Okay, wild idea: Rehabilitate Inquinator.

I know this has been brought up and shot down before, but considering new data, it might be worth it to reconsider? We still have him around somewhere, haven't gotten rid of him or anything.

So, to put this option forward for consideration, I took a wikiwalk on him. Inquinator apparently has a tragic backstory relating to his theme, and was canonically convinced over the course of a single conversation to give up on his evil aims and start an ecological party instead. Not really sure what ecological parties have to do with wanting more trash, but.

If we can put Technor on therapizing him and convincing him to give Greevil a chance, he might be the perfect unit for Wastelands? We'd have to get him to a decent loyalty score first, and possibly send Technor with him to make sure he doesn't relapse, but in the Wasteland Inquinator might as well be Globby.
 
Bring me my Bride
Bring me my Bride; or, Hego's Audition

In the immediate aftermath of Hego's Triumphant return from the ininhabitable lifeless wastelands full of heinous villany, his boss, the... mad scientist, Dr. Doofenshmirtz assigned him to audition for Francis Monogram and his musical. Dr. D said something about "keeping him out of trouble so that Shego doesn't try to murder him," but Hego knew that this was just well deserved downtime; a reward for good work doing good work!

It would of course be nicer if he could... Remember what actually happened in the wasteland? But his new friends all told him that he did excellent work!

Which brought him to his reward! he and all of his friends from the Wasteland roadtrip were auditioning! He wasn't sure what to do with the song at first; romance had just never really interested him as much as heroics, and Miles Gloriosus was more a villain in this song than he was a hero, but Agent Russ (and wasn't that a sign that Dr. Doofenshmirtz was just joking about being evil? The Feds wouldn't be working with him if he was truly evil after all!) told him that all he had to do was bring his natural Heroic Charisma and tell the whole audience "I AM HERE!" and that his natural talent would do the rest.

As the music began, Hego knew that was his cue. "Stand aside, everyone! I take large steps!

He was dressed as a roman Centurion captain, and behind him? his faithful soldiers, Coyote, TECHNOR, and Lizzy. They called out their marching cadence in time as they marched in place. "One, two! One, two!"

"We not only fought, but we won, too!" Hego announced with a smile.

"One, two! One, two! Left, right! Left, right!" Coyote led the cadence.

"There's none of the enemy left, right?" Hego asked. That was actually a bit of a failure on his bart, letting the supervillain they fought get away. but that too was a normal part of heroism. Villains were wily and hard to predict. At teh very least it was a good thing that they didn't accidentally leave the villain in the trunk of their car when they traded it to that nice duke. It would have been a poor repayment to make him the Duke's problem after the man had heroically rescued them!

"Right! Left...right...right? Left?" His soldiers replied, their confusion was... hopefully, feigned for the song.

"Halt!" Hego commanded!

"Hail, Miles Gloriosus. Welcome to Rome. Your bride awaits you." Russ called out his cue.

"My bride..." Hego marvelled. He'd watched the movie of the musical last night. Miles Gloriosus was in parts a villainous and a truly heroic character. An odd dichotomy of heroic presence, boastful words, and evil acts. In the end, he managed to become more heroic, slightly. It was a good thing that he devoted his life to heroism by the finale instead of pursuing the sinful pleasures of the flesh with what had appeared to be a lady of the night. It was a happy ending, a heroic one! At least to a certain extent. But it only became so because of the work set in at the outset! That's why he had to give this song his utmost!

"My bride! My bride! I've come to claim my bride! Come tenderly to crush her against my side!
Let haste be made! I cannot be delayed: There are lands to conquer, cities to loot and peoples to degrade!" Angain that strange dichotomy of heroic presence and evil deeds.

"Look at those arms! Look at that chest! Look at them!" His chorus of soldiers boasted for him.

"Not to mention the rest! Even I am impressed!" He replied with a blush. It was strange being so boastful about his body rather than his good deeds. And he had done a lot of good deeds under Doctor Doofenshmirtz! More than he'd ever done as Manager of Bueno Nacho!


"My bride! My bride! Come, bring to me my bride! My lust for her no longer can be denied!
Convey the news! I have no time to lose: There are towns to plunder, temples to burn and women to abuse!" Miles Gloriosus was a hero for a more violent time, but it was good that he was aware of his flaws. It was the first part in overcoming them and becoming a true hero!

"Look at that foot! Look at that heel! Mark the magnificent muscles of steel!" Coyote and his other friends sang.

"I am my ideal!" Hego belted out! "I, Miles Gloriosus! I, slaughterer of thousands! I, oppressor of the meek! Subduer of the weak! Degrader of the Greek! Destroyer of the Turk! Must hurry back to work!"

