still handle that.

Also, we can't catch literally every opportunity that crosses our path; there are too many. If we want to do well at the auction, we need money in hand. There are lots of hero units and ways to gain resources out there.

Stanley is probably also a decent Stewardship hero given that he apparently ran a fairly successful construction company before going full supervillain
To be fair, yes- but that doesn't translate into "we need him right now." While the whole "Doof and robot children" plotline is something I think we should be trying to jump-start given that that's the Doof we want to see.

Stanley isn't going anywhere.

What benefits would Janna's information actually provide to the investigation? She left that area several months ago, so she wouldn't know what's currently going on there. And neither Doof or Russ need to know Toffee's life story to go and investigate what is occurring in his territory.
Knowing what Toffee is, and that (for example) he commands the loyalty of millions of nonhuman creatures and an entire parallel world/dimension where they're obsessed with corn, would probably make it easier to put what we learn into context.

Just sending a guy down there to find out what's happening can happen regardless- but part of an investigation is understanding what you see. The more Doof (and his chosen agent) know in-character, the more likely they are to understand what they see and correctly interpret the clues in front of them.
 
Since George of the Jungle came up, I like to imagine Ape is a Vegas star these days. He was able to get a good contract with Sinatron and life hasn't been better for him.

Oh, and George died I guess
 
Having an idea what to watch out for? Like, this way Russ would know which individuals are actually important (characters), the behaviors of the magical people in arizona, and places Toffee would likely use or have his men stationed in. Just little bits of info to start off rather than going full blind and have Russ literally stalking some randoms to even get some info. Like Mina Loveberry for example. The only thing that would make Russ suspect her to be magical is if he knows Mewmans physical characteristic.

Except Janna probably never left Echo Creek, so she wouldn't be able to give Russ tips except for stuff in that specific town. And I don't imagine that Janna ever actually had much contact with people who aren't Star and Marco, who are most likely on the run and dead respectively.

Like, let me try and explain my position. The information that Janna would give us is stuff you'd find on a character sheet, such as Toffee's general temperament or what, specifically, Toffee did to Star/Marco. The stuff that Russ would give us is stuff like what we'd see in something like the rival reports that we'd get between turns, such as big projects that Toffee is working on or deals he's making with other Kings or how he's running his territory as a whole.

We've managed to investigate other places like Doomtown without first talking to someone from there, and Russ was able to identify important people just fine. I don't imagine that his competence is going to suddenly take a sharp dive such that he's reliant on a teenage girl to tell him what he needs to do.

While Janna might impact the results of the investigation, I just don't see it as important enough to wait for. Russ is a government superspy, investigation is what he's best at. Just let the man go in and do his job.

Knowing what Toffee is, and that (for example) he commands the loyalty of millions of nonhuman creatures and an entire parallel world/dimension where they're obsessed with corn, would probably make it easier to put what we learn into context.

Just sending a guy down there to find out what's happening can happen regardless- but part of an investigation is understanding what you see. The more Doof (and his chosen agent) know in-character, the more likely they are to understand what they see and correctly interpret the clues in front of them.

Yes, but I'm not understanding why we need to do it in the specific order of Janna and then Russ next turn. If Russ can identify that Toffee is putting up a whole bunch of corn silos, and then Janna tells us that Toffee and his monsters love corn, we should be just as capable of putting the dots together.

I'm not trying to argue that we don't need to talk to Janna for info on Toffee, I'm trying to argue that doing both actions in parallel with one another won't result in any appreciable drop in results than if we had done them in sequence.

It's like trying to argue doing Robo Doppelganger AI before Robo Doppelganger bodies. We'll need both for the complete result, so why does it matter whether we do one before the other or both of them in the same turn.

*Note: Doppelgangers were just used as an example of how I view chatting with Janna vs Russ investigating, I am not arguing to touch Doppelganger research this turn.
 
The problem is, Stanley's basically just another Learning hero; we already as many as we know what to do with. He's highly unlikely to provide unique quick benefits that are worth delaying Doof's character development for, and he's unlikely to be a good enough Learning hero that the combination of von Drake, Jookiba, and Lizzie can't handle whatever he handles.
I don't know about everyone else, but I want Stanley for his Martial. His card has three pips whereas Lizzy's only has two. He should have at least 27 Martial. I'm hoping he can act as an auxiliary while we get Khan modernized and have Khan go to Xanadu.

