Hope. Give it, receive it. I feel Hope.


..., Our effectiveness at dealing with meguca we lack metaknowledge about generally being utter shit, etc, etc).
I would like to invalidate this part of your statement as evidence towards...
ludicrous .... as is the idea that Sabrina must be able to affect grand sweeping cosmological changes,

, on the grounds that it does not seem to speak to the issue. The results of Sabrina's interactions should axiomatically reflect upon the voters, me, you, all of us. Such events are not generated from themes and authorship, as they were not chosen a-priori by the QM.
This understanding matters, as in my opinion we could 'be better.' If we ascribe our results to an external party, we cut off our possibility of improvement, as well as Sabrina's.

As to de-Witching, and generally enacting our role in the world, I give forth full resolve. Doubting is against type, and I won't back away from long odds or tough circumstances. Sabrina is the one who has picked up this fate, and we are to find the way to make it stick. For my part, no miraculous change in the world is complete if we can't set it free from our person. We are only a beginning. Madoka taught us what happens if the agency of salvation is centralized. Therefore, remote cleansing or Sabrina de-Witching someone are only prototypes, and need to be viewed as such. Our first breakthrough does not obligate us to repeat that same action until all girls are saved. We would wisely be bound to spread, teach and improve further upon what we discover. We can ensure that all the girls of the future can benefit, just as there are timelines beyond our ability to venture into and fix which may be saved by sending our efforts out with more girls who accept those goals. Salvation must not end with Sabrina, or it isn't really saving much. THAT is more of a limit for us to contemplate, the way I want to see it.

I bet a cleaner and more comprehensive experimental design for each of our Grief Seed science investigations would pay off. As a note, experiments rarely mark themselves as badly designed until complete.
We need further individual Grief Seeds to isolate the factors we know about, so we can encounter the truths we know nothing about, by viewing anomalous results. SCIENCE is fine if it yields a result, please let's make some room for the 'boring' scientific method as well if we need to. If we are not on the right track, disciplined variation and observation might help us get there. If we ARE on the right track, proper collaboration will vastly speed up our final goal. The "club" will need to become a serious budgeted activity, one way or another.
 
My argument isn't that Sabrina can't find some way to do these things, but that it won't be found by sitting around enchanting a bunch of cleansers and individually de-witching grief seeds, because all of that inherently brings with it Hard Girl Making Hard Choices about who she's saving with her time, unless she has enough of a support network on hand that her personal intervention in various crises isn't needed.

As an aside, the idea that Sabrina must be able to dewitch is ludicrous -- she quite expressly could had wished for that, and did not. As is the idea that Sabrina must be able to affect grand sweeping cosmological changes, when Firn has repeatedly slapped the quest in the face with the notion that the quest is specifically aimed toward individual-level events, in and out of story, directly and indirectly ("It's always about the people", Sabrina being one of the rare magical girls whose power has a sharp and short range limit, Sabrina's metaknowledge expressly and repeatedly being wrong about events beyond the core cast, Feathers expressly being described as striking when we're away so as to stop us from traipsing about all over, Our effectiveness at dealing with meguca we lack metaknowledge about generally being utter shit, etc, etc). The idea that without dewitching or infinite remote cleansing Sabrina can't possibly break the system is also utterly absurd, because simply being able to cleanse freely in and of itself breaks the system. Sabrina has ridiculous powers because if she didn't, she wouldn't be able to stop the amoral powerhouse megucas of the world from smacking her around, which they would because she's infinite cleansing.

The idea that if Sabrina can't single-handedly fix this issue while also saving everyone else from all the shit going down this month and the new trouble she's brought down on their heads, "then clearly it's all hopeless anyway, so why bother?" is one hell of a hot take, and also one that I didn't make, so please don't passive-aggressively put words in my mouth. My point was that hey, we're probably throwing away a lot of time that should be spent toward things much more likely to be useful considering <this factor>.


(And, y'know, even if I'm totally off-base, I've done the work of mining out a bunch of Firnquotes to have the thread mull over and possibly come up with better ideas. So at least this wasn't a totally useless post either way.)
My apologies then. It seems I fundamentally misunderstood your argument then and was inconsiderate in my efforts to figure out what you really thought.

By the same token, however, I think you have fundamentally mistaken my own position here as well.

I'm not talking about single-handedly doing anything. Yes, I remember the idea that it's about people. I did not think that even needed saying.