As he continued to sing, Hego did so with a smile on his face. The song really was exactly what he needed. It was a reminder of the fact that people aren't just born good or evil. That they become so through struggle and trials. Clearly Dr. D was one such person, the Evil in his corporate jingle was a reminder of past sins; but his actions? There was good in them, in every act and impulse.

If Dr. D, a man who proudly declared his evil to the world, could change to become a better person, the so too could Hego's sister.

Yes, maybe the power of Song would reach his sister where his well-reasoned arguments and emotional appeals could not! If he got the role, Hego would seize it with both hands, and he'd make sure that Dr. D sent his sister an invite to watch him perform.

Maybe then he could finally reach her and bring out the good he saw inside her every single day.
 
If you want robots, why aren't you sending a roboticist? It doesn't have to be Wower, but someone like Von Drake or Lizzy would also work. As is though you're relying on Wile to do the heavy lifting in any robotics learning, which he is passable at. Von Drake, for instance, would add 15 Learning and free up a slot for a stewardship hero like Hego in place of Dennis.
If I'm gonna send a roboticist It'd be Wendy with her +20 to robots and AI, that's not why I want Norm there. Wall-E the Movie is all about Robots dealing with feelings and becoming more Human. To a certain extent, Wall-E's humanity seems to be contagious. It has to be Norm. That's exactly what we want for him, after all. We can't remove Dennis without Removing Jumba. They're a package deal. And I want Jumba in there to directly look at any of these drugs if possible.

I cannot salute enough the homage to one of my favorite Zero Mostel movies ever!
All Zero Mostel Movies are my favorite Zero Mostel Movies Especially The Producers and A Funny Thing Happened on the Way to the Forum.
 
So, to put this option forward for consideration, I took a wikiwalk on him. Inquinator apparently has a tragic backstory relating to his theme, and was canonically convinced over the course of a single conversation to give up on his evil aims and start an ecological party instead. Not really sure what ecological parties have to do with wanting more trash, but.
By the wiki he only wants to spread trash to spite his super-controlling clean-freak mother. If he resolved his trauma he'd stop wanting to spread filth everywhere.
 
As long as we make a documentary on Darkwing Duck, then I'm cool with that. That's the kind of project that will drive Doom nuts.
Also, the kind of project that gets you chainsawed.
Yeah, Negaduck has already attempted to assassinator one king. Let's not poke at him.

Let's not work with Doom on anything. We can just keep trying to off him instead. Russ already has one Nemesis in Phantom Blot, let's do our best to make Doom Russ' second nemesis.
 
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.
 
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.
Even accepting his offer gives him ammunition is the problem, and it probably wouldn't go over well with the Red Car and Russ. Personally I'm waiting to see if he pushes it next turn. If he doesn't, then we can probably safely ignore it. If he does, like I said we can try and send Kitsune to give a polite no.
 
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.

We can always offer to write a musical about the Golden Age superheroics and offer to collaborate with Doom, by giving him the role of the villain of the piece. He certainly has the presence for it.
 
Last edited:
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.

I think collaborating with him could be a good idea, the problem, same as collaborating with Xanatos and Shego, would be on what to collaborate.


Personally I'm waiting to see if he pushes it next turn
I doubt it since he'll be dealing with the PB's goodbye shot.
 
Making him the center of attention in a musical might be enough to out him as a toon.

The suggestion is only half in jest.

Doom is not an idiot, but based on the movie, the Vegas interlude and the Hawks murder scene his impulse control remains a bit frail and he is probably itching for some proper acting. He also extended the invitation to collaborate in Golden Age super-issues himself.

Frame it as an eccentrically insulting reply to Doom's initial proposal and the Judge may actually have a hard time bringing himself to refuse when offered the chance to act in front of the public, as opposed to the unappreciated performance he has been carrying out for decades.
 
The suggestion is only half in jest.

Doom is not an idiot, but based on the movie, the Vegas interlude and the Hawks murder scene his impulse control remains a bit frail and he is probably itching for some proper acting. He also extended the invitation to collaborate in Golden Age super-issues himself.

Frame it as an eccentrically insulting reply to Doom's initial proposal and the Judge may actually have a hard time bringing himself to refuse when offered the chance to act in front of the public, as opposed to the unappreciated performance he has been carrying out for decades.
The only problem is that currently, I think our musical is designed as an action (or maybe a quest?) intended to boost our hero units loyalty and maybe diplomacy? And our Income.

If we shift that into an attack on Doom, I fear that any bonuses to our heroes would be lost.

