2315.Q4 - The Art of Tactical Operations
2315.Q4



Security around Starfleet Tactical was again at a heightened tempo, with plenty of armed personnel roaming and checking identification. The attempted heist on the Courageous has many in a spin, as knowing someone is actively hunting out details on temporal matters is extremely alarming. But even so, it is security with a smile, and you make your way through to see one of your most trusted subordinates.

"Vice Admiral Sulu," you greet as you arrive at the office.

"Admiral," he replies with a smile. "Glad to have you join me."

"I trust you've been following up on the after-action reports of young Captain Sulu?"

Sulu practically beams at that. "Yes, and as proud as a father can be. She has already done Starfleet proud, and she will continue to do so."

You nod your head, settling comfortably into a chair. "Risky business, of course, but none of us signed up to spend our careers cooped up." You bring up a data pad and sigh as you skim over your notes. "Well, we've just fought a mass coalition war. If we haven't gotten a good idea as to what deficiencies Starfleet has in its ships inventory now, we never will. Let's take a look."

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Current Required Ship Roles, as identified by Starfleet Tactical:

Heavy Explorer
Component Needs: FYM-Capable, need Explorer Frame, Medium+ Operations Frame
Stat Needs: Must have 5+ Science, Presence, 4+ Combat.
Scale Needs: No max-size or crew, minimum 2.2mt.
Intention: To conduct Five-Year-Missions, be capable of extended unsupported missions, handle severe science anomalies and conduct high-level diplomacy.
Currently fulfilled by Excelsior, Ambassador project

General Cruiser
Component Needs: Cruiser Frame
Stat Needs: 4+ stat average, minimum 4 Defence
Scale Needs: 1-1.5mt,
Intention: To form the backbone of the fleet when in battle, and to be the first-line of response to sector events.
Currently filled by: Renaissance

Garrison Frigate
Component Needs: Frigate Frame, < 80SR
Stat Needs: Minimum 2+ all stats, 3+ Science, Presence
Scale Needs: Any
Intention: Bolster ability to protect and manage sectors within Federation space. Designed to be capable of responding competently to most events.
Currently filled by: Centaur-A

Combat Frigate
Component Needs: Frigate Frame, Large Tactical Frame, < 60 SR, 1+ Torpedoes
Stat Needs: 3+ Combat, 2+ Defence, 2+ Shield
Scale Needs: Any
Intention: Bolster fleet's ability to compete in combat.
Currently filled by: Miranda-A

Science Frigate
Component Needs: Frigate Frame, Medium+ Operations Frame, Small Tactical Frame, < 100 SR
Science Lab, LR+Nav Sensors
Stat Needs: 5+ Science, 3+ Presence, Max 2 Combat
Scale Needs: Any
Intention: A ship to replace the Oberth as a more capable, all around platform for science and short-range exploration.
Currently filled by: none

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What type of ship do you believe Starfleet is currently lacking?
[ ][ROLES] Do Nothing [2.0x Weighting on this vote]

[ ][ROLES] Suggest something else

[ ][ROLES] A Garrison Cruiser to cheaply anchor home sectors
[ ][ROLES] A Light Explorer to supplement the Excelsiors
[ ][ROLES] A high-presence courier escort
[ ][ROLES] A specialised minesweeper
[ ][ROLES] Update the Combat Escort requirements (+2 Militarisation)
[ ][ROLES] Update any other requirement (name)

Roles that you decide upon will be added to the list of available ship design projects that you can request from the Council. Roles need to have some concrete sign of being filled within five years to avoid Council action.

The important thing that people should do here is to consider your strategic context. What is your current fleet capable of? What do you need it to be capable of? What are your enemies capable of doing? What do you need in order to stop them from ruining your whole week?

For Starfleet especially, you also need to think about the mission statement 'to boldly go', and how your current fleet is capable of handling those tasks.

Are your ships capable enough (do they have the right S/P stats, or combat stats, or durability)?
Are you able to build enough ships within your budget? Do they need to be cheaper?
Do you have space in your budget for heavier construction? Is the BR/SR balance wrong for your income?

During the war did you find yourself thinking, "gee, I wish we had a 'X' to do this job"?
Do you have concerns about being able to counter ships? The Connie-B project arose out of a need to counter the Jaldun, for example.

Have you been feeling like you're failing too many events? Too many Science or Presence Tests?


Despite probably not being one of the more glamorous votes, this is actually one of the most important because this one alters the entire shape of your fleet for in-game-decades into the future.

