[x] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
Gonna be honest. This has been a lot more contentious than I was expecting! We've gone through nearly 15 pages about which inator to pick.
 
Gonna be honest. This has been a lot more contentious than I was expecting! We've gone through nearly 15 pages about which inator to pick.
Makes sense. We got an option that let's us redo several old inators, one of which can turn every success we have into a crit, but with the drawback of several less than useful inators and that one that gives the crit successes also turns failures to crit failures. The other option essentially swaps out the Quest protag for a bit, which in and of itself is appealing and less risky in comparison (at least in my opinion).
 
So, the QMs have been on discord making sure we are VERY aware that the Duplicate-inator is probably a really REALLY risky Idea. that it is NOT a safe bet, and that it can go TERRIBLY wrong. I feel this should be shared.

I'm not changing my vote from teh duplicateinator.
 
ahhhhh My risk aversity

[x] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
So, the QMs have been on discord making sure we are VERY aware that the Duplicate-inator is probably a really REALLY risky Idea. that it is NOT a safe bet, and that it can go TERRIBLY wrong. I feel this should be shared.

I'm not changing my vote from teh duplicateinator.
I think I'll change mine though.
[x] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
So, the QMs have been on discord making sure we are VERY aware that the Duplicate-inator is probably a really REALLY risky Idea. that it is NOT a safe bet, and that it can go TERRIBLY wrong. I feel this should be shared.

I'm not changing my vote from teh duplicateinator.
Hey, it was just me asking some questions to make sure you knew what you were getting into, since another user in the conversation missed a detail while looking over the info posts. Not really "the QMs".
 
since another user in the conversation missed a detail while looking over the info posts. Not really "the QMs".

In case anyone else hasn't seen it.

Experiment 102-E: Drifter

102-E is a squat, gray humanoid with two heads, one of which is always looking behind it. Drifter forces victims into intense bouts of deja vu through manipulation of personal tachyon flux, leading to mass chaos as individuals repeat actions over and over again in confusion. Hero units that failed their actions this turn MUST take those actions again on the next as 102-E grows used to his power. If an action is for any reason not available, that hero loses their action.

Not colored originally but I'm trying to make sure all the eyeballs see the info
 
Don't lose heart Duplicate-Inator fans! It's still the best Inator, and I'll tell you why!

Crits on Supervillainy and SPLIT/SECOND will do a ton to clean up our income situation, and most likely give us the Doc Hoppers loot we so desperately need, even after a small dip from rain-food. The main argument against it right now is Mr. Deja Vu forcing action repeats, but that's way less of a problem than it seems.

Of the four:
Gomez gets a freebie 94% chance of Crit Success on Coven, so it's a boon for him
Monogram's DOI heist is probably no longer available. If it is available, the crit fail will have most likely jacked up the DC significantly - meaning a crit fail would be seriously quite likely even without the crit turn going.
Coyote will most likely critfail Kat - if it's still available, which is not guaranteed... but he didn't have much shot at actually catching him beforehand anyways, and while it could certainly be a bad result, he's a Toon - unlike most units we don't have to worry as much about losing him to a dangerous situation like the Kat hunt.

Alan Bradley and the GalFed computers is something of a worry yes. A second crit fail there would suck and is a definite possibility. But with Mirage's bad learning replacing Doof's 38 and a probably jacked DC, it would be pretty likely under Mirage too! And I'm quite confident that sweeping a wave of crit successes through our lower-DC actions, Supervillainy, maybe some safer write-ins for PR and stuff with TECHNOR's newly buffed Diplomacy will way more than make up for the one or two crit fails that the crit turn will bring and the Rain-food-inator combined.
 
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The Negativity-inator!
You ever have a day where everyone is just disgustingly happy all the dang time? Ugh, just thinking about it makes you sick! Well, with this device, such disgusting days will be no more!!
Everyone worldwide rolls out of the wrong side of bed for a consecutive 2 months straight. All actions taken by anyone this turn will have a malus due to foul moods (-20 for collaborations, -10 for nationals, -5 for personals and quests).

The Positivity-inator!
Actually, maybe having everyone be sourpusses for two months wasn't such a great idea. After all, people are more productive when they're happy, right? Well, this inator should fix that right up!
Everyone worldwide rolls out of the right side of bed for a consecutive 2 months straight. All actions taken by anyone this turn will have a bonus due to upbeat moods (+20 for collaborations, +10 for nationals, +5 for personals and quests).
 
