Uh.we can probably swarm a single ship 2-1 and have a good shot at capturing it.
We are going to be hit by pirates no matter what we do. Our choice right now is whether we want to have a second base (that also builds more boats and denies them access to a critical war material) to fight them off with while they are weak, or to allow them a safe haven from which they can harass our shipping.
The Northern Trading Post is going to be painful. It will require support subordinate actions over the coming turns, and likely a dedicated mercenary company.It's more of a quantitative assessment: dangerous means that you are more likely to encounter major threats, risky means you are less likely to encounter threats, and they are not necessarily as bad.
Not all pine.Pine is nearly useless for shipbuilding. It has too poor weather resistance to be even used as outdoor furniture. It's only used as oil.
Article: Planks for Viking ships appear to have been made from two main types of trees; oak and pine. There is, amongst marine archaeologists, a tentative division of Viking shipbuilding areas into "pine areas" (probably Northern Norway and Sweden) and "oak areas" (Southern Norway, Southern Sweden and Denmark).
unless they are going to break off in the next two turns, integrating them is a non-factor. Completing the palace will tremendously reduce the likelihood of our northern provinces from breaking away.And play with risk of internal fractures, ST is passive now, but their infrastructure is shaping up.
I recall more instances of nations fell by dissident and rebel more than pirates.
The bolded is the key part of the argument.Most of your argument is sensible, but I think you are making as assumption with this part. The update mentioned they were hiring other nearby tribes to fight for them, much as we hired the HH for ourselves. In which case, it doesn't matter that their martial wouldn't be able to support more than 2, as they could just hire the warriors of their neighbors to fill out their ranks instead.
Less loyalty that way, but you can pull a lot more numbers.
Well, as long as the coin keeps flowing that is.
We know a few things:So will we, we haven't got a clue about how Trelli fights.
Are they intending to do blockades or messing with our link between trade post(s) and colony? Do they have different weapons for war? (Alchemy mix, ship ram, or other special troops?)
We actually do have the means to deliver them. Not a lot they can do about coasthugging longships really. The problem is mostly that we can't use that method until they take a swing at us first, and that this method would be better the earlier they try to take a swing at us.Our irons banner are good, but we do not have means to deliver them; nor do we have the time to pursue trade wars.
Need the mills first. Won't discover wood pulp's qualities until we have the means to crush it to pasteAN said that Expand Forests, now that it's been merged with Study Forests, can also give us paper, so you might want to add that to the Pros if you're making that a Pro for water wheels.
Except when it's appropriate to do so?Don't make blanket statements that don't always apply or aren't universally true.
umm, I don't remember that WOG. Care to quote? (Not saying it didn't happen, just I don't remember it)
Their are dangers for having max any stat, however their are also boons. (except maybe hierarchy)To better explain, this would normally just be a regular stability drop... buuuuuut you now also know more about the dangers of having max or over max Martial.
Actually, I suspect that they have a more powerful evolution of CoT. They probably get wealth by trading with dominants as well as dominating by themselves. Maybe even lesser benefits for Leading.At present they can only afford 2 Companies on pirate duty and one must be out on hire to pay for this.
Their objectives are then(assuming they have Center of Trade) to take control of the Tin trade, and become Triple Dominant, allowing them to field THREE active Companies at all times,
Says the strawman.
Ok, I see that, thanks. Still think it's nuts to do the integration right now since A) even being briefly over max until we bleed it off somewhere is pretty risky(since I also recall AN saying martial gets increasingly dangerous the higher over cap we go, and the integration will push us pretty far over), and B) there's simply not pressing reason at the moment, narratively OR statwise. The last WOG we had was that the North is actually pretty happy with us, so they're not breaking away in the next couple turns it'll take to build the palace, which should push our admin up enough to prevent a breakaway.Their are dangers for having max any stat, however their are also boons. (except maybe hierarchy)
Look at the threadmarks of road to war and War was declared? to see the general what things are like when were over mil cap, as long as we don't stay above it for long we shouldn't have a problem over it.
Ironically, this encourages defensive wars...Symphony -> Joyous Symphony
All have their part to play in this world, be it their interaction with each other, their neighbours, or with the spirits. When all the parts of a group are moving in peaceful accord, the result is greater than the sum of the parts, and transcendental to behold.
Pros: Bonus to collective action, spiritually and ecologically harmonious actions, and to concerted efforts. Gain +1 Stability every time a defensive war non-destructively ends.
Cons: Disharmony is to be corrected, require casus belli to declare war
...Look, the issue is our trade normalizing is drowning out the wealth malus we're getting from taxes. Festivals has ZERO to do with that.Says the strawman.
Seriously. I read the damn update and it looks to me that our prosperity and "the goodness in everything" right now is making the corruption hard to see. This is exactly what festivals do and exactly what I was arguing.
The festival we just did? Good. It synergized well with admitting our mistakes and the end of the environmental difficulties. Another festival just after the first? Not only is that a little excessive for a 'work hard' society, but it just makes people happy but doesn't really accomplish anything.
Edit: oops lost a chunk.
Fuck ponderosas. Shit gives me allergies. Makes spring in Colorado absolutely miserable.Well, yeah, if you make a boat out of Ponderosa pine you deserve what you get
Remember, Defender here. It'd simply change trade from Single ships to Trade Convoys(i.e. 4 merchant ships with two shiploads of warrior escorts). They can pick the overall terms of battle, but as with land caravans, the solution is to just travel in large groups.Uh.
When they've explicitly got the faster ships, betting on being able to control which engagements happen isn't a good idea.
Update does say that we can afford to take that trade hit now, but I kind of want to see what they'd do if they can't buy Tin with slaves anymore.Does anyone else think that if we start seeing Trelli pirates raiding our traders, we should completely boycott their city and go trade with our neighbors?
We'd take a hit, but a very survivable one. I don't really want anything to do with jerks of that caliber. Perhaps we can form a great eastern alliance against them!
Certainly pitch and resins do the job, but noting that the pines we're talking about aren't cedars(which we already have). We're looking at the northern softwood conifers, and while they are awesome for a lot of things...getting better boats in the next 2 generations isn't it.Not all pine.
The King's Broad Arrow and Eastern White Pine | NELMA
Hell, cedarwood is a pinewood and was used in shipbuilding for centuries and is sacred for it.
It was also used in longships for hundreds of years.
Viking Ship Construction
Article: Planks for Viking ships appear to have been made from two main types of trees; oak and pine. There is, amongst marine archaeologists, a tentative division of Viking shipbuilding areas into "pine areas" (probably Northern Norway and Sweden) and "oak areas" (Southern Norway, Southern Sweden and Denmark).
Heck, a quick google search gave me a dozen methods for building boats with pinewood.
As for weather resistance, that is what pitch and resin is for.
Don't make blanket statements that don't always apply or aren't universally true.
They are fortifying now that they have a moment of peace. Hopefully our victories will have bought them enough time to build up their defenses enough to discourage further attacks.
Highly walled vassals have been shown to have dangerous ideas regarding independence and obeying central rule...Also, minor note on our vassals.
They are fortifying now that they have a moment of peace. Hopefully our victories will have bought them enough time to build up their defenses enough to discourage further attacks.