Pretty sure that there is no government masquerade in Arizona due to toffee's and mewni's magic and other dimensional nature
I find it highly unlikely that the Bureau of Paranormal Investigations hasn't done anything to make sure that Toffee stays on the down low. I just don't see why we should risk it. Simon has already given an excellent argument on why we should wait until after we chat with Janna.

Except Janna probably never left Echo Creek, so she wouldn't be able to give Russ tips except for stuff in that specific town. And I don't imagine that Janna ever actually had much contact with people who aren't Star and Marco, who are most likely on the run and dead respectively.
Janna obviously knows stuff about Toffee. We want to leverage that to see if we can use that knowledge later.

I still think that it could backfire heavily to use Russ on any of the investigate actions.
 
[-] Plan: Searching, Sleuthing, and Setting Up
I like this, it'll have my vote.
[ ] Research human genetics
DC 80 (Reduced by MG acquisition)

You've made good progress with dinosaurs, but it might not hurt to start investigating the human genome as well. All sorts of genetics startup companies are trying to crack it, because being able to understand and rewrite human DNA on the fly would be invaluable! Just think of all the potential experiments and projects you could get to once you breach the subject.

(Reward: New research unlocked)
Since the topic of upgrading L.O.V.E.M.U.F.F.I.N. to better benefit from their extra action has come up, I thought I'd point out another option that people might've overlooked.
 
To add on to this conversation, does Dr. D, in character, even know that Toffee is an alien? We know through Russ that he's probably not a Toon, and he doesn't particularly resemble any particular animal making an Anthropic Animal unlikely, and we know aliens exist, but he could just be an altered Anthropic Animal (Doof isn't one to judge some casual massive body alteration) or a Wizard's familiar that escaped (hardly less unusual than Leopold). Interacting with aliens isn't a losecon for Russ, as his multiple infiltrations of Hawaii proved, but forewarned is forearmed, and we don't want that to be info Russ breathlessly brings back.
 
To add on to this conversation, does Dr. D, in character, even know that Toffee is an alien? We know through Russ that he's probably not a Toon, and he doesn't particularly resemble any particular animal making an Anthropic Animal unlikely, and we know aliens exist, but he could just be an altered Anthropic Animal (Doof isn't one to judge some casual massive body alteration) or a Wizard's familiar that escaped (hardly less unusual than Leopold). Interacting with aliens isn't a losecon for Russ, as his multiple infiltrations of Hawaii proved, but forewarned is forearmed, and we don't want that to be info Russ breathlessly brings back.
He can and likely has passed himself off as a humanoid Earth lizard. There are some blue ones. The rest of his cover is what he offers to the table and only a few people wanting to look a gift horse in the mouth.
 
Janna obviously knows stuff about Toffee. We want to leverage that to see if we can use that knowledge later.

I still think that it could backfire heavily to use Russ on any of the investigate actions.

Yes, I am not questioning that we need to leverage Janna's knowledge about Toffee later. What I am questioning is if Russ will need to leverage that information to conduct his own investigation, or if he'll be able to handle things by himself. Heck, this is me even assuming the worst possible scenario, with us not talking to Janna until the very end of this turn. It might be that we have a conversation with Janna early on in the turn, and then we can just call Russ and tell him about anything relevant.

And like, it specifically states in the action description that the government isn't trying to cover anything up in Arizona, and that's part of what makes the situation suspicious. If we can't put Russ on an action that specifically states it isn't dealing with a government cover up, what can we do with him?
 
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I'm going back and forth on what we should do about the Diplomacy action

On the one hand with Goofy's malus applying Technor isn't that much worse than him and is significantly less likely to critically fail which could be a disaster

But on the other hand Goofy does still have the higher bonus if barely, with a full XP boost he only has a 5% chance of failure and I'm a little worried what an AI influenced by Technor would be like
 
I'm a little worried what an AI influenced by Technor would be like

Honestly? It might not be bad, as long as rolls are good. He can turn off his ego module, and it's very possible the psychologist will do so, as his psychology likely contains developmental psychology, and no one beyond possibly Norm I guess has better experience than our actual AI at understanding a young AI.
 
Yes, I am not questioning that we need to leverage Janna's knowledge about Toffee later. What I am questioning is if Russ will need to leverage that information to conduct his own investigation, or if he'll be able to handle things by himself. Heck, this is me even assuming the worst possible scenario, with us not talking to Janna until the very end of this turn. It might be that we have a conversation with Janna early on in the turn, and then we can just call Russ and tell him about anything relevant.

