Hmm. This implies that for riskier endeavors that involve fallback actions, a hero unit with solid stats in both relevant abilities might be preferable to one with a really outstanding score in just the first one. Which makes sense, if things going wrong is a serious concern then you'll want someone more adaptable.

If a crit success on the fallback action always means succeeding at what you were attempting, it also might be worthwhile to send someone who's unlikely to manage a success but is very likely to crit succeed on the fallback action (especially if you're hurting for suitable hero units). For example, Genghis Khan isn't too likely to manage a DC 100 Intrigue check to steal Granny Crockett's cookies, but he can very reliably knock the DC 50 fallback action out of the park.

It also occurs to me that in the show, a lot of David Xanatos's schemes relied more on succeeding at the fallback action than the main action to use this terminology. I wonder if he's going to get a trait reflecting this?
 
Stealing the Zero-Point technology was a tier 2 security action, granting +50 to the roll, so under this system the DC to perform what happened last turn was 138
I would have thought it would have been a tier 3 in the new system, since the zero point tech was stored in Doof's personal secure vault, and not handed out to any Heroes or even considered need-to-know for any of them.

Edit: Unless the infiltrator/saboteur was one of our Units originally involved in the Sands Heist.

It's likely even if a Mole has infiltrated the list, they didn't steal the Tech unless they themselves are less then 20 Intrigue. There are 12 Heroes we have that could have done it for another King with mid levels of Intrigue, and even then, its likely to be someone closer to Judge Doom or Shego since its literally impossible for it to be Toffee or Xanatos.
What about Monogram working for the US of A?
 
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I assume we can also get a mole by someone successfully bribing one of our existing hero units and not just us hiring a double agent.

Could Monogram have stolen the zero point energy tech for the feds?
 
I would have thought it would have been a tier 3 in the new system, since the zero point tech was stored in Doof's personal secure vault, and not handed out to any Heroes or even need-to-know for any of them.
Was it ever stated to be Doof's personal vault? I got the impression it was more of a big storage room full of random tech samples, which many of our hero units would have needed to access for various reasons.

EDIT:
I assume we can also get a mole by someone successfully bribing one of our existing hero units and not just us hiring a double agent.

Could Monogram have stolen the zero point energy tech for the feds?

Someone bribing one of our hero units seems possible, but Monogram specifically seems unlikely. He's too honest, and despite disliking us on a personal level has decent loyalty.
 
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What about Monogram working for the US of A?
Monogram didn't even know that til Carl reminded him :p

They also don't have to be the guys who stole it, I was just doing the guys who could be the ones who stole it if the enemy used an already infiltrated unit. Someone also brought up a good point on the discord though, if Lizzy, Mez or Marco was the mole, Mirages history would already be leaked.

I do think only a couple heroes really are completely immune to scrutiny, Goofy, Wile, Mirage, Janna, Norm and Khan.
 
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Was it ever stated to be Doof's personal vault? I got the impression it was more of a big storage room full of random tech samples, which many of our hero units would have needed to access for various reasons.
Well, it was specifically stated to be in a safe filled with the things we took from the Sands Gala. If our general HUs had access to the safe or not is a big interrogation mark.
 
Just a note, but Monogram couldnt have been, not in Mirage turn anyways.....

--[x] [Intrigue] Investigate the theft of the Declaration of Independence (Monogram)
Government Requisitions Monogram!
...
E-102 Drifter Activates Anyway!


US Government
---[x] [Intrigue] Investigate the theft of the Declaration of Independence (Monogram)
DC ???=120
52+35+21+3+10 (XP)=121
Bare Success!

You have unlocked Quest: The Missile's Red Glare
This Quest is available until July/August 2018
he was literally incapable of doing it, due to the drifter effect.
Could have been the Phantom Blot?:o
 
he was literally incapable of doing it, due to the drifter effect.
Could have been the Phantom Blot?:o
I don't think so, the Blot would have been more artistic about it. But he does have 52 Intrigue if anyone was wondering. I am also not sure if he really fits the identity of the person with the most infiltrators. Like, he definitely could, but it feels off.
 
I doubt any of our hero units directly were part of the heist- if one is a mole, they likely just gave over information.
 
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Alan Bradley 19
Queen Lizzie 18
Malifishmertz 18 (+10 vs. Drusselstein)
Genghis Khan 18 (-20 To tech)
Wile E. Coyote 18 (+10 to Hunting Nemeses on Nationals, +5/-5 Coinflip)
Juniper 16
Janus Lee 15
Moseby 15
Tom Lucitor 15 (Limited availability)
Max 12
Gomez 11
Roddy Blair 10
I feel like you could also almost certainly write off Malf, Tom and probably Lizzie from this list, just given the opportunity costs of the recruitment, Malf can't leave the castle without our signet ring, Tom's from hell and doesn't have contacts and Lizzie went from Jail to Hired by us, and has 30 loyalty, 20 of which comes from the parole. It's not as impossible for Lizzy as Tom or Malf, but it just seems fairly unlikely to me.
I would have thought it would have been a tier 3 in the new system, since the zero point tech was stored in Doof's personal secure vault, and not handed out to any Heroes or even considered need-to-know for any of them.
Seems unlikely that's "council only information" not "most of our research options"
"Tier 2: Information or resources provided only to your hero units. Ex. The existence of magic, other dimensions, most of your research options, your secretive black ops work."
 
