The question of wether or not Danville has sea access is a long and complicated matter of inexplicably labyrinthine geography that - Frankly, the whole thing just bothers you! You get the lighthouse with those annoying ships, but you don't get the benefit of owning beachside property, what's up with that? Well, no more! Thanks to:

The Landlocked-No-Longer-Inator! - This gigantic laser weapon will carve out a canal from Danville straight to the Gulf of California, carving straight through the New Mewni Economic Investment Zone! Take that, Most Hated Enemy Toffee!

The Good: Danville now has a route to the sea. Wether or not it already had one before does not bear thinking about.

Bonus: A permanent bonus to income thanks to saving money on overland shipping, reduction of DC in actions relating to non-continental US territories (Hawaii, Cape Suzette, etc), new maritime actions unlocked!

The Bad: Apparently people are angry about your unauthorized feats of international landmass engineering. Who woulda guessed?

Malus: The U.S. government had to paper over the whole thing with the government of Mexico and is upset with you. Similarly, the Zaibatsu are annoyed at your undercutting their position as the maritime powerhouse of the West Coast. Receive a permanent opinion decrease with the U.S. Government and the Zaibatsu. Toffee is ???, resulting in ???.

Fake-edit: because Disney has a lot of neat stuff to explore at sea, like mysterious islands, pirates, magical treasures, the lost city of Atlantis, etc, and I was hoping that QMs may want to poke at that. Also, because Danville's weird Schrodinger's Beachside situation annoys me.
 
failing an action can lower the DC of a potintial action, provided it's not a crit fail. so if you have enough bonuses to get a high DC action out of the crit-fail range, it is a viable stratagy to take the action even if it fails, just for the chance that it might lower the DC to one you have a better chance of passing it. long-term research in effect.
Yeah, but most people, most of the time, won't be taking actions they plan to fail. Which is my point- presumably most of our rivals take action lineups broadly like ours, chosen with the intent that the actions in question will succeed most of the time, and rarely fail. Why would they want to fail?

The only exception are cases where someone is absolutely desperate to succeed at all costs because success in this area is so important that even a slim chance of success, and a high chance of disasters along the way, is worth it for the eventual prize...

That being said, Toffees attempt to suceed only had about 2% success chance, which means that he expected to fail there or was being really cocky alternatively.
...Such as how Toffee feels about finding Star.

I'm aware of the inator yes.

My point of contention is that the portrayal of the results could use some improvement
The portrayal was fine. People are just salty because they don't accept, or haven't internalized, that most of our rivals, like us, including our actions on this very turn, succeed and not fail at most of their actions. Or because they think that the QM is somehow cheating us because we happened to fail (and thus critfail) one particular important action where we knew there was about a 15-20% chance of that happening.

Anyone thinking through the implications of the inator should have been able to foresee an outcome something like this, wherein nearly everyone succeeds. Nothing that's happened this turn is all that shocking, and the portrayal we've gotten is totally consistent with what we would have expected to see.

We're just busting their chops over it because for some reason we seem to have developed the idea that a very, VERY 'neutral' inator that affects the entire setting uniformly was somehow going to play favorites in our favor instead of just having a statistically predictable impact across the setting.

There's a general rule of don't break the setting with the Pharmasist's lasers.

You could submit an inator that theoretically makes it easier to mess with Doom (e.g. everyone has Russ's "Tooned In" trait for a turn). But you would also have to add an inator to the list that would make it harder to the same degree (e.g. All Toon related actions have a -10).
I mean, we could make a No-Dip-Inator reasonably balanced.

No-Dip-Inator (Good): It all started when you were trying to build an inator that would disintegrate unwanted paint thinner spills so that no one would have to open their windows at a bad time to get rid of the fumes! It... worked too well. For the next two months, random surges of energy keep turning stockpiles of various chemical solvents into harmless inert molecules! Next turn, all friendly and rival actions and rolls of any kind that directly involve the availability of Dip (or paint thinner, technically) have success reduced by one degree down the track. Doofenshmirtz can plan ahead for this...

Wireframe-Inator (Bad): You had a truly inspired idea for a machine that would interact with the Toon Force! It... worked... sort of. Disturbingly. A slowly expanding wave of energy washes out from Doofania. Toons find their basic structure transformed into a strange, blocky appearance! It isn't harmful, but it's very uncomfortable and strange. Then it starts acting like a transmissible disease... All national actions taken by toons, or relying on toons, have success reduced by one degree down the track. This will affect Doofenshmirtz this turn, before he has time to react, and everyone else next turn, giving them a chance to prepare...

The track in question is, of course: {Critical Success, Success, Bare Failure, Failure, Critical Failure}
 
They did make things a bit better by bothering to show the important things, other people failing. Yes, its a case of not really having a spying ring, even locally due to bad rolls, but only seeing the successes is a bit disheartening. So, they showed that they did not all win everything which helps. Frankly, for this turn just showing fail or success, even without showing who its for or what it is for all the rolls would have been better.
 
Did you... NOT KNOW... that we fired the Probabilitinator?

Because every normal success turned into a critical success this turn. You... know that... right?