And like, it specifically states in the action description that the government isn't trying to cover anything up in Arizona, and that's part of what makes the situation suspicious. If we can't put Russ on an action that specifically states it isn't dealing with a government cover up, what can we do with him?
Talking to Janna about Toffee will give us an idea of what to look for. Currently we would be going in blind.

Oh, I don't know? Maybe have him investigate crime in Doomtown? Or maybe have him investigate drug cartels? Or maybe Orton Mahlson? Or maybe Hawk? How about investigating capes?

It says that the government isn't turning anyone away. Not that it is not covertly silencing discoveries.
 
We investigate Toffee on advice from our occult hero, so Russ should already be prepared to meet with some magic. Beyond that I am not sure how knowledge about Toffee multidimensional origin will help Russ. I am mostly hope for information on Toffee earth based agents, his deals, if he plan to offer his corn to some other Kings, this sort of information, I don't think that Janna can help us much on this. And regarding masquarad since we dealing with Toffee it's possible that governments agencies not aware about him, so they should thank us instead.
 
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Talking to Janna about Toffee will give us an idea of what to look for. Currently we would be going in blind.

Oh, I don't know? Maybe have him investigate crime in Doomtown? Or maybe have him investigate drug cartels? Or maybe Orton Mahlson? Or maybe Hawk? How about investigating capes?

It says that the government isn't turning anyone away. Not that it is not covertly silencing discoveries.
Can't send him to Doomtown/LA because the DC is too high, people don't want to investigate the cartels until we talk to Shego, Orton Mahlson's DC is too high, can't do Hawk until we get Robo Doppelgangers, and Mirage is already doing the Cape action.

And going by that logic, literally anything could be a government cover up and so we can't send Russ. The drug ring might be the Feds forcibly recruiting their own capes, Crime might have been funded by the Gov to depose Doom, Mahlson or Hawk might be secret agents, the gov might have a Department of Superheroes or something. Do you see the trouble in assuming something is government related when we have no evidence to believe it is, and reasonable suspicion that it doesn't, in fact, involve the government?
 
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Can't send him to Doomtown/LA because the DC is too high, people don't want to investigate the cartels until we talk to Shego, Orton Mahlson's DC is too high, can't do Hawk until we get Robo Doppelgangers, and Mirage is already doing the Cape action.

And going by that logic, literally anything could be a government cover up and so we can't send Russ. The drug ring might be the Feds forcibly recruiting their own capes, Crime might have been funded by the Gov to depose Doom, Mahlson or Hawk might be secret agents, the gov might have a Department of Superheroes or something. Do you see the trouble in assuming something is government related when we have no evidence to believe it is, and reasonable suspicion that it isn't the government?
None of those are inherently related to the Masquerade. Toffee is. This is what the QM said.

It would be fine to send Russ to Doomtown. The only times he's likely to return empty-handed are if you send him to investigate masquerade breaking things- for example, sending him to investigate Oregon, or up in the Wasteland.
I think/hope that because we already 'broke' the masquerade (and got lucky that his bosses weren't the ones hiding it), it will be fine to send him back to Hawaii, but not other masquerades.
Correct. That's the 'lucky break'.
Toffee, Florida, Wastelands, ect are all related to the Masquerade. Russ will return empty handed because that is his job. Especially because he is a member of the FBI's Bureau of Paranormal Investigation.
 
Can't send him to Doomtown/LA because the DC is too high, people don't want to investigate the cartels until we talk to Shego, Orton Mahlson's DC is too high, can't do Hawk until we get Robo Doppelgangers, and Mirage is already doing the Cape action.

And going by that logic, literally anything could be a government cover up and so we can't send Russ. The drug ring might be the Feds forcibly recruiting their own capes, Crime might have been funded by the Gov to depose Doom, Mahlson or Hawk might be secret agents, the gov might have a Department of Superheroes or something. Do you see the trouble in assuming something is government related when we have no evidence to believe it is, and reasonable suspicion that it doesn't, in fact, involve the government?
....what? I am still capable of following the flow of discussion until now. Are you saying we should not do those actions because of assumption? Like really? We are literally investigating them to confirm these assumption. The only thing that should matter is whether the risk is worth it or not and their order of importance to us. Some of those things you mentioned are also impossible like Hawk being a goverment agent. Russ is the one who discovered him and I very much doubt he will expose someone from his own team or fail to recognize one of his own.
 