If that means, for one example, that self-cleansing is something for us to pass down as a teacher to a student (who can teach a student of their own) instead of making some grand gadget for it, then that is perfectly acceptable. If I talk about that as a kind of long-ranged cleansing, then yes, I am notably fuzzy with my terms. If it cannot be done without a solution that will avoid consuming all of Sabrina's time then there are good reasons to aim for such a thing anyways. As I said: the golden throne --- the device or solution to which we must dedicate all of our time, where we metaphorically sit, having become akin to a dead machine capable of nothing else --- is something to be avoided entirely or, failing that, replaced as quickly as possible.

When I speak about hardship and failure, I mean that I expect not preparing properly could get someone hurt, that it will take copious effort and consideration, and that whole lines of approach may be wrong and have to be redone from scratch. Not that we must make "hard decisions." And if pacing ourselves to handle the full suite of our responsibilities means some of them going beyond the end of the quest then that is no reason not to work towards things properly.

"You are not obligated to complete the work, but neither are you free to abandon it" was used as an end of post line by Firn earlier. I consider it a very fitting quote, and a good way to approach things in general. If that means making the choice to treat the decisions we make from the perspective of being Sabrina living in a real world, rather than a quest that will have its final post one day, then that just means its more engaging to do so as a player. It is not as though we do not work towards goals that will only achieve fruition long after our end in real life too.

As far as dewitching, when I speak of dewitching and references to it, I'm referring to this:

I didn't spend that much time fleshing out your votes when I saw that they didn't really pick up traction.

But hmmm. The sorceress one would have been the most interesting one, I think. You'd've been able to turn Witches back into the puella magi, with all that that entails, horrible trauma and all. Important thing is, though, they'd have had no Grief requirement after that.

There'd also be existential questions, along the lines of "Am I really Mami, or just Candeloro thinking that she's Mami?" and other fun things like that.

When I spoke of the wish for dewitching and its pitfalls what I meant was that "Are you the original person, or just the witch thinking you're the original" Is a deep underlying question that would have come up even if we specifically wished for it. And so I consider those kinds of issues to be no less applicable for a world where we did not rewrite reality in that way.

Personally, I don't care if a revived witch is fundamentally the same person as before or not. I would consider both dewitching, and both worth doing. I'd like to think that most of us here would, even if it seems we don't quite agree on the meaning of the terms.

If the potential for abuse means clear seeds end up being a fundamentally flawed approach to that end, then so be it; we'll have to find another way when the time comes and prepare for the potential need to do so before then. Personally, I do not expect those preparations to be particularly ostentatious or difficult, but I do intend to make them.
 
I envy the life you must live to be afforded the privilege of such simple conclusions.
I am able to make judgment calls and ethical decisions that do not effect me because I am.not a sociopath, no offense to anyone else but I'm not good because I think that being bad will make me worse in the long run, I choose to be good because being good makes me feel good and being bad makes me feel bad, no deeper cost benefit analysis to it
and as for "be excellent to each other" as a solution, yeah it isn't the only part to it, after all this system is built to run on the blood, sweat, tears, and souls of good innocent girls, our goal is to figure out how to survive and thrive without giving up that goodness, only difference is that yhe universe has subtly shifted to make that task easier
 
So after seeing Tokyo's work, I'm thinking of making a brochure for magical girls in Mitakihara, covering number of issues will likely crop up frequently as the city's magical population grows.

I've written up an example of what I think it needs to cover and how to the left, though I'd love to hear input on what people thinks works and what doesn't.

The brochure opens with a Half Life 2 bit for several reasons, mostly notably being that, seriously, its just too fitting for this quest. Beyond that, I think the quote also helps the brochure to be characterized as a cosplay or LARP for those ignorant of magic.

If that means we accidentally get a few girls who are expecting a LARP group, well, a few muggles in megucaland honestly doesn't strike me as a bad thing. If anything, it turns the Harukas and Hitomis of the world into something to help ground the magical girls, instead of being left behind by old friends. Worst case scenario they walk away knowing magic is real.

---------------------

I don't know how many girls would want their names printed on this, but I've included a primer here because I think such a thing would be useful for giving contact information for more important members.

For the scheduling and naming stuff I just decided to roll with my own interpretation in order to flesh things out. I'll lay out my scheduling thoughts in greater detail below.

I personally think having a city-wide formal meeting on the 23rd, and every second Saturday thereafter, is a good idea and I think the mission statement and picnic thing there are desirable here to help characterize.

The main problem is of course, a bomb going off in the middle of the Thing, and the note there is an effort to ensure that doesn't happen. In the long run, I wonder if it wouldn't be worth it to set up a general perception blocking field over such Things. (And, naturally, also put mental protection enchantments on the white ribbons we give out.)

