102-E is a squat, gray humanoid with two heads, one of which is always looking behind it. Drifter forces victims into intense bouts of deja vu through manipulation of personal tachyon flux, leading to mass chaos as individuals repeat actions over and over again in confusion. Hero units that failed their actions this turn MUST take those actions again on the next as 102-E grows used to his power. If an action is for any reason not available, that hero loses their action.
Well, shit. Guess we'll need to do a take two on everything that went wrong this turn. Let's look at the actions that failed:

--[x] [Intrigue] Track down Kat: ACME Unlimited (Wile E. Coyote)
DC ??? (Reduced by XP)
28+18+18+10+2=76
Massive Failure!
Well, we either can't do this again according to text, or we're locked into trying and probably failing again. Even with Mirage's +12 bonus, I don't think that'd be enough to dig us out of the pit of our first failure, and Wiley has Rubberhose, so he'll be fine.

--[x] [Intrigue] Investigate the theft of the Declaration of Independence (See write-in) (Monogram and NOWCA)
---[x] Hack into surveillance data from cameras in the National Mall, use CoffeeJava processing power to determine any suspicious individuals on the scene at the time of the theft.
DC 115 (Reduced by XP)
7+18+21+2=48
Unmitigated Critical Failure!
This one is almost certainly unavailable, given... Well, everything about its text.

-[x] [Learning] Decrypt GalFed Computers (Alan Bradley)
DC 140
1+38+23+20+2+10 (XP)=94
Critical Failure!
With Doof in charge, Alan actually has decent odds at this. He has a 63% chance, 73% chance with XP, assuming his failure doesn't increase the DC of course. If we put Mirage in charge, he has a 16% chance of passing, 26% chance with XP. I think odds on him crit-failing under Mirage are actually bigger than of him normal-failing (thus crit-failing) under the probabilinator?

--[x] [Occult] Form a Coven (Gomez)
DC 95
46+19+11+1+10 (XP)=87
Bare Failure
Without Doof, Gomez rolls +16. He has decent odds of passing still, but basically no chance of a crit-success.

Edit: actually, Gomez has an actual, albeit small, chanve of failing under Mirage, but under Doof, with a 31 bonus and with 10 XP on a 43 DC action, his chance of (crit-)success is 99%.

--[x] Malifishmertz (Create Meatlings (use the meat from the rain-food-inator))
1+20=21
If we don't take the duplinator, Malf loses his action. If we do, we're actually looking at some pretty decent odds at success, with a +20 to the roll, possibly even more since he's got a chance to try again.
 
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Well, shit. Guess we'll need to do a take two on everything that went wrong this turn. Let's look at the actions that failed:


Well, we either can't do this again according to text, or we're locked into trying and probably failing again. Even with Mirage's +12 bonus, I don't think that'd be enough to dig us out of the pit of our first failure, and Wiley has Rubberhose, so he'll be fine.


This one is almost certainly unavailable, given... Well, everything about its text.


With Doof in charge, Alan actually has decent odds at this. He has a 63% chance, 73% chance with XP, assuming his failure doesn't increase the DC of course. If we put Mirage in charge, he has a 16% chance of passing, 26% chance with XP. I think odds on him crit-failing under Mirage are actually bigger than of him normal-failing (thus crit-failing) under the probabilinator?


Without Doof, Gomez rolls +16. He has decent odds of passing still, but basically no chance of a crit-success.


If we don't take the duplinator, Malf loses his action. If we do, we're actually looking at some pretty decent odds at success, with a +20 to the roll, possibly even more since he's got a chance to try again.
that thing with Malf isn't a failed roll. Also Gomez could still crit without doof, since the DC has been reduced to 48. We'd need to spend XP either reducing the DC or increasing the roll (possibly a split of 8 from DC, 2 to roll or 7 from DC, 3 to roll)
 
With Doof in charge, Alan actually has decent odds at this. He has a 63% chance, 73% chance with XP, assuming his failure doesn't increase the DC of course. If we put Mirage in charge, he has a 16% chance of passing, 26% chance with XP. I think odds on him crit-failing under Mirage are actually bigger than of him normal-failing (thus crit-failing) under the probabilinator?
If the DC doesn't change because of the CF with XP it only Crit fails on a 1 even with Mirage in charge
-24 from the difference between Mirage Learning and Doof so 94-24=70 so even on a 2 we wouldn't crit fail (as long as the DC doesn't go up)
 
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[X] The Duplicatinator! This inator replicates the effect of the last five inators rolled, all at once!

I know it's even more chancy with that experiment up, but fuck it I don't want to pass up the !!FUN!! of another crit turn!
 