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Before I get lost in a sea of votes, would anyone like me to turn all of the cards into images and dump them on a Google Drive? I think people could find it useful.
 
Reposting plan and reasoning because Moratorium is over.

[X] Plan: Searching, Sleuthing, and Setting Up
-[X] Deal with 'The Resistance' (CoS: 99%, 99% w/ XP)
-[X] Update the City Council with Princess CJ (CoS: 71%, 81% w/ XP)
--[X] Goofy
-[X] Express Delivery (CoS: 56%, 66% w/ XP)
--[X] Wile E. Coyote, Genius
-[X] Excavate Chicken Itza (CoS: 71%, 81% w/ XP)
--[X] Janna Ordonia
-[X] Wing the Hawk (CoS: 64%, 74% w/XP)
--[X] Feed Hawk False Trails (CoS: ???%, ???% w/XP)
---[X] Agent Russ
-[X] Investigate the Cape Scene (CoS: 99%, 99% w/ XP)
--[X] Mirage
-[X] Research Adaptive anti-cape AI (CoS: 83%, 93% w/ XP)
--[X] Ludivine von Drake
-[X] Research Dino Domestication (CoS: 99%, 99% w/ XP)
--[X] Dr. Jumba Jookiba
-[X] Do a tarot reading (CoS: 51%, 61% w/ XP)
-[X] Set aside money for the auction (CoS: 99%, 99% w/ XP)
--[X] L.O.V.E.M.U.F.F.I.N.
-[X] Dr. Doofenshmirtz
--[X] Chat with the Bossman: Janna
--[X] Read your Spellbook
--[X] Browse online for interesting stories
--[X] Make up with Roger
-[X] Goofy
--[X] Work for Dr. D
---[X] Update the City Council with Princess CJ
-[X] Genghis Khan
--[X] Get a social security number
-[X] Wile E. Coyote, Genius
--[X] Work for the bossman
---[X] Develop a New Social Media Platform
-[X] Major Francis Monogram
--[X] Reorganize OWCA
-[X] Agent Russ
--[X] Work for the Good Doctor
---[X] Investigate Toffee
-[X] Dennis the Duck
--[X] Search for an Instructor
-[X] Hego
--[X] Manage Bueno Nacho
-[X] TECHNOR
--[X] Psychoanalyze: Stanley
-[X] Max
--[X] Bond with Dad
-[X] Mirage
--[X] Work for Dr. Heinz
---[X] Investigate the Cape Scene
-[X] Vanessa
--[X] Job Shadow Doof
-[X] Janna Ordonia
--[X] Do stuff for the Doof
---[X] Excavate Chicken Itza
-[X] Dr. Jumba Jookiba
--[X] Work for fellow Evil Genius
---[X] Research Dino Domestication
-[X] Ludivine von Drake
--[X] Work for Dokta Doof
---[X] Research Adaptive anti-cape AI
-[X] Queen Lizzie
--[X] Work on excavation tech
-[X] Tobe and the Vagabond Ninja
--[X] Look for a Ninja Master



Alright, explanation time. Here we go.

Resistance is a slam dunk no matter what, thus no Heroes are assigned so we can get the most out of their Personal Actions. City Council is to finally get two actions, with CJ plus Goofy to give it the best chance of success. Social Media is an income boost plus helps fight ENCOM, Chicken Itza is magic and an income boost and a way for us to get ready for Xanadu. LOVEMUFFIN is setting aside money because the sooner we do it the better off we'll be for the auction. Investigate Toffee because it's one of the least risky Intrigue Actions we've got and it should synergize with talking to Janna this turn. Mirage on the Super Scene because she should have some relative experience there, and the whole thing with Doom and Olympia means we need to pay it more attention now. Anti-Cape AI because we want to rush the AI action chain, and Dinos for Jumba's trait. Tarot reading because it's the easiest Occult action we've got.

On to Personal Actions. Spellbook to get it done, Roger to hopefully recruit him as a Hero Unit, stories for slight P+F chance, and Janna for Toffee. Khan gets a social security number because we'll want to send him out to Xanadu. Monogram keeps chipping away at reorganizing OWCA. Dennis searches for a sensei so that he can become even more swole. Hego manages Bueno Nacho to keep his secret identity intact, but I wouldn't be averse to swapping him to Good Deeds. Psychoanalyze Stanley to hopefully get him recruited soon. Max bonds with Goofy because Secret. Vanessa shadows us to hopefully expand what she's willing to do or raise her stats, also some nice father-daughter time. Lizzie does excavation because gib tech plz. Tobe and Ninja search for a sensei to train them, may or may not be going along with Dennis.