Crits on Supervillainy and SPLIT/SECOND will do a ton to clean up our income situation, and most likely give us the Doc Hoppers loot we so desperately need, even after a small dip from rain-food.

We have 3 right now.
Feldrake's tomb/pedestal had 7 income in it.
rain food is -3.
We can buy muppets next turn instead of further risking a rival buying them out if we deal with Mirage instead of a rerun-inator.
 
We have 3 right now.
Feldrake's tomb/pedestal had 7 income in it.
rain food is -3.
We can buy muppets next turn instead of further risking a rival buying them out if we deal with Mirage instead of a rerun-inator.
Ok, so we get the Doc Hoppers money and a bunch extra for the detectives or whatever we want to spend it on. Hoppers or no, is more money not a good thing?

And Donald broke into this one ages ago, it might have significantly less loot. We have no reason to act like 7 income is something we can count on here, and even that took a second national action to unearth from the first one.

So no, we can't buy Muppets next turn with Mirage unless this already-violated base has significantly more stray loot about than Feldrake's main sanctum did while undisturbed.
 
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We've been told the Muppets can disappear. Why are we putting it off? Half the planning for May/June was about getting money for the muppets?!

I'm confused and crits freak me out.
 
So, the QMs have been on discord making sure we are VERY aware that the Duplicate-inator is probably a really REALLY risky Idea. that it is NOT a safe bet, and that it can go TERRIBLY wrong. I feel this should be shared.

I'm not changing my vote from teh duplicateinator.
I don't see as significantly less risky than the other option, and it's certainly a lot more rewarding.
 
We've been told the Muppets can disappear. Why are we putting it off? Half the planning for May/June was about getting money for the muppets?!

I'm confused and crits freak me out.
I'm not putting it off! I'm saying that if we want to do it as fast as possible, we take the duplicate-inator and get a big hefty Supervillainy crit for oodles of immediate income! The on-ice inator is putting it off!

The Duplicate-Inator is risky, sure. But the Deja Vu thing seems like it rewards the Duplicate-Inator, not punishes it. I'd be more inclined to vote for it knowing about the action repeats than before. And while it's risky and will come with some loss, I am supremely confident that the tremendous gains of a crit success sweep will make it a massively positive turn on the whole. And come on! It's not just the best inator mechanically, it's also bloody hilarious! Another crit turn and a chance to see another of our units go deviled egg on us? The entertainment value alone would take my vote even if I didn't think it was the stronger pick.

Vote smart, vote Duplicate-Inator!
 
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[X] Potion of Haste
[X] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
I'm not putting it off! I'm saying that if we want to do it as fast as possible, we take the duplicate-inator and get a big hefty Supervillainy crit for oodles of immediate income! The on-ice inator is putting it off!
Taking the on ice inator also avoids losing 3 Income.

If we don't lose any more income, we could probably tolerate buying the company now and just dealing with negative income a few turns, or even if we only get a small amount of income from supervillainy in the next turn or two, that would be enough to make the situation tolerable if we don't lose 3 in one go.
 
Taking the on ice inator also avoids losing 3 Income.

If we don't lose any more income, we could probably tolerate buying the company now and just dealing with negative income a few turns, or even if we only get a small amount of income from supervillainy in the next turn or two, that would be enough to make the situation tolerable if we don't lose 3 in one go.
Invest in volatility, sponsor SPLIT/SECOND, Supervillainy... there's a lot more ways to make Income in the Duplicate-inator. And since at least two of those are basically auto-crits? I think we'd probably hit 8 income very quickly.

EDIT: Also, Vanessa heads to college next turn. I don't wanna miss that cause I'm frozen...
 
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Okay, can we get definite clarification of which turn's failures get repeated because of Deja Vu? Because I am getting definitely mixed messages here and it is a matter of critical importance to the vote.
 
Taking the on ice inator also avoids losing 3 Income.

If we don't lose any more income, we could probably tolerate buying the company now and just dealing with negative income a few turns, or even if we only get a small amount of income from supervillainy in the next turn or two, that would be enough to make the situation tolerable if we don't lose 3 in one go.
Or we use the Duplicatinator and crit-succeed income-generating actions.
 
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