-----------

This brochure proposes a solution for how to deal with infobombs on a systematic level, and direct girls towards resources for help: Simply hide it in plain sight as being about battlefield trauma. For the magically ignorant, it's flavor for an RP; for the naive newbie, it's just trauma and PTSD; and for the girls in the know, it's advice to save their lives.

"Sabrina Vee and Akemi Homura" are printed here as an example. It seems like a good idea to have names other than our own, though I doubt Homura would be one of them in a final version. I imagine we'll have more names for that by the time this really needs printing.

As part of this, two clothing options are presented, a white ribbon for those who know everything and are prepared to deal with it, and a black brooch for girls who neither know, nor want to. The reason being that I think it would be good to have a signal, so that magical girls in the area know how to approach them. (and why yes, this does mean that a hypothetical future Therapist!Madoka would wear big fluffy white ribbons while she was on the job. Why do you ask? :V)

Finally, the note to potentials is meant to be something that can be spread around in public.

I'm not sure about the last line. I think a proper warning about Kyuubey is necessary, but I'm not sure if this is the one to make.

--------------------

Scheduling

So I'd like to talk about scheduling, as I think the current proposal has some mistakes. Most notably missing any time to discuss the Tokyo visit.

High order Schedule:

This version is meant for talking to our friends about, likely during the next few updates.

My intention is to ask Homura if she's comfortable discussing WPN recruitment and preparations in front of Madoka, even in low detail, otherwise brainmail those bits. I think mentioning that we intend to look into secrets is safe, since everyone except maybe Madoka knows they exist, as long as we don't go into too much detail.

Friday

Fukushima, Rionna, and Anri follow up.
Lunch <3
Shiogama introductions around town
Soujo prep (discuss over telepathy, not for Madoka's ears)
Top Secret Stuff (incommunicado for a few points)
Sayaka training. Talk with Kyouko?

Saturday: Administration day

In-city activities
Set up bank account.
Shopping (better phone, any other needs)
Hanging out and other stuff with friends (Ask Madoka if she wants a treehouse)
Set aside time to formally sort out internal politics, as needed.
Shizuki Dinner

Sunday: Diplomatic day

Out-of-city activities
Cleansing trip (Ishinomaki, Sendai, Tome?,
Recruitment
Kyuushu visit candidate.
Tokyo visit candidate. (Lower priority, not preferred: possible if things don't run too long, but depends on if they'res a slot for it.)
Something Special!

Monday:

Soujo prep/action Highest probability of fighting them.
Free space
Tokyo visit candidate. (after school, Sabrina preferred)
Sayaka trains

Tuesday
Free Space
Enchantment

Wednesday:
Free Space
Sayaka trains
Tokyo visit candidate (after school, not preferred: Later in the week than necessary)

Saturday the 23rd: Administrative day

In city activities.
Set aside time to formally sort out internal politics, as needed. Over a picnic?
Arrange for everyone + new arrivals to start practicing for WPN in earnest, if we haven't already. No excuses.

Sunday the 24th: Diplomatic day

Final dedicated out of city activities before WPN, barring horrible people.

Cleansing trip.
End of the day is the deadline for seeking recruitment.

-------------------


There are two big changes here and a few additions. The first is moving around some of the proposed events in order to keep Saturday's activities entirely within Mitakihara and Sunday's entirely outside it.

The other thing is adding times where we may want to visit Tokyo, since that seems to be a thing of somewhat major importance. I've changed my original proposal for it to better fit with the revised timeframe: making Sunday the early date instead of Saturday.

Beyond those changes to, I'm also proposing a few additions to much later.

The first is that Saturday of week four also be administrative in nature. In this case, having a much more formal picnic we can use to sort out issues. The other is proposing that and give a deadline to make a decision for that time, barring those girls we recruit the next day and those who show up later in the week.

Earlier would be better, but I think that should be the deadline for starting in earnest.

Likewise, making that Sunday another dedicated day, and a deadline after which we focus on preparations within the city, short of emergencies.

The below is basically pulled from the wiki, with revisions for Saturday and Sunday afternoon swapped around. As of now it lacks the new proposals.

Friday, April 15th

Morning
- Meet with the Fukushima Mercenaries.
- Discuss dewitching plans and progress.
- Try to therapy Airi.
- Discuss Tokyo in more detail.
- Have Fukushima share their general "contacts list".
- Prep for the Soujus with them?
- Meet with the other Fukushima Groups, distribute Clear Seeds.
- Contact: Ishinomaki, Sendai, Touhoku, Tome, Hozuki. Ensure Sunday visit is on track.

Lunch:
- Have fun with our friends.
- Timestop chat with Homura.
- Ask about last loop.

