@OneirosTheWriter , I understand if upgrading the phasers requires refits in all our ships, but is the same true of the sickbays? I mean, I'd expect more powerful phasers to have bigger components, power draws or both, but a sick bay? Most of that stuff I'd expect to be possible to carry in by hand, maybe with 2 people for the beds because they're unwieldy due to their size more than anything, while power draws and the like remain similar or the same.
But even if it does require a major refit, is Starfleet Auxiliary going to integrate these sickbays into the new hospital ship class while there's still ships under construction?
I am like 90% certain that Aux ships don't use the same design mechanics we do and that medical tech improvement autobuffs Hospital ships every so often.
A Cruiser scale hospital ship doesn't use sickbays because it's basically a starship built around a full up hospital.
@OneirosTheWriter , I understand if upgrading the phasers requires refits in all our ships, but is the same true of the sickbays? I mean, I'd expect more powerful phasers to have bigger components, power draws or both, but a sick bay? Most of that stuff I'd expect to be possible to carry in by hand, maybe with 2 people for the beds because they're unwieldy due to their size more than anything, while power draws and the like remain similar or the same.
But even if it does require a major refit, is Starfleet Auxiliary going to integrate these sickbays into the new hospital ship class while there's still ships under construction?
I'd imagine if you needed to replace CT and MRI machines stuck in the bowels of a modern ship, you'd be encountering a lot of the same problems to completely retrofitting a sickbay to a generational tech-change.
I'd imagine if you needed to replace CT and MRI machines stuck in the bowels of a modern ship, you'd be encountering a lot of the same problems to completely retrofitting a sickbay to a generational tech-change.
Thus far, hospital ships are simply non-combat variants of an existing ship, so you can presume that large chunks of the ship were refitted with industrial scale sickbay stuff that the SDB doesn't bother with designing themselves.
Thus far, hospital ships are simply non-combat variants of an existing ship, so you can presume that large chunks of the ship were refitted with industrial scale sickbay stuff that the SDB doesn't bother with designing themselves.
@OneirosTheWriter , I understand if upgrading the phasers requires refits in all our ships, but is the same true of the sickbays? I mean, I'd expect more powerful phasers to have bigger components, power draws or both, but a sick bay? Most of that stuff I'd expect to be possible to carry in by hand, maybe with 2 people for the beds because they're unwieldy due to their size more than anything, while power draws and the like remain similar or the same.
But even if it does require a major refit, is Starfleet Auxiliary going to integrate these sickbays into the new hospital ship class while there's still ships under construction?
Say, how do the T2 Sickbays compare to the old T1 versions exactly, and can we do what Hazard just said, because it seems kind of stupid to have to do a refit for just the sickbays unless there's a pretty big difference.
The difference is maybe 10%. It's probably not enough to trigger a stat point increase with just one generation. With two generations, maaaaybe. By the time we would want to upgrade a hospital ship's sickbays we'd probably be just as well off building a whole new design.
The difference is maybe 10%. It's probably not enough to trigger a stat point increase with just one generation. With two generations, maaaaybe. By the time we would want to upgrade a hospital ship's sickbays we'd probably be just as well off building a whole new design.
But since the only part of a hospital ship that needs to be modern as opposed to functional is the hospital itself we're going to want to uprate the Rennie derived hospital ships at that point.
The difference is maybe 10%. It's probably not enough to trigger a stat point increase with just one generation. With two generations, maaaaybe. By the time we would want to upgrade a hospital ship's sickbays we'd probably be just as well off building a whole new design.
With the event bonus we aren't actually all that far from unlocking T3 sickbays and could get them in 4 years if we select 2320s Trauma Medicine next year, though 2320s Field Medicine is probably the better choice.
With the event bonus we aren't actually all that far from unlocking T3 sickbays and could get them in 4 years if we select 2320s Trauma Medicine next year, though 2320s Field Medicine is probably the better choice.
Well, there we go. We've kept pushing the Yrillians even though they're blocked from affiliation because we hoped to win them over from their pro-Cardassian stance. Now we finally passed the 300 mark. The question is, will it do anything? Does it mark some kind of a milestone? Can repeated diplomatic pushes actually shift a neutral species away from its pro-Cardassian leanings?
That new Indorian yard is a fairly big deal. It'll double their number of larger berths.
It's nice to see the Betazoids going ahead and doing the Patroller refit we shelled out the research points to help them develop. Hopefully the better-performing ships will make them more enthusiastic about space. And of course, UE getting right back in the saddle to replace its losses.
I'd imagine if you needed to replace CT and MRI machines stuck in the bowels of a modern ship, you'd be encountering a lot of the same problems to completely retrofitting a sickbay to a generational tech-change.
Transporters also solve a lot of the biggest issues of getting large pieces of equipment around tight spaces.
The thing with sick bay power draws is that human scale and composition sophonts can only deal with so much energy being passed through them at any point, so power draw should be fairly constant - what you would see improvements in is how it uses said power draw. The exception would be for instance the inclusion of transporter based molecular surgery suites. It's possible that this sort of major inclusion is what's responsible for the increased power draw.
With our recent efforts to sharply limit Romulan influence on the succession crisis, which have met with varying degrees of success, more elements of the former Imperial House have thrown support behind the claims of House Tartresis. The more we have been able to push stability in the streets, the more we have restricted Bene and Romulan freedom of action, and it is this more than anything else that has generated the most impact. Crimping their ability to leverage their assets against the Houses Minor, Tartresis public diplomacy has met with greater success.