EDIT: Investigate Toffee was swapped with Feed Hawk False Trails because Russ is unreliable.
EDIT EDIT: Social Media was swapped with Express Delivery because the people have spoken.
 
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Before I get lost in a sea of votes, would anyone like me to turn all of the cards into images and dump them on a Google Drive? I think people could find it useful.
Yes please.
I don't know about everyone else, but I want Stanley for his Martial. His card has three pips whereas Lizzy's only has two. He should have at least 27 Martial. I'm hoping he can act as an auxiliary while we get Khan modernized and have Khan go to Xanadu.
The thing is, we've seen three-pip characters who don't have 27 in the relevant stat, and Stanley's Martial performance, while respectable, wasn't exactly amazing.

I don't think he'll be that much better in performance than people we already have on payroll, including Lizzie.

I still think that it could backfire heavily to use Russ on any of the investigate actions.
OK, but LITERALLY EVERY TIME we suggest using Russ for anything, someone brings up "this could backfire." At some point it gets repetitive.

Can't send him to Doomtown/LA because the DC is too high, people don't want to investigate the cartels until we talk to Shego, Orton Mahlson's DC is too high, can't do Hawk until we get Robo Doppelgangers, and Mirage is already doing the Cape action.
We could feed Hawk false trails.
 
Moratium's over.

[X] Plan: Toon Result's with Media Warfare
-[x] Deal with 'The Resistance' (Max)
-[x] Update the City Council with Princess CJ (Technor)
-[x] Set aside money for the auction (L.O.V.E.M.U.F.F.I.N.)
-[x] Excavate Chicken Itza (Janna)
-[x] Develop a new social media platform (Wille E. Coyote)
-[x] Investigate the Middleton Drug Ring (Agent Russ)
-[x] Investigate the cape scene (Mirage)
-[x] Research Adaptive anti-cape AI (Ludivine Von Drake)
-[x] Research Dino Domestication (Dr. Jumba Jookiba)
-[x] Do a tarot reading (Tobe)

-[x] Dr. Doofenshmirtz
- -[x] Browse online for interesting stories
- -[x] Chat with the Bossman
- - -[x] Janna
- -[x] Make up with Roger
- -[x] Read your Spellbook

-[x] Goofy
- -[x] Finish your degree online

-[x] Genghis Khan
- -[x] Get an apartment

-[x] Wile E. Coyote
- -[x] Work for the Bossman
- - -[x] Develop a new social media platform

-[x] Francis Monogram
- - -[x] Reorganize OWCA

-[x] Agent Russ
- -[x] Investigate the Middleton Drug Ring

-[x] Dennis the Duck
- -[x] Search for an instructor

-[x] Hego
- -[x] Do Good Deeds

-[x] Technor
- -[x] Work for Dr. Doof
- - -[x] Update the City Council with Princess CJ

-[x] Max
- -[x] Work for the Doof
- - -[x] Deal with 'The Resistance'

-[x] Mirage
- -[x] Work for Dr. Heinz
- - -[x] Investigate the cape scene

-[x] Vanessa
- -[x] Shadow job Doof

-[x] Janna
- -[x] Do Stuff for the Doof
- - -[x] Excavate Chicken Itza

-[x] Dr. Jumba Jookiba
- -[x] Work for fellow Evil Genius
- - -[x] Research Dino Domestication

-[x] Queen Lizzie
- -[x] Work on excavation tech

-[x] Tobe and the Vagabond Ninja
- -[x] Work for Sensei
- - -[x] Do a tarot reading

L.O.V.E.M.U.F.F.I.N.
-[x] Work on an extra action?
- -[x] Set aside money for the auction

Overclock Technor?
-[x] Don't overclock Technor

Activate an Inator?
-[x] Activate an Inator


REASONING

Martial

It is a good time to do the Resistance action as currently there is nothing really urgent going on and other options are much better to be done when Temujin got an upgrade on his personal action and when we finished the Adaptive Anti-Cape AI for any Norm upgrade. The reason why we should sent Max or Vanessa is to use their In Crowd trait to get the maximum benefit. The trait is not for the boost in Stats, but for the nature of the trait that would make Max more relateable to the resistance as they are of the same age. Hero units like Temujin, Coyote, etc at best will only have the resistance shut up and leave us alone. With Max or Vanessa however there is a chance of the resistance telling us a usefull information like where the Devil Girl is or have them join us outright. Vanessa however may not go on this action thus Max is the one who is going.