Afternoon
- Check the Shiogama refugees Witchbomb status. Introduce them to the Animators.
- Ensure our locals are warned about the Sojou sisters.
- Talk to Oriko and Kirika about Tokyo politics.
- Additional dewitching science.
- Figure out the deal with Feathers.
- Sayaka will probably make her decision about the secret by this point.
- Check on Sasa?

Evening
- Go with Sayaka to Kyouko's training.
- Try to clear the air with Kyouko in general.
- Talk about recruitment plans and strategies with everyone.


Saturday, April 16th

Morning
- Go shopping with Mami and Homura.
- Have Mami confirm that she's Homura's friend.
- Open a bank account in prep for meeting with Hitomi's family.
- Buy a proper smartphone.
- Contact Mika and ask about magical girls in business.

Afternoon
- Time permitting, try to help Madoka build a treehouse for Homura.

Evening
- Meeting with the Shizuki's.


Sunday, April 17th

Morning
- Cleansing trip.
- Involve Tome too. Potentially visit Hozuki?
- See if you can make longer visits. Hang out a bit.
- Bring Homura, start recruiting.

Afternoon
- Time permitting, make a trip to Kyoto and/or Kyushu.
Tokyo Visit candidate

Evening
- Go to a restaurant and have a date with Mami in the evening.

Monday, April 18th

Morning
Anticipated date of arrival of the Souju Sisters.

Afternoon
- KyouSaya Training
Tokyo Visit candidate
 
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So after seeing Tokyo's work, I'm thinking of making a brochure for magical girls in Mitakihara, covering number of issues will likely crop up frequently as the city's magical population grows.

I've written up an example of what I think it needs to cover and how to the left, though I'd love to hear input on what people thinks works and what doesn't.

The brochure opens with a Half Life 2 bit for several reasons, mostly notably being that, seriously, its just too fitting for this quest. Beyond that, I think the quote also helps the brochure to be characterized as a cosplay or LARP for those ignorant of magic.

....
-----------

This brochure proposes a solution for how to deal with infobombs on a systematic level, and direct girls towards resources for help: Simply hide it in plain sight as being about battlefield trauma. For the magically ignorant, it's flavor for an RP; for the naive newbie, it's just trauma and PTSD; and for the girls in the know, it's advice to save their lives.

...
Finally, the note to potentials is meant to be something that can be spread around in public.

I'm not sure about the last line. I think a proper warning about Kyuubey is necessary, but I'm not sure if this is the one to make.

The muggles we gain probably represent the most likely allies in our peer group? They may have a very different reason for being there, but the appeal of our culture would only grow, once they see it isn't actually fiction.

I like your intent, and it play well IC. I'll suggest that the exact flow of the prose needs to change. The goal should be to draw the right girl in, rather than to lay out lots of facts. Four facts: we are here for you, there are white ribbons, we are at the park every other Saturday, a warning to potentials. Adding more is weaker.
The target grade level of the text must be reduced, because girls like Yuma are in the intended audience. Without making the flyer repulsive to older girls, it must be simple enough to get traction with the children. We don't need to teach them rules in this format, it is pure outreach. The famous names might just be a caption.
Here's an idea - the front panel should be mostly illustration, a picture derived from the appeal of our real picnic episode. We should include obvious Magical Girl costumes mixed with colorful street clothes, both to sell the mundane explanation that we are hobbyists, and to snag attention of the ones who know. Add in some illustrated sparkles?
The Kyuubey warning should be right after the intro. But it shouldn't be about CAT DANGER, because potentials have a hard time believing that. Find another hook, anything to get them to talk before they Wish. That is really all we want to happen as a result of reading? Something like "learn about Wishes, Magic Powers and the World before you choose your character!"

For further ability to distribute, and official tolerance boost of our advertising campaign, why not find a den of actual muggle cosplayers, the organized variety? Indoctrinate some of them, Almost all the way, subject to maturity. As our helpers their great contribution is to succeed at their own social aims beyond the usual scale, so they can carry our hidden message with them. It feels good to help other people, and if we can demonstrate the Masquerade to them, helping us in the course of their own art projects should happen quite naturally.
 
