2315.Q4 - The Art of Tactical Operations
- Location
- Australia
2315.Q4
Security around Starfleet Tactical was again at a heightened tempo, with plenty of armed personnel roaming and checking identification. The attempted heist on the Courageous has many in a spin, as knowing someone is actively hunting out details on temporal matters is extremely alarming. But even so, it is security with a smile, and you make your way through to see one of your most trusted subordinates.
"Vice Admiral Sulu," you greet as you arrive at the office.
"Admiral," he replies with a smile. "Glad to have you join me."
"I trust you've been following up on the after-action reports of young Captain Sulu?"
Sulu practically beams at that. "Yes, and as proud as a father can be. She has already done Starfleet proud, and she will continue to do so."
You nod your head, settling comfortably into a chair. "Risky business, of course, but none of us signed up to spend our careers cooped up." You bring up a data pad and sigh as you skim over your notes. "Well, we've just fought a mass coalition war. If we haven't gotten a good idea as to what deficiencies Starfleet has in its ships inventory now, we never will. Let's take a look."
==============
Current Required Ship Roles, as identified by Starfleet Tactical:
Heavy Explorer
Component Needs: FYM-Capable, need Explorer Frame, Medium+ Operations Frame
Stat Needs: Must have 5+ Science, Presence, 4+ Combat.
Scale Needs: No max-size or crew, minimum 2.2mt.
Intention: To conduct Five-Year-Missions, be capable of extended unsupported missions, handle severe science anomalies and conduct high-level diplomacy.
Currently fulfilled by Excelsior, Ambassador project
General Cruiser
Component Needs: Cruiser Frame
Stat Needs: 4+ stat average, minimum 4 Defence
Scale Needs: 1-1.5mt,
Intention: To form the backbone of the fleet when in battle, and to be the first-line of response to sector events.
Currently filled by: Renaissance
Garrison Frigate
Component Needs: Frigate Frame, < 80SR
Stat Needs: Minimum 2+ all stats, 3+ Science, Presence
Scale Needs: Any
Intention: Bolster ability to protect and manage sectors within Federation space. Designed to be capable of responding competently to most events.
Currently filled by: Centaur-A
Combat Frigate
Component Needs: Frigate Frame, Large Tactical Frame, < 60 SR, 1+ Torpedoes
Stat Needs: 3+ Combat, 2+ Defence, 2+ Shield
Scale Needs: Any
Intention: Bolster fleet's ability to compete in combat.
Currently filled by: Miranda-A
Science Frigate
Component Needs: Frigate Frame, Medium+ Operations Frame, Small Tactical Frame, < 100 SR
Science Lab, LR+Nav Sensors
Stat Needs: 5+ Science, 3+ Presence, Max 2 Combat
Scale Needs: Any
Intention: A ship to replace the Oberth as a more capable, all around platform for science and short-range exploration.
Currently filled by: none
=========================================
What type of ship do you believe Starfleet is currently lacking?
[ ][ROLES] Do Nothing [2.0x Weighting on this vote]
[ ][ROLES] Suggest something else
[ ][ROLES] A Garrison Cruiser to cheaply anchor home sectors
[ ][ROLES] A Light Explorer to supplement the Excelsiors
[ ][ROLES] A high-presence courier escort
[ ][ROLES] A specialised minesweeper
[ ][ROLES] Update the Combat Escort requirements (+2 Militarisation)
[ ][ROLES] Update any other requirement (name)
Roles that you decide upon will be added to the list of available ship design projects that you can request from the Council. Roles need to have some concrete sign of being filled within five years to avoid Council action.
==========================================
Wargames
Pick a Scenario you would like to see occur:
[ ][WG] A 1v1 with any two Ships, including member world ships (Nominate two ships)
[ ][WG] A 2v2 with any Ships, including member world ships, (Nominate ships)
[ ][WG] A Fleet Battle (Cost 2pp/Explorer, 1pp/Cruiser, 1pp/2 Escorts)
==========================================
Member World Coordination Office
Ships Commenced
Andoria - 1 Miranda-A (NCC-1923), 1 Civilian Freighter
Vulcan - 1 Engineering Ship
Amarkia - 1 Engineering Ship
Betazed - 2xPatroller-A refit (NCC-2506, -2507), 1 Cargo Ship
Caitian - 1 Prospector, 1 Colony Ship, 1 Civilian Freighter
Rigel - 1 Civilian Freighter
Apiata - 1 Dorsata (Super-freighter), 2 Bumblebee
Seyek - 1 Cargo Ship, 1 Expansion for Hacitorus Shipyards [1x500kt]
Risa - Expansion for Second Risa [1x500kt]
Gaen - 1 Engineering Ship, 1 Cargo Ship
Caldonia - Repair [Science Cruiser]
Qloath - 1 Engineering Ship
Security around Starfleet Tactical was again at a heightened tempo, with plenty of armed personnel roaming and checking identification. The attempted heist on the Courageous has many in a spin, as knowing someone is actively hunting out details on temporal matters is extremely alarming. But even so, it is security with a smile, and you make your way through to see one of your most trusted subordinates.
"Vice Admiral Sulu," you greet as you arrive at the office.
"Admiral," he replies with a smile. "Glad to have you join me."
"I trust you've been following up on the after-action reports of young Captain Sulu?"
Sulu practically beams at that. "Yes, and as proud as a father can be. She has already done Starfleet proud, and she will continue to do so."
You nod your head, settling comfortably into a chair. "Risky business, of course, but none of us signed up to spend our careers cooped up." You bring up a data pad and sigh as you skim over your notes. "Well, we've just fought a mass coalition war. If we haven't gotten a good idea as to what deficiencies Starfleet has in its ships inventory now, we never will. Let's take a look."