Diplomacy
Not only would this frees up Goofy to have him focus on his degree, Technor is also suitable for the job. The City Council description said that we are going to add an assistance robot to the council. Then who else is more fit for it beside the robot with specialty in Psychology? This way we could also have Technor take a look at Princess and gave her some valuable experience and advice in dealing with hostile malware.


Stewardship
Develop a new social media platform is the best place to assign Coyote as he is a Toon who is naturally a master in entertainment industries. Choosing the Develop a new social media platform this turn with him will not only be the start of us competing with ENCOM, it will also show the general populace that employing Toons actually provided results without us actually have to respond to Doom's Slander and looked weak by being seen doing Pro-Supers action by mere propaganda. Meanwhile having Janna excavate chicken itza is for the boost Felldrake provided in doing the auction and to have his willingness to talk about Xanadu Quest. Finally having LOVEMUFFIN set aside money for the auction. Normally I am going to get worried on letting them handle money, but the DC for this is zero.


Intrigue
With Doom pressuring us in public opinion while at the same time supporting the supers, I at first want to expose Hawk to get him run around doing damage control and have Mirage search for wayward supers in her personal action, but someone said that searching the wayward supers is a kin to finding out which supers is hiding or lying low and where. Not something usefull in the current situation so I instead switch it to investigating the cape scene as we really need to know what their reactions would be. There is also the fact that many want to go with Robo Hawk plan and I am fine with it this turn, but if Doom kept on pressuring us or Toons then I strongly suggest we expose Hawk next turn to stop it.

Meanwhile we really should go take a look at whatever the hell is up with the Drug Ring as they are just bulldozing everything in their path. Having info on them also will be a good gift to Shego once we reached out to her next turn. She should be fine with it as we have rights to be concerned with an ever expanding Drug Ring right next door and I can't in any possible way seeing Shego approving anything with Drugs.


Learning
Dino Domestication and Adaptive Anti-Cape AI is for removing Jumba's Hungry for Science trait, and to open up options that would improve the new Social Media Coyote Make with Dinosaur entertainment, give Temujin his new Dino Steed and search further into betterring the AI system for Norm.


Occult
The least important of Occult action. Tobe is literally the only one who can do this right now and this action is also the only one he could possibly succeeded in Occult National Action section with his shaman of his.



Personal Actions

Doof
: We need to finish making up with Roger and finally have Occult Stat. I at first want to make the musical, but some prefers to have them when we make up with Roger so that he could enjoyed it and maybe even take part of it. Chat with the Bossman is for Doof to know what's up with Janna's extreme reaction to Toffee. Browsing also maybe will brought something nice to our attention as well.

Goofy: We need to know what his secrets are and the best way to do it is through making Goofy get his degree and then have him reveal it through Chat with the Bossman. It has a clear goal of only needed to be taken three time to finish while the other personal action is Vague. I am pretty sure that Mickey and Pete action would lead us to another Search Quest that more likely than not only have us found a bigger clue like what happened in Peru while Gardening option more likely will land Goofy a trait related to it.

Genghis Khan: Temujin is due his incorporation with modern times. I at first want him to study science and technology to remove his negative trait to make use of his full stats on certain actions, but after Ludivine revealed that she is a better choice with her traits I chose to have Temujin better his living condition instead. This would also give Temujin a place where he won't need to be worried on Gary duking it out with his eventual steed.

Francis Monogram: Better finish the reorganization so that Monogram could be more usefull.

Dennis: Dennis need a Master to began the true path of mastering The Kung Fool.

Hego: Hego is a Super. As in someone Doom is saying we didn't care about? Having Hego doing good deeds on the street will show the populace that Doom statement is false and that we actually had Supers active in our territory.

Vanessa: Honestly? I just want to see what shadow jobing Doof will do to Vanessa.

Queen Lizzie: Studying excavation tech should let her have easier time building escape tunnels. She also had just get out of prison to be something usefull. Let's not get her mad by forcing her to socialize.
 
I would rather not investigate LA. A 100 roll would be a crit fail if I remember correctly which would probably turn LA's attention towards us and we don't want that.
 
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