If "be kind to each other" was all it took to solve PMMM, Homura wouldn't have needed to go past the second loop.
Allow me to quote what you said earlier:
Except we know that Firnagzen is trying to tell a lighter, happier story. This is not up for debate.
  • Adfligo Systema. Our entire purpose is to break the system. PMAS is obviously intended to be a reconstruction of the deconstruction, the Gurren Lagann to PMMM's Evangelion.
  • Heroes should act, from the opening post. We're intended to be going out and proactively fixing things.
  • "Bad things don't happen for no reason."
  • "You can tell your own story with the same pieces, right?", in the context of Madoka not liking how grim 40k was. The implication is obviously that Firnagzen is doing the same thing, using the pieces of PMMM to tell a story that he prefers, one that's less sad.
  • Everything we do, from science to social, we're repeatedly rewarded for inclusion, teamwork, and idealism.
  • I get insightfuls from Firn on posts where I note how our powers appear to be designed to reward teamwork and cooperation.
  • Our powerset is a straightforward solution to the malthusian catastrophe that makes PMMM such a shithole in many cases.
  • Madoka literally wished to make the world better. Ultimately speaking, the root cause of PMMM's horrible grimness is that it's a philosophical statement. that philosophical statement is that "Hope is balanced by despair". Everything in PMMM revolves around that concept. In PMAS, that's been explicitly broken by a Madokami-tier Wish, with us as its instrument. The entire point of the quest is to have hope without despair.
  • Whatever nasty thing is talking to us in the invisitext, being WAFFy with our friend hampers its efforts.
  • Kirika's change to having antimagic in PMAS. The universe is literally telling Oriko to not die. That's as far from dark as you can possibly get.
Also, your payoff matrix is wrong. The top-right corner, where we act like it's dark when it's really fluffy, doesn't end in making some of our friends unhappy. It ends with our friends witching out and the quest bad-ending.
And in the same post where Firnagzed approved of that:
As a general rule, the answers are hidden in the general direction of being kind, emphatic, and so forth. So continuing to be nice tends to have you stumble over the answers, as has happened before. Quite simply: the answers are in the direction of being excellent to people. They're not in the direction of being Hard Girls Making Hard Choices.

Of course, "be kind to each other" isn't all it will take to solve PMAS, but it should be a major component.
 
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Nova Prospekt pt. 32
"Is that all the news, Sabrina?" Hitomi asks, smiling.

Hah, 'all the news' she says. Like it's a minor thing, like you weren't bracing in anticipation of some huge argument and flaring tempers and all that lovely jazz. Thank Madokami for Sayaka actually being calm about this, hah.

Then again, you're still not sure that Sayaka isn't an angel of Madokami, so thanking her feels doubly appropriate but... really, in retrospect, it makes a kind of sense. Sayaka isn't Homura. Her anger at Oriko isn't even remotely related to her powers. It's directed at what Oriko did.

"Is that all the news that I thought would cause a terrible mess and arguing and all?" you say. You flop forward on the table, sprawling forward with arms akimbo. "Yeah, nah, that's all."

You tilt your head over just enough to slant a lazy grin at Sayaka. "Also, I didn't actually say it - well done, Sayaka. You're better at this than me."

"Thanks!" Sayaka says. Her grin is bright and happy and pleased. "I had help from your enchantment doodad, and I had a good teacher, too. Thank you, Mami."

"You're very welcome, Sayaka," Mami says with a smile practically radiating joy.

"Hey, speaking of the enchantment booster," you say. "Two things - first, you should be able to copy it with Kazumi's power, right? If so, grab a copy, it'll be useful. Second, the reason the booster isn't and be-all end-all of enchanting is that the enchantments it creates are... kind of limited lifespan. It leaves bits of Grief in the enchantment."

"Which dissolves whenever they leave your range?" Sayaka guesses.

"Yep," you say, raising a thumbs up. "So the next step is that we have to transfer it to a proper enchantment, but having the template will help. Hm. Actually, Mami, maybe you could teach me how to copy an enchantment properly?"

"Of course," Mami says. "I'd be happy to!"

"Great!" you say with a smile. "And Sayaka, I don't mean to put pressure on you, but it'd be really nice to be able to verify that this works, at least against Umika's power?"

"Yeah, gotcha," Sayaka says. "I mean, no guarantee that I can figure it out in time, but I'll try. Maybe we can trade off trying to create new enchantments and learning how to copy? Also, can I get a cleanse?"

"Good idea, on both counts," you agree. You flick your free hand in Sayaka's general direction, beckoning forth a billowing cloud of Grief from her Soul Gem. "There. I think there's something to Mami's idea, so I wanna try that."

"I would like to learn to copy the enchantment too," Homura murmurs.

"Oh!" Mami says, beaming. "Of course, Homura. Come over here?"

You all shuffle around the table, and Mami sets to with a will. Trying to shape magic isn't something that comes naturally to you, unlike Grief. There's probably a metaphor in there, but you're not terribly interested in metaphors right now. Homura is quiet and attentive, listening to Mami's instructions and complying with careful precision, and it's nice.

