Hiring Naughty Kitty. She has a sixth sense for cats and knows how to scratch the secret tickle spot that renders Kat as docile as a kitten.
Damn, I definitely remember someone mentioning this as a possibility / reason to hire Naughty Kitty. And IIRC they were eventually ignored.

This shows we have somewhat of a recurring problem:

Not trusting our ability to guess the QM's hidden interactions using narrative logic.

IIRC hidden interactions that come to mind
  1. Searching for stories in the summer -> done, but too late to matter
  2. Wendy on AI collab -> actually done, congrats us
  3. Naughty Kitty and Kat -> someone shared the idea, they were ignored
  4. Space and Della Duck -> not done, but also not guessed by anyone beforehand?

So out of the 3 interactions that were figured out beforehand, we've only capitalized on one.


Edit:
Congrats to @argonlyzard for calling it
and a cat themed villain might help to finally uncover the ticking time bomb that is Kat in our midst.
 
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Suggestion for Kat, if we can keep Jumba a secret capture him and turn him over to GalFed to make a good first impression.

Edit: Just so everyone knows, the titles are all Bubsy Bobcat references.
 
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Gasp! Ye hath shared furbitten knowledge! Now everyone takes SAN damage.


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Since somebody asked me again and now felt as good a time as any, I got the go-ahead to explain some of the ways you might have found out about Kat's infiltration sooner. This is not an exhaustive list, and random events/inators could have thrown a wrench into them anyway.

  • Successfully spying on employees with a Doof or a hero that knew to be on the look out for aliens/smart animals assigned to the action could have put you on Kat's trail.
  • Reorganizing OWCA to NOWCA caused him to be noticed immediately. You managed to do right before this event kicked off.
  • Decoding those GalFed computers to get a picture of space affairs may have dropped a hint, depending on how well you did and when you did it.
  • Hiring Naughty Kitty. She has a sixth sense for cats and knows how to scratch the secret tickle spot that renders Kat as docile as a kitten.
Have to admit that I appreciate the effort you QMs took in structuring this so that there were multiple avenues for success.

Out of curiousity, which heroes would have known to be on the look out for aliens/smart animals? I'm assuming Monogram, can't think of anyone else off the top of my head.
 
Have to admit that I appreciate the effort you QMs took in structuring this so that there were multiple avenues for success.

Out of curiousity, which heroes would have known to be on the look out for aliens/smart animals? I'm assuming Monogram, can't think of anyone else off the top of my head.
Probably including (but not limited to) anyone who's worked with animal agents- for instance, Agent Russ and (I believe) Genghis Khan have both gone on missions to Hawaii while riding in Agent W's mouth, so they're aware of how OWCA operates.
 
Successfully spying on employees with a Doof or a hero that knew to be on the look out for aliens/smart animals assigned to the action could have put you on Kat's trail.
Didn't we do that with Monogram?
Reorganizing OWCA to NOWCA caused him to be noticed immediately. You managed to do right before this event kicked off.
Did that yield any benefit on this event at all?
Hiring Naughty Kitty. She has a sixth sense for cats and knows how to scratch the secret tickle spot that renders Kat as docile as a kitten.
We were never going to do that, so I don't feel at all bad about missing that.
 
Have to admit that I appreciate the effort you QMs took in structuring this so that there were multiple avenues for success.

Out of curiousity, which heroes would have known to be on the look out for aliens/smart animals? I'm assuming Monogram, can't think of anyone else off the top of my head.
We structured it pretty loosely. I'm pretty sure you had the "spy on employees" action beforehand, but once Kat was entrenched you got a good reason to use it. You also had to fix OWCA sooner or later, and that felt like a good way to get Kat on your radar, too. The only thing I did on my end to give you another angle was add Naughty Kitty to the card rotation. The rest was just keeping the options you already had in consideration.

Monogram, Russ, Khan, and anyone else who's worked with OWCA could tell something was up with them on a success, though Jumba would notice Kat was more than your average Earth feline if he had any reason to glance in that direction. The Dickens were unlikely to find anything unless Kat choked and got a critfail.

Did that yield any benefit on this event at all?
I'd say so. NOWCA was able to swiftly respond and Monogram is motivated.

We were never going to do that, so I don't feel at all bad about missing that.
She would have been the purrfect avenue for any lingering cat puns if Kat got the boot.
 
Monogram, Russ, Khan, and anyone else who's worked with OWCA could tell something was up with them on a success, though Jumba would notice Kat was more than your average Earth feline if he had any reason to glance in that direction. The Dickens were unlikely to find anything unless Kat choked and got a critfail.
The point about the Dickens is particularly relevant because in retrospect I think the playerbase (and I am very much guilty of this) were treating the Dickens as a "solve all Intrigue" button.

The lesson here is that we as players need to consider what might constitute an OOC problem for individual units (tl;dr: genre is important). The Dickens might be superlative investigators but they're not primed to think consider mystical/alien options. That way lies character development and woe betide those that attempt to encroach with insufficient preparation and narrative :V
 
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How convenient that you neglect to mention the possibility of timetravel, which would make this work just fine. Clearly in order for Kat to infiltrate DEI in the first place Kat needed to sabotage our diablos ex machina inator in order to go back in time to sabotage the inator that killed Perry, thus enabling his infiltration and establishing a stable time loop.

