In all seriousness yeahThanks for reminding me
[X] Training Plan Hazō: Next AB!
PS 19 -> 20
Spent 40 XP
Hazou ripping heads off was very cathartic, our boy got like 2? 3? kills himself. Jashin is very proud I'm sure.I really liked this fight. It was very active and busy, with Hazou right in the middle of the action trading blows with multiple different foes. And I particularly liked the fog of war in it, the part where Hazou didn't know what was going on with the expert Leopard until he had the opportunity to turn around and check. But it just felt really nice to see Hazou's bag of tricks finally all come together as a direct combatant instead of a supporting role.
Each time rune lasts a month, recall.
To be clear, this means Canfuwumpu went to bed? And not he was so injured he "begged for the sweet release of sleep"?
Is there a reason why the Dogs don't travel in larger packs? Is there a diminishing returns to the "pack bond" jutsu? If not, we need to convince Cannai that we need a lot more and better Dogs next time. At least double the number. Maybe triple. We had 3 knocked out with 3 killed dogs vs 12 leopards killed. That is a pretty poor 1:2 ratio (6:12). What's really, really, bad is considering Hazo was directly responsible for 5 kills (3 in combat, 2 seal trap) in this update and 2-3 in the last one (due to the Banshee Fucker, Surprise Force Claws) and maaaybe responsible for the Big Bad's death this chapter. (So for anyone keeping track, Hazo's directly responsible for roughly ~7 kills if we underestimate) That's a paltry 6:5 killed/knocked out ratio for combat in the LEOPARDS favor. And that's considering we're playing Fated To Die Rules where there's a strong snowball effect to the winners (us). So it's even worse than what it looks like on its face.now, their seven barely had the advantage against the leopard's six.
Seconding all this. Let's get a line like this in the winning plan:Is there a reason why the Dogs don't travel in larger packs? Is there a diminishing returns to the "pack bond" jutsu? If not, we need to convince Cannai that we need a lot more and better Dogs next time. At least double the number. Maybe triple. We had 3 knocked out with 3 killed vs 12 killed. That is a pretty bad 1:2 ratio. What's really, really, bad is considering Hazo was directly responsible for 5 kills (3 in combat, 2 seal trap) in this update and 2-3 in the last one (due to the Banshee Fucker, Surprise Force Claws) and maaaybe responsible for the big bad's death this chapter. (So for anyone keeping track, Hazo's directly responsible for roughly ~7 kills if we underestimate) So that's a paltry 6:5 killed/knocked out ratio in the LEOPARDS favor. And that's considering we're playing Fated To Die Rules where there's a strong snowball effect to the winners (us). So it's even worse than what it looks like on its face.
Hazo's pulling way, way to much weight right now. Cannai needs to realize this, change strategy and give us a helping hand. Otherwise, his claim of "Dogs packs are stronger than Leopards and can easily beat them" is very, very, very wrong right about now. Especially since the interrogation (which was actually pretty useful!) showed that the Leopards are traveling around in roughly packs of ~5, with large one being near 8!) Cannai needs to wake up, realize the Leopards aren't going completely solo anymore, and change strategy to compensate. Otherwise, a lot of Dogs won't be coming home.
IIRC Cannai originally wanted to delay the raid a few days to gather more Dogs, and Hazou was meant to make up for a weaker team comp.Man. That was so much fun to read.
To be clear, this means Canfuwumpu went to bed? And not that he was so injured he "begged for the sweet release of sleep"?
Is there a reason why the Dogs don't travel in larger packs? Is there a diminishing returns to the "pack bond" jutsu? If not, we need to convince Cannai that we need a lot more and better Dogs next time. At least double the number. Maybe triple. We had 3 knocked out with 3 killed dogs vs 12 leopards killed. That is a pretty poor 1:2 ratio (6:12). What's really, really, bad is considering Hazo was directly responsible for 5 kills (3 in combat, 2 seal trap) in this update and 2-3 in the last one (due to the Banshee Fucker, Surprise Force Claws) and maaaybe responsible for the Big Bad's death this chapter. (So for anyone keeping track, Hazo's directly responsible for roughly ~7 kills if we underestimate) That's a paltry 6:5 killed/knocked out ratio for combat in the LEOPARDS favor. And that's considering we're playing Fated To Die Rules where there's a strong snowball effect to the winners (us). So it's even worse than what it looks like on its face.
Hazo's pulling way, way to much weight right now. Cannai needs to realize this, change strategy and give us a helping hand. Otherwise, his claim of "Dogs packs are stronger than Leopards and can easily beat them" is very, very, very wrong right about now. Especially since the interrogation (which was actually pretty useful!) showed that the Leopards are traveling around in roughly packs of ~5, with large one being near 8!) Cannai needs to wake up, realize the Leopards aren't going completely solo anymore, and change strategy to compensate. Otherwise, a lot of Dogs won't be coming home.
Seconding all this. Let's get a line like this in the winning plan:
- Cannai
- If you send another raiding party, please make it a larger more skilled force. Our casualty ratio was pretty unfavorable.
ImplementedCannai
- Respectfully sir, if you send another raiding party, Hazou thinks a larger force is warranted. Our casualty ratio was too high for comfort. 9 to 6 is nearly even odds for them.
- Dog's great strengths are their numbers, their cooperation, their ability to cover ground over the long distance, and their abilities as trackers.
- That implies that a favorable strategy would be to harry the Leopard "packs" in groups too large for them to fight, and corner them when they have to defend their cubs or they're too tired to keep running.
- Not that Hazou knows Dog's strengths better than Cannai does, but the thought occurred to him while he was cutting that Leopard in half.
Does Cannai think Hazou is worth a Dog jounin and two experienced chunin? That was just about the shortfall here. Like maybe it was barely sufficient with Hazou, but seriously this is not something you want to half-ass.IIRC Cannai originally wanted to delay the raid a few days to gather more Dogs, and Hazou was meant to make up for a weaker team comp.
HDK.Does Cannai think Hazou is worth a Dog jounin and two experienced chunin? That was just about the shortfall here. Like maybe it was barely sufficient with Hazou, but seriously this is not something you want to half-ass.
Cannai was pretty upfront that their advantage was numbers, and that warrior for warrior the leopards are superior.That's a paltry 6:5 killed/knocked out ratio for combat in the LEOPARDS favor.
Yet they went into fights with hardly an advantage of numbers. If not for the first fight as it was, I would hardly have expected anything better than the outcome we got. They were aiming for a soft target and ended up fighting a 6-strong pack. If they got anything like the new norm, Cannai needs to update his packtics.Yes, the average leopard is equally matched to two or perhaps three dogs. I have two or three dogs for every leopard. I have ten dogs for every leopard.
I would recommend focusing on trigger mechanisms and blunt kill spells right now, possibly excepting anti-space-jutsu runes. It's easy to destroy paper with any number of mechanisms that dump a ton of energy into an area; the difficult part is figuring out how to have Akatsuki in radius when this happens without immediately dying.
Damn I didn't think pilot had it in him.
Ah yes. That makes sense.Then again, he found it easier to condemn a prisoner to death, even a painful death, now that Akane was gone.
Even a Hyūga would have difficulty detecting a rune 400m away buried 50m underground, and that's assuming they both knew to look and knew to care if they spotted it.Given that our current delivery methods are lacking and it's unclear how practical eliminating runic drag is, it may be good to invest in concealment for our traps instead. It could later branch into research for hiding chakra signatures outright, but even without that it is good as both a jamming and bluffing device. Jamming to make it hard to figure out what and where the traps are, and bluffing to make enemies think twice before stepping into the unknown even if there's nothing there.