Honestly, I think we need a moral compass, and Goofy/Mirage work out well enough. That said, yeah, Goofy's instincts are good (we chose him in large part because he has a certain degree of common sense that is lacking in our company), but I think he needs to finish that degree of his. Hopefully, that'll give him enough understanding to be able to acquaint himself better. The ones I find hardest are Janus (who is not only just generally unpleasant, and not in the fun way, but also a major roadblock to our wackier projects: He tried to veto the Signals), and, oddly, Mal. Which is not what I what I was expecting, being as he's just Doof, but also, he's Doof pre-character development and with his Learning and Occult swapped, meaning he has very little idea about most of what's going on and, unlike Goofy, is not self-aware enough to realize that and recuse himself. Basically, my distaste for Janus and Mal is that I just don't find them entertaining.We do need a straight-man or two to make everyone else's wacky Evil even more enjoyable. Janus and Mirage both perform that role admirably, though Mirage will be better at it once she finishes her character arc. Honestly, Goofy is the one I'm not too sure about? He either doesn't understand things, or object on moral grounds.
There's only so many times a turn I can read "Gawrsh, that's evil, Doc!"
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