House Kortennon is in the process of having its current administration dismantled, which has effectively removed them from the race. This has been a popular move among the rest of the Licori as many of them wished to have done the same to the old Baron. However, House Ixira is another matter, as they were in good standing. Working with the Ked Paddah to keep the boot from falling too sharply has been fraught with peril, as they are exceptionally wary of the Ixiran's capacity for scientific mayhem.
In summary, House Tartresis is beginning to gain the ascendancy, and now that we have survived the initial surprise push, we believe that Romulan efforts should decrease as their focus on the Klingons increases.
Cardassian Diplomatic Posture Report
This has not been so easy to determine. With the establishment of the Treaty of Celos, the Cardassians have mostly held back from diplomacy in areas where we can detect. In particular, their normal meddling in the Sydraxian sphere of influence, that is the Yrillians and the Gretarians, has faded since the Battles of Deva and Lora. Further, the destruction wrought on the Orion Syndicate has left them with little options to progress further.
However, the spinward side of their borders are still very difficult for us to assess. Even the Seyek, whose cooperation we have been enlisting, have little details. The Konen and the Goshawnar are both client states of noteworthy size themselves, and they are as yet unpenetrated by our signals service. Cardassian diplomatic assets seem to be focusing on further spinward expansion.
The positives that we can take from this is that they are making no efforts to contest directly with powers within our sphere of influence.
The exact details, even conveyed directly to us via the Concerned Citizens, is sketchy. Somewhat annoyingly, as we are playing second-fiddle to the Diplomatic Service on this matter, our information streams are often coming second hand from the FDS. However, they are providing information, if not as promptly as we would like. Also, the efforts of Office 35, which specialises in signal intercepts and decryption of Sydraxian Hierarchy communication, has been greatly aided by the turmoil there.
A number of factions have arisen within the Sydraxian political and military system, with a varying set of political viewpoints. Currently, the "Blues", which are a more moderate faction of the old guard of Sydraxian politics, have taken control of office, and this has done much to reduce the boiling tension to a simmer. At least, this is how it seemed on the surface. Discussions with the Citizens, and our own signal intercepts, suggest that the Blue-Green alliance is losing ground fast to a re-emboldened Gabriel Graduate group begins to reject as hollow a variety of concessions and promises made in the early days of the collapse of the Red Hierarchy. In particular, an abortive attempt to "purge" the officer corps of those who played significant roles in the collapse of the previous hierarchy nearly brought about the start of a civil war. Realising the depth of opposition they faced, the Blue-Green Hierarchy stepped back.
Our best assessment is that we may soon be required to make a decision as to whether we offer direct aide to one of the factions to have access to whichever group comes out on top. The Sydraxians are a significant part of the Cardassian's deterrent value against the Federation, and the political instability is assuredly being watched most carefully by the Obsidian Order and others on Cardassia.
Status/Progress of Klingon-Romulan War
The major initial offensives are being made on the far Tailward front, known to the Klingons as the Iw'lojmIt front for the Blood Gate nebula in that region, where a powerful Klingon Fleet seemingly opened hostilities, catching the Romulan defenders by surprise. Lightly defended systems fell, including one of the prizes, a large mining colony known as Alixros. A more central front by the Paskan Quasar also saw major action, but Klingon progress has been slow.
Much of the fighting has been marked by wide-ranging infiltration by wolf packs of Birds of Prey, from both sides, with surprise assaults occurring on many worlds, and accounting for many transports.
At least 1 Heavy Warbird has been significantly damaged.
Notably, a new Romulan Escort design is reportedly under construction, designed to replace the aging Birds of Prey, which are proving too SR-intensive to produce in the required numbers.
Approximate Klingon losses:
8 Birds of Prey Mk1
4 Birds of Prey Mk2
4 K'tinga
5 Civilian Ships
6 Cargo Ships
1 Troop Transport
1 Research Cruiser
Our connections within the Klingon Chancellery tell us that the first of the major Tar'chak battleships is nearing completion. Say what you will about Klingon engineering, when they want to produce a warship, they can do so very rapidly. However, it will need to be very swift indeed, as the Romulans launched two additional Devoras-class Heavy Warbirds this quarter. In addition, there is a cruiser project that has been heavily accelerated that will develop a far more powerful replacement to the increasingly venerable K'tinga.
Member World Coordination Office Report
Ships Commissioned:
Vulcan - 1 Refit [Miranda-A]
Tellar - Expansion to Xurch Melloch @ Tellar Moon [1x1000kt], 1 Engineering Ship, Repair [USS Torbriel]
Human - Expansion to Cochrane Yards @ Alpha Centaur [1x1000kt], Expansion to Green Hook Fleet Yards @ Vega [1x1000kt]
Amarkia - Repair/Refit [CAS Jolintoor, CAS Odala], Repair [USS Renaissance], 1 Cargo Ship, 1 Prospector
Betazed - Refit [Patroller-A x 2]
Caitian - Upgrade to S'Karniss @ Merfara II [2x600kt -> 2x1000kt]
Gaen - 1 x Tech Cruiser, 1 x Tech-Frigate
"Hah! And they said I'd never use my calculus course in intelligence. Shows how much they ever tried to model Federation economics with linear functions."
-Probably a distressingly high number of foreign analysts.
The Romulans and Klingons are developing new ships, we're starting the Amby prototype and will soon start on the Kepler.... Makes me wonder what the Cardies have planned.
Gah more update to make to the ship tracker. Still I think that has most of the ships repaired st this point. And very useful information, though cardassians are moving away from us for more resources... we must affiliate the Ashidi!