Adhoc vote count started by BurnBright on Aug 19, 2021 at 6:18 PM, finished with 299 posts and 55 votes.


I... really don't know. Both Inators have downsides and potentially high crit fail chances on lots of things, and I see where Pallet is coming from. Either way, we just got a conjunction of a ton of bad stuff all at once, and most of it is fine or manageable by itself. Ah well, so the dice have fallen.
 
that thing with Malf isn't a failed roll. Also Gomez could still crit without doof, since the DC has been reduced to 48. We'd need to spend XP either reducing the DC or increasing the roll (possibly a split of 8 from DC, 2 to roll or 7 from DC, 3 to roll)
Gomez has very low chances of crit-succeeding without Doof, something like 15%. With Doof, his chances of crit-succeeding are 99%. Also, if Malf's action wasn't a failure, why is he listed under the Dejavu interlude, considering Jumba's dejavu-inducing experiment is the one forcing them to repeat failed actions?

If the DC doesn't change because of the CF with XP it only Crit fails on a 1 even with Mirage in charge
-24 from the difference between Mirage Learning and Doof so 94-24=70 so even on a 2 we wouldn't crit fail (as long as the DC doesn't go up)
He actually crit fails on anything below 4. And he normal-fails on anything below 73.
 
At least we have confirmation that the Deja Vu is not a repeat of LOVEMUFFIN's fuckups

Don't count your chickens before they hatch, because this kind of thing is tempting fate.

Who wants to bet that Jumba tested his Experiment 102 on Alan, and stuck him in a groundhog day loop for two months?

Doesn't Jumba have his laboratory still in the Galfed ship? Could have been a perfectly normal lab accident.

Well, perfectly normal for Jumba, anyway.

In any case, I have meditated over things again.

Gomez has a good chance in any case, but a very good one with Doof.

Alan will either lose his action (sad, but not so serious) or have to repeat a high DC (probably increased DC) action. With Mirage, he rolls 11+23+20+2, for a total of 56. 15% chance of crit-failing, even if we assume no DC increase and the odds of rolling to success are very low.

Finally, Intrigue we are looking at either wasted actions (personally, I'd rather Monogram doesn't attempt to hack the feds after the first critfail, because a repeat is almost guaranteed to end the same way) or odds sufficiently long that Mirage's +12 additional Intrigue may not make the cut (Finding Kat seems to be in the DC100-160 range, which is a pretty tall order.

Assuming DC 100, Coyote would still need 40+ to find Kat under Mirage and if it is closer to the high end of the range it may be borderline impossible.

Anyway, I've decided to flipflop again. MirageQuest does not bring enough to the table in regards to the actions we are going to have to repeat.

[X] The Duplicatinator! This inator replicates the effect of the last five inators rolled, all at once!
 
Alan will either lose his action (sad, but not so serious) or have to repeat a high DC (probably increased DC) action. With Mirage, he rolls 11+23+20+2, for a total of 56. 15% chance of crit-failing, even if we assume no DC increase and the odds of rolling to success are very low.
Remember with the Duplicatinator a failure would be a crit fail for any of the actions so the chance of crit fail, specially if the DC increases is way higher with Doof than Mirage
Same for Coyote and Monogram if their action is still available
 
Alan will either lose his action (sad, but not so serious) or have to repeat a high DC (probably increased DC) action. With Mirage, he rolls 11+23+20+2, for a total of 56. 15% chance of crit-failing, even if we assume no DC increase and the odds of rolling to success are very low.
to be fair, he has higher crit fail chance with Doof. He just also has a higher success/crit success chance
 
Alright, I'm convinced

[X] The Duplicatinator! This inator replicates the effect of the last five inators rolled, all at once!

Also waaaaaay back when the SRA was still being repealed, Olympia sponsored Voyd. What ever happened to her? she seemed fun, did pretty well in the fight against syndrome
 
[x] Potion of Haste

[X] The Duplicatinator! This inator replicates the effect of the last five inators rolled, all at once!

I like Choas BUT We will need alot of write ins for Alan's and possibly Will. E's turns in order for it to work for the best and roll for only low hanging fruit!!!
 
WHY ARE YOU PEOPLE STILL VOTING FOR THE DUPLICATINATOR? This Expirement means a high chance of crit fail! Like, say, Wile crit-failing Searching for Kat! Do we want that? I don't think we want that!
 
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Chances of critfails exist on the Ice-inator too. And they're more likely to happen on learning than intrigue since intrigue has a chance of being cancelled out.
Yeah, but at least Mirage has a high Intrigue, and...What? I don't grasp your meaning here. Also, those are chances of critfails. Critfails on the other one are pretty much guaranteed with Jumba's experiment in play + the five.
 
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