Seems unlikely that's "council only information" not "most of our research options"
"Tier 2: Information or resources provided only to your hero units. Ex. The existence of magic, other dimensions, most of your research options, your secretive black ops work."
Well, considering it's also hard proof of our involvement at the Sands Gala, I could see it going either way?
 
Well, considering it's also hard proof of our involvement at the Sands Gala, I could see it going either way?
Pretty sure the only parts of that which are secret are the Palladium chip heist, We're known to be there and I'm fairly sure we've done Doppleganger AI + maybe some other research actions from the stolen tech, which would by necessity become tier 1 secrets if not public information.
 
Pretty sure the only parts of that which are secret are the Palladium chip heist, We're known to be there and I'm fairly sure we've done Doppleganger AI + maybe some other research actions from the stolen tech, which would by necessity become tier 1 secrets if not public information.
I don't see why the information that we stole tech from Syndrome would go public/company wide when we could just claim we reverse-engineered it instead. At best, the parts that we did use for actions should have selectively become tier 2 as we handed it out to our Heroes to play with (which we never did with the ZP).

Unless of course we just decided to keep the entire thing in the same locker for convenience's sake and demoting something to tier 2 automatically demoted the entire contents of the safe. It's terrible InfoSec, but it does sound like the sort of thing Doof would do. Mirage would have known better, though.
 
I don't see why the information that we stole tech from Syndrome would go public/company wide when we could just claim we reverse-engineered it instead. At best, the parts that we did use for actions should have selectively become tier 2 as we handed it out to our Heroes to play with (which we never did with the ZP).
They aren't company wide, its "Not known to the common interns and grunts, but is known to most if not all of your Heroes"

Tier 3 in information reserved for Doof's inner circle, people he completely trust. Think the Council now, but before then it would be limited to guys like Mirage, Janna, and possibly Russ. It's for stuff like where the super valuable Crystal Key is stored, or the fact Jumba is an extraterrestrial criminal and not some weird Super. Things that would have massive, far reaching consequences if they got it. Doof probably kept the Gala Tech open to people with Tier 2 Clearance, so that when he assigned someone to reverse engineer it he wopuldn't need to go to his actual private vault that only 3 people even know about.
 
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They aren't company wide, its "Not known to the common interns and grunts, but is known to most if not all of your Heroes"
If you look at the post I ws answering to, you'll see that Sunx5 was saying that the stolen items we did do research on would then become tier 1 secrets if not public information outright. I was only saying that while the fact that we have tech similar to Syndrome's is probably tier 1, how we got it most likely isn't.
 
@Arathnorn , can I just say that Large Carnivorous Dinosaurs being "Learning, fallback Martial" was one of the best-chosen examples I've seen in a long, long time, despite being a professional example-chooser?
 
@Arathnorn , can I just say that Large Carnivorous Dinosaurs being "Learning, fallback Martial" was one of the best-chosen examples I've seen in a long, long time, despite being a professional example-chooser?
We're very proud of that one, thank you.


We're working on council action opinions right now, and while Ludivine sometimes has an opinion, I gotta say. When she doesn't care much, getting to literally roll 1d3 to determine her opinion and improv-ing from there has been a treat.
 
If a crit success on the fallback action always means succeeding at what you were attempting, it also might be worthwhile to send someone who's unlikely to manage a success but is very likely to crit succeed on the fallback action (especially if you're hurting for suitable hero units). For example, Genghis Khan isn't too likely to manage a DC 100 Intrigue check to steal Granny Crockett's cookies, but he can very reliably knock the DC 50 fallback action out of the park.
I do feel that sending someone who's too bad at the main action might increase the DC of the Fallback action.
 
I do feel that sending someone who's too bad at the main action might increase the DC of the Fallback action.
Under the new crit system, crit successes are very hard to get too high, even 15% is impressive. Since a fallback actions crit success is just a normal pass on the first thing (usually), this means that its usually better to hope everything *doesn't* go wrong.

Though its possible an action might have a crazy high dc but have enough benefits to make tge negatives of a normal success on a fallback worth it.
 
Under the new crit system, crit successes are very hard to get too high, even 15% is impressive. Since a fallback actions crit success is just a normal pass on the first thing (usually), this means that its usually better to hope everything *doesn't* go wrong.

Though its possible an action might have a crazy high dc but have enough benefits to make tge negatives of a normal success on a fallback worth it.

A Last Stand such as, for example, Bill breaking free and the Kings working together to bring him down, succeeding but having massive casualties both in general and to their Hero Unit lists?
 
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