[ ] Plan Allies and Favours
[ ] MAX: Study an artefact: (Books and rubbings from an Asur explorer of Lustria and the Southlands)
[ ] WEB-MAT: Investigate Gryphon Wood with one or more members of WEB-MAT (JOHANN)
[ ] WEB-MAT: Investigate Alric with one or more members of WEB-MAT (EGRIMM)
[ ] Explore one of the Wards of Laurelorn (Frost)
[ ] Attempt to bring a non-Order magical tradition into the Waystone Project (Nordlander Hedgewise)
[ ] Attempt to bring a Major House or Ward into the Waystone Project (House Tindomiel)
[ ] EIC: Have the Hochlander set up a shadow headquarters for the EIC in the Sunken Palace.
[ ] Seek the publishing contacts to start acquiring large amounts of books from a nearby realm (Bretonnia)
[ ] Write a paper: Observations of Johann's prosthetic arm
[ ] The Father
So, that's my plan. A quick rundown of the actoins:
WEB-MAT:
Max is a good fit for studying the Asurian rubbings, as
@Deathbybunnies pointed out, and it might give us some insight on Johann's arm for our coming paper. The investigation actions are done with Johann and Egrimm both because they are good fits for it and to launder those actions through WEB-MAT, freeing up our free action slots for other things.
EIC and Library:
We've been using the EIC as more of an information network lately, and having a shadow headquarters will make it more effective in that capacity. Bretonnia for reasons
@Deathbybunnies pointed out and also on the very slim chance of the Father doing something. But really, I'm not too hung up about those, and setting up an audit division or attempting to get the cult of Quinsberry on the library are both good ideas.
Personal actions and the Father:
I've written before why I think we should get house Tindomiel
here. I've also written a
brief argument 2000 word essay on the Hedgewise and Halétha
here. All of those arguments still apply, but now you can also add the fact that he Haléthains might have insights on the Forest of Shadows, which we're going to investigate in Gryphon Wood.
As for the ward of Frost, we are almost certainly going to recruit them and I really want to see what they are about before we do - unlike with the Great Houses, we are not going to get good information on them from other Eonir allies, because all other recruitment candidates are cityborn.
But mathymancer, don't we need to start this turn?
We don't
have to start this turn. We just shouldn't put off starting forever. One more turn, to bring in the Hedgewise and a great house, is pretty reasonable in my opinion. Next turn we recruit the Ward of Frost, maybe look at a Waystone, and lay the foundations. If you really really want to start right now, replace the Ward Of Frost action with laying the foundations.
But isn't using the coin on the Father risky? We might not get anything at all, shouldn't we instead use the coin on X?
The Halétha theory is likely. It is super likely. Not only is it the likeliest by far, no other viable theory - in my opinion - has been suggested, with the sole exception of maybe The Lady which I guess might be her sister. As I point out in my post on the Hedgewise and Halétha, I seriously doubt the answer to the mystery of the daughters is 'someone so obscure you had no chance of finding them, better luck next time' and so I consider the absence of other likely theories another point in its favour.
Yes, it might be wrong, but dare to dream, people! At worst, we wasted the coin for a single turn. All the actions I propose are good for the project anyway so we didn't even waste AP. But even in that worst case scenario, you will at least get me to shut up about Halétha, and surely that's a good trade.