And I assume you... do know... that our rivals usually undertake actions that they expect will succeed, not fail, right?

So... you would be aware, I assume... that enemy actions would on average succeed most of the time, as opposed to failing most of the time?

So why the sense of shock and betrayal when roughly 80% of randomly chosen rival actions happen to be successful, and then chain into critical successes?
Dude you might want to get those ellipses checked out. They might be an early warning sign of a stroke.
 
That isn't balanced. The PR would be horrible.
Eh, it's a fairly random minor inconvenience. "Oh my, my bottle of paint thinner is now a bottle of soda water." Buy more at the store when the weirdness subsides. The world at large wouldn't even know Doof did it if he doesn't take credit.

It would mildly inconvenience everyone, but it would seriously inconvenience Judge Doom.

Dude you might want to get those ellipses checked out. They might be an early warning sign of a stroke.
I was trying to render incredulousness and confusion into speech by using ellipsis to suggest places where I might pause or hesitate if speaking naturally.
 
Eh, it's a fairly random minor inconvenience. "Oh my, my bottle of paint thinner is now a bottle of soda water." Buy more at the store when the weirdness subsides. The world at large wouldn't even know Doof did it if he doesn't take credit.

It would mildly inconvenience everyone, but it would seriously inconvenience Judge Doom.
The store would also be out of paint thinner and so would the warehouses, industries and so on. It would be a colossal amount of money and effort down the drain.

The negative PR from creating a wireframe toon plague would be atrocious especially when it affects famous toons like Goofy, Bugs and Daffy.
 
The store would also be out of paint thinner and so would the warehouses, industries and so on. It would be a colossal amount of money and effort down the drain.
I mean.

It would be a big amount of total money (roughly equivalent to the value of two months' paint thinner sales in the entire continental United States). It wouldn't be some kind of massive economic dislocation triggering a huge disaster, though, because it's the paint thinner industry. Come on. :p

The negative PR from creating a wireframe toon plague would be atrocious especially when it affects famous toons like Goofy, Bugs and Daffy.
Yes, but everyone gets better after a few weeks- a toon who socially isolates themselves for a few weeks might not be affected at all, they're just hit with the malus because of the inconvenience of being in quarantine.

And while it clearly starts in Doofania, we might well be able to plausibly deny that it was even our fault. Doofania is one of the largest centers of toons in America, after all, so it starting here doesn't mean Doof started it.

The most probable effect is that we lose the benefits of our toon-friendly policies on toon characters (and Russ) for a few turns.
 
Jay Leno's agent has been sending you emails about the Glooms, to deal with this you built the:

(Good) In-The-Same-Room-Inator! - Hero Units get +15 on intrigue and diplomacy actions that relate to other roles the actor or V.A. has preformed.
Now Jay Leno can track down Bob!​

(Bad) Never-In-The-Same-Room-Inator! - Hero Units get -15 on intrigue and diplomacy actions to other roles the actor or V.A. has preformed.
Jay Leno will not be able to find any evidence your employee is in an antagonistic relationship with the Glooms!​
 
Jay Leno's agent has been sending you emails about the Glooms, to deal with this you built the:

(Good) In-The-Same-Room-Inator! - Hero Units get +15 on intrigue and diplomacy actions that relate to other roles the actor or V.A. has preformed.
Now Jay Leno can track down Bob!​

(Bad) Never-In-The-Same-Room-Inator! - Hero Units get -15 on intrigue and diplomacy actions to other roles the actor or V.A. has preformed.
Jay Leno will not be able to find any evidence your employee is in an antagonistic relationship with the Glooms!​
If that gets in we need a hero unit voiced by tara strong stat
 
Meh I'm tepid on the voice-actor inator. It's one of those things that sounds funny but functionally means infinitely more bookkeeping for relatively minimal changes either way.

Like this turn's inator caused massive shifts but was functionally easy--you do the roll, Calc the results and then bump the severity up a notch. No specific need to do more rolls or more bookkeping than you already do. The voice actor inator does require a lot more bookkeeping and record tracking which is just exhausting.
 
[ ] Establish the Imagination Institute
DC 70
100+68+28+25+6=227
Critical Success! Something special unlocked!

A new research facility and organization devoted to the study of Toons and other examples of what the staff calls the 'Anthroficiticus Genus' was officially opened this week in northern Maryland. The organization had originally been dedicated to Dr. Blair Mercurial, a founder in the field. In a shocking development, the event was interrupted by none other than Dr. Mercurial himself, dressed in outlandish attire! Missing and long thought deceased, it is as yet unclear how Dr. Blair returned, or what it will harbinge for the broader staff or the Institute's erstwhile leader, Dr. Nigel Channing.

New options for collaboration with the government have been unlocked! If you can Imagine them.
So I was looking over the Rival Reports, and I noticed this again, and I noticed the Zootopia actions. Then, to paraphrase the Grinch, I had a wonderfully nasty, deliciously EVIL idea!

What if we collaborate with the government on finding out the cause of predators going feral? It's a way to further improve their opinion of us, we have some genetic specialists, and it's a nice way to strike a blow at Bellweather without meaning to IC!
 
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