==========================================

Wargames

Pick a Scenario you would like to see occur:

[ ][WG] A 1v1 with any two Ships, including member world ships (Nominate two ships)
[ ][WG] A 2v2 with any Ships, including member world ships, (Nominate ships)
[ ][WG] A Fleet Battle (Cost 2pp/Explorer, 1pp/Cruiser, 1pp/2 Escorts)

==========================================


Member World Coordination Office


Ships Commenced
Andoria - 1 Miranda-A (NCC-1923), 1 Civilian Freighter
Vulcan - 1 Engineering Ship
Amarkia - 1 Engineering Ship
Betazed - 2xPatroller-A refit (NCC-2506, -2507), 1 Cargo Ship
Caitian - 1 Prospector, 1 Colony Ship, 1 Civilian Freighter
Rigel - 1 Civilian Freighter
Apiata - 1 Dorsata (Super-freighter), 2 Bumblebee
Seyek - 1 Cargo Ship, 1 Expansion for Hacitorus Shipyards [1x500kt]
Risa - Expansion for Second Risa [1x500kt]
Gaen - 1 Engineering Ship, 1 Cargo Ship
Caldonia - Repair [Science Cruiser]
Qloath - 1 Engineering Ship
 
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I hate to be the one to say it but its time to update the combat escort. We just fought a war and had a sighting of the inflictor in many years. Not to mention that the cardassians are preparing for war accross the border. And the Klingons are fighting the romulans in their own war

[X][ROLES] Update the Combat Escort requirements (+2 Militarisation)
 
I hate to be the one to say it but its time to update the combat escort. We just fought a war and had a sighting of the inflictor in many years. Not to mention that the cardassians are preparing for war accross the border. And the Klingons are fighting the romulans in their own war

[X][ROLES] Update the Combat Escort requirements (+2 Militarisation)
  1. We might not even need to update the requirements for a new design (the only problematic aspect is the 60 SR cost limit), so this could easily be a waste of 2 mil.
  2. Even if we do there is no reason not to wait until after the Kepler design completes (we have a tac ops vote every year, so there will be one between the Kepler design completing and the snakepit where we would be requesting a new design), if we want the 40EA team to research both we can't get started any sooner than that anyway.
  3. We currently don't even really know what we would want the requirements to be changed to (other than perhaps raising the SR cap), we will have a much better idea when we are close to ready.
  4. We might decide that it will take longer than 5 years to get ready after looking at all of our options, no reason to lock us in at this point.
[X][ROLES] Do Nothing [2.0x Weighting on this vote]
 
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[X][ROLES] A Light Explorer to supplement the Excelsiors

Hear me out.

A light explorer does a couple of things for us:

Gives us a lower-cost option than the heavy explorers like the Amby and Excelsior
Could (potentially) be just as good as a heavier design, if properly statted
If the Amby/Excelsior are akin to battleships, then a "light" explorer would be akin to a battlecruiser, able to slug it out with anything of its weight class or lower and run away from anything heavy enough to kill it.

I'm open to updating the combat escort requirements as well.
 
The only way I can see the Light Explorer going ahead is if the designers indicate they can a ship much cheaper and significantly better than the Excelsior-A, with a build time noticeably shorter than the Anbassador.
 
We can't do wargames with affiliates, can we?

If we can, I'd like to throw a gaeni tech-cruiser against some light frigates to see if my suspicion about the tech-ship doctrine being the rock to swarm doctrine's scissors is true. If so, gaeni ships might be a good countermeasure to the biophage, especially if its using infested BoP's.
 
We can't do wargames with affiliates, can we?

If we can, I'd like to throw a gaeni tech-cruiser against some light frigates to see if my suspicion about the tech-ship doctrine being the rock to swarm doctrine's scissors is true. If so, gaeni ships might be a good countermeasure to the biophage, especially if its using infested BoP's.
Apiata versus Gaeni?
 
Apiata versus Gaeni?

Apiata stingers have so much firepower that they might take out the tech-cruiser before we can get any useful data, but they probably still have a few of their old model swarmers lying around. Those swarmers are also much closer in ability to a BoP. HOWEVER, the apiata are also on the far side of the Federation. Getting the ships together for wargames could be a pain. The caitians are also swarmy types though, and they're a bit closer.

SO,

If we can use affiliates for wargames, I'd like to see a Gaeni tech-cruiser vs. 2-3 Caitian swarmers.
 
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The only way I can see the Light Explorer going ahead is if the designers indicate they can a ship much cheaper and significantly better than the Excelsior-A, with a build time noticeably shorter than the Anbassador.

We can't. Iirc we can make a slightly cheaper Excelsior right now. But significant improvement on the E-A will require additional expense. Given 10-15 years, things may be different.
 
[X][ROLES] A Garrison Cruiser to cheaply anchor home sectors

How many events have we had that we never got a chance to so much as show up to lately?
 
[X][ROLES] A Garrison Cruiser to cheaply anchor home sectors

How many events have we had that we never got a chance to so much as show up to lately?
Spent many hours reading all from the beginning. This quest is epic

[X][ROLES] A Garrison Cruiser to cheaply anchor home sectors

... Have you guys heard of the Renaissance, by chance? Because that's as close as we're getting to a Garrison cruiser right now.

Seriously, we're still building the first production run and y'all want to replace it already?

Also, the true Garrison responder we're going to have will be the S7 P5 Kepler, not a cruiser.
 
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[X][ROLES] Do Nothing [2.0x Weighting on this vote]

Whilst there are roles and ships we'd like to have, none of them require us to define their role right now. Defining a new role should be left until the last possible moment, so that we have the best possible estimate of what the requirements for that role should be.
 
We are going to be putting a research team on the Kepler (Science frigate to replace the Oberth) in the next year, as I understand it.
 
[X][ROLES] Do Nothing [2.0x Weighting on this vote]

Upgrading the Combat frigate can wait until we've started on the Kepler, no need to rush.
 
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