"Got it!" Sayaka crows. "OK, mind reading works. Uhhh, Mami, can I have the mind-invisibility -mind-blank?- enchantment?"

"Of course," Mami says. She holds the rock out. "Ah, Hitomi, here you go?"

"Thank you," Hitomi says, smiling.

"Here we go!" Sayaka says, scribbling on the book in glowing lines and thrusting it at Hitomi. "Aaaand... nada! It works!"

"Fantastic!" you say. "Thanks, Sayaka. You've been putting in a lot of work today."

"Yeah, yeah," Sayaka says happily. "'s for all of us, right?"

"Yep," you say with an easy smile.

"Now that that's done, we should return to our homework project," Hitomi says. "After a break?"

"We have ice cream," Mami offers. "Let me get some for everyone?"

"Ice cream!" Madoka says happily.

"Ice cream before dinner?" Hitomi asks.

"Ice cream before dinner!" Madoka cheers.

You laugh, pressing a quick kiss to Mami's cheek just because. You can't help the blush on your face, but the brilliant, silly smile she gives you as she gets to her feet is reward enough.

You return to enchanting, bolstered by the presence of ice cream. It's easy to relax and get into the flow of it and trying to twist the magic just so. Homura gets it first, of course, making a quiet noise of triumph. The way you're concentrating on your sense of magic, you can feel the enchantment catch, almost seeming to snap into form.

"Ah! Good job, Homura!" Mami says, beaming and looking over.

"Congratulations," you say, grinning at Homura. You're not surprised that she got it first - she's not a specialist by any means, but years more experience than you have count for something.

"Thank you," Homura says, blinking down at the enchanted rock in her hand.

"It's pretty!" Madoka says, leaning forward on the sofa to peer at the rock.

"And it's a copy of my work you're admiring, so send some of that praise my way, missy," Sayaka says with a haughty sniff.

"It's very pretty, Sayaka," Madoka says, giggling.

"That it is," Hitomi says. "May I?"

Homura passes Sayaka's original over to Hitomi, who holds it up to the light and inspects it carefully.

"I suspect that these would sell well if you wanted to," Hitomi notes. "They're beautiful, and if you set them into some kind of pendant... Mm, perhaps."

"... Heh. And for those in the know about magic, and anti-mind control enchantment would be nice, I'm sure," you say.

Sayaka purses her lips. "I wonder if it works against... y'know, Kyuubey doing stuff," she says. "I mean, yeah, he agreed not to, but y'know."

"Mmmmmaybe?" you say, leaning against Mami and wrapping your arm around her in a sidelong hug. "Hard to test, though, since I kind of doubt we'd get any cooperation from Kyuubey."

"Yeah, ugh," Sayaka says, scowling. "Hrrm."

"Something to think about, at least," you muse to yourself, checking on Mami in the corner of your eye. She catches your glance, giving you a weak smile, and so you snuggle a little closer to her. With nothing more to say on the subject, you return to enchanting, and this time, it only takes you a few more minutes for the enchantment to click.

"Oh, well done, Sabrina," Mami says, looking up. The rock blurs in your hand, physical form twisting under your hand like wax gone molten under a blowtorch, and it reforms itself into a duplicate of the one Sayaka made - a deep, translucent blue jewel, studded with bands of silver and gold.

"Heyyyy!" Sayaka cheers. "Now swap with me, I wanna learn too and I'm sick of this. I don't think the anti-mind-magic one really works, or at least I haven't had any luck with the thing so far. Pretty sure I can do general antimagic, but specifically anti-mind-magic... bleh, anyway, swap!"

"Yeah, yeah." You snort and get to your feet, pushing your hands into the small of your back to stretch. "Ahh. Right, so, self-control enchantment, right, Mami?"

"Ah?" Mami blinks at you for a second before nodding. "Ah, yes. Deflecting external control by leaving the holder in control of themselves."

"Alrighty," you say. You make room for Sayaka, and collect a new handful of rocks, closing your eyes and humming quietly to yourself. Control, huh? You can do that.

It takes you a few tries. It takes you more than a few tries. Mami moves over to offer you some advice before heading into the kitchen to continue cooking, and Sayaka returns to the group project with Madoka and Hitomi. Homura's settled in to attempt her own enchantment. The handful of rocks gets reduced to gravel and shards, but-

"I did it!" you crow.

"Heck yeah!" Sayaka says, pumping her fist without looking up from the workpad she's poring over with Madoka and Hitomi.

"Congratulations, Sabrina!" Mami says, poking her head out from the kitchen. "I knew you could do it!"