Suspicious :V

QMs already declared time travel shenanigans *verboten*, so I don´t think they´d violate their own rulings like that. Personally, I´m simply declaring it a fortunate accident that cost us our best friend in the process, making Doofs victory a very bittersweet one and teaching him "be careful what you wish for - you might end up getting it".

Yeah, we could have tripped over Kat sooner, but going from @weredrago2 brief list, most of the obvious pathes there (*sucessfully* Spying on our Employees, Reorganizing OWCA *in a timely manner*, being *Really good* at Decoding those GalFed computers and managing to hire *one specific HU I never heard of before*) ended up getting blocked by our schizophrenic dice luck, so we were bound to sniff him out pretty much at the last second.

So I am not *That* annoyed about it.
 
The point about the Dickens is particularly relevant because in retrospect I think the playerbase (and I am very much guilty of this) were treating the Dickens as a "solve all Intrigue" button.

The lesson here is that we as players need to consider what might constitute an OOC problem for individual units (tl;dr: genre is important). The Dickens might be superlative investigators but they're not primed to think consider mystical/alien options. That way lies character development and woe betide those that attempt to encroach with insufficient preparation and narrative :V
Well, I mean...They do consider mystical options, but, usually, it's like, ancient curses, artifacts, the odd cult...The kind of supernatural stuff you'd encounter in pulpy detective fiction, where it's left ambiguous if it was magic at all. Nothing as overt as, say, Star.
 
Well, now we're definitely not doing it! More cat puns? That's not just a kataclysm, that's a catastrophe!
Ah well. I can always use her elsewhere.

Speaking of: I started up a new Gridlocked campaign on the server called Gridlocked International. The title's a bit plain, but gets the idea across. I reckon it'll get a rename to Black Swan International once the ball gets rolling.
 
Speaking of: I started up a new Gridlocked campaign on the server called Gridlocked International. The title's a bit plain, but gets the idea across. I reckon it'll get a rename to Black Swan International once the ball gets rolling.
Ominous! What's that a reference to? All I got was a reference to a horror movie about Swan Lake that's coming to Disney+ for whatever reason
 
Ominous! What's that a reference to? All I got was a reference to a horror movie about Swan Lake that's coming to Disney+ for whatever reason
Black Swan is the mysterious Australia-based private security/intelligence film the party has been hired by to tackle a variety of international cases. I've been coy about what their deal is since the game just began, but I can tell you many of their members are Antarctican expatriates.

If anyone's interested in hearing more about the game, you can DM me, but contact over Discord is quicker and I get mobile notifications on it.
 
So I'm guessing that this is partly to flesh out the international aspects of DVV Gridlocked? Since 90% of what's set up is in America?
 
You know. That passage of Blair's comprehensive dressing down of Hego for his performative bullshit is exactly why I've always wanted to keep Hego away from the grit of this setting. He's honest in his performance of course, but it isn't grounded like Mr Incredible or other great heroes of the age. His low stats excluded, the blundering idiocy of Hego as the Himbo Hero was endearing and also mutually exclusive with being effective as a hero. Hego never had the issue of us using him wrong. The problem was his dice, and the fact that unlike most including literally Dennis the Duck he just wasn't very concerned with self improvement and was absolutely un-self-aware about his own limits, which he needed to work on.

Hego as we knew him is dead. Caught monologuing instead of doing heroics.
Yet I absolutely love how Hego's low-intensity heroics came back to save his life, showing the importance of the little things even when one has super powers <3

I think Shego will appreciate Hego "growing up" a little, and I actually want to talk to him about our relationship to Perry after this. Because like, that's when we had to straighten out our life. Our partner, our nemesis died in a tragic accident of our own mis-engineering, and now we only keep to the tame inators which are guaranteed not to explode (explaining why we have no access to the ultra bonkers ones).

I'm very glad that Candace didn't get herself killed in her manic attempt to finally defeat the way the world gaslights her. Thankfully this time it's going to be literally impossible for her parents to miss, and there's no way her parents are going to end up at Calisota or something that dark. I think P+F shouldn't be altered in their lack of designing violence, but I think a good development for them is to get them closer to Candace and talk to her more about stuff. Hell, I'd even be okay with them talking to us about whether or not we're Evil.

In fact an epliogue of Hego, P+F, Candace and Doof talking at the memorial park for Agent P would be pretty poignant. I think leaving the masquerade up of Agent P and Perry the Platypus is best, but to just talk about the difference between Evil (with limits and regulations and consistent push back from your nemesis) versus EVIL like Negaduck and Kat and Syndrome. Doof has, really been grappling with the limits of his Evil lately and. Well. I'd like to see that explored alongside characters that are redefining their definitions of Evil due to personal tragedy.

I'm so happy that the Federation gets a huge win here. Shatter and capture part of the K fleet, prevent the looting of a valuable world (and associated science post), and get tabs on the criminal Joomba.
I might not want to go to space, but being on Fed contract to develop things for space would be nice. Especially since we've recently cut loose two of our most persistent problems, and seem to have an income shortfall eheh
 
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I had just thought of something earlier about how it was commented about how calling NOWCA the 'New Organization Without a Cool Acronym' is not accurate anymore as NOWCA is a reasonably good acronym. I have come up with a simple solution. All we must do is call it the 'New Organization WITH a Cool Acroym'
 
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