==============
Current Required Ship Roles, as identified by Starfleet Tactical:
Heavy Explorer
Component Needs: FYM-Capable, need Explorer Frame, Medium+ Operations Frame
Stat Needs: Must have 5+ Science, Presence, 4+ Combat.
Scale Needs: No max-size or crew, minimum 2.2mt.
Intention: To conduct Five-Year-Missions, be capable of extended unsupported missions, handle severe science anomalies and conduct high-level diplomacy.
Currently fulfilled by Excelsior, Ambassador project
General Cruiser
Component Needs: Cruiser Frame
Stat Needs: 4+ stat average, minimum 4 Defence
Scale Needs: 1-1.5mt,
Intention: To form the backbone of the fleet when in battle, and to be the first-line of response to sector events.
Currently filled by: Renaissance
Garrison Frigate
Component Needs: Frigate Frame, < 80SR
Stat Needs: Minimum 2+ all stats, 3+ Science, Presence
Scale Needs: Any
Intention: Bolster ability to protect and manage sectors within Federation space. Designed to be capable of responding competently to most events.
Currently filled by: Centaur-A
Combat Frigate
Component Needs: Frigate Frame, Large Tactical Frame, < 60 SR, 1+ Torpedoes
Stat Needs: 3+ Combat, 2+ Defence, 2+ Shield
Scale Needs: Any
Intention: Bolster fleet's ability to compete in combat.
Currently filled by: Miranda-A
Science Frigate
Component Needs: Frigate Frame, Medium+ Operations Frame, Small Tactical Frame, < 100 SR
Science Lab, LR+Nav Sensors
Stat Needs: 5+ Science, 3+ Presence, Max 2 Combat
Scale Needs: Any
Intention: A ship to replace the Oberth as a more capable, all around platform for science and short-range exploration.
Currently filled by: none
=========================================
What type of ship do you believe Starfleet is currently lacking?
[ ][ROLES] Do Nothing [2.0x Weighting on this vote]
[ ][ROLES] Suggest something else
[ ][ROLES] A Garrison Cruiser to cheaply anchor home sectors
[ ][ROLES] A Light Explorer to supplement the Excelsiors
[ ][ROLES] A high-presence courier escort
[ ][ROLES] A specialised minesweeper
[ ][ROLES] Update the Combat Escort requirements (+2 Militarisation)
[ ][ROLES] Update any other requirement (name)
Roles that you decide upon will be added to the list of available ship design projects that you can request from the Council. Roles need to have some concrete sign of being filled within five years to avoid Council action.
The important thing that people should do here is to consider your strategic context. What is your current fleet capable of? What do you need it to be capable of? What are your enemies capable of doing? What do you need in order to stop them from ruining your whole week?
For Starfleet especially, you also need to think about the mission statement 'to boldly go', and how your current fleet is capable of handling those tasks.
Are your ships capable enough (do they have the right S/P stats, or combat stats, or durability)?
Are you able to build enough ships within your budget? Do they need to be cheaper?
Do you have space in your budget for heavier construction? Is the BR/SR balance wrong for your income?
During the war did you find yourself thinking, "gee, I wish we had a 'X' to do this job"?
Do you have concerns about being able to counter ships? The Connie-B project arose out of a need to counter the Jaldun, for example.
Have you been feeling like you're failing too many events? Too many Science or Presence Tests?
Despite probably not being one of the more glamorous votes, this is actually one of the most important because this one alters the entire shape of your fleet for in-game-decades into the future.
For Starfleet especially, you also need to think about the mission statement 'to boldly go', and how your current fleet is capable of handling those tasks.
Are your ships capable enough (do they have the right S/P stats, or combat stats, or durability)?
Are you able to build enough ships within your budget? Do they need to be cheaper?
Do you have space in your budget for heavier construction? Is the BR/SR balance wrong for your income?
During the war did you find yourself thinking, "gee, I wish we had a 'X' to do this job"?
Do you have concerns about being able to counter ships? The Connie-B project arose out of a need to counter the Jaldun, for example.
Have you been feeling like you're failing too many events? Too many Science or Presence Tests?
Despite probably not being one of the more glamorous votes, this is actually one of the most important because this one alters the entire shape of your fleet for in-game-decades into the future.
==========================================
Wargames
Pick a Scenario you would like to see occur:
[ ][WG] A 1v1 with any two Ships, including member world ships (Nominate two ships)
[ ][WG] A 2v2 with any Ships, including member world ships, (Nominate ships)
[ ][WG] A Fleet Battle (Cost 2pp/Explorer, 1pp/Cruiser, 1pp/2 Escorts)
==========================================
Member World Coordination Office
Ships Commenced
Andoria - 1 Miranda-A (NCC-1923), 1 Civilian Freighter
Vulcan - 1 Engineering Ship
Amarkia - 1 Engineering Ship
Betazed - 2xPatroller-A refit (NCC-2506, -2507), 1 Cargo Ship
Caitian - 1 Prospector, 1 Colony Ship, 1 Civilian Freighter
Rigel - 1 Civilian Freighter
Apiata - 1 Dorsata (Super-freighter), 2 Bumblebee
Seyek - 1 Cargo Ship, 1 Expansion for Hacitorus Shipyards [1x500kt]
Risa - Expansion for Second Risa [1x500kt]
Gaen - 1 Engineering Ship, 1 Cargo Ship
Caldonia - Repair [Science Cruiser]
Qloath - 1 Engineering Ship
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