You hold the rock out to Mami, your own grin stretching from ear to ear. You did it. You think. The rock isn't so much a rock any more as it is a flat, vaguely oval badge, embossed patterns vaguely reminiscent of your Soul Gem carved deep into the dull glint of its silvery surface. Curving arcs and jagged triangles, clustered so that they look vaguely like the splash of an impact... or perhaps the flare of wings.

"It looks good, Sabrina," Mami says. She smiles at you, turning the enchantment over in her hand and inspecting it. "The magic feels strong. Sayaka?"

"Hold on, hold on, lemme finish writing this bit," Sayaka says, scribbling frantically.

You laugh, and instead, you loop your arm around Mami's waist and hug her. "While that happens, lemme just finish up something? Might need to pull Homura, ah, aside for a bit," you murmur.

"Alright," Mami says, smiling back and leaning into the hug for just a bit longer before pulling away. "I'll make sure the curry won't burn."

"I'll join you afterwards, OK?" you say.

"Alright!" Mami says.

"Hokay... Homura?" you call, getting your friend's attention. "Could I have a few moments of your time outside? Let's get that summary done up real quick so we can go over it together and give Hitomi some time to look over it before she heads off?"

"Yes," she says, rising to her feet and dusting her legs off fastidiously. "Outside?"

"Yeah?" you say, blinking at her.

"Why not type it out?" Homura asks.

"Huh. That... is a fantastic idea," you say. "Hey, Mami, we're gonna use the computer, OK?"

"Sure!" Mami calls from the kitchen.

Homura's already headed for the study, so you give your other friends a sheepish smile and hurry after her. "Back soon."

"What's all the secrecy even about?" Sayaka calls after you, rolling her eyes. "I was there too, y'know."

"I just want to save time! And you're free to come along if you want," you call back, hanging off the edge of the door. "Hitomi, you need to head off soon, don't you?"

"Not that soon," Hitomi says, glancing at the clock.

"Oh. Well..." you glance at Homura, who shrugs back at you. "I... guess I'll just type it out quickly? And I guess I won't need to impose on you for the time stop, Homura, but I'd still like your thoughts?"

Homura gives you another infinitesimal shrug as you join her in the study. She's already pulled up a chair, waiting for you, and you join her at the computer. Just type it up, huh? But you already know you can type fast, so why limit yourself?

"I did promise I'd show you before giving this to Madoka," you murmur as you boot up the computer. "So I thought it'd be easier to go over it together as I write it out?"

"That's fine," Homura murmurs.

You crack your knuckles, giving her a grin and calling up a word processor. No reason at all to hold back. Hell, no reason not to write this word-for-word, action-for-action, either. You take a breath.

You start typing.

Your fingers fly over the keyboard, detailing the meeting from the very beginning: first contact, with Sendai introducing you, arranging the meeting, and then your arrival on the roof where The Boyfriend met you. You pay special attention to the first few minutes of the meeting - first impressions are important!

"Hm..." you say, and grimace as you hit the section about the Meiji group and their probably-Witchbomb-fuelled-anger. "Meiji's aggression. I know what my guess is, and I'm pretty sure your guess is the same as mine."

"Elide the issue," Homura says. "Note their aggression. The meeting is fine. It's not an obvious conclusion."

"Are you sure?" you ask Homura. "I... maybe we could make a note that it's a secret and they shouldn't ask?"

Homura shakes her head.

"Your focus on the memory magic today," she says. "It's just as likely they're angry about their memories being erased."

"I... if you're sure," you say.

"Yes," Homura says, before continuing in a softer voice. "... thank you."

"Like I said, we're in this together, right?" you give her a quick smile, and get back to typing. The clatter of keys fills the room once again, words blurring across the page. You keep an eye on Homura as you write, making sure that she doesn't have any objections she might refrain from voicing - but she doesn't, simply watching passively.

"And... there," you say, hitting control and s to save. "Done!" You sit back and smile at Homura. "Wanna go over it one more time?"

"That won't be nec..." Homura trails off mid-word. Her eyes narrow at you. "That won't be necessary."

You laugh in delight. "Alright, if you're sure."

"I read it as you wrote," Homura says. "It's fine."

"Hokay," you say. You start the print and beam at Homura, gently putting one hand on her shoulder. "Thanks, Homura. I appreciate you allowing it."

She nods, watching the printer silently. You give her a quick smile and spin your chair around, smile widening - because you can sense Mami approaching, purposeful tread bringing her over from the kitchen. Which, now that you're paying attention, is starting to smell absolutely amazing.

"How's it going, Sabrina?" Mami asks.