Also, on an unrelated note, most Superhero musicals are garbage (e.g. Spider-Man: Turn off the Dark; It's a Bird, It's a Plane, It's Superman!;

Some are good (Toxic Avenger, The Scarlet Pimpernel) but they're all either deconstructions or not really superhero musicals. I want our musical to be awesome!
 
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.
We should rather use this as an opportunity. We're not very good a politics, Doom is good at politics. A collaborative project involving politics would help us a lot more than it would help him. Also, just look at those BIG DICE. Also, I think it would be hilarious to make the Perry the Platypus Nemesis Program and accepting the collab with Doom is the way to get a specific project done. If we were to invite Xanatos to a collab, he would get to decide what it was, we wouldn't get to make the PPNP.
 
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.
Accepting his offer is also ammunition to use against us with our own toon population. Having someone you think is on your side side with someone you know isn't, even on something tangential to you, is scary when you don't have a lot of other people on your side to begin with. Collaborating with Doom isn't an option, that's why he made the offer at all.
 
Some random suggestions:

1. If we're going to put Ludivine on a quest, let's have her make herself Power Armor first.
2. Let's get Princess CJ a Doppelganger body to operate so we can use her as a Hero unit.
 
Last edited:
Accepting his offer is also ammunition to use against us with our own toon population. Having someone you think is on your side side with someone you know isn't, even on something tangential to you, is scary when you don't have a lot of other people on your side to begin with. Collaborating with Doom isn't an option, that's why he made the offer at all.

[ ] Collaborate with Judge Doom
DC 70
So… Judge Doom's invited you to collaborate on a project that involves superheroes somehow. He hasn't laid out any details yet but he seems to be expecting a response from you in some form or another. You could always just ignore him, but given how successful he's been recently in courting public opinion, that might be a risky idea.

(Reward: propose a project to collaborate on with Judge Doom)
It doesn't sound like Doof is expecting a crash in Toon trust from proposing a project to collaborate on. Generally you'd see that sort of consequence in Rewards. I also doubt Doom would spend a precious Diplomacy slot on a taunt.
 
Last edited:
It doesn't sound like Doof is expecting a crash in Toon trust from proposing a project to collaborate on. Generally you'd see that sort of consequence in Rewards. I also doubt Doom would spend a precious Diplomacy slot on a taunt.
It's not a direct consequence, but I still don't want to touch his offer with a ten foot pole. It just reeks of suspicion considering the timing. Like he cares about superheroes and he wants to help them? Why not ask Olympia, the lead in superhero stuff right now over us?
 
Last edited:
It doesn't sound like Doof is expecting a crash in Toon trust from proposing a project to collaborate on. Generally you'd see that sort of consequence in Rewards. I also doubt Doom would spend a precious Diplomacy slot on a taunt.
If we were to do it next turn when we have access to the probabilinator, a crit on our side would likely negate any negative impact even if there is one
 
Are you sure ignoring Doom's offer is wise? Even if we despise the man, he is good at public relations. Even without the whole "everything is a critical success or failure" effect next turn, I'd prefer to not completely ignore his offer and give him more ammunition to use against us.

Demagogues like him are only ever making loaded offers.

The *second* we shake that fucker´s hand, we lose *any* credibility among our populace - especially the Toon bits - because we implicitly sold them out to their future executioner.

Doom´s only goal in life is to spread misery amongst who are HIS OWN KIND for some quick power and sick kicks.

"We do not negotiate with terrorists", to use a very fitting quote.
 
Alright then, if we're in trouble either way, then @Made in Heaven, how does this look for a write-in?

[ ] Reject Doom's offer
You have a number of reasons to not take up Doom's offer, but leaving it lying on the floor just seems crass. Have some people draft up a firm but polite no, then have your lawyers and PR people look over it. With any luck, you'll be able to completely avoid any damage to your reputation.
Reward: Doom's offer is formally rejected, public opinion drop reduced.
 
If we were to do it next turn when we have access to the probabilinator, a crit on our side would likely negate any negative impact even if there is one
Granting that premise, which I'm not sure I'm willing to do here, it would still come with the negative impact of not critting on something we actually want to do, like hero recruitment or collaborating with Shego or reaching out to Sher Khan or Magical New York.
Alright then, if we're in trouble either way, then @Made in Heaven, how does this look for a write-in?

[ ] Reject Doom's offer
You have a number of reasons to not take up Doom's offer, but leaving it lying on the floor just seems crass. Have some people draft up a firm but polite no, then have your lawyers and PR people look over it. With any luck, you'll be able to completely avoid any damage to your reputation.
Reward: Doom's offer is formally rejected, public opinion drop reduced.
We don't owe Doom an action here. Not playing along with a publicity stunt isn't exactly Flubber.
 
Back
Top