But, why? Why do only partial research progress on Voidstone, and leave it still needing 2 actions to complete? Why prioritize saving 1 turn's progress on only Secrets of Light?
[] Plan Get that Voidstone!
-[] Sell: Total 26+4 Base = 30
--[] Take on [Simple] Request: A Better Smelter = 6 Points
--[] Adamant Smelter Blueprint = 6 Points
--[] The Master Rune of Snorri Gift Giver/Purification = 4 Points
--[] 2 Voidstone = 6 points
--[] 1 Adamant = 4 points
-[] Buy: Total 30
--[] Master Rune of Infernos [Armour](More potent, but unshareable Pyrestrike), Cost 4 points
--[] Master Rune of Blizzards [Armour](More potent, but unshareable Hailmantle), Cost 4 points
--[] Master Rune of the Tireless [Armour](Bearer is Tireless and Minor Regen), Cost: 4 points
--[] Master Rune of Unyielding [Armour](Bearer has Regeneration, Tireless and Steelskin), Cost: 6 points
--[] Rune of the Tireless/ Strollaz's Rune (Increases endurance of formation), Cost: 2 points
--[] 5 progress in Voidstone Research, Cost: 10 points
Voidstone's super important and mysterious! And our new friends are going to need/be interested in it just as much as we are. So why not do that collaboration we've always been talking about and just get it done, here and now and together?
[] Plan Research Action Economy Strats
-[] Sell: Total 26+4 Base = 30
--[] Take on [Simple] Request: A Better Smelter = 6 Points
--[] Adamant Smelter Blueprint = 6 Points
--[] The Master Rune of Snorri Gift Giver/Purification = 4 Points
--[] 2 Voidstone = 6 points
--[] 1 Adamant = 4 points
-[] Buy: Total 30
--[] Master Rune of Infernos [Armour](More potent, but unshareable Pyrestrike), Cost 4 points
--[] Master Rune of Blizzards [Armour](More potent, but unshareable Hailmantle), Cost 4 points
--[] Master Rune of the Tireless [Armour](Bearer is Tireless and Minor Regen), Cost: 4 points
--[] Master Rune of Unyielding [Armour](Bearer has Regeneration, Tireless and Steelskin), Cost: 6 points
--[] Rune of the Tireless/ Strollaz's Rune (Increases endurance of formation), Cost: 2 points
--[] 1 progress in Voidstone Research, Cost: 2 points
--[] 1 progress in The Movement of Things Pt. 2 , Cost: 4 points
--[] 2 progress in The Rune Metal Pt. 5, Cost: 4 points
This plan cuts down on time it takes us to do research by a decade each. Specifically: For Voidstone, it cuts it down from 5 to 4 actions, therefore needing only 1 turn of 3 actions to complete. For Movement of Things, it does the same: From 5 to 4 actions leaving us with only one turn's worth of 3 research actions to complete. And for The Rune Metal Pt. 5, it reduces the actions needed from 12 to 10. With our two traits giving us 5 progress for every 3 actions, this cuts down the time needed to research it from 3 turns to only 2 turns.
While we may not do the later two research projects soon, they're both high value projects so it's still worth cutting them down by an entire turn's worth of effort.