"Just done! Here's a copy for you, in case you wanted to go over it word by word." You grab a copy off the printer, brandish it in Mami's general direction as a lure, and when she comes closer, capture her in a hug. "Gotcha!"

Mami laughs, running a hand through your hair. "I'll have a look later," she says. "I just wanted to check on you."

"Well, here I am," you say. "I'm good! Better now."

You indulge in the hug for a bit before releasing Mami and standing. "Alright! Printing's done, so I'll hand these out and I'll get to cooking?"

"Alright," Mami says. "I'll be waiting!"

You catch Homura's eye, grinning reassuringly as you snag the printouts. You'd intended to try and explain more about Madoka, but not without timestop. And honestly, you're not sure if that particular subject is one to be so casually broached.

"The body is the fursuit of the soul," you declare as you step back into the living room, stack of paper in hand.

Sayaka stares flatly at you.

"Anyway, there you are, Homura," she says. "You're still good with presenting, right?"

You pout, and shuffle over to flop on the floor beside the coffee table.

"Yes," Homura murmurs. "I haven't contributed otherwise for the project."

"This is just one discussion session, and you have been busy today," Hitomi observes. "Furthermore, it's only due next Friday. We have time."

Homura shrugs.

"No, no, it makes perfect sense," Sayaka says. "Homura goes up, does the hair thing, and that's it, we get full marks. Right, Madoka?"

"U-uh, right!" Madoka says. "You're really cool, Homura, I'm sure you'll be a great presenter."

Homura shrugs as she takes a seat on the sofa.

"So... can I interrupt, or do you need to work on the project?" you say. "School's important, and I don't wanna distract from that."

"As I said, this is just one discussion session," Hitomi says, waving a hand airily.

"Cool. So..." you hold up the stack. "I have writeups! I said summary earlier, but these are more, uh, transcripts."

"That's even better!" Madoka says brightly. "Maybe we can give you some ideas for when you meet them?"

"That's the hope," you say as you hand them out. "Remember, I'm terrible at politics, and I need all the help I can get."

"Oh, yeah," Sayaka says, motioning towards the table. "I made a few proper copies of your control enchantment. And I copied the booster, too."

"Ah, thanks!" you say. "Seriously, thanks."

"Yeah, yeah," Sayaka says, waving it off. "'s what I'm here for."

"Ito Yuri is a rather unfortunate name," Hitomi observes, nosedown in her copy of the paper. "Given what seems to be..."

"I know, right?" you say. "Anyway, gonna go help Mami in the kitchen. Before I forget, Hitomi, your mom might be interested in going over that too? It's up to you, but you can show it to her if you think she'd want to."

"Hmm... perhaps," Hitomi says, blinking. "It might be best to raise it on Saturday instead, but I'll keep this copy."

[x] Discuss the politics of Tokyo!
- [] Do you have any specific ideas?
[x] Dinner!
[] What do you do afterwards?
- [] Check out the IRCs again
- [] Witch Hunt (this excludes other options)
- [] Relax (this is a timeskip option!)
[] Write-in (word count limit: 150 words)


=====​

Apologies for this being late! Been super busy.
 
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In the context of the Shinto not-really-dualism that makes the lichbomb so hard for our friends to handle, it actually should be.

umm... maybe since its just me getting home from work so my inner philosopher is still booting up.

But could you explain??

Is this related to how for example, despite not being religious AT ALL, the idea of the soul and body being separate things (IE MY SOUL IS A ROCK) is not THAT odd for me to get due to growing up with Christianity?
 
Okay firn, what's the Ito Yuri pun?
Flipping Japanese humor keganai youni *grumble grumble*
Yuri is lesbians, Ito Yuri has a boyfriend.
umm... maybe since its just me getting home from work so my inner philosopher is still booting up.

But could you explain??

Is this related to how for example, despite not being religious AT ALL, the idea of the soul and body being separate things (IE MY SOUL IS A ROCK) is not THAT odd for me to get due to growing up with Christianity?
My understanding is that instead of a person being a soul that inhabits a body, the Shinto view is that a person is a synthesis of soul and body. That's all I've managed to get from @AuraTwilight's expansions of the issue and I'm not confident that I even got that much right.
 
"Thank you," Homura says, blinking down at the enchanted rock in her hand.

"It's pretty!" Madoka says, leaning forward on the sofa to peer at the rock.
"No, no, it makes perfect sense," Sayaka says. "Homura goes up, does the hair thing, and that's it, we get full marks. Right, Madoka?"

"U-uh, right!" Madoka says. "You're really cool, Homura, I'm sure you'll be a great presenter."
...

*squints*

Is Sayaka wing-